A while ago, Australian developer Team Cherry said a physical release of Hollow Knight was "absolutely" on the cards. The subject got raised again in a Reddit AMA, with the team once again confirming it was working on making it happen.
Following the recent announcement of the game's final content pack, Variety has revealed Skybound Games will be handling the physical release of Hollow Knight on the Switch. It's due to arrive in Spring next year.
Team Cherry made the following statement about the partnership:
Skybound immediately impressed us with their experience and their focus on quality, and we can’t wait for them to deliver the definitive version of Hollow Knight into players’ hands.
More details are expected to be revealed soon.
Have you been holding out for the definitive physical release of Hollow Knight? Will you double-dip? Have you even played this game before? Tell us below.
[source vooks.net, via skybound.com]
Comments 46
Soooo... What other physical releases has Skybound handled? AFAIK no one is putting out physical releases as legit as Nicalis.
Make it nice n' shiny with an art book and I'll gladly buy it again.
@NImH Hopefully these guys don't pull a "Nicalis" and overprice as well as only release it in America.
I'd gladly double dip on this amazing game, if the incentives were right. Art book, ost, maybe some silly goodies ala Nicalis style.
so many great 2d platformers on switch its great I get to be so picky
I'm all for physical releases, but I wish people would get the difference between them and digital right. Most people wanting physical don't realize their reasons aren't actually significant.
I hope it brings some nice physical goodies!
I was really planning on getting this digitally in a few weeks when my birthday rolls around. Now I don’t know what to do! Should I go ahead and get it or hold off until physical releases?
Also, is this a limited release physical (like Yooka-Laylee) or is it going to stores (like Brawlout)?
@Liam_Doolan You listed the wrong game! You put “Hollow” instead of “Hollow Knight”.
@MH4 Took me a bit to work out exactly what you meant. Thanks for the notice.
@MH4 The digital release will be there for as long as Nintendo keeps the Eshop open. So, if you care a lot about physical copies, it might be worth holding off. If you don't care that much about physical, and just want to play it. Get it digital.
@subpopz It's hardly foolishness. They're indie devs, it's a bigger risk for them to put out a mass amount of copies that aren't guaranteed to sell compared to a AAA publisher who can put out enough copies for everybody with some to spare.
Especially with it being an indie title. So many people will give it a pass solely because of that, with that biennial attitude some people have of indie developers not being real developers and only supporting already successful "AAA" companies.
Glad this is happening. I’ll be picking this up as soon as it launches.
'Definitive', LOL. The word has lost it's meaning from all these marketing BS.
I will definitely buy physical copy of this game, has been my favorite game! Love this game! And I want to support the developers as well. 😁
I would have waited for a physical copy now I might not get it physically.
Finally I would buy it and play it because of the physical release.
i may be double dipping to have it for my archive amazing game so far.
@Regpuppy That isn't neccessarily true. We have had at least one game taken off sale on the eShop (in UK at least) without a whisper as to why.
Though it is unlikely this title will suffer such a fate.
Next spring???
It is a real shame that it'll be coming sooooo late. I'm afraid the game will be off the radar by then and won't sell much and this will inevitably lead to the wrong conclusion that physical doesn't sell and is not worth the effort. I wonder what the pricing will be too. If it'll be 25€ or more then it's dead in the water in my opinion (the physical that is).
Nearly 40 hours into the digital versions, this is probably the most I've ever enjoyed a indie game. And all for £12! I'd gladly but it again, I feel like the Devs are selling this game way too cheap!
Have been waiting on the physical, but spring next year?????
And who is Skybound? and their Experience??
@paihia if you say this is the same genre as Mario, you have no idea what your talking about.
@RichardZ calm down I havent even played this game
@RobotReptile Oh man, I'd pay good money for a Hollow knight art book!
@XenoShaun This is true in almost every case. The only reason to take something off the E-shop would be legal issues, like a country banning a game, or a particularly buggy game. Which is more the exception than the rule.
@paihia you can't call a metroidvania a platformer tho
@Bunkerneath They're the guys that handled The Walking Dead merch and comics. They also helped publish some board/card games like Superfight.
Honestly had no clue they were doing videogames now. So I can't say what to expect. I forgot these guys existed.
@RichardZ metroidvania is a sub genre or of the action/adventure platformer. so what would you call a metroid or castlevania game?
@paihia so you say Metroid Prime and Soulsborne games are platformers?
@RichardZ the were all just 'platformers' back in the day until everyone started copying the formula so they made metroid/castlevania style games there own sub genre. no use bringing prime n soulsborne into it thats irrelevant to the conversation..
@paihia haw are they irrelavent? They are metroidvania games.
prime isnt its a first person action adventure game but I havent played soulsborne..
@RichardZ oh soulsborne aka dark souls yeah I played those n they are NOT metroidvania games.. please leave me alone now
Excellent. Now I'll await the date and GameFly to stock it for renting. I got plenty of stuff to play til then.
Glad I waited, this game screamed "physical release" by its top quality presentation. Don't forget a playful, fun-to-read full colour manual though!
how could this article fail to mention the other titles releaseb by Skybound? anyway, I will buy HK again in a heartbeat
Very frustrating as I’d rather have waited for the physical version. I wish they’d announce these things before the digital version goes live.
I've been interested in this game so a physical copy makes it all the more interesting.
A physical release of this is what I've especially wanted, so I'm eager to get this in the spring time.
That also means I have to wait until then to play it.
Not waiting till spring of next year that's far too long to wait to play this.
Hollow Knight is chock full of delicious art - it underpins the entire game. If any game could put out a physical release with a gorgeous artbook ... It's this one.
@paihia Hollow Knight is definitely a 2D platformer (Nintendo likes to call it an action or action platformer genre, I think). Arguing against that is pedantic, so you aren't wrong.
@RichardZ just might not have that sort of hierarchy to the games or feels that the 2D platformer is only a narrow definition. Differences in viewpoint, I guess, but Hollow Knight is 2D with the main activity of jumping from platform to platform and avoiding/defeating enemies like almost every other 2D platformer since so many games tried to vary the Super Mario Bros. formula during NES days.
It is definitely also a metroidvania game that even veers into the mechanics of an RPG in how there is buying and customizing the player that makes it distinct, at times from other metroidvania games.
The thing is metroidvania mostly defines the way that the game manages progression with hints of theme — lost in a maze alone. That can be applied to many other genres of games. Metroid Prime proved that with its very different gameplay feel, but staying true to the metroidvania trappings.
Many, many games have done this in various ways, and people argue about what metroidvania even really means, sometimes. To me, it's always progression through the discovery and addition of gameplay actions for the player to use. I prefer it to be actions that don't only have one purpose — I don't think finding a special colored key to open a matching colored door qualifies as metroidvania at all, for instance, even if it's food for a character that says, "grumble, grumble".
What's interesting to me is how close the Zelda formula hews to the metroidvania formula, but many don't acknowledge that, and Zelda predates the usage of that formula in both. Zelda was top-down at the time and people's concept of genre and distinguishing games was much less nuanced, I guess, but really one could argue that Zelda was the first super popular metroidvania.
But then, maybe metroidvania, as clumsy a term as it is, is more useful to categorize these games that hew so closely to Super Metroid. It would limit it, but it's more simple.
@subpopz I said the same exact thing but it is now on sale for 9.89 usd and at that price i might have to double dip grrrrrd
To late, I have the download-version.
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