Maybe they should replace Nintendo Land with something that better shows what the Wii U can do, that Wii Sports demo they showed at E3 2011 during the Wii U's unveiling should explain everything.
One reason I believe that Nintendo's software attracts people is because of their hardware. Many of the most cherished software experiences from Nintendo would not have been possible without special Nintendo hardware. The Famicom/NES controller made platforming games easy and accessible because of the intuitive d-pad design. The N64's analog stick made games like Mario 64, Zelda OCT and MM control beautifully. Experiences like Wii Sports, Mario Galaxy, Zelda Skyward Sword, amongst others would not have been as good without the Wii Remote. The Gameboy, DS, and 3DS all made their own unique hardware propositions that were not found anywhere else which made the software on them shine. I firmly believe that Nintendo is an experience based company that builds hardware in order to create new software experiences. If you look at almost all interviews with Nintendo execs about hardware, you will get a sense that the hardware is built in a unique manner to make certain novel software experiences possible; to paraphrase Iwata's words the experiences created by software are the first and most important priority, the hardware is simply stage hand for the software.
Molyneux and many others in the industry (third-parties, and analysts) do not understand Nintendo's approach because they are more engrossed in the technical side of the game (graphics, and AI) with less focus on the core gameplay itself. This section of the industry does not see potential in hardware that is gameplay oriented rather than hardware that is centred around power and multimedia functionality. However, the industry has been wrong before such as in the late 90s and early 2000s when they laughed off Apple because it focused more on design, quality, inexperience, and the union between software and hardware rather than trying to create the most powerful and inexpensive devices and leaving the software to another company which holds the software monopoly; those so-called industry experts are no longer laughing.
It would be nice if they also added support for Wiimote + Nunchuck and Wiimote + Classic Controller; I have one Pro Controller and of course a Gamepad but it would be nice to have more control option when more friends want to play and with Nintendo my friends found it difficult to use the sideways Wii Remote in the 3D Mario Chase game.
If they do a price cut once these games are released I think that will help the install base grow faster, and I think since the yen is weak right now there is room for a price cut in NA and EU regions.
I think Ubisoft has provided excellent support for the system. Now Nintendo needs to come in with the exclusives, perhaps a price cut, and better advertisements to get people to buy the console; if Nintendo fails at doing that then I would not blame other third-parties for abandoning the platform. Do not get me wrong, I love Nintendo's games and consoles and I really love my Wii U and see a lot of potential in the console, but I feel that it is time for Nintendo to work hard in order to get the much needed sales and establish a much higher install base on the system.
They should really switch from Ustream. I notice that whenever the videos have more than 500k viewers it starts to lag and glitch out. I appreciate his apology though.
The problem that I am having is not that they are trying out new concepts (in fact it is quite the opposite). the problem is that aside from the cat-suite and the co-op mode this game feels like and looks like Super Mario 3D Land (it feels more like a 3DS game than a Wii U game). These are only my first impressions based on what I have been shown and I will not judge the game until I see more, but I am concerned at this point.
I am worried that this game (like 3D Land) will rely on repetitive stage themes, power-ups, puzzles, and bosses. If Nintendo adds newer elements to this game and fixes some of 3D Land's flaws (which I mentioned in the last sentence) then I will be all for it.
I agree. There are certain third-party franchises that do well on Nintendo platforms from the get-go; but most will not do well unless there are more units of the console sold.
However, I think Nintendo should start at least looking at the possibility of filling the void created by the lack of sports games (not just for 2013 but for the long term); they certainly have developers that have worked on sports games before and they are opening a new studio at the end of 2013.
They said GBA games will come later this year, I think they will make an announcement (hopefully a brief one) about future VC titles for 3DS and Wii U at E3.
I agree, bringing accessories like a steering wheel or support for Logitech G25 and G27 should all be Nintendo's responsibility. Slightly Mad Studios should make a request for some of these accessories and see how Nintendo responds.
Not very professional of him to rant the way he did, but I would have certainly been annoyed as well if people constantly spammed my twitter about matters that I have little control over.
The people whom I know that do not own Nintendo consoles are not interested in Nintendo IPs (kids and adults), so if Nintendo went third party I know these individuals will not want their games. Nintendo knows that their games will sell quite well on their own consoles because their console consists of a user base that is interested in their games, if they stopped making consoles then their base would become fragmented (some would go to Playstation, some to Xbox, some to PC,etc), hence they would have to spend a lot of money porting games to all platforms on the market while competing with other big name third-parties and first-parties and having no control over the platform (Nintendo builds their hardware to make their games unique, they would certainly have little control over hardware if they went third party). Also, former video game hardware makers that went software only do not exactly have a good track record of success; just look at Sega, Atari, and SNK. Neither of these guys are relevant today as they were when they were making hardware and software together, and all of them have had (or are having) financial troubles today. Lastly, many of the kids I see in my neighbourhood have a 3DS and they also have their Smart devices; thus, I am not really worried about the younger generation missing out on Nintendo's IPs due to the rise of Smart platforms.
Frankly, I think that Nintendo should just continue expanding its studios to fill the gap created by unreliable third parties and they should make their devices a bit more multifunctional so it reaches more markets (the primary focus should of course alway be gaming, but I guess I would not mind seeing a Nintendo made Smart Video Game device). Nintendo has lots of valuable IPs and the capacity to create new IPs and studios that will fill in the gap created by defecting third-party studios.
What I am worried about is Nintendo shareholders potentially falling for idiotic statements created by these individuals and wanting a management change that makes Nintendo software only. I remember in the mid to late 1990s when Apple was being pressured to sell its hardware department with some shareholders pressuring their former management to make that change, imagine what a mistake that would have been if it happened. Furthermore, it was Sega's premature change in management that took it out of the hardware business.
My favourite Nintendo controller of all time (actually it is my all time favourite controller) right now is the Wii U Gamepad; if it had analog triggers, a longer battery (by default), and a way to turn the screen off in any application (without having to do it in the Home Menu) then it would be perfect.
The Wii U Pro Controller is also great and comfortable and right now I consider it tied with Dual Shock 3 and Xbox 360's controller (they are tied because they all have some great features but they all have their issues as well).
The Wii Remote and Wii Remote Plus were fantastic in games that made good use of it (I found a new appreciation for it after playing Skyward Sword).
The GameCube controller was probably the most limited of the 6th generation controllers but it was the most comfortable to use (except for its tiny D-Pad). Personally it felt really great in action-adventure games and platformers. The Wavebird made this controller even better by making it wireless.
The N64 controller really impressed me because it made 3D games much easier to control. However, it felt strange in the hands and the analog stick eventually wore out.
The SNES was a great extension to the amazing NES controller. These two controllers created a new standard for traditional gamepads and they were really great and comfortable.
My least favourite Nintendo controller that I have used would have to be the Classic Controller and the Classic Controller Pro; these controllers have no rumble, contain badly spaced our buttons, and also have a limited number of buttons. The Classic Controllers and the Xbox Duke Controller are probably the worst official console controllers that I have held in my hands (although that is just me, I know some people really like these controllers, and I know there are worst official controllers out there that I have not tried).
They should really add Pro Controller support for some of the Nintendo Land attractions as well (like Mario Chase, Luigi's Ghost Mansion, and Animal Crossing).
I love how some people pull statistics out of nowhere. I also love that this is coming from a company whose major selling point for their flagship operating system is that it supports legacy applications.
@WiiURockz PS4 and PC has also not received official confirmation yet, Activision has a deal with Microsoft right now where Call of Duty games and DLC are generally first announced and released on Microsoft consoles. We should have official confirmation by E3.
That is normal. It is the disk drive initializing (you will hear the sound regardless of whether there is a disk in the console or not). I also hear the same sound on some other slot loading disk drives when the system is booting (especially on Macs).
At least they did not make up things about the Wii U's specs this time, if indeed the title did have poor sales and not break even then I think that justifies why they are not bringing the game to Wii U. Never the less, I hope we see PES from Konami this year as replacement.
There are ways to fix that issue. For example, they can have one home console and one portable system connect to the same account, if the player wishes to upgrade to another console then they could (or Nintendo could if the older console is broken) deauthorize the account from the old device and move it to a new device. This is how everyone else does it and so far it has proven to be successful.
It might have been nicer if they split the games up and offered them separatly on the eShop at different prices, but I will still be buying it anyways because many of the mini-games appeal to me personally.
I think Nintendo can do two things about this situation:
1. Advertise EA games that are on the Wii U when they re-advertise the system in the fall period and work with EA to competitively sell these games in the hopes of getting them back for future games.
2. Fill in the void. Get other unique third party and first party sports and simulation software to fill in the void. Work with Activision to make the lack of Battlefield on the Wii U worthwhile for them and their Call of Duty series.
This is good. I do not think we will likely see the next 3D Mario game, Mario Kart, or other games coming in Fall (we will most likely see those in June's Nintendo Direct, although they might hint at it and tease these titles a bit in tomorrow's Nintendo Direct), but I think that we will get a glimpse at Pikmin 3, New Super Luigi U, Game & Wario, Pokemon Rumble, Resident Evil Revelations HD, Splinter Cell, Rayman Legends, more VC titles, and maybe even a glimpse at the Wii U summer update.
Yes let's put Mario, a game centred around precise platforming, on a buttonless device and stick a non-tactile virtual d-pad and put it in a digital store with low budget and generally low content games. Lets also add micro-transactions for every power-up. Why stop there, we can also make Mario auto-run and you just have to tap a virtual button to make him jump.
I have a better idea. After the 8th generation of consoles is done with, Nintendo should create an inexpensive smart platform (they do exist!) but with proper gaming buttons and a full game mode. The 3DS already comes close to doing this. The 3DS has 128 MB of ram and a dual core ARM11 processor; one core and I believe around 24-32 MB of the ram is reserved for the system menu and background functions like Street Pass whereas the other core and other protion of the ram is reserved for games. As the 9th generation of consoles starts (probably between 2017 - 2019) processors like the Cortex-A15 will be really inexpensive; Nintendo can build a system with a quad core Cortex-A15 (2 cores reserved for a smart OS and 2 cores for running a single game application) and 2 GB - 3GB of ram (1 [or 1.5] GB for smart os tasks and 1 [or 1.5] GB for a single game application). By using older technologies Nintendo will be able to undercut the competition in terms of price, offer a unique full gaming experience, and have a smart eco-system with games and apps.
I hope it is like the Pac Man World series. Based on the trailer the game looks good but the chomping mechanic seems imprecise (a mechanic that lock onto the ghosts would be better in my opinion).
I do not think that PSOne is a better system...but that is just it, this is only my opinion and that is your opinion. I think that it is kinda ridiculous for the press (even if it is gaming press) to make these articles because the question "what is the best console" is subjective, they might as well make an article saying what is the best colour or best food; everyone has their own criteria. I personally think the Wii is the best console because of the its exclusives, virtual console service, and low failure rate but I am not going to write an article claiming that the Wii is the best console ever because my criteria for what is the best console will not match another individuals criteria.
Yeah this is nothing new. Nintendo launches console...said console has a hard first year...press says it will fail and compares it to another console that failed before and says that more powerful consoles would achieve more success...Nintendo console ends up being successful...press says it is the best console ever...console reaches the end of its lifecycle and sales slow...press says that the console is failing and Nintendo will fall...and the cycle restarts. More or less the same thing happened with NES, SNES, Gameboy Pocket and Color, DS, Wii (although much of the press negativity for Wii came before launch and at the end of its lifecycle, and Wii did not have a hard first year aside from the supply and demand issues), 3DS, and now it is happening again with Wii U.
I did not think these guys would have developed for Nintendo systems anyways when they announced they became a multiplatform studio. They will most likely stick with PS (and Sony will ask them to do a few exclusives on the side), and develop new games for Xbox, and maybe PC.
I hope we see a new Sonic title, Castle of Illusions, as well as a couple of digital Sonic games that did not come to the Wii (like Adventure, Adventure 2, CD, S4 E2), as well as some virtual console games (Master System, Genesis, Saturn, and Dreamcast).
I think that the people inside Nintendo are quite liberal (considering past efforts to introduce LGBT characters), but I think that a big portion Nintendo's target audience (traditional family units) is more conservative and not yet open to accepting these ideas.
It is nice that they are doing this for the eShop (if the rumours are true that is). I am hoping to see Plants VS. Zombies on Wii U and a newer version for the 3DS but seeing how PopCap is now owned by EA I really do not hold out much hope of that happening (plus EA is probably working on adding micro-transactions into Plants VS. Zombies 2 which would be a waste).
Based on some of the comments I am seeing here (and almost everywhere else) people like some of the mini games but they could care less about the others and hence cannot justify paying full price (even if it is reduced). I think Nintendo should release a Game & Wario collection on the eShop where each of the mini games is available as an individual download and a full version which contains all of the games. Personally I like the entire package and I can justify paying $40 for it but I see that others do not and so individual mini games each at a lower price would be a better fit for them.
I do agree with you on the fact that EA will probably support Nintendo in the future when the Wii U install base increases. However, much of what happened to them on the Wii U is their own fault, by the time they released many of their games on the platform other platforms had had those games for months and in many cases the older versions had more benefits than the Wii U versions of the game. Moreover, there are franchises that EA owns that I think will do really well on the Wii U eShop like Plants VS. Zombies, Monopoly, and many others but they are not experimenting with those either. Furthermore, EA is gambling on other next-gen consoles that will most likely be more expensive and not have a large initial install base. I don't know about you, but this shows that there is a lot of tension in the relationship between Nintendo and EA.
I do not believe it is because they are incompetent but I believe it is more of a strategy. The game was originally supposed to come out in March (and it did so in Japan) but March already had key releases for Wii U. Nintendo told its investors that they will start rolling out titles on a regular basis starting in the summer, which is why I believe the title's release was moved to June (plus May has the HD rerelease of Resident Evil in it so they did not want a first-party title to kill those sales).
The technology is actually becoming cheaper. I think that Nintendo will be able to pull off better multitasking in future systems. I think that a smart-device with traditional controls and a console like ecosystem can really benefit Nintendo in the future (although they have time, the 3DS is doing very well right now so they do not need to rush).
I do agree with what you say about privacy, but unfortunately much of that is unavoidable no matter what device you are on today.
lol Juniper Research is a company filled with analysts with a business degree, of course most of them do not know or care about the industries they are analyzing.
This does not mean that by 2017 Nintendo will not have a smart device with proper console controls. Smart devices today do not have the experiences available on them to make gamers want to switch, indeed I believe that gamers will purchase smart devices but not to serve their primary gaming needs (at this point anyways). Nintendo will really disrupt the market if they create a system with a console like eco-system and physical interfaces but also with apps, media functionality, and multitasking capabilities.
The 3DS is coming very close in terms of both software and hardware to a smart gaming console. In terms of software and hardware, the 3DS has a dual core processor and 128 MB ram (I believe split between two ram chips). Nintendo uses 1 core of the 3DS for games and 1 core for the system menu and the ram is split in a similar fashion as well. A Nintendo smart console will do the same thing in terms of resource management as a 3DS but thanks to newer ARM processors (like the Cortex A9 which is powerful yet inexpensive thanks to extensive use in the industry and pretty soon the Cortex A15) and the decreasing price of mobile memory, Nintendo will be able to implement full functionality of a smart device and a superior handheld console. Nintendo can make two versions of this system, one as an inexpensive phone (around $229-$249 without contract) and one as a typical media/hand-held game console ($189-199).
This made me chuckle. If people think Wii Sports, Mario Kart, and Animals Crossing are promoting violence, then as might as well they should lock up all their media and electronics and move into a cave. I mean by god Animal Crossing is just about as violent as The Waltons.
Isn't every Sonic title (aside from Sonic 06, and Shadow the Hedgehog) that comes out labelled "Sonic going back to his roots"? I am excited but I hope they try new things like with Sonic Colors as opposed to rehashing like Sonic 4.
Comments 133
Re: Iwata: Nintendo Searching For A "Different Expression" To Describe The GamePad's Experience
Maybe they should replace Nintendo Land with something that better shows what the Wii U can do, that Wii Sports demo they showed at E3 2011 during the Wii U's unveiling should explain everything.
Re: Molyneux: Nintendo Is "Brilliant" At Attracting Players, But Their Hardware "Gets In The Way"
One reason I believe that Nintendo's software attracts people is because of their hardware. Many of the most cherished software experiences from Nintendo would not have been possible without special Nintendo hardware. The Famicom/NES controller made platforming games easy and accessible because of the intuitive d-pad design. The N64's analog stick made games like Mario 64, Zelda OCT and MM control beautifully. Experiences like Wii Sports, Mario Galaxy, Zelda Skyward Sword, amongst others would not have been as good without the Wii Remote. The Gameboy, DS, and 3DS all made their own unique hardware propositions that were not found anywhere else which made the software on them shine. I firmly believe that Nintendo is an experience based company that builds hardware in order to create new software experiences. If you look at almost all interviews with Nintendo execs about hardware, you will get a sense that the hardware is built in a unique manner to make certain novel software experiences possible; to paraphrase Iwata's words the experiences created by software are the first and most important priority, the hardware is simply stage hand for the software.
Molyneux and many others in the industry (third-parties, and analysts) do not understand Nintendo's approach because they are more engrossed in the technical side of the game (graphics, and AI) with less focus on the core gameplay itself. This section of the industry does not see potential in hardware that is gameplay oriented rather than hardware that is centred around power and multimedia functionality. However, the industry has been wrong before such as in the late 90s and early 2000s when they laughed off Apple because it focused more on design, quality, inexperience, and the union between software and hardware rather than trying to create the most powerful and inexpensive devices and leaving the software to another company which holds the software monopoly; those so-called industry experts are no longer laughing.
Re: Nintendo - Inclusion of Peach in Super Mario 3D World to Encourage More Players
It would be nice if they also added support for Wiimote + Nunchuck and Wiimote + Classic Controller; I have one Pro Controller and of course a Gamepad but it would be nice to have more control option when more friends want to play and with Nintendo my friends found it difficult to use the sideways Wii Remote in the 3D Mario Chase game.
Re: Nintendo's Scott Moffitt - Upcoming Wii U Lineup Will "Ignite Sales"
If they do a price cut once these games are released I think that will help the install base grow faster, and I think since the yen is weak right now there is room for a price cut in NA and EU regions.
Re: Ubisoft Scaling Back Support For Wii U, Expects Price Cut To Bolster Sales
I think Ubisoft has provided excellent support for the system. Now Nintendo needs to come in with the exclusives, perhaps a price cut, and better advertisements to get people to buy the console; if Nintendo fails at doing that then I would not blame other third-parties for abandoning the platform. Do not get me wrong, I love Nintendo's games and consoles and I really love my Wii U and see a lot of potential in the console, but I feel that it is time for Nintendo to work hard in order to get the much needed sales and establish a much higher install base on the system.
Re: Iwata Issues Apology For Technical Difficulties With Nintendo Direct Live Stream
They should really switch from Ustream. I notice that whenever the videos have more than 500k viewers it starts to lag and glitch out. I appreciate his apology though.
Re: Super Mario 3D World Coming To Wii U This December
@grimbldoo
The problem that I am having is not that they are trying out new concepts (in fact it is quite the opposite). the problem is that aside from the cat-suite and the co-op mode this game feels like and looks like Super Mario 3D Land (it feels more like a 3DS game than a Wii U game). These are only my first impressions based on what I have been shown and I will not judge the game until I see more, but I am concerned at this point.
I am worried that this game (like 3D Land) will rely on repetitive stage themes, power-ups, puzzles, and bosses. If Nintendo adds newer elements to this game and fixes some of 3D Land's flaws (which I mentioned in the last sentence) then I will be all for it.
Re: NBA 2K14 Won't Be Slam Dunking On Wii U
@Peach64
I agree. There are certain third-party franchises that do well on Nintendo platforms from the get-go; but most will not do well unless there are more units of the console sold.
However, I think Nintendo should start at least looking at the possibility of filling the void created by the lack of sports games (not just for 2013 but for the long term); they certainly have developers that have worked on sports games before and they are opening a new studio at the end of 2013.
Re: Nintendo Download: 6th June (North America)
@brucelebnd
They said GBA games will come later this year, I think they will make an announcement (hopefully a brief one) about future VC titles for 3DS and Wii U at E3.
Re: Project CARS Will "Fill A Space" On Wii U
@Scollurio
I agree, bringing accessories like a steering wheel or support for Logitech G25 and G27 should all be Nintendo's responsibility. Slightly Mad Studios should make a request for some of these accessories and see how Nintendo responds.
Re: Platinum's Hideki Kamiya Gives Smash Bros. Fans Both Barrels
Not very professional of him to rant the way he did, but I would have certainly been annoyed as well if people constantly spammed my twitter about matters that I have little control over.
Re: Ian Livingstone: Nintendo Should Have Their IP On Every Platform
@3DGamr
IP stands for intellectual property. Video games franchises, innovations, and inventions are considered intellectual property.
Re: Ian Livingstone: Nintendo Should Have Their IP On Every Platform
The people whom I know that do not own Nintendo consoles are not interested in Nintendo IPs (kids and adults), so if Nintendo went third party I know these individuals will not want their games. Nintendo knows that their games will sell quite well on their own consoles because their console consists of a user base that is interested in their games, if they stopped making consoles then their base would become fragmented (some would go to Playstation, some to Xbox, some to PC,etc), hence they would have to spend a lot of money porting games to all platforms on the market while competing with other big name third-parties and first-parties and having no control over the platform (Nintendo builds their hardware to make their games unique, they would certainly have little control over hardware if they went third party). Also, former video game hardware makers that went software only do not exactly have a good track record of success; just look at Sega, Atari, and SNK. Neither of these guys are relevant today as they were when they were making hardware and software together, and all of them have had (or are having) financial troubles today. Lastly, many of the kids I see in my neighbourhood have a 3DS and they also have their Smart devices; thus, I am not really worried about the younger generation missing out on Nintendo's IPs due to the rise of Smart platforms.
Frankly, I think that Nintendo should just continue expanding its studios to fill the gap created by unreliable third parties and they should make their devices a bit more multifunctional so it reaches more markets (the primary focus should of course alway be gaming, but I guess I would not mind seeing a Nintendo made Smart Video Game device). Nintendo has lots of valuable IPs and the capacity to create new IPs and studios that will fill in the gap created by defecting third-party studios.
What I am worried about is Nintendo shareholders potentially falling for idiotic statements created by these individuals and wanting a management change that makes Nintendo software only. I remember in the mid to late 1990s when Apple was being pressured to sell its hardware department with some shareholders pressuring their former management to make that change, imagine what a mistake that would have been if it happened. Furthermore, it was Sega's premature change in management that took it out of the hardware business.
Re: Video: A History Of Nintendo Controllers in Less Than 30 Seconds
My favourite Nintendo controller of all time (actually it is my all time favourite controller) right now is the Wii U Gamepad; if it had analog triggers, a longer battery (by default), and a way to turn the screen off in any application (without having to do it in the Home Menu) then it would be perfect.
The Wii U Pro Controller is also great and comfortable and right now I consider it tied with Dual Shock 3 and Xbox 360's controller (they are tied because they all have some great features but they all have their issues as well).
The Wii Remote and Wii Remote Plus were fantastic in games that made good use of it (I found a new appreciation for it after playing Skyward Sword).
The GameCube controller was probably the most limited of the 6th generation controllers but it was the most comfortable to use (except for its tiny D-Pad). Personally it felt really great in action-adventure games and platformers. The Wavebird made this controller even better by making it wireless.
The N64 controller really impressed me because it made 3D games much easier to control. However, it felt strange in the hands and the analog stick eventually wore out.
The SNES was a great extension to the amazing NES controller. These two controllers created a new standard for traditional gamepads and they were really great and comfortable.
My least favourite Nintendo controller that I have used would have to be the Classic Controller and the Classic Controller Pro; these controllers have no rumble, contain badly spaced our buttons, and also have a limited number of buttons. The Classic Controllers and the Xbox Duke Controller are probably the worst official console controllers that I have held in my hands (although that is just me, I know some people really like these controllers, and I know there are worst official controllers out there that I have not tried).
Re: Guys, This Is How You Make A Live-Action Zelda Movie
@Zyph
I agree, when I think of Legend of Zelda movie I always get a How To Train Your Dragon vibe.
Re: New Super Mario Bros. U Update Arriving with Luigi's DLC
They should really add Pro Controller support for some of the Nintendo Land attractions as well (like Mario Chase, Luigi's Ghost Mansion, and Animal Crossing).
Re: SEGA Dishes Out The First Details For Sonic Lost World
I will try to get both the 3DS and Wii U versions, but my priority will be set on the Wii U version.
Re: Microsoft: If You're Backwards Compatible, You're Really Backwards
I love how some people pull statistics out of nowhere. I also love that this is coming from a company whose major selling point for their flagship operating system is that it supports legacy applications.
Re: Media Outlets List Call of Duty: Ghosts for Wii U
@WiiURockz
PS4 and PC has also not received official confirmation yet, Activision has a deal with Microsoft right now where Call of Duty games and DLC are generally first announced and released on Microsoft consoles. We should have official confirmation by E3.
Re: Wii U Lens Cleaning Kit Appears on Nintendo Store
@Zyph
That is normal. It is the disk drive initializing (you will hear the sound regardless of whether there is a disk in the console or not). I also hear the same sound on some other slot loading disk drives when the system is booting (especially on Macs).
Re: FIFA 14 is Skipping Wii U Because of "Disappointing" FIFA 13 Sales
At least they did not make up things about the Wii U's specs this time, if indeed the title did have poor sales and not break even then I think that justifies why they are not bringing the game to Wii U. Never the less, I hope we see PES from Konami this year as replacement.
Re: Talking Point: Nintendo Should Step Up for the Wii U eShop
@HeatBombastic
There are ways to fix that issue. For example, they can have one home console and one portable system connect to the same account, if the player wishes to upgrade to another console then they could (or Nintendo could if the older console is broken) deauthorize the account from the old device and move it to a new device. This is how everyone else does it and so far it has proven to be successful.
Re: Nintendo Launches Kickstarter Parody "Crowdfarter" To Promote Game & Wario
Charming
Re: Game & Wario Was Originally Intended As A Pre-Installed Wii U Title
It might have been nicer if they split the games up and offered them separatly on the eShop at different prices, but I will still be buying it anyways because many of the mini-games appeal to me personally.
Re: EA Currently Has No Games In Development For The Wii U
I think Nintendo can do two things about this situation:
1. Advertise EA games that are on the Wii U when they re-advertise the system in the fall period and work with EA to competitively sell these games in the hopes of getting them back for future games.
2. Fill in the void. Get other unique third party and first party sports and simulation software to fill in the void. Work with Activision to make the lack of Battlefield on the Wii U worthwhile for them and their Call of Duty series.
Re: Nintendo Direct Confirmed For 17th May, Covering Summer Titles on Wii U and 3DS
This is good. I do not think we will likely see the next 3D Mario game, Mario Kart, or other games coming in Fall (we will most likely see those in June's Nintendo Direct, although they might hint at it and tease these titles a bit in tomorrow's Nintendo Direct), but I think that we will get a glimpse at Pikmin 3, New Super Luigi U, Game & Wario, Pokemon Rumble, Resident Evil Revelations HD, Splinter Cell, Rayman Legends, more VC titles, and maybe even a glimpse at the Wii U summer update.
Re: Peter Molyneux: If I were Nintendo, I'd Put Mario On The iPad
Yes let's put Mario, a game centred around precise platforming, on a buttonless device and stick a non-tactile virtual d-pad and put it in a digital store with low budget and generally low content games. Lets also add micro-transactions for every power-up. Why stop there, we can also make Mario auto-run and you just have to tap a virtual button to make him jump.
I have a better idea. After the 8th generation of consoles is done with, Nintendo should create an inexpensive smart platform (they do exist!) but with proper gaming buttons and a full game mode. The 3DS already comes close to doing this. The 3DS has 128 MB of ram and a dual core ARM11 processor; one core and I believe around 24-32 MB of the ram is reserved for the system menu and background functions like Street Pass whereas the other core and other protion of the ram is reserved for games. As the 9th generation of consoles starts (probably between 2017 - 2019) processors like the Cortex-A15 will be really inexpensive; Nintendo can build a system with a quad core Cortex-A15 (2 cores reserved for a smart OS and 2 cores for running a single game application) and 2 GB - 3GB of ram (1 [or 1.5] GB for smart os tasks and 1 [or 1.5] GB for a single game application). By using older technologies Nintendo will be able to undercut the competition in terms of price, offer a unique full gaming experience, and have a smart eco-system with games and apps.
Re: Pac-Man And The Ghostly Adventures Chomping Its Way To Wii U And 3DS This Year
I hope it is like the Pac Man World series. Based on the trailer the game looks good but the chomping mechanic seems imprecise (a mechanic that lock onto the ghosts would be better in my opinion).
Re: UK Mainstream Newspaper Declares 3DS The "Best Console Ever"
@hydeks
I do not think that PSOne is a better system...but that is just it, this is only my opinion and that is your opinion. I think that it is kinda ridiculous for the press (even if it is gaming press) to make these articles because the question "what is the best console" is subjective, they might as well make an article saying what is the best colour or best food; everyone has their own criteria. I personally think the Wii is the best console because of the its exclusives, virtual console service, and low failure rate but I am not going to write an article claiming that the Wii is the best console ever because my criteria for what is the best console will not match another individuals criteria.
Re: UK Mainstream Newspaper Declares 3DS The "Best Console Ever"
Yeah this is nothing new. Nintendo launches console...said console has a hard first year...press says it will fail and compares it to another console that failed before and says that more powerful consoles would achieve more success...Nintendo console ends up being successful...press says it is the best console ever...console reaches the end of its lifecycle and sales slow...press says that the console is failing and Nintendo will fall...and the cycle restarts. More or less the same thing happened with NES, SNES, Gameboy Pocket and Color, DS, Wii (although much of the press negativity for Wii came before launch and at the end of its lifecycle, and Wii did not have a hard first year aside from the supply and demand issues), 3DS, and now it is happening again with Wii U.
Re: Insomniac Not Working On Wii U, Considers It More "Current Gen" Than "Next Gen"
I did not think these guys would have developed for Nintendo systems anyways when they announced they became a multiplatform studio. They will most likely stick with PS (and Sony will ask them to do a few exclusives on the side), and develop new games for Xbox, and maybe PC.
Re: Warren Spector: "I've Personally Saved Hyrule Many, Many Times"
I hope he finds a great job soon (if he has not already). He is an amazing developer.
Re: SEGA Planning Seven Releases for Wii U in the Coming Year
I hope we see a new Sonic title, Castle of Illusions, as well as a couple of digital Sonic games that did not come to the Wii (like Adventure, Adventure 2, CD, S4 E2), as well as some virtual console games (Master System, Genesis, Saturn, and Dreamcast).
Re: Road Redemption Hits Its Kickstarter Target
Looks fun
It kinda reminds me of an older game but I cannot quite recall what it was called.
Re: Delta Six Gun Controller Starts A Kickstarter Campaign
I can imagine parents and politcians everywhere getting excited for this accessory
Re: Tomodachi Collection: New Life Features Same-Sex Marriage For Men, But Not Women
I think that the people inside Nintendo are quite liberal (considering past efforts to introduce LGBT characters), but I think that a big portion Nintendo's target audience (traditional family units) is more conservative and not yet open to accepting these ideas.
Re: East Meets West In RPG Festival Of Magic, And It's Coming To The Wii U eShop
It looks really nice, if it plays well then I will pick it up.
Re: Rumour: Nintendo Helping Developers to Convert Smartphone Games to Wii U
It is nice that they are doing this for the eShop (if the rumours are true that is). I am hoping to see Plants VS. Zombies on Wii U and a newer version for the 3DS but seeing how PopCap is now owned by EA I really do not hold out much hope of that happening (plus EA is probably working on adding micro-transactions into Plants VS. Zombies 2 which would be a waste).
Re: Review: Donkey Kong Jr. (Wii U eShop / NES)
Personally I think that the original Donkey Kong played better than this, but that is just my opinion.
Re: Game & Wario Gets Crazy in Europe on 28th June
Based on some of the comments I am seeing here (and almost everywhere else) people like some of the mini games but they could care less about the others and hence cannot justify paying full price (even if it is reduced). I think Nintendo should release a Game & Wario collection on the eShop where each of the mini games is available as an individual download and a full version which contains all of the games. Personally I like the entire package and I can justify paying $40 for it but I see that others do not and so individual mini games each at a lower price would be a better fit for them.
Re: Game & Wario Gets Crazy in Europe on 28th June
@Doma
I believe it can do some damage as it is a first-party title that is coming in at a lower price point.
Re: Nintendo Download: 2nd May 2013 (North America)
Looks like I will be using my Deluxe Digital Promotion points this week.
Re: Madden NFL Is Skipping Nintendo Systems For The First Time Since 1991
@Peach64
I do agree with you on the fact that EA will probably support Nintendo in the future when the Wii U install base increases. However, much of what happened to them on the Wii U is their own fault, by the time they released many of their games on the platform other platforms had had those games for months and in many cases the older versions had more benefits than the Wii U versions of the game. Moreover, there are franchises that EA owns that I think will do really well on the Wii U eShop like Plants VS. Zombies, Monopoly, and many others but they are not experimenting with those either. Furthermore, EA is gambling on other next-gen consoles that will most likely be more expensive and not have a large initial install base. I don't know about you, but this shows that there is a lot of tension in the relationship between Nintendo and EA.
Re: Game & Wario Gets Crazy in Europe on 28th June
@LunaticPandora
I do not believe it is because they are incompetent but I believe it is more of a strategy. The game was originally supposed to come out in March (and it did so in Japan) but March already had key releases for Wii U. Nintendo told its investors that they will start rolling out titles on a regular basis starting in the summer, which is why I believe the title's release was moved to June (plus May has the HD rerelease of Resident Evil in it so they did not want a first-party title to kill those sales).
Re: Smartphones And Tablets To Be "Primary Screen For Gamers" By 2017
@Capt_N
The technology is actually becoming cheaper. I think that Nintendo will be able to pull off better multitasking in future systems. I think that a smart-device with traditional controls and a console like ecosystem can really benefit Nintendo in the future (although they have time, the 3DS is doing very well right now so they do not need to rush).
I do agree with what you say about privacy, but unfortunately much of that is unavoidable no matter what device you are on today.
Re: Smartphones And Tablets To Be "Primary Screen For Gamers" By 2017
@Neram
lol Juniper Research is a company filled with analysts with a business degree, of course most of them do not know or care about the industries they are analyzing.
Re: Smartphones And Tablets To Be "Primary Screen For Gamers" By 2017
This does not mean that by 2017 Nintendo will not have a smart device with proper console controls. Smart devices today do not have the experiences available on them to make gamers want to switch, indeed I believe that gamers will purchase smart devices but not to serve their primary gaming needs (at this point anyways). Nintendo will really disrupt the market if they create a system with a console like eco-system and physical interfaces but also with apps, media functionality, and multitasking capabilities.
The 3DS is coming very close in terms of both software and hardware to a smart gaming console. In terms of software and hardware, the 3DS has a dual core processor and 128 MB ram (I believe split between two ram chips). Nintendo uses 1 core of the 3DS for games and 1 core for the system menu and the ram is split in a similar fashion as well. A Nintendo smart console will do the same thing in terms of resource management as a 3DS but thanks to newer ARM processors (like the Cortex A9 which is powerful yet inexpensive thanks to extensive use in the industry and pretty soon the Cortex A15) and the decreasing price of mobile memory, Nintendo will be able to implement full functionality of a smart device and a superior handheld console. Nintendo can make two versions of this system, one as an inexpensive phone (around $229-$249 without contract) and one as a typical media/hand-held game console ($189-199).
Re: Mario Kart, Wii Sports And Animal Crossing Named In Violent Games Rundown
This made me chuckle. If people think Wii Sports, Mario Kart, and Animals Crossing are promoting violence, then as might as well they should lock up all their media and electronics and move into a cave. I mean by god Animal Crossing is just about as violent as The Waltons.
Re: Rumour: Next Sonic Game Will Go Back To His Roots, Is Coming To Wii U And 3DS
@XCWarrior
Sonic Colors and Generations did not fall into the cycle...hence I am optimistic.
Re: Rumour: Next Sonic Game Will Go Back To His Roots, Is Coming To Wii U And 3DS
Isn't every Sonic title (aside from Sonic 06, and Shadow the Hedgehog) that comes out labelled "Sonic going back to his roots"? I am excited but I hope they try new things like with Sonic Colors as opposed to rehashing like Sonic 4.