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First Impressions: Kirby: Mass Attack

Posted by Marcel van Duyn

Kirby rides again!

The DS is nearing the end of its life now; there are very few big games planned as everybody's making the move to the 3DS. Still, Nintendo's got another title coming out in the form of Kirby: Mass Attack, which takes the traditional Kirby platforming and gives it another unique twist. We had a chance to sit down with a still completely untranslated demo version of the game.

In a sense, the game is very similar to Canvas Curse/Power Paintbrush as the game is played with practically nothing but the touch screen. It starts off simple enough with just one Kirby, who will move anywhere you tap. You can also grab him and move him through the air in a bubble of some sort, or swipe in a direction to fling him towards it.

After amassing a certain amount of points by eating fruit, another Kirby magically appears, which means we're now controlling two at the same time. This continues on and on, until finally we've got 10 Kirbys running around the screen. The same controls still apply, as every Kirby will simultaneously react to wherever you tap the screen.

As far as we could see, the game also follows in Epic Yarn's footsteps in that it has not a single power-up to speak of and no sucking up enemies: you defeat enemies by making your Kirbys run or jump into them, making them latch on and actually beating it up. This is also used for many puzzles, such as by grabbing onto a large flower with all of your Kirbys to make it tip over and break through a few blocks on the ground.

If a Kirby gets hit, he becomes a sort of ghostly version of himself instead, after which getting hit again kills him off: latching onto a ghost with one of your pink pals will bring the nearly-deceased back to life though, and the stages all featured a sort of floating hoop that restores any ghostly Kirbys back to solid form if thrown through it.

The demo had around 10 different stages that were already opened up, and while whese were all pretty simple and mostly introduced us to the mechanics, the first boss battle was also available. Of course, as usual, this was against Whispy Woods, who now employed a new strategy of growing up to the size of two screens. We simply had to hit the parts of his trunk on the bottom screen by flinging Kirbys at him (being careful to avoid the spikes he dropped and those he liked to grow out of his trunk) until his face dropped low enough to hit. With the amount of Kirbys we had under our control though, we did get hit quite a few times, and he definitely puts up more of a fight than usual.

It's a bit weird that Kirby is already starring in another game that doesn't include any of his trademark abilities, but from what we could gather, Kirby: Mass Attack is another great, if late, addition to the DS library. We're personally looking forward to the new Kirby Wii game a bit more as it features more traditional Kirby action, but Mass Attack certainly has a fun, unique gimmick and is likely be one of the last entertaining regular DS games Nintendo will release.

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User Comments (30)



Corbs said:

Something about this game appeals to me. Not sure what it is. Can't wait to give this one a go in September.



WolfRamHeart said:

Great first impressions Marcel. This game looks and sounds wonderful. I am really looking forward to it.



BlueBandanaJake said:

Love that we're getting both a traditional and an experimental Kirby game! Kirby excels at both of these every time



Derp said:

Looks fun; I don't know why they didn't just make it Pikmin DS though



FonistofCruxis said:

I'm looking forward to Kirby wii more but this looks like a really fun game too and its surprising that Kirby two more games so soon after epic yarn.



NintyMan said:

This might end up being the last DS game I get. It's great that there's going to be a traditional Kirby and gimmicky Kirby so they can appeal to everyone. I can see how controlling all those Kirbys might get crazy, but like anything it should take practice.



Froggievilleus said:

I played it at E3 and it was fun. The only thing that I didn't like was that it was the Japanese version and it would give info on the top screen that I could not understand. I plan on getting this title.



warioswoods said:

Great Kirby Games Without Abilities
Kirby's Dream Land
Kirby: Canvas Curse
Kirby's Epic Yarn
... Kirby: Mass Attack ?

I say that the abilities are not necessary, and have gotten rather stale anyhow. The very first game in the series didn't have them, many of the greatest entries didn't either, and all the most formulaic and blandly designed games in the series did keep them (K64, Dream Land 2, 3, etc).



Knux said:

Awesome impressions! I can't wait to get my hands on this game in September!



Retro_on_theGo said:

@Hyperstar He's the first boss.

The game sounds really fun. I can't wait to play it. It'll probably be my last DS game. I bet it's going to be so funny seeing a whole bunch of kirbys actually beating the enemy up.



ArmoredGoomba said:

It seems that since kirby's abilities aren't used at all this would have been a great game to launch a new IP with...just saying.



Natie31 said:

Love all kirbys games will be picking this one up, hope by then they have kirbys 3DS



moosa said:

@warioswoods: True, a Kirby game can be a great thing with or without the copy abilities. But the best Kirby game (Super Star) went all out with them.

Luckily, Kirby Wii appears to be the first true successor to Super Star.



komicturtle said:

Will be getting this and Kirby Wii.

Seeing Kirby on 3DS in that puzzle collecting thing really gets me excited to see a new game on the platform.



Ernest_The_Crab said:

@18 ArmoredGoomba Perhaps, but this isn't the type of game you'd be able to get a series going for it. It'd be much easier and a better use of resources to just use an existing franchise to market it as. I mean look at Doki Doki Panic, I highly doubt it would have sold as well if it wasn't marketed as Super Mario Bros. 2.



Henmii said:

"As far as we could see, the game also follows in Epic Yarn's footsteps in that it has not a single power-up to speak"

Do you mean transformations? In that case you are wrong! Epic Yarn had several transformations. And in the Kirby mass attack trailer you can see fire Kirby's!



V8_Ninja said:

This game needs more Kirby! There needs to be hundreds, if not THOUSANDS, of cute, pink balls of unidentified matter!



Bassman_Q said:

Well I dunno... getting rid of Kirby's copying ability just seems wrong to me. Isn't that pretty much his trademark, just like Link has the Master Sword and Mario can shoot fireballs?



Henmii said:

I think that it's cool that whatever they do with Kirby, transformations are almost always in.

Epic Yarn had transformations
Canvas Curse had transformations
Kirby's dream course had transformations
Mass attack has transformations too. If you watch the trailer you see some fire Kirby's destroying everything in their path!

Is it so bad for you guys that you don't get those transformations by sucking up enemies?



pntjr said:

Kirby games come out a little late in the console's age, like Kirby's Adventure on NES, Kirby Wii on Wii, and now Kirby's Mass Attack on DS!



StarDust4Ever said:

Finally, a new DS game actually worth buying. Possibly the last addition to my massive collection of classic DS carts? I do kinda regret not buying more end-of-life-cycle GBA games. I will definitely be getting this, and will proudly play it on my old DS-Phat (and possibly my shiny new 3DS as well! ). The verdict: 2D Gaming on 2 screens still rocks!!!



rjejr said:

Just wanted to add to the "this is Pikmin DS with little Kirby's where the Pikmin should be" opinions. If they ever make a 2-D Pikmin DS game it will bear a very strong resemblance to this. The scene in the video where all the little Pikmin, excuse me I mean Kirby's, are hanging onto that big floating balloon bird, that IS Pikmin.

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