These games went down in value ages ago. Both had Nintendo Selects versions for $20 and both were available on the Wii U eshop. This seems like a fairly straightforward port, so there's not much to support a higher price in that respect. If any other company had released these, they'd be $40 max and would probably be better ports.
How many of those units were sold to people outside of France? From what I've read, some countries were selling it at a much higher price, resulting in people looking to other countries (like France).
I feel like I could stick with the original Switch for another half a decade or so. I've got a decent backlog and there's a large number of other games I'm interested in, either currently out or coming out. And if indies continue to support it for the next few years (unknown as of yet), that will boost it further.
@sixrings I wonder if they'll consider a screen-free version this time. The higher cost may lead to them releasing one at a lower price. I don't want the screen either.
This type of article is worse than useless; it's misleading. Without the context of wages and the cost of living (which varies widely), this tells you little to nothing. It also ignores factors like the changing size of the market, the decreasing cost of technology, and how for some time the market has been heavily saturated with games.
So many people are going to be surprised and/or disappointed when Nintendo's next console is sub-$400 (and I don't mean $399) and doesn't have the specs they want.
I've always thought that they should have kept designing the games around a timer and included a mode that turns it off for the people who prefer to play without. Then everyone would be happy.
As someone who loved Pikmin 1, hated 2, and liked 3, this game sounds moderately intriguing at most. The lack of challenge combined with the length of the game are huge turnoffs. Pikmin 2 was much meatier than 1, but I found it to be tedious to play through. In 4's favor, it does look to have a greater variety of environments, which may help to carry it's longer playtime.
I like them all because of the variety. These are some of the most replayable games out there, so having a number of versions makes them more enjoyable to go back to.
It makes little sense to anyone who realizes that works such as this can't be quantified by a number. And the notion that a game of this scope, which I take to mean of a smaller scale, can't be as good as games of greater scope is just bizarre.
The worst thing about Nintendo this generation is their pricing. The only budget-friendly move they've made is the vouchers, which of course are only good for digital games. I can't believe we're this many years into the Switch without any kind of Nintendo Selects or Player's Choice line of titles.
Not all theft is equal, which should be rather obvious. The same is true of other types of illegal activity. Buying something like marijuana for personal use in a place where it's illegal is hardly the same as importing a massive amount of an illegal drug for the purpose of selling, yet you would undeniably equate the two.
If they release it tomorrow, you have the option to buy it, and, in the meantime, you can enjoy the pirated copy. Of course, you can deny yourself this if you wish, but you can't deny it of everyone else.
Just how often are the actual creators of older games getting paid from the sales of those titles? My guess would be hardly ever. In many cases the money may be going to a company full of employees who had nothing to do with the original release, given how far back games now go. I believe most developers/creators are either salaried or contractual workers with no residual/royalty income.
The pirating of older, inaccessible games has little to no impact on the industry, unless one is in the business of exclusively releasing retro titles. All of the major companies are firmly aware that the most money is to be made in the latest, greatest technology, which is why they are always moving forward and not backward. Valve, and perhaps GoG, are the only companies who have any real sense on this issue and believe that the best way to combat it is to make your games as widely available as possible at reasonable prices. Piracy will always happen, and complaining about it is about as useful as complaining about the weather.
I'm not concerned with the legality of it. The used market is a good example. It should exist period and not simply because of a legal technicality. I'm of the opinion that a second-hand market should exist for digital items as well.
I'm also not concerned with having the owner's permission, given that the owners are often not the creators, and the creators may not even benefit from sales, especially in the case of older titles where the creators are likely not with the company and are probably not receiving any sort of a residual income.
You're only flooding the market if you're selling them. That isn't the case the majority of the time. If companies aren't willing to release their old games, people will find other ways of playing them.
There's little chance of you going to prison or being fined if you're simply pirating old games. How many people have you heard of who were punished? Only the major players tend to be, and I believe especially those who try to make money from it.
Well I would say we just hold different positions. Mine is that it's fine to have access to those copyrighted materials so long as no harm is done. If the game is inaccessible, I consider it nearly the same as borrowing. If a person wants to make a payment to the company for it, even better.
Of course it's about not paying. That's the entire issue. I am fairly certain that if every pirated copy of a game was paid for by the person doing the pirating, pirating would be a non-issue. Do you really think companies would turn down the money? At that point, it would simply be another means of selling their (out of print, inaccessible) game.
And keep in mind we are talking about copies of digital items, not physical items such as your neighbor's bicycle or car, which they might mind having taken even if you were to pay for it.
It's perfectly fine to be entitled in that case. No one is harmed by the downloading of an old game no longer accessible. It's practically the equivalent of borrowing a used copy, perhaps even from a library. In fact, it almost sounds as if one could make the argument that a library is a place of entitlement given that they are sharing books and other media without anyone having to pay (except for a small amount that comes from taxes or a membership fee, although not everyone may have to pay that).
I am entirely for the piracy and emulation of older games that are not easily accessible, and the majority of Wii and Gamecube games fall within that group.
Even in the case of re-releases, such as Mario Galaxy/Sunshine (3D All Stars) and Metroid Prime Remastered, a person may wish to play the original release, and as of now, and unless they already own it, their only option is the second-hand market or piracy/emulation. And considering a used copy nets no company a profit, piracy in such a case is practically equivalent.
Nintendo should be adopting more pro-consumer policies, such as working to make as many of their past titles easily accessible and affordable. Instead, they have been increasingly adopting anti-consumer policies, taking an almost hard line conservative approach. It is the wrong way to win the goodwill of their customers.
RE to REmake and MGS to Twin Snakes is not comparable in the slightest. I say this as someone who played all of these when they originally came out. REmake completely captured the essence of the original and improved on it significantly. Twin Snakes did not. It is one of the most divisive remakes, and in my opinion, one of the worst.
You're likely right about Mario, but I think it will have a smoother (and perhaps less divisive) transition to open-world gameplay. It's a simpler type of game overall, where the basic move set and navigation of terrain is just fun in general.
I agree with the series being held back. I'm still really surprised that given their ability to make a game like BotW they weren't able to make a better game out of Skyward Sword.
Yes, inevitably some people are going to be left behind. And this really was a big transition, one which I think feels a little less natural than some others we've seen (2d to 3d Zelda and Mario, for instance), which may be jarring for long-time players.
That's true, but I can't help but think that if they had made another traditional 3d Zelda, it wouldn't have sold nearly as well. I could be wrong, of course.
I'm impressed (and disappointed) that switching to open-world and sandbox gameplay could generate so many sales. It's clearly not the Zelda brand alone that is carrying this. Prior to BotW, sales were much lower.
I have yet to pay $60 for a game, so $70 will never happen.
What's even better is how companies have profited from a number of subtractions, first by moving to digital, where nothing physical is made, and then by cutting back on what is in physical releases, such as the removal of manuals, all the while keeping the price the same.
That is entirely meaningless. You could just as easily (and irrationally) argue that until technology is infinitely powerful, capable of doing absolutely everything we can do in real life (and more, given Zelda's fantasy setting), no real Zelda game will ever exist.
Well, no, they wouldn't have been. The original Zelda on NES was an open, largely non-linear world. There was absolutely nothing stopping Nintendo from continuing that, albeit on a much smaller scale than BotW and TotK.
@Zeroo Aonuma can say what he likes, but unless he was keeping this a secret to himself, it doesn't make it true either. Or, more likely, his words are being misinterpreted.
The open world nature is easy enough to see as a natural evolution. The watering down of other traditional elements is clearly not where the series was headed. That was a deliberate choice that went against the grain of just about every other mainline Zelda. How can something be headed in a certain direction when it's never actually moved in that direction?
@Zeroo I can agree that they would have used a more open style in the past if it were feasible. But they've diluted every other aspect of the games in the process, which is clearly not where the series was always headed.
The open-world style done on a much smaller scale might actually feel like a Zelda game. As it is, it feels like another game series with a Zelda skin.
I'm afraid you won't make much headway in these comments. The people don't understand the issue well enough to present a substantial argument one way or the other. For the record, I agree with what you've said, but you'll find that most have accepted a reality that heavily benefits businesses across the spectrum, particularly in the US, where the government does the bidding of those with the most capital.
The ignorance in some of these comments is astounding.
Toxic workplaces are a well-known issue, especially in the video game industry. In many of these cases, addressing the issue with higher-ups or HR resolves nothing. Sometimes drawing public attention to it is the only way that anything is fixed. And it obviously makes more sense to do so when the company is in the spotlight, like after releasing a well-received game.
@Scapetti Thanks for bringing this to my attention. I had somehow never heard about the goings-on with John K, but after reading about it (and watching a short documentary), I completely agree with not including these characters. In fact, I'd say they should be retired entirely. They're just too closely associated with him.
There's a difference between making fun of a group for their own choice versus making fun of a group for something that isn't. Christianity is a prime target in the Western world because it's by far the most prominent religion. Westerners aren't nearly as familiar with other religions. Additionally, I believe there is a more of a hands-off approach to other religions because of a greater attempt to integrate people of those religions into society. Said people tend to face enough adversity from the large swaths of bigots found among the more conservative factions. In time, if those religions become more prominent, they too will face the mocking insults Christianity currently does.
Finally, your comment about a world before political correctness is flat out wrong. You can find ugly bigotry all throughout American history, from blacks to Irish Catholics to homosexuals. You may have been happier because you wouldn't have had to deal with much of anything, but plenty of other groups wouldn't have been.
Comments 47
Re: 40 Switch 1 & 2 Games You Should Check Out In The 'Cyber Deals' eShop Sale (North America)
This might be the worst NA Black Friday digital sale since they started them with the Switch.
Re: Review: Super Mario Galaxy + Super Mario Galaxy 2 (Switch) - Still Out Of This World
@AussieMcBucket
These games went down in value ages ago. Both had Nintendo Selects versions for $20 and both were available on the Wii U eshop. This seems like a fairly straightforward port, so there's not much to support a higher price in that respect. If any other company had released these, they'd be $40 max and would probably be better ports.
Re: Review: Super Mario Galaxy + Super Mario Galaxy 2 (Switch) - Still Out Of This World
I will gladly buy this for $40, if it ever drops that far, but I'm no rush to pay $35 each for games over 15 years old.
Re: Sounds Like Switch 2 Is Already Breaking Sales Records In France
How many of those units were sold to people outside of France? From what I've read, some countries were selling it at a much higher price, resulting in people looking to other countries (like France).
Re: Feature: Farewell, Nintendo Switch - It's Finally Time To Bid Our Old Friend 'Adieu'
I feel like I could stick with the original Switch for another half a decade or so. I've got a decent backlog and there's a large number of other games I'm interested in, either currently out or coming out. And if indies continue to support it for the next few years (unknown as of yet), that will boost it further.
Re: Talking Point: How Does Switch 2's Launch Price Compare To Past Nintendo Systems?
@sixrings I wonder if they'll consider a screen-free version this time. The higher cost may lead to them releasing one at a lower price. I don't want the screen either.
Re: Talking Point: How Does Switch 2's Launch Price Compare To Past Nintendo Systems?
This type of article is worse than useless; it's misleading. Without the context of wages and the cost of living (which varies widely), this tells you little to nothing. It also ignores factors like the changing size of the market, the decreasing cost of technology, and how for some time the market has been heavily saturated with games.
Re: Soapbox: Sony's Insane PS5 Pro Price Highlights The Delicate Balance Nintendo Must Strike With 'Switch 2'
So many people are going to be surprised and/or disappointed when Nintendo's next console is sub-$400 (and I don't mean $399) and doesn't have the specs they want.
Re: Video: Digital Foundry's Technical Analysis Of Pikmin 1+2 On Switch
@Greatluigi
I've always thought that they should have kept designing the games around a timer and included a mode that turns it off for the people who prefer to play without. Then everyone would be happy.
Re: Review: Pikmin 4 - Relaxed, Refined Real-Time Strategy, Ready To Crack The Mainstream
As someone who loved Pikmin 1, hated 2, and liked 3, this game sounds moderately intriguing at most. The lack of challenge combined with the length of the game are huge turnoffs. Pikmin 2 was much meatier than 1, but I found it to be tedious to play through. In 4's favor, it does look to have a greater variety of environments, which may help to carry it's longer playtime.
Re: Poll: Super Mario All-Stars Is 30 Years Old - Do You Prefer The NES Or SNES Versions Of The Classics?
I like them all because of the variety. These are some of the most replayable games out there, so having a number of versions makes them more enjoyable to go back to.
Re: Review: Ghost Trick: Phantom Detective - A DS All-Timer Returns In Stunning Form
@Iconoclysm
It makes little sense to anyone who realizes that works such as this can't be quantified by a number. And the notion that a game of this scope, which I take to mean of a smaller scale, can't be as good as games of greater scope is just bizarre.
Re: Review: Ghost Trick: Phantom Detective - A DS All-Timer Returns In Stunning Form
One of my favorite DS games. It doesn't get any better than Missile.
Re: Review: Pikmin 1 - A Bare-Bones Port, But A Joyous Adventure
The worst thing about Nintendo this generation is their pricing. The only budget-friendly move they've made is the vouchers, which of course are only good for digital games. I can't believe we're this many years into the Switch without any kind of Nintendo Selects or Player's Choice line of titles.
Re: Valve Confirms It Contacted Nintendo About Dolphin Emulator Coming To Steam
@Hellburner918
Not all theft is equal, which should be rather obvious. The same is true of other types of illegal activity. Buying something like marijuana for personal use in a place where it's illegal is hardly the same as importing a massive amount of an illegal drug for the purpose of selling, yet you would undeniably equate the two.
Re: Valve Confirms It Contacted Nintendo About Dolphin Emulator Coming To Steam
@Rainbowfire
If they release it tomorrow, you have the option to buy it, and, in the meantime, you can enjoy the pirated copy. Of course, you can deny yourself this if you wish, but you can't deny it of everyone else.
Re: Valve Confirms It Contacted Nintendo About Dolphin Emulator Coming To Steam
@SwitchForce
Just how often are the actual creators of older games getting paid from the sales of those titles? My guess would be hardly ever. In many cases the money may be going to a company full of employees who had nothing to do with the original release, given how far back games now go. I believe most developers/creators are either salaried or contractual workers with no residual/royalty income.
Re: Valve Confirms It Contacted Nintendo About Dolphin Emulator Coming To Steam
The pirating of older, inaccessible games has little to no impact on the industry, unless one is in the business of exclusively releasing retro titles. All of the major companies are firmly aware that the most money is to be made in the latest, greatest technology, which is why they are always moving forward and not backward. Valve, and perhaps GoG, are the only companies who have any real sense on this issue and believe that the best way to combat it is to make your games as widely available as possible at reasonable prices. Piracy will always happen, and complaining about it is about as useful as complaining about the weather.
Re: Dolphin Emulator Steam Release "Indefinitely Postponed"
@BlueBeemer
I'm not concerned with the legality of it. The used market is a good example. It should exist period and not simply because of a legal technicality. I'm of the opinion that a second-hand market should exist for digital items as well.
I'm also not concerned with having the owner's permission, given that the owners are often not the creators, and the creators may not even benefit from sales, especially in the case of older titles where the creators are likely not with the company and are probably not receiving any sort of a residual income.
Re: Dolphin Emulator Steam Release "Indefinitely Postponed"
@BlueRupee
You're only flooding the market if you're selling them. That isn't the case the majority of the time. If companies aren't willing to release their old games, people will find other ways of playing them.
Re: Dolphin Emulator Steam Release "Indefinitely Postponed"
@BlueBeemer
There's little chance of you going to prison or being fined if you're simply pirating old games. How many people have you heard of who were punished? Only the major players tend to be, and I believe especially those who try to make money from it.
Re: Dolphin Emulator Steam Release "Indefinitely Postponed"
@BlueBeemer
Well I would say we just hold different positions. Mine is that it's fine to have access to those copyrighted materials so long as no harm is done. If the game is inaccessible, I consider it nearly the same as borrowing. If a person wants to make a payment to the company for it, even better.
Re: Dolphin Emulator Steam Release "Indefinitely Postponed"
@BlueBeemer
Of course it's about not paying. That's the entire issue. I am fairly certain that if every pirated copy of a game was paid for by the person doing the pirating, pirating would be a non-issue. Do you really think companies would turn down the money? At that point, it would simply be another means of selling their (out of print, inaccessible) game.
And keep in mind we are talking about copies of digital items, not physical items such as your neighbor's bicycle or car, which they might mind having taken even if you were to pay for it.
Re: Dolphin Emulator Steam Release "Indefinitely Postponed"
@BlueBeemer
It's perfectly fine to be entitled in that case. No one is harmed by the downloading of an old game no longer accessible. It's practically the equivalent of borrowing a used copy, perhaps even from a library. In fact, it almost sounds as if one could make the argument that a library is a place of entitlement given that they are sharing books and other media without anyone having to pay (except for a small amount that comes from taxes or a membership fee, although not everyone may have to pay that).
Re: Dolphin Emulator Steam Release "Indefinitely Postponed"
I am entirely for the piracy and emulation of older games that are not easily accessible, and the majority of Wii and Gamecube games fall within that group.
Even in the case of re-releases, such as Mario Galaxy/Sunshine (3D All Stars) and Metroid Prime Remastered, a person may wish to play the original release, and as of now, and unless they already own it, their only option is the second-hand market or piracy/emulation. And considering a used copy nets no company a profit, piracy in such a case is practically equivalent.
Nintendo should be adopting more pro-consumer policies, such as working to make as many of their past titles easily accessible and affordable. Instead, they have been increasingly adopting anti-consumer policies, taking an almost hard line conservative approach. It is the wrong way to win the goodwill of their customers.
Re: Metal Gear Solid: Master Collection Vol. 1 Announced For "The Latest Platforms"
@Astral-Grain
RE to REmake and MGS to Twin Snakes is not comparable in the slightest. I say this as someone who played all of these when they originally came out. REmake completely captured the essence of the original and improved on it significantly. Twin Snakes did not. It is one of the most divisive remakes, and in my opinion, one of the worst.
Re: Zelda: Tears Of The Kingdom Has Surpassed 10 Million Sales In Three Days
@Ralizah
You're likely right about Mario, but I think it will have a smoother (and perhaps less divisive) transition to open-world gameplay. It's a simpler type of game overall, where the basic move set and navigation of terrain is just fun in general.
Re: Zelda: Tears Of The Kingdom Has Surpassed 10 Million Sales In Three Days
@SalvorHardin
I agree with the series being held back. I'm still really surprised that given their ability to make a game like BotW they weren't able to make a better game out of Skyward Sword.
Re: Zelda: Tears Of The Kingdom Has Surpassed 10 Million Sales In Three Days
@jowe_gv
Yes, inevitably some people are going to be left behind. And this really was a big transition, one which I think feels a little less natural than some others we've seen (2d to 3d Zelda and Mario, for instance), which may be jarring for long-time players.
Re: Zelda: Tears Of The Kingdom Has Surpassed 10 Million Sales In Three Days
@ElRoberico
That's true, but I can't help but think that if they had made another traditional 3d Zelda, it wouldn't have sold nearly as well. I could be wrong, of course.
Re: Zelda: Tears Of The Kingdom Has Surpassed 10 Million Sales In Three Days
I'm impressed (and disappointed) that switching to open-world and sandbox gameplay could generate so many sales. It's clearly not the Zelda brand alone that is carrying this. Prior to BotW, sales were much lower.
Re: Sega Looks Set To Raise Its Game Prices Up To $70
I have yet to pay $60 for a game, so $70 will never happen.
What's even better is how companies have profited from a number of subtractions, first by moving to digital, where nothing physical is made, and then by cutting back on what is in physical releases, such as the removal of manuals, all the while keeping the price the same.
Re: Expect More Open-World Zelda Games Going Forwards, Suggests Eiji Aonuma
@johnvboy
That is entirely meaningless. You could just as easily (and irrationally) argue that until technology is infinitely powerful, capable of doing absolutely everything we can do in real life (and more, given Zelda's fantasy setting), no real Zelda game will ever exist.
Re: Expect More Open-World Zelda Games Going Forwards, Suggests Eiji Aonuma
@johnvboy
Well, no, they wouldn't have been. The original Zelda on NES was an open, largely non-linear world. There was absolutely nothing stopping Nintendo from continuing that, albeit on a much smaller scale than BotW and TotK.
Re: Expect More Open-World Zelda Games Going Forwards, Suggests Eiji Aonuma
@Zeroo
Aonuma can say what he likes, but unless he was keeping this a secret to himself, it doesn't make it true either. Or, more likely, his words are being misinterpreted.
The open world nature is easy enough to see as a natural evolution. The watering down of other traditional elements is clearly not where the series was headed. That was a deliberate choice that went against the grain of just about every other mainline Zelda. How can something be headed in a certain direction when it's never actually moved in that direction?
Re: Expect More Open-World Zelda Games Going Forwards, Suggests Eiji Aonuma
@Zeroo
I can agree that they would have used a more open style in the past if it were feasible. But they've diluted every other aspect of the games in the process, which is clearly not where the series was always headed.
Re: Expect More Open-World Zelda Games Going Forwards, Suggests Eiji Aonuma
The open-world style done on a much smaller scale might actually feel like a Zelda game. As it is, it feels like another game series with a Zelda skin.
Re: Feature: Zelda Companions, Ranked - Who Was Link's Best Sidekick?
Fi is unquestionably the worst. The gap between Midna (the best) and Fi is enormous.
Re: Poll: Would You Pay $70 For The Legend Of Zelda: Tears Of The Kingdom?
I've never paid $60 for a game, so I'm certainly not going to pay $70.
Re: Review: The Excavation Of Hob's Barrow - A Chiller With Echoes Of LucasArts' Point-And-Click Prime
Love the graphics. Looking forward to playing this (eventually).
Re: Nintendo Will Reportedly "Boost" Switch Production In 2023
The Switch is Nintendo's forever console.
Re: Zelda 64's Game Code Has Been Successfully Reverse-Engineered, Making Mods And Ports Possible
@victordamazio
I'm afraid you won't make much headway in these comments. The people don't understand the issue well enough to present a substantial argument one way or the other. For the record, I agree with what you've said, but you'll find that most have accepted a reality that heavily benefits businesses across the spectrum, particularly in the US, where the government does the bidding of those with the most capital.
Re: Nintendo To Invest Huge Sums In Game Development And Online Infrastructure
Finally! An online service that can compete with the original Xbox.
Re: Metroid Dread Studio Hit With Allegations Of Poor Organisation And Management
The ignorance in some of these comments is astounding.
Toxic workplaces are a well-known issue, especially in the video game industry. In many of these cases, addressing the issue with higher-ups or HR resolves nothing. Sometimes drawing public attention to it is the only way that anything is fixed. And it obviously makes more sense to do so when the company is in the spotlight, like after releasing a well-received game.
Re: Poll: What Do You Think Of The Nintendo Switch Online Expansion Pass Price?
This is vastly overpriced. Just compare it with PS Plus, which is $60 for 12 months retail, and often on sale. It's absurd.
Re: Nickelodeon All-Star Brawl Adds Ren & Stimpy To Roster
@Scapetti
Thanks for bringing this to my attention. I had somehow never heard about the goings-on with John K, but after reading about it (and watching a short documentary), I completely agree with not including these characters. In fact, I'd say they should be retired entirely. They're just too closely associated with him.
Re: Mini Review: The Procession To Calvary - An Absurdist Point-And-Click Quest That Will Split Your Sides
@AtlanteanMan
There's a difference between making fun of a group for their own choice versus making fun of a group for something that isn't. Christianity is a prime target in the Western world because it's by far the most prominent religion. Westerners aren't nearly as familiar with other religions. Additionally, I believe there is a more of a hands-off approach to other religions because of a greater attempt to integrate people of those religions into society. Said people tend to face enough adversity from the large swaths of bigots found among the more conservative factions. In time, if those religions become more prominent, they too will face the mocking insults Christianity currently does.
Finally, your comment about a world before political correctness is flat out wrong. You can find ugly bigotry all throughout American history, from blacks to Irish Catholics to homosexuals. You may have been happier because you wouldn't have had to deal with much of anything, but plenty of other groups wouldn't have been.