Well, I think the Wii U and a pile of first-party 3DS gems is plenty. You just have to understand that the conference is where they do their big presentation, and the rest of the time at E3 is more for showing off at the booths and letting attendees get hands-on. You should expect the big news to come at the conference and more of the impressions to come from the rest.
You guys keep using that word "launch." Consoles "launch;" games "release." It's misleading to use the term "launch" for a game unless it's a "launch title."
I was hoping for more details. Just two interesting features we didn't know about. I just want to know if I should buy this or just play the PS2 version I own (and haven't played yet).
Nintendo's not stupid enough to announce another Zelda game with two about to land on 3DS and Skyward Sword still on the way. Besides, it takes years to make a (new) Zelda game, so clearly they don't have anything real to show us for what's coming next.
@Stuffgamer1 That's an interesting idea, but I disagree. Whether or not Super Metroid was more popular in NA than Japan, that was a tremendous game in a really cutting-edge and well respected franchise. Electronic Gaming Monthly magazine named Super Metroid the best game of all time a few years back. Gamers waited 10 long years for the next entry in the Metroid franchise, meaning not only did Retro have to create something that was worthy of the franchise, but they were tasked with bringing it into the modern day with something that could impress by the current standards the way Super Metroid did in its day. Metroid Prime is the Metroid equivalent of Ocarina of Time as the first 3D Metroid, and it was just as ambitious a project as that game was. I think Nintendo had a whole lot to lose with the development of Metroid Prime, and had Prime been a substandard release after 10 years, the Metroid series would have almost completely lost the respect of gamers save for those who had played and loved the old classics. Instead, the series has continued on strongly and has had a number of successful releases since that time.
Nintendo has taken in a few as-yet-unknown developers over the years and supported them/published their work. Thus we have some of the more obscure and less successful Nintendo games like Geist and Disaster. Why on earth they would take a budding studio like Retro and give them Metroid to work on is completely beyond me, but given that that became my most favorite game of all time I'm certainly beyond glad that it happened.
Download only consoles are a sign of the world's last days. Physically owning a copy of a game is better. It's the difference between owning something and owning the "rights" to download something. Downloads have NO resale value. You can't trade in, or sell your downloaded games on eBay. You pay for the entertainment but then your money is gone. And there's no guarantee that that data will always be made available to you should it ever be removed from your console somehow. It's more like a semi-permanent "rental" than actual ownership of an item. 20 years from now, very many of these downloadable games will have completely disappeared into obscurity if not be outright extinct, rather than preserved as part of gaming history and still available to those who are searching for retro gaming goodness.
Sorry, but I'd rather not let any random developer ruin one of the finest racing franchises there are. I do think it's a little silly how everyone wants Retro to make the next game in every Nintendo franchise. I do like Retro (they made my most favorite game ever), but there are plenty of other extremely talented teams under Nintendo's roof. And it wouldn't hurt to see Retro work on something more original.
Looks like a microgame affair... not exactly what I expected. I can't help but think I could come up with more interesting ways to make use of the technology.
@34 It's not nearly so linear as you make it out to be. Also, just because you don't have to do any mathematical calculations doesn't make the game shallow. The game always forces you to think in different ways every time you meet a new enemy, and this is thinking that needs to be done quickly in real time. There's lots of complexity beyond simply the number of items in the command lists. By the end of the game there's almost too much that you can do anyways.
Too many gamers complain about every new Zelda game simply because it isn't the same as OoT. And the hilarious thing is that now that OoT is being re-released, some people are complaining about that too.
Not everyone is like this, but the fact is that most gamers seem to have an insatiable need to complain about things, and I think Zelda games make the perfect target.
@Molotov No... Neither Wii nor 3DS had any launch games from Nintendo that were ports. Nor did the Gamecube or N64 or etc. And besides, ports aren't a bad thing. If people buy them that means they want them. If you don't want them, just don't buy them.
Yeah, I expect Microsoft and Sony to wait until they see what Nintendo has up their sleeves before they finish up plans for their own consoles. They can't fight with just horsepower anymore.
Hmm... These comments pretty much prove those leaked images going around were true. o.o At least the ones showing the console itself. Still have a hard time believing the controller as it was shown.
I approve of this. If the soundtrack is anything like Ace Combat X, this game will be a monument for that alone. That's not to say the other Ace Combats didn't have phenomenal soundtracks, although the last game just came off sounding like more of the same. I'm a big fan of videogame music, and I'm not exaggerating when I say that Ace Combat 5, Ace Combat 0 and Ace Combat X are easily among the greatest game soundtracks I've ever heard.
@18 The screenshots are resampled. That means they're rendered at a higher resolution and then scaled down to that size with interpolation, so the fine details are maintained and there's no visible pixelation or aliasing.
Whats with all the hate? Well, it's a 2D shooter, so it's not supposed to be that popular. Just leave us cool kids to enjoy our trippy game. You're not supposed to be able to tell what's going on because that's what makes us shooter fans feel like we're better than you.
I agree with @45. Items just keep everyone involved for the whole race, rather than the good players flying out in front off the bat and the lesser players whimpering quietly to themselves the rest of the race as the distance between them grows larger and larger. The way it is, people can actually play together and have fun.
Also, to make a point clear: just because Microsoft and Sony CAN find a way to fill up those giant HDDs, doesn't make it necessary.
The Wii was able to do a lot, especially when you consider that the consoles hard drive is literally 1/500th the size of the current Xbox 360 hard drive. Nobody can tell me you're getting 500 times the experience on 360. 8gigs is already 16 times what the Wii has.
Flash memory is: Faster, smaller, quieter, cooler, more energy efficient, and far more durable than magnetic disc drives.
Magnetic disc drives are prone to breakage and random failure, more so than anything else in a console or PC. Perfectly functional drives can fail after a few years.
Despite having more capacity, 360/PS3 users have had to upgrade their hard drives as they've run out of space, an issue that's both bothersome and pricey.
Nintendo is offering a cheaper, far less wasteful way of doing things. There's little real reason to need much more space.
Higher capacity SD cards (like 32GB) are continually becoming more affordable. This will be easily upgradeable in the future.
You really don't even need the 250GB that current HD consoles offer. Sony and Microsoft just like to show off with their big numbers, and then give you wasteful ways to use it. It's also the reason why early adopters of those consoles have had to upgrade their consoles/hard drives more than once, which is lousy and expensive, while nobody has really needed anything more than a $10 SD card to have all the capacity they need on the Wii even with it's meager storage.
Indeed, with the quality of the video and the fact that I haven't played an N64 recently, it's a bit hard to tell this apart from the original. I imagine people will be happy with that.
Comments 517
Re: Review: Excitebike (3DSWare)
Nintendo has been selling all of their NES games for $5 a piece, so it makes sense that they're selling an updated version of an NES game for $6.
Re: E3 2011: Corbie on the Show Floor - Day 3
It's been over 4 hours since the last update. Is this normal?
Re: E3 2011: Corbie on the Show Floor - Day 3
Well, I think the Wii U and a pile of first-party 3DS gems is plenty. You just have to understand that the conference is where they do their big presentation, and the rest of the time at E3 is more for showing off at the booths and letting attendees get hands-on. You should expect the big news to come at the conference and more of the impressions to come from the rest.
Re: This Video of Kirby Wii Does Not Suck
>more than one attack per ability
YES! YESSSSS! THE GLORY OF SUPER STAR HAS FINALLY RETURNED!! Oh HAL why did it take you soo long??
Re: E3 2011: Corbie on the Show Floor - Day 3
@4 It seems you've missed all of the awesome 3DS games.
Re: Miyamoto: "3DS Could Be a Convenient Wii U Controller"
Yep. Ideas, ideas.
Re: Darksiders II Launching in 2012 for Wii U
You guys keep using that word "launch." Consoles "launch;" games "release." It's misleading to use the term "launch" for a game unless it's a "launch title."
Re: E3 2011: Corbie on the Show Floor - Day 2
EVERY GAME CORBY PLAYS IS THE BEST GAME EVER.
(caps for emphasis )
Re: Iwata Asks Delves Into Wii U Development
Am I the only one who noticed the connection from the U-Draw Tablet to the Wii U controller?
Re: Pikmin 3 Plucked from Wii to Find a Home on Wii U
NL, you guys should refrain from saying that particular games will "launch" on Wii U. That implies that it's a "launch" title.
Re: Briefing on Snake Eater 3D Game Details
I was hoping for more details. Just two interesting features we didn't know about. I just want to know if I should buy this or just play the PS2 version I own (and haven't played yet).
Re: Reaction: Third-Party Wii U Games Confirmed
Whiiine grooaan third parties are supporting Nintendo ughhh.
Re: Fact Sheet: Wii U - 1080p HD confirmed, No BluRay
@ Winter: Yes!
Re: Talking Point: What's in a Console Colour?
Flat gray.
Re: Review: Dream Trigger 3D (3DS)
Well then, maybe I can find it for cheap!
Re: Rumour: Nintendo to Reveal New Zelda Game at E3
Nintendo's not stupid enough to announce another Zelda game with two about to land on 3DS and Skyward Sword still on the way. Besides, it takes years to make a (new) Zelda game, so clearly they don't have anything real to show us for what's coming next.
Re: How Retro Studios Achieved Backing from Nintendo
@Stuffgamer1 That's an interesting idea, but I disagree. Whether or not Super Metroid was more popular in NA than Japan, that was a tremendous game in a really cutting-edge and well respected franchise. Electronic Gaming Monthly magazine named Super Metroid the best game of all time a few years back. Gamers waited 10 long years for the next entry in the Metroid franchise, meaning not only did Retro have to create something that was worthy of the franchise, but they were tasked with bringing it into the modern day with something that could impress by the current standards the way Super Metroid did in its day. Metroid Prime is the Metroid equivalent of Ocarina of Time as the first 3D Metroid, and it was just as ambitious a project as that game was. I think Nintendo had a whole lot to lose with the development of Metroid Prime, and had Prime been a substandard release after 10 years, the Metroid series would have almost completely lost the respect of gamers save for those who had played and loved the old classics. Instead, the series has continued on strongly and has had a number of successful releases since that time.
Re: A Closer Look at UK's Pre-Order Ocarina 3D Bonus Gift
Why is the UK poster so much better than the NA poster? o___o
Re: How Retro Studios Achieved Backing from Nintendo
Nintendo has taken in a few as-yet-unknown developers over the years and supported them/published their work. Thus we have some of the more obscure and less successful Nintendo games like Geist and Disaster. Why on earth they would take a budding studio like Retro and give them Metroid to work on is completely beyond me, but given that that became my most favorite game of all time I'm certainly beyond glad that it happened.
Re: Talking Point: Should Nintendo Have Made the 3DS Download-only?
Download only consoles are a sign of the world's last days.
Physically owning a copy of a game is better. It's the difference between owning something and owning the "rights" to download something. Downloads have NO resale value. You can't trade in, or sell your downloaded games on eBay. You pay for the entertainment but then your money is gone. And there's no guarantee that that data will always be made available to you should it ever be removed from your console somehow. It's more like a semi-permanent "rental" than actual ownership of an item. 20 years from now, very many of these downloadable games will have completely disappeared into obscurity if not be outright extinct, rather than preserved as part of gaming history and still available to those who are searching for retro gaming goodness.
Re: Wii Just Couldn't Handle Sonic Generations
This game doesn't even look appealing, let alone anything different from what they've been making for the past, I dunno, 5 years?
Re: Firebrand Games Would Love to Develop an F-Zero Game
Sorry, but I'd rather not let any random developer ruin one of the finest racing franchises there are.
I do think it's a little silly how everyone wants Retro to make the next game in every Nintendo franchise. I do like Retro (they made my most favorite game ever), but there are plenty of other extremely talented teams under Nintendo's roof. And it wouldn't hurt to see Retro work on something more original.
Re: Listen Up, Capcom's 3D Sound Adventure Launches in August
Looks like a microgame affair... not exactly what I expected. I can't help but think I could come up with more interesting ways to make use of the technology.
Re: Aya and the Cubes of Light Speeds Towards Launch
I really like the concept, at least.
Re: Review: Chrono Trigger (Virtual Console / Super Nintendo)
@34 It's not nearly so linear as you make it out to be. Also, just because you don't have to do any mathematical calculations doesn't make the game shallow. The game always forces you to think in different ways every time you meet a new enemy, and this is thinking that needs to be done quickly in real time. There's lots of complexity beyond simply the number of items in the command lists. By the end of the game there's almost too much that you can do anyways.
Re: Barry Burton Rounds Off The Mercenaries 3D Cast Members
They'll probably have four of these available from the start and four that need to be unlocked. There you go.
Re: Features: Re-Examining Zelda: Twilight Princess
The one thing I can't seem to help complaining about is how much gamers complain about EVERYTHING.
Re: Features: Re-Examining Zelda: Twilight Princess
Too many gamers complain about every new Zelda game simply because it isn't the same as OoT. And the hilarious thing is that now that OoT is being re-released, some people are complaining about that too.
Not everyone is like this, but the fact is that most gamers seem to have an insatiable need to complain about things, and I think Zelda games make the perfect target.
Re: Features: Re-Examining Zelda: Twilight Princess
This game proves that the majority of gamers will never be satisfied with another Zelda game again.
Re: Ubisoft Boss Praises Project Cafe, Foresees Sales Success
@Molotov No... Neither Wii nor 3DS had any launch games from Nintendo that were ports. Nor did the Gamecube or N64 or etc. And besides, ports aren't a bad thing. If people buy them that means they want them. If you don't want them, just don't buy them.
Re: Ubisoft Boss Praises Project Cafe, Foresees Sales Success
Yeah, I expect Microsoft and Sony to wait until they see what Nintendo has up their sleeves before they finish up plans for their own consoles. They can't fight with just horsepower anymore.
Re: Ubisoft Goes Out on a Limb to Bring Rayman Origins to Wii
@ballkirby1 I don't see why. The Wii is perfectly capable of 2D graphics. Screen resolution is a lot less important for 2D rendered games.
Re: Ubisoft Goes Out on a Limb to Bring Rayman Origins to Wii
LoL Sushi shush. This game really looks phenomenal. It actually reminds me of Fancy Pants Adventures...
Re: Ubisoft Boss Praises Project Cafe, Foresees Sales Success
Hmm... These comments pretty much prove those leaked images going around were true. o.o At least the ones showing the console itself. Still have a hard time believing the controller as it was shown.
Re: Ace Combat Flies Into the 3DS Danger Zone
I approve of this. If the soundtrack is anything like Ace Combat X, this game will be a monument for that alone. That's not to say the other Ace Combats didn't have phenomenal soundtracks, although the last game just came off sounding like more of the same. I'm a big fan of videogame music, and I'm not exaggerating when I say that Ace Combat 5, Ace Combat 0 and Ace Combat X are easily among the greatest game soundtracks I've ever heard.
Re: Start Your Engines for FAST - Racing League's Release Date
@18 The screenshots are resampled. That means they're rendered at a higher resolution and then scaled down to that size with interpolation, so the fine details are maintained and there's no visible pixelation or aliasing.
Re: Start Your Engines for FAST - Racing League's Release Date
@13 the graphics look excellent, but those screenshots are clearly resampled from a much higher resolution than the Wii can put out.
Re: Start Your Engines for FAST - Racing League's Release Date
Nice HD screenshots...
Re: New Dream Trigger 3D Trailer Shoots to Thrill
And so everyone jumps to conclusions. I bet nobody even noticed all the bullets in the video.
Re: Wii Price Cut Could Bring About the £99 Wii
If I didn't have a Wii yet this would probably be the time to get one.
Re: New Dream Trigger 3D Trailer Shoots to Thrill
Whats with all the hate? Well, it's a 2D shooter, so it's not supposed to be that popular. Just leave us cool kids to enjoy our trippy game. You're not supposed to be able to tell what's going on because that's what makes us shooter fans feel like we're better than you.
Re: Gear Up for Solatorobo's Launch with New Videos
Really impressive looking graphics.
Re: Feature: Lads of the Rising Sun
Interesting and informative. These guys were quite influential weren't they?
Re: New Elements Planned for Mario Kart on the 3DS
I agree with @45. Items just keep everyone involved for the whole race, rather than the good players flying out in front off the bat and the lesser players whimpering quietly to themselves the rest of the race as the distance between them grows larger and larger. The way it is, people can actually play together and have fun.
Re: Rumour: Wii Successor Won't Have a Traditional Hard Drive
Also, to make a point clear: just because Microsoft and Sony CAN find a way to fill up those giant HDDs, doesn't make it necessary.
The Wii was able to do a lot, especially when you consider that the consoles hard drive is literally 1/500th the size of the current Xbox 360 hard drive. Nobody can tell me you're getting 500 times the experience on 360. 8gigs is already 16 times what the Wii has.
Re: Rumour: Wii Successor Won't Have a Traditional Hard Drive
Re: Rumour: Wii Successor Won't Have a Traditional Hard Drive
You really don't even need the 250GB that current HD consoles offer. Sony and Microsoft just like to show off with their big numbers, and then give you wasteful ways to use it. It's also the reason why early adopters of those consoles have had to upgrade their consoles/hard drives more than once, which is lousy and expensive, while nobody has really needed anything more than a $10 SD card to have all the capacity they need on the Wii even with it's meager storage.
Re: Rumour: Wii Successor Won't Have a Traditional Hard Drive
Sigh... Gamers...
This makes perfect sense. Carry on Nintendo.
Re: Get Another Taste of Zelda: Ocarina of Time 3D with This Video
Indeed, with the quality of the video and the fact that I haven't played an N64 recently, it's a bit hard to tell this apart from the original. I imagine people will be happy with that.
Re: Xenoblade Chronicles Rated by OFLC
@19 You mean it's not nearly so awesome? That's too bad.
I wasn't expecting an M rating. I bet they have potty mouths and the monsters squirt blood everywhere.