Comments 1,679

Re: Review: Bit Boy!! (WiiWare)

Wiiloveit

Sincere apologies about not being accurate enough about the joystick controls in my comments - that's my bad, and I'm sorry, but what I meant was that from what he's saying, he does seem to be claiming that the joystick control is only for the 4-bit mode, and from 8-bit mode you have to use the Wii remote on it's side, which is incorrect: you can use any of the control schemes at any point. Also, the extra mode I was referring to is based on the warp mode, not the standard mode, and is a further bonus in addition to the standard turbo mode, which he seems to think is all there is.

Re: Review: Bit Boy!! (WiiWare)

Wiiloveit

Look, what I don't like about this review is how the facts are just wrong. You get attacks earlier on in the game than stated, you claim there's only one set of controls, and then say that there's nothing special once you've completed the game once, when there's the turbo warp mode to try out as well. You also claim that there is just co-op play, and no versus for the warp mode, which there is, and it's all these inaccuracies that got me angry, followed by the other people that started claiming I had been bribed etc to give the game a good look, without even accepting the points I had made, instead choosing to believe that what the reviewer claims happens in the game happens, even though he also claims he played it through in an hour, and it appears from what he has said that he hasn't played it for any more time, which in my opinion is unacceptable for a review, and clearly goes to show that this was just rushed out. I don't mind if people have given the game a fair try and didn't like it, but it's how the reviewer got so many points wrong, and are mis-informing their readers and people that may want to try out the game.

Re: Review: Bit Boy!! (WiiWare)

Wiiloveit

@thepacifistofall: Excellent viewpoint. Nobody's gonna go changing their opinions, even if many people making opinions haven't played the game in the first place. Despite this, I still feel that I must say once again that I haven't been bribed at all by having my name in the credits. I mean, it's an honour and all, but I wouldn't go around spreading things I didn't believe in just to have my name in the manual. It just wouldn't feel right, especially if I didn't like the game to begin with. I just wish that these people, like Doogle (not asking for any retaliation or anything here to my comment) wouldn't just flame and dig up dirt at the first opportunity they get, because it's just not fair, and to be honest, I feel kinda hurt that people would go to such lengths to say what they are saying about me, especially when it's not true. I ask people to try looking at this from someone else's eyes, in someone else's shoes, before saying what you're saying, and subsequently hurting the feelings of other people.

@Daveman99: I'm not Demon212, no. I don't like his accent, anyway, and if you look back on some of his old video comments, and on the Bplus forums, you'll be able to see that we are two different people. Plus, I love LostWinds, and he hates it, so we're definitely not the same guy.

Re: Review: Bit Boy!! (WiiWare)

Wiiloveit

@Djungelurban: Sorry for my wrong point about Niki. That's all I can really think to say to that, methinks.
@Calculon: No idea what you're talking about, there.
@Kirigisu: "Consider" in what sense?

I've said this before, but with an idea like this B+ could've finally redeemed themselves. Yet somehow, they managed to screw up a simple maze game. Pathetic.
Look, I can't say this enough, guys, this game is ace, and this review is wrong. Please can you all just stop assuming this game is rubbish based on the rating and review given here, without first playing it yourself, that's all I can say now, since it appears that none of you seem to care about what I have to say anyway. I'm very very tired, I've got an incredibly busy schedule, and I'm trying to stand up for what I believe is right, rather than just flaming something I haven't played, and if you're all just gonna look at me, and look at my history, rather than listen to what I actually have to say, then there's no helping you, I'm afraid.

I'd also like to point out that whilst Niki wasn't the most attractive game on WiiWare, Plattchen most definitely did not look like turd, and Bit Boy!! is also quite the looker for anyone looking for some retro delight.

Re: Review: Bit Boy!! (WiiWare)

Wiiloveit

@WolfRamHeart: It might seem that way, but once you've played the game, I guarantee you'll spot the inaccuracies.

@Doogle: Something I forgot to mention before was in response to your comment about the reviewer not being forced to write about everything in the game. Sure, he doesn't have to write about everything, but it's the way that he makes it sound like there's nothing much to it, and there aren't any extra features etc, when clearly there are, and so he is lying, not just missing bits out. He was also claiming a few things, such as the fact that you apparantly can't attack until the 32-bit mode, which are also wrong, and need to be rectified.

ADDED: I am not just, as you say, being a "martyr" for Bplus, I am just standing up for what I believe is right, and pointing out that this review is wrong, since it is unfair to watch a perfectly good game burn at the watch of internet flamers and badly written reviews. If it was any other game, I would do the same thing, but no such occasion has come up recently.

Re: Review: Bit Boy!! (WiiWare)

Wiiloveit

@Doogle: KS8 was simply pointing out what the reviewer was implying, and how even he had noticed how some points in the review seemed a bit funny.

As for the credits, that is absolutely not why I think the game is good. I like the game because it is a very good WiiWare game, and a lot of fun to play and gain high scores on, not because they included me in the credits. To be honest, I could say whatever I wanted about the game, my name is in the credit's and that's not going to change. If I wanted, I could go and claim that the game was useless after playing it for... what was it: an hour that this reviewer claims to have played it to death in? Instead, I'm looking at the review fairly, and I always will do / have done when looking at games.

As for your other quote, it's not like every level is based around dead ends, and these only make up some of the levels, but they add to the tactics required for the game, and with several extra lives and a continue at your disposal, as well as five different attacks for five out of the six worlds, AND the ability to jump enemies in the final world, you shouldn't find yourself in annoying situations involving dead ends very often.

Oh, and don't make this into a flame war between you and me; last time, all our comments got removed and our things were wasted yet again.

EDIT: Oh, and if you're gonna start coming up with things to try and make it sound as though I'm doing all this as part of a conspiracy with KS8 or whatever, then you're clearly no better than your average British tabloid. At the very least, you could have linked to some of the news pages that KS8 so lovingly posts a lot more than he does so with his blog. Oh, and you'll also notice Mr Objection Blaster didn't say anything exceptional about the game, so it's not like I have the whole of Wiiloveit wrapped around my thumb or anything. It's a free world, and I'm saying what I personally think, whilst standing up for what is right, rather than just liking this game because Bplus made it. Seriously, I'm telling the truth, and there's nothing more to it than that, so I think you should just end all your pointless arguing now, because it's not true at all.

Re: Review: Bit Boy!! (WiiWare)

Wiiloveit

@KnucklesSonic8: Wow, even you seem to agree and you haven't even played the game! And if that doesn't say something about the review, I don't know what does.

Re: Review: Bit Boy!! (WiiWare)

Wiiloveit

WRONG WRONG WRONG WRONG WRONG.
How long did you play this game for, Mister Adam Scott Clark?

First of all, you clearly don't understand the idea of the game. The idea is to aim for high scores, not play endlessly throughout the worlds, which by the sounds of things, you might have trouble with if the worlds were any longer anyway. This is what makes the game last longer than an hour and makes it so addictive.

Second, you don't seem to realise that the only world where you're not given attacks is the 4-Bit world, and every generation after that provides you with the basic attack function, which can be used for getting out of these so-called frustrating situations that you land yourself in. With the right skills and technique, you shouldn't find yourself in any situations worse than you would in Pac Man, which you seem to compare this game to (even though the gameplay is more different than it may seem at first glance).

Third, the idea of the dead-ends wasn't poor level design, they were clearly put there on purpose to test the player and make the gameplay require more thought that you may first think, and also make for some pretty humorous moments. Sure, on occasion it can seem unfair, but I wouldn't say that this means the levels are as poorly designed as you imply.

Fourth, you also seem to miss the fact that two players can play head-to-head in the warp mode, and haven't even completed warp mode again to notice the special turbo mode on offer, since you only mention the original bonus credits mode.

As for the difficulty, the 4-bit mode is pretty easy once you get a feel for what's going on, due to the small levels which don't require long to collect all the items required. Moving on to your comments regarding the 32-bit mode, the loading screen is actually skippable with the minus button, so once again, you are making unnecessary complaints.

Overall, a hugely disappointing review. Whilst this game might not have been amazing, it is certainly worth more than you give it credit for in your review, and I can't believe it has been so rushed. Did you even notice there was a second control scheme for retro fans to use the controller like a joystick? Hmm....

Re: Nintendo Download: Hanabi Festival 4, Gradius Rebirth, Bit Boy!!, Brain Challenge and Mario Apps (EU)

Wiiloveit

will it crash and burn like Plättchen?
Can I be bothered to argue about little quotes like this anymore?

Also: BIG thanks to Bplus for bringing Bit Boy!! here, and an even BIGGER thanks for giving ME thanks in the Operations Guide Excellent.

As for the other games, Brain Challenge on WiiWare wasn't that great IMO, so that's a pass, but I might possibly get the Mario Calculator. Not the clock though, since I'd rather have the photo clock.
As for VC, it's great that we're getting more hanabi, but I'm not too bothered about this weeks games, but I might get Bomberman 94.

@Chibi Link: Eduardo probably won't appear there for a while yet.
@KDR_11k: Just because NL rated a game a bit too high in your opinion, doesn't mean to say they'll do the same for another of the company's games. I mean, they rated Plattchen a 3/10!

Re: Review: Mario Kart DS (DS)

Wiiloveit

I disagree that this is the best version of the game. IMO, MKWii is the best, since it provides more of a challenge (the DS one is WAY too easy), a much better online mode and a much improved speed boost system rather than snaking.

Re: Competitions: Twitter Joke Winner

Wiiloveit

@ChickenBrutus: yours was way better. My condolences.

Also, I thought I had until the end of the day today, so I was still thinking. I hate you all, especially SpaceBooger for that god-awful joke. These competitions are insane. I mean, that joke can be found on the back of a Penguin (biscuit, for those of you in America and elsewhere, since I don't know if Penguins exist outside of the UK). Hrmph...

Re: Another Code R: A Journey Into Lost Memories Hits Europe this Friday

Wiiloveit

Bit of an odd news article, more of an advert if anything. Also, you claim to have reviewed the Japanese review of the game, which you could do with changing XD

I wouldn't be surprised if many people missed this game altogether though. Nintendo really needs to improve their advertising of lesser known franchises, such as this, Trauma Center and DISASTER, etc...

Re: Competitions: Follow nintendolife on Twitter

Wiiloveit

@Corbie: DO IT.
@Dazza: I don't mind twitter, but I just hate certain things about it, such as the way that most people on twitter (including myself ) just use it to show off their business and sites, and spam others, as well as how people have to follow someone to direct message them, even if they don't want to recieve updates etc. etc. Otherwise, I like it because of its simplicity.

Re: Competitions: Follow nintendolife on Twitter

Wiiloveit

We promise to follow you back too, so you can appear to be even more popular to all your pals on teh interwebs!
That's why I hate twitter - because everyone follows everyone so they can send each other direct messages etc, even if you don't care about the other person's updates.

Re: Interviews: Bit Boy!! - Bplus

Wiiloveit

@Everyone moaning about 128-bit: Wikipedia article

Also: I kinda agree with what people are saying about the 128-bit era. It certainly looks snazzy, but things like the floor effect just look a bit too overdone, and might get old faster than the other generations. Still, that doesn't mean the gameplay will be a let-down, and I'm still looking forward to giving this a whirl more than ever, now.

Re: Reggie Wants Your Dream Nintendo Franchise/Developer Pairings

Wiiloveit

@LinkGalazy Nuh-uh: Sega + Nintendo = Mario & Sonic at the Olympics

@ChickenBrutus: I second the TF2 idea, although I seriously doubt Valve will develop for the Wii.

My idea: team up with Capcom for a new Resident Evil style game - not RE though, something completely different.
Oh, and Retro Studios + Kid Icarus wouldn't go amiss either, as wouldn't a new game by Monolith (DISASTER), because if they were given the right franchise, they could do something great, I can tell.

Re: Interviews: Bit Boy!! - Bplus

Wiiloveit

We are absolutely disappointed and sad every time we read a disrespectful bashing
You hearing this, Calculon? You're forcing them to cry themselves to sleep at night.

@ChickenBrutus: I thought it looks kinda like Pac Man / Crystal Castles, but ol' WiiBoy seems to disagree.

Re: Nintendo Download: Icarian, Let's Catch and Brain Training (EU)

Wiiloveit

This looks ace, and @JimLad: I was just about to say the same thing :

I'm hoping Drake reviews it
I'm hoping he doesn't. No offence, Drake, I just don't like your reviews as much as the others

As for the VC / WiiWare thing, think about it this way: until recently, we had VC one week, and WiiWare the next, now we still get VC every other week, but WiiWare every week, so whilst I can understand why you'd want both, I don't see the need for complaining just now, however disappointing it may be.

Re: Marvelous Sad Over Poor Sales

Wiiloveit

@tealovertoma: Usuallly, people that rent games do so because they haven't the money to buy the whole thing, genius. I'm sure that those who rent and enjoy the games will buy the full ones if they wish and have the money, and if they don't, they can always let others know about how good the game is, and possibly help sales that way too.

Re: Marvelous Sad Over Poor Sales

Wiiloveit

Well, it serve's them right for releasing, good original games. I mean, come on: who do they think they are? Certainly not Popcorn Arcade, that's for sure. I dunno... some developers will never learn, will they?

Re: UK Games Rating System To Get Simpler

Wiiloveit

Have you guys seen the new logo's and the official description? I think that the traffic light thing looks terrible, I expected it to be more like the things on Sainsbury's packaging where it used colours on the different factors such as violence and language etc, but the logo's look quite frankly awful. At least the little images have a description underneath them now, which is handy. Here's the article on the PEGI website.

Re: Conduit Release Date Slips in EU

Wiiloveit

@Sean Aaron: Nice idea! Now I've got the money to buy something else... maybe Tiger Woods or Virtua Tennis... or Klonoa!

ADDED: Just realised that Tiger Woods isn't even out here for over two more weeks. ROAR. Virtua Tennis it is, then...

Re: UK Games Rating System To Get Simpler

Wiiloveit

This is all good, but some of the ratings are completely different, such as when Resident Evil 4 was rated 18+ by PEGI and 15 by the BBFC, so whilst this may be good news for some, it may be worse news for younger kids and teens.

Oh, and it's also bad that shops selling games to underage people will get a doing as well.

Re: New Wii Zelda May Require MotionPlus To Function

Wiiloveit

@Nanaki: if you shop around, you should be able to get it cheaper...
Wii remote ÂŁ25
Nunchuck ÂŁ13
WM+ ÂŁ17
Game ÂŁ30
Which equals just ÂŁ85

@Damo: They won't do it as standard, but they might bundle them together at a slightly cheaper price, eg: ÂŁ40/ÂŁ45.

Re: Review: Asphalt 4: Elite Racing (DSiWare)

Wiiloveit

I swear there was supposed to be some form of online mode here. Is there the option to check high scores or something?

ADDED: Just checked the DSi Shop, and it says nothing about an online mode whatsoever. Huh. Ah well, looks like I won't be getting this one after all, then. Roll on Brain Training / Hacolife / Pop / Mighty Flip Champs!