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Capcom Outlines Monster Hunter 4 Ultimate Shark Creature's Real World Inspiration

Posted by Karen Halloran

"It eats... and it makes little Zamtrios."

Further showcasing Monster Hunter 4 Ultimate designs drawn from real-world creatures but made even more spiky, Capcom community specialist Yuri Araujo is celebrating the end of the Discovery Channel's Shark Week by sharing some early designs and concept art for Monster Hunter's shark analogue, the Zamtrios:

The Zamtrios' battle tactics were inspired by the properties of shark's skin, which is covered in sharp, tough scales. Araujo explains:

"One of the key features of the Zamtrios is its ability to secrete a special liquid that coats its body with an icy armor when it becomes enraged. This was inspired by dermal denticles, or placoid scales, very hard and sharp scales present in actual sharks. In real life, these tiny scales reduce underwater drag, helping sharks move faster, but they are also hard enough to work as armour."

Pictured above, the Zamtrios shows off the signature angular style that is sure to become the bane of mêlée hunters and clumsy blacksmiths everywhere. Are you lining up to become a hot lunch or sensing the need for a bigger dragonship already? Stay out of the water but go ahead and take the plunge in the comments!


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User Comments (20)



audiobrainiac said:

Hopefully we won't have to go for a dip with this creature. I love him though. Ah, the SCIENCE of Monster Hunter!



LasermasterA said:

Ahh the dreaded underwater! I liked it! And its not here this time.... would have loved to fight the shark in its native environment (yes mad hunter here). Well whatever I am still picking up this game no matter what



ultraraichu said:

Cool. Well if it's anything shark week taught me is to hit a shark on the nose to stun it, so expect it to have countless make-out sessions with my hammer



Megumi said:

@galachef55 Gravios has them. lol
Anyways from what I've seen in videos, Zamtrios seems like he'll be the most fun to fight. Mainly because of his three forms.



Iggly said:

If I had a dollar every time someone asked for a Wii U version of MH4U; I'd have enough to buy Monster Hunter 4 Ultimate, a 3DS XL, and a Circle Pad Pro.

This monster looks amazing, I bet this monster would be even more deadly if we still had underwater battles present. Oh well.



ollietaro said:

Defeated Dire Miralis in the lake part yesterday. It's easier to carve b/c you can see where to go, whereas on land it is hard to tell which part your hunter is standing in: head, body, or tail so I don't get as many carves as I ran out of time running around. Upgraded to the Shining Ishtar gunlance yesterday, too 552 raw, 450 poison, baby!



ollietaro said:

@galachef55 Thanks! I procrastinated hunting Dire Miralis for the 5 Gushing Magma needed for the Ishtar for so long but it actually became easier than I thought. It took a long time, but wasn't too tough. My most successful Dire Miralis run is about 40 mins. with the Stygian Superbia dual blades. Now, Alatreon remains my biggest challenge...

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