Curious as to how well this would work with the Switch’s less-than-ideal D-pads. Unless folks have somehow managed to pull off the crazy combos with analog sticks, but I just can’t see it being quite as tight.
I can’t be the only one who just wants them to gives us Rez, can I? It was basically Panzer Dragoon on acid, with way better music. Come on Sega, let’s do this!
@Sopota This was one of my main concerns. Aside from the ridiculously low brightness and resolution, an 11,000 RPM fan AND a 7000 RPM fan will no doubt result in this thing sounding like a hairdryer.
@sillygostly Yeah, I grabbed some US eShop credit from Play-Asia.com and bought it there. Worked out a bit cheaper than the usual Aus eShop markup, too.
@sillygostly The full game seems to be playable in co-op, though it's drop-in/drop-out, meaning there's no progress made on the guest's side. I was playing it with my girlfriend for a few hours earlier today, and I have to say it's great fun. Typical LEGO game humour mixed with the ability to wander around finding things while your significant other deals with arresting the bad guys.
@AlphaJaguar
This is a good question. The resolution looks decidedly lower on the Switch screenshot. Plus this is still in development for Switch, yeah? Still time for a spit and polish.
Edit: Okay, just looked it up and it's a Switch launch title in Japan. Plus the insert image in the screenshot shows what is presumably the player using a controller, meaning the console is probably docked.
Honestly, I can't really hold it against Nintendo to underestimate themselves at this point. They've watched their customer base gradually decline over the last 10 years or so (Wii's success was something unique for the games industry) and they seem to be erring on the side of caution.
We're still over a month out from Christmas. I have to imagine in that time they'll be pushing to get as many on shelves as possible.
And with the popularity of this thing only a quarter away from the Switch release, the Nintendo brand will be on people's mind through the holiday season and presumably a lot more people will be checking Switch out once it arrives.
I actually reckon this is a fantastic idea. Bear in mind the Wii Balance Board is primarily used as a keep-fit tool. I'm sure if the weather's crappy or if you just don't want to leave the house, it'd be nice to have a little bit of scenery pass you by on your cardio exercise.
@Damo I know! Can't help but wonder if maybe he has something to do with this. Maybe peeved at all the times my Mii wore the Dark Lord helmet as a way of mocking him.
@KnightRider666 I doubt I've lost all the data (God, I hope not) but I'm pretty sure yesterday's StreetPasses won't register and I know one of them had that last required puzzle piece. Won't find out until I regain access to the Plaza. :-/
@KnightRider666 Really? I'd much rather have one of the fundamental and (personally) most-used features of the console actually function. Not even for the new stuff: I was one piece away from completing my Pilotwings puzzle. One piece...
@KnightRider666 North America isn't missing much; only the heartbreaking site of your heretofore trusty and reliable 3DS cacking its pants and restarting time and again.
Mine crashes and reboots as soon as I open StreetPass Mii Plaza. Pity, I just received 3 StreetPasses immediately before the update began. :-/
Incidentally, mine has between three and four hundred Miis but, get this, exactly 666 StreetPass hits. Make of that what you will...
Similarly, is anyone actually able to access the infamous Animal Crossing Image Share site from the 3DS browser? Keep getting errors on that one, too...
@TheAdza The Australia and New Zealand markets are classed as part of Europe by the big three. Nintendo Europe is based in Germany, which is likely why there's a currency exchange fee charged. For 3DS eShop, I'd recommend doing what I do and change your profile location to Ireland so you can get the games cheaper.
Probably is language-related, as the game was released here in Australia in December (pretty sure it was December...), and Aus is generally regarded as part of Europe by the three hardware manufacturers--to the extent that Animal Crossings seasonal weather reflects that of the northern hemisphere. Still, it baffles me that they'd go to the extent of recalling the already-shipped stock instead of firing out a patch.
The Miiverse stuff is what has impressed me most so far. It really does change everything. Gaming becomes a truly social pastime, even while playing alone. I've lost count of the amount of times I've found something really cool in a game and had no-one to share it with. Posting screenshots, drawings and messages and seeing what others have put up there feels to me like something I was missing without even realizing it.
Remember folks, this is the first week of the console's life: hell, it hasn't even launched here in Australia yet, let alone Europe and Japan! It'll take them time to build up the featureset and iron out the bugs. Nintendo have been haemorraging cash this year, and no doubt they're keenly aware of the fact that things have to change in order for them to remain relevant.
The N64 was their last stand at competing in the console market with pure hardware horsepower. The 'Cube was somewhere between the PS2 and Xbox in terms of power, but they started to edge away from direct competition by not including a DVD player, and through the DS's various incarnations to the Wii and now Wii U, they're making it clear they want to explore other areas of game design.
Now, that doesn't excuse the silliness of some of their actions thus far, but we do have to step back a bit and take a look at what they're trying to accomplish. Message boards, Twitter and comments on blogs like this are (if Nintendo are even looking, which I hope to God they are) a good way to voice our concerns and offer up some feedback.
One thing that's really puzzling me, however--especially in light of the recent comments from the Metro: Last Light devs--is why Nintendo felt the need to limit the power consumption of the CPU to the extent that ports are difficult to optimise. I for one am not in the least bit fussed about how much electricity the Wii U sucks up, because I'm the guy who turns on his phat model 360 in the winter to heat up my bedroom...
@Kirk There are a lot of power adapters required for this thing, but to be honest, I much prefer being able to use an external HDD for eShop titles. Way easier to upgrade storage than it is on the 360 (which is a crazy expensive process) and PS3 (limited to 2.5" drives). I may just test out a single-cable USB drive and see how that runs--once the bloody Wii U comes out here, that is...
I agree that the way Nintendo has tackled the online infrastructure is pretty fractured and infuriating. My hope is they'll listen to the many complaints people have about not linking purchases to user IDs (Apple have a great setup that allows just that) and locking everything to hardware, and actually do some catching up to make the Nintendo Network a bit more user-friendly. This week's Giant Bomb podcast features an exhaustive talk about the pitfalls of the approach Nintendo have taken.
This is a giant leap for the company, though. They just need to take some time to listen to their user base, then go back and patch up the baby steps they missed in their rush to embrace the interwebs.
Comments 38
Re: Warhorse Rules Out Kingdom Come: Deliverance Switch Release (Again)
Really enjoyed this on PS4 until I hit an infinite load screen 130 hours in. No chance I’ll play it again.
Re: Tony Hawk Has Heard About Crash 4 Coming To New Platforms, Wants His Own Game To Follow
Curious as to how well this would work with the Switch’s less-than-ideal D-pads. Unless folks have somehow managed to pull off the crazy combos with analog sticks, but I just can’t see it being quite as tight.
Re: Fantasy Sci-Fi MMORPG Skyforge Is Coming To Nintendo Switch
Still hoping for Star Trek Online.
One day...
Re: Review: Panzer Dragoon: Remake - Doesn’t Quite Nail The Landing
I can’t be the only one who just wants them to gives us Rez, can I? It was basically Panzer Dragoon on acid, with way better music.
Come on Sega, let’s do this!
Re: Review: Neverwinter Nights: Enhanced Edition - An Unforgivably Sloppy Port Of A Genre Classic
@SwitchForce
Let’s also maybe keep it out of the reviews too, then.
Re: Nintendo Releases The Stretchers, A New Co-Op Rescue Game For Switch
English is listed as a language option on the Japanese eShop.
Re: Random: Animal Crossing's Angry Mole Mr. Resetti Has Lost His Job
Can’t wait to see him hanging out in the Roost cafe all day every day, drinking Irish coffees and nattering endlessly about the good old days.
Re: Indie Developer Shares "Bad News" About Publishing On Switch, After Pitching His Game To Nintendo
All I'm seeing here is "entitled kid doesn't like being told 'no'."
Re: OJO, The 'World's First' Switch Micro-Projector, Launches Its Indiegogo Campaign
@Sopota
This was one of my main concerns. Aside from the ridiculously low brightness and resolution, an 11,000 RPM fan AND a 7000 RPM fan will no doubt result in this thing sounding like a hairdryer.
Re: Deals: Get on the Grid With These Mario Kart 8 Deluxe Accessories and More
Just getting busted links to amazon.au
Re: Video: Here's How Lego City: Undercover On Switch Compares To The PS4 Version
@sillygostly
Yeah, I grabbed some US eShop credit from Play-Asia.com and bought it there. Worked out a bit cheaper than the usual Aus eShop markup, too.
Re: Video: Here's How Lego City: Undercover On Switch Compares To The PS4 Version
@sillygostly
The full game seems to be playable in co-op, though it's drop-in/drop-out, meaning there's no progress made on the guest's side.
I was playing it with my girlfriend for a few hours earlier today, and I have to say it's great fun. Typical LEGO game humour mixed with the ability to wander around finding things while your significant other deals with arresting the bad guys.
Re: Here's How Dragon Quest Heroes II On Switch Shapes Up Against The PS4 Version
@AlphaJaguar
This is a good question. The resolution looks decidedly lower on the Switch screenshot. Plus this is still in development for Switch, yeah? Still time for a spit and polish.
Edit: Okay, just looked it up and it's a Switch launch title in Japan. Plus the insert image in the screenshot shows what is presumably the player using a controller, meaning the console is probably docked.
Re: Poll: Retro Delights and Stock Shortages - What Are Your Thoughts on the NES Mini Launch?
Honestly, I can't really hold it against Nintendo to underestimate themselves at this point. They've watched their customer base gradually decline over the last 10 years or so (Wii's success was something unique for the games industry) and they seem to be erring on the side of caution.
We're still over a month out from Christmas. I have to imagine in that time they'll be pushing to get as many on shelves as possible.
And with the popularity of this thing only a quarter away from the Switch release, the Nintendo brand will be on people's mind through the holiday season and presumably a lot more people will be checking Switch out once it arrives.
Re: Looks Like You Can Only Install 300 Games And Apps On Your 3DS
Wonder if it's related to the amount of spaces on the Home screen. Would it help to put everything in folders, you reckon?
Re: Nintendo Releases An Awesome Mario Kart Infographic
Man, I still adore Double Dash. The addition of co-op was very welcome to someone (like me) who isn't exactly great at competitive multiplayer.
Re: Wii Street U Update Allows You to Walk the Virtual Streets
I actually reckon this is a fantastic idea. Bear in mind the Wii Balance Board is primarily used as a keep-fit tool. I'm sure if the weather's crappy or if you just don't want to leave the house, it'd be nice to have a little bit of scenery pass you by on your cardio exercise.
Re: Nintendo Aware Of StreetPass Plaza Crash Reports, Investigation Currently Underway
@Damo
I know! Can't help but wonder if maybe he has something to do with this. Maybe peeved at all the times my Mii wore the Dark Lord helmet as a way of mocking him.
Re: Nintendo Aware Of StreetPass Plaza Crash Reports, Investigation Currently Underway
@KnightRider666
I doubt I've lost all the data (God, I hope not) but I'm pretty sure yesterday's StreetPasses won't register and I know one of them had that last required puzzle piece.
Won't find out until I regain access to the Plaza. :-/
Re: Nintendo Aware Of StreetPass Plaza Crash Reports, Investigation Currently Underway
@KnightRider666
Really? I'd much rather have one of the fundamental and (personally) most-used features of the console actually function. Not even for the new stuff: I was one piece away from completing my Pilotwings puzzle. One piece...
Re: Nintendo Aware Of StreetPass Plaza Crash Reports, Investigation Currently Underway
@KnightRider666
North America isn't missing much; only the heartbreaking site of your heretofore trusty and reliable 3DS cacking its pants and restarting time and again.
Re: Nintendo Aware Of StreetPass Plaza Crash Reports, Investigation Currently Underway
Mine crashes and reboots as soon as I open StreetPass Mii Plaza. Pity, I just received 3 StreetPasses immediately before the update began. :-/
Incidentally, mine has between three and four hundred Miis but, get this, exactly 666 StreetPass hits. Make of that what you will...
Similarly, is anyone actually able to access the infamous Animal Crossing Image Share site from the 3DS browser? Keep getting errors on that one, too...
Re: The Amazing Spider-Man: Ultimate Edition Not Releasing Down Under
@TheAdza
The Australia and New Zealand markets are classed as part of Europe by the big three. Nintendo Europe is based in Germany, which is likely why there's a currency exchange fee charged.
For 3DS eShop, I'd recommend doing what I do and change your profile location to Ireland so you can get the games cheaper.
Re: The Amazing Spider-Man: Ultimate Edition Not Releasing Down Under
Eh. Cheaper to import from the UK anyway. I'll likely just grab it from OzGameShop or Amazon, as usual.
Re: Rumour: Scribblenauts Unlimited UK Recall Due To Lack Of UK English
It got a release in Australia, which uses British English spelling. Don't think this is the reason for the delay, to be honest.
Re: Rumour: Scribblenauts Unlimited Was Recalled From European Retailers
Anyone in the UK desperate for a copy might get lucky if they can find an Australian website that'll ship.
Re: Rumour: Scribblenauts Unlimited Was Recalled From European Retailers
Probably is language-related, as the game was released here in Australia in December (pretty sure it was December...), and Aus is generally regarded as part of Europe by the three hardware manufacturers--to the extent that Animal Crossings seasonal weather reflects that of the northern hemisphere.
Still, it baffles me that they'd go to the extent of recalling the already-shipped stock instead of firing out a patch.
Re: Fractured Soul Gets a PAL Reduction in Stand Against Price Hikes
Nice one. I'd been connecting to the Irish eShop for retail downloads at $15 less than they are one the Oz store. Might be a thing of the past.
Re: Review: Nintendo Land (Wii U)
@ChunkyDroid
I had no problems with Mario Chase today. Did you download the initial update for the game?
Re: Review: Nintendo Land (Wii U)
The Miiverse stuff is what has impressed me most so far. It really does change everything. Gaming becomes a truly social pastime, even while playing alone. I've lost count of the amount of times I've found something really cool in a game and had no-one to share it with.
Posting screenshots, drawings and messages and seeing what others have put up there feels to me like something I was missing without even realizing it.
Re: Australian Wii U Midnight Launch Details Revealed
Gonna have to see if my EB store can price match Big W or K-Mart's prices.
Only 12 and a bit hours to go!!!
Re: Guide: Using USB Storage with the Wii U
Remember folks, this is the first week of the console's life: hell, it hasn't even launched here in Australia yet, let alone Europe and Japan! It'll take them time to build up the featureset and iron out the bugs. Nintendo have been haemorraging cash this year, and no doubt they're keenly aware of the fact that things have to change in order for them to remain relevant.
The N64 was their last stand at competing in the console market with pure hardware horsepower. The 'Cube was somewhere between the PS2 and Xbox in terms of power, but they started to edge away from direct competition by not including a DVD player, and through the DS's various incarnations to the Wii and now Wii U, they're making it clear they want to explore other areas of game design.
Now, that doesn't excuse the silliness of some of their actions thus far, but we do have to step back a bit and take a look at what they're trying to accomplish. Message boards, Twitter and comments on blogs like this are (if Nintendo are even looking, which I hope to God they are) a good way to voice our concerns and offer up some feedback.
One thing that's really puzzling me, however--especially in light of the recent comments from the Metro: Last Light devs--is why Nintendo felt the need to limit the power consumption of the CPU to the extent that ports are difficult to optimise. I for one am not in the least bit fussed about how much electricity the Wii U sucks up, because I'm the guy who turns on his phat model 360 in the winter to heat up my bedroom...
Re: Guide: Using USB Storage with the Wii U
@Kirk
There are a lot of power adapters required for this thing, but to be honest, I much prefer being able to use an external HDD for eShop titles. Way easier to upgrade storage than it is on the 360 (which is a crazy expensive process) and PS3 (limited to 2.5" drives). I may just test out a single-cable USB drive and see how that runs--once the bloody Wii U comes out here, that is...
I agree that the way Nintendo has tackled the online infrastructure is pretty fractured and infuriating. My hope is they'll listen to the many complaints people have about not linking purchases to user IDs (Apple have a great setup that allows just that) and locking everything to hardware, and actually do some catching up to make the Nintendo Network a bit more user-friendly. This week's Giant Bomb podcast features an exhaustive talk about the pitfalls of the approach Nintendo have taken.
This is a giant leap for the company, though. They just need to take some time to listen to their user base, then go back and patch up the baby steps they missed in their rush to embrace the interwebs.
Re: Nintendo Provides Final Wii U Launch Line-Up for Europe
So Scribblenauts is delayed for Australia, too? Sucks. Preordered it for my girlfriend, cos she loved the iPad version.
Re: Mass Effect 3 Wii U Content Detailed
I played the first on 360, second on PS3, so I may as well play the third on Wii U. Seems fair.
Re: Behold The Ungodly Union Of The Wii U Pro Controller And SNES Pad
https://www.ebgames.com.au/wiiu-159832-Wii-U-Controller---SNES-Version-Wii-U
Re: Behold The Ungodly Union Of The Wii U Pro Controller And SNES Pad
Which in turn looks like a Dreamcast controller. Nice try.
Re: Behold The Ungodly Union Of The Wii U Pro Controller And SNES Pad
GameCube pad is still my favourite of any controller ever. EVER!