Comments 3,516

Re: Rumour: New Metal Gear Solid Remasters Reportedly Incoming

Shambo

With my 3ds themes set on random and the Snake Eater one being among the options, I often get that urge to replay MGS3. It may be instrumental only, but when being greeted by the MGS3 theme song upon opening the 3ds, it's hard to NOT wish they'd make a Switch MGS collection already, with ALL of them in there, ALSO Twin Snakes in HD, and the later ones (after 4) I didn't play yet. But cut off just BEFORE Survive. I'm really quite sure I don't want that to take up space or raise the cost of the collection.

"put your joy cons on the floor..." (moves both separately)

"did you enjoy playing Eternal Darkness HD Remaster?"

(can't predict your moves when you switch from handheld to tv mode or vice versa)

Yes. I'm all set and ready for disappointment with these expectations.

Re: Review: ANNO: Mutationem - An Impressive Cyberpunk Action-RPG With Stunning Visuals

Shambo

@nimnio so I inserted the Little Nightmares cartridge in my Switch...

immediately an update starts downloading, takes about 2 minutes.
(version 1.01 to 1.02)
Mashing the a button (not sure if it helps but it kept me busy at least), it took about 40 seconds between booting up and getting in the main menu, but that's no issue if you put it on sleep between play sessions.
New game => Six's story => yes, I'm sure I want to overwrite my save slot
30 seconds before the intro starts.
intro is done, immediately in the game, so no loading between that.
The atmosphere is every bit as incredible as I remember, until I break the immersion by jumping to my death on purpose...
25 seconds load time. 27 the second time. So it's probably always going to be about 25 to 30 seconds. I don't know how long they were before, but that's how they are now, and I remember some parts (the fight against the long arms or running from the leeches) where 25 seconds load time for each cheap unfair death would be too much if you're unlucky a couple of times, but it's probably bearable for most of the game. Not GOOD, not TOO bad for an occasional death. But it will definitely add to the frustration of the already frustrating cheap deaths in some scenes. I do believe it was about 40 seconds when I played it the first time on PS4 back then, or else there was another game where I counted to forty with my eyes closed just to get through the game without losing my patience with it

Of course, it is also possible that a download version has different load times depending on the reading speed of the micro sd card.

I hope it helped you.

Re: Rumour: It's Not Even September And Nintendo Direct Rumours Have Already Started

Shambo

It's not even 2023 yet, and people are asking where the games are that were promised in and/or on track for a 2020, 2021, or 2022 release. Or should have been, as they were easy ports and their time was THEN.

Anyway, I'm way "behind" in hoarding my backlog now that I always wait for sales, and I'm actually getting games OFF of my wishlist without buying them because now that I PLAY them and am more selective with the prices and which ones I really want, despite having all of the time in the world, I don't have the time to play even all of the good 2 to 5 euro games I bought on sale. Maybe this winter I'll burn a little quicker through them. Then again, I mostly sleep when it's dark, so not too sure about that. But I still have plenty to play, and there are always several on my wishlist on a deep sale. Sure, they aren't even last year's "must haves" and "no brainer day one purchases", but they're either just as good, or have been patched to be better, and dropped in price.

@Zequio I had nothing BUT Game Boys to play games on, and I really want GB(A) on Switch as well, on top of my list. Although, I think many of the more obscure and/or best GBA games won't even be considered for it, or will need workarounds for having special features in the cartridge. Rogue Spear, Boktai, WarioWare Twisted, Drill Dozer... Many were never translated officially, like Mother 3, Boktai 3,... Many never came out in Europe despite being translated, like WarioWare Twisted and Drill Dozer... Kirby Tilt and Tumble (or Koro Koro Kirby, since I bought the Japanese version) is a GBC example of not coming to Europe AND needing gyro control reworked in it. But that doesn't take away from the fact that GB(A) has a massive library of classics. And that many of the technically ambitious games will have aged like milk. I was amazed by some of the FPS games on it, and Kill.Switch (what a title for a game to play on Switch), and Payback (a top down 3D gta style game full of insane effects for GBA...at 7 to 20 frames per second), Alone in the Dark on GBC, Cannonfodder on GBC, Perfect Dark on GBC... IF they EVER come to NSO, I'll boot them up for nostalgia, feel the kid inside me die a painful death, and never look at them again probably

Re: Review: ANNO: Mutationem - An Impressive Cyberpunk Action-RPG With Stunning Visuals

Shambo

@DashKappei I almost stopped playing Little Nightmares because of it. Sudden deaths and long load times are a recipe for frustration. When I played the demo of 2, I was so relieved the loading was near instant, and 2 is still one of my favourite games on Switch, 1 could have been one of them without those loading times. Sudden death and instant loading with generous checkpoints isn't an issue (as long as, most of the time, you feel like you narrowly escaped game over, not just retry each section 20 times...)

@DJDM Cris Tales is indeed another great example of a beautiful game full of potential ruined by constant load times. Having them before every random encounter was just unbearable. I've literally fallen asleep when I was playing late night, because of the random encounter loading. I stopped playing after dying in the last of the arena challenges (back to back fights, loading every time...) I spent hours on what were 50 battles and load times, if I remember correctly, the last one was the final boss I hadn't beaten before, nearly instantly killed my entire party, and broke something inside of me, that made me willing to forgive the game for its load times before that point.

Re: The Hardest Games On Nintendo Switch

Shambo

@Magician indeed, and frustration, stress, punishment for failing an unfair challenge,... none of that sounds like a fun time to me. Hard is for repeated playthroughs when you mastered the mechanics and would get bored with NO resistance or challenge, or for sudoku's and picross and such. Many rpg's or tactics games don't become more fun by raising the challenge without the characters becoming overpowered first.

Re: Random: Zelda: Breath Of The Wild Trick Gets You All Korok Seeds In 10 Minutes

Shambo

@acheong87 Not enjoyment as I would define it, but how they see it, maybe. I would argue about how real that enjoyment is, or just leave it be, but yeah, probably someone who wants that 100% without actually doing it... Which is arguably taking away the joy, but I don't know, people enjoy or believe they enjoy weirder things than that. They can enjoy lying and bragging, or having the rewards for it (but indeed I doubt they feel accomplished or really enjoy it, which is my original point, partly). I see how it can be a competitive skill and interesting from a technical perspective. I'm also quite sure you kind of misunderstood, or I am misunderstanding you, because my point was that taking these steps takes the fun out of it in my opinion at least. If that's not the case for someone else, good for them. I've known people to brag about things they didn't do themselves, because they felt it would make them look better, for example. Or experiences where using cheat codes also spoiled every sense of accomplishment or challenge or immersion or whatever. Just because I wanted easy access to something at some point. Imagine playing RE4 for the first time and having an easy cheat code to get the fully upgraded hand cannon and chicago typewriter and infinite launcher. Sure, it's fun to use them, but if you're tempted to use the cheat code, you miss out on everything that makes the game amazing. But we're probably saying almost the same thing anyway.

Re: Random: Zelda: Breath Of The Wild Trick Gets You All Korok Seeds In 10 Minutes

Shambo

@ThisisJosh And I understand that, I myself have also been labeled with "autism spectrum disorder" and "add" and more, and I know how often my ideas really don't match with society's. I mean, I moved away from society into the woods and into the mountains because their way of life and the force with which they pushed their ways onto me was too much to bear. But there's no harm, and definitely none intended, in thinking something is weird. I don't take it as such when everyone thinks I'm weird. I think people are weird for enjoying being under stress when they can relax, or for wanting that 100% instead of just enjoying what comes naturally, as long as they enjoy it. If that is rushing it, as I said, you do you, and I'll find it weird, but that's not the same as "lesser" or "lower" or whatever. If anything, I'd wish for people who think I'm weird to be as open towards my ideas as I know I am towards theirs, whether I call them weird or not.

Re: Video: Masahiro Sakurai Breaks Down 'Risk And Reward' In Games

Shambo

I never liked punishing difficulty, I much prefer a grind to slowly become strong enough without ever losing any progress. But the grind must be fun and part of a rewarding gameplay loop by itself, never too long. I'd say I often much rather boot up an older linear game and play it on easy mode as long as it's not blatantly making it impossible to lose, or not lock SOME progress behind some skill. A game that has all content unlocked for you is boring, a game that requires you to fully commit to ever see the ending is frustrating. I know I'm not a fan of Darksouls, but weirdly enough, I loved the tension of Zombi U (I ENJOYED it the most when playing on lower difficulty, with endless new characters to play as, but still wanting to stick with the initial one and its upgrades received through gameplay). Much like Void Bastards.

Re: Random: Zelda: Breath Of The Wild Trick Gets You All Korok Seeds In 10 Minutes

Shambo

@Yosher @YessMasster @mariomaster96 I'm quite sure most speedrunners get their joy out of it, and have probably played the game for many more hours than I have, with a different perspective, or several different perspectives even, all combined. I personally just don't see the fun in following a step by step to skip all of the discovery for anyone who'd just want the end result of completion. I'm just not into the completionist scene or competition myself, because personally, I see no joy in it. But as I said, you do you, as long as you don't spoil someone else's enjoyment. To me it's an adventure to have fun along the way, not a race to the 100%. If it is to them, good on them, but I can still find it weird. When I travel I'm not going to rush to my goal of relaxing or exploring, I'm just traveling AND relaxing and exploring, and I feel like human society can use some of that more easy going mindset and a bit less of the rush.

Re: Mario + Rabbids Kingdom Battle Has Been Played By Over 10 Million Switch Users

Shambo

@Richnj it's all just a different look on things. 10m is a big number, and while numbers don't lie, they can easily be used by liars (or just mostly honest meaning people just as well) to create the idea they want to create. A bit like how guns don't kill. "Success" is an idea. I've never felt more failed in life then when people considered me "successful", and never felt richer than now that people often mistake me for "poor". If they sold it for 50m, and two people bought it, they'd use the 100m figure, not the 2 units sold, if they want to push the further "success".

Re: Mario + Rabbids Kingdom Battle Has Been Played By Over 10 Million Switch Users

Shambo

@Snatcher I feel like I'm the only one who didn't dislike the idea. It took me a while to actually get the game, but I am somewhat of a fan of the rabbids. Maybe because I mostly just played Rabbids Go Home and had a fun time with it. I never understood the craze about The Minions though and thought they were a blatant Rabbids clone.

But then again, I was also excited by Wind Waker's art direction, coming from just handheld Zelda and a used Gamecube being my first home console, I never understood how anyone could dislike the cartoony look. I love cartoons and I love Zelda. I like tactics, Mario, Rabbids, and the Switch. I can surely come up with things I like that wouldn't work combined, but if it really didn't work, I doubt Nintendo would have allowed it (and I'm sure there are examples that prove me wrong as well).

Re: Random: Zelda: Breath Of The Wild Trick Gets You All Korok Seeds In 10 Minutes

Shambo

People are weird, wanting to cut out the entire travel and just get to the final destination. You can probably download a 100% savegame, and never boot it up, just to get everything in no time. But how is that playing a game? You can lay down in bed and say you've lived a full life and never risk doing anything else again, because that's how you want to die, and everything else you could do has the risk of opening another path, or changing your ideas, or actually live a full life and not die in your bed.

Don't stay safe, go dangerous, enjoy and suffer and learn and teach. Don't rush, experience, travel. Breath of the Wild is probably the perfect example of that in videogame format.

But oh well, you do you I guess. As long as you cause no harm, who is anyone to stop you?

Re: Talking Point: What Are You Playing This Weekend? (August 27th)

Shambo

Just finished Inmost, a beautiful game. And I didn't feel like playing something else after that, but I did play some Picross on my 3ds. Funny, I finished all of them, all of the 3ds Picross games, including the themed spinoffs from pokemon and zelda and Picross 3d 1 and 2, and some on Switch, and I keep returning, and keep getting better even when not playing them for half a year.

Re: Nintendo Once Again Reassures It Has No Plans To Increase Switch Prices

Shambo

@Clyde_Radcliffe it's just the market finally exploding of all the constant inflation. Prices go up, profit needs to rise to get investors, people can no longer afford the products, so the products get more expensive to maintain rise in profit, people get paid less for the same reason, companies lose more money,... Everyone knew the market was dead on arrival, profit always comes at a loss, and no economy can survive without balance - meaning EVEN and FAIR trade, NOT profit. They just tried to make us believe that that obvious fact was a lie, and their obvious lies were facts. Lying in the end always catches up with you, so no sympathy here, for the entire "job market" slave system, let it collapse sooner rather than later, because as long as it exists, people and all life, and the planet itself, are losing for the profiteers to look good. They can block bank accounts, fine the ones unable to keep up with bills, extort more taxes left and right, hide money everywhere around the world, spread more lies even thinner, say less is more all they want, but they can't make it TRUE, and they can no longer save their faces when truth is finally revealed. They remain in this ship, they'll sink with it, and the ones forced to row may have mostly drowned by then, they will face their mutiny, their anger, when the people finally realise even a little bit of how hard they have been lied to constantly. Too late to quit while they're still winning now, I guess.

But don't think it's just one company, or one branch of the market, it's the entire market, the entire monetary system, the bankers, the governments, all of them. You could even almost say "humanity".

Re: Feature: 25 Years Of GoldenEye 007 - 25 Facts You Didn't Know (Or Forgot You Knew)

Shambo

@TioRogerio yes it is I really can't take this game serious anymore since I saw it.

@Johnno137426 it doesn't spoil the game, it spoils the entire box art, so everytime you see it you will think "this is stupid", and everything Goldeneye ever meant beyond that will fade next to it. Every life choice you made leading up to the point where you first saw it will instantly turn into an eternal regret.

I may be slightly overexaggerating, but I really need you to know there's no turning back...

Untitled

Re: Magnet-Magic Metroidvania Sequel 'Teslagrad 2' Confirmed For Switch

Shambo

Sadly, this came out in a time when I bought more than I played, and called myself a collector. So I have it on Wii U, but like most people who build up backlogs and call themselves collectors, I assume, I was lying to myself that I would eventually play it, I didn't just buy it because I wanted to have it in my collection as a low print physical indie Wii U title. Wii U was my main home console and I played it a lot, but I never got to this game - despite popular belief that "Wii U had no games". A system that launches bundled with one of its (or any) generation's best survival horror games AND has Nintendo themselves actively trying to push it to wider success, can't have no games. It can only be ignored by the companies that rush out marketable stuff on popular markets, which Wii U wasn't, obviously. I was never really into that popular market stuff.

On an entirely different note...

"Any sufficiently advanced technology is indistinguishable from magic"

With worldwide wireless (or even wired) internet, electricity, microwaves, wars fought with remote controlled flying objects that drop things making entire nations go up in flames, or less visible, sickness... One would assume that people would have accepted that magic, constructive or destructive, indeed does exist, and their scientific lack of explanation for everything doesn't make it "supernatural", just their science or other religions of denial and demonising what they can't control, always being several steps behind those who can master or just appreciate the energy or whatever around them, whether they can or can't explain it, and that not being able to understand or explain it doesn't make it wrong, only denial of infinite possibility is wrong. Or the abuse of that which you can control, to take away the power of others not trying to control YOU.

If we destroy every bomber and every bomb and deny they ever existed, and burned everyone who claims otherwise over the course of several years calling them "witches", we'd probably think of the idea just as we do of people flying on dragons that spit fire or waving sticks that bend metal and levitate water, and call everyone who believes in that (something less intelligent than what they would call "us"). Hell, even mostly everyone that has been bombed by them personally and survived, would after a few years of government terror and brainwashing or just social cancellation deny their own experience, to the point where their brain malfunctions when their memory makes them remember.

I've had so many experiences that if I told them to anyone who doesn't really know me, would be assumed lies, because publicly available "science" has no explanation for them, and its preachers would shame them for believing in it despite that. Magnetism IS magic, whether you can explain it or not, and you can't tell me otherwise. Even physics and chemistry and biology agree that our perception of everything happening around us is very limited, and our influence on it reaches way further. What is that, when under control or even when not, if not magic? How is that supernatural, if it's simply nature being nature?

That's it for today's food for thought. Feel free to feed me.

Re: Mario + Rabbids Sparks Of Hope Announces Season Pass And Gold Edition

Shambo

@rockodoodle You don't owe anyone to buy it just to have it, it's better to buy it when the price is right and you know you'll play it. Like eating, it's better to eat what you need, than to eat all the food available everywhere in case you need it, or just to not miss out, or because you're made to believe you want to, a "must have" "no brain" "day one purchase". You don't, it only weighs you down.

Well, that's it for today's life lesson, take it or leave it, as you wish, I can only offer

Re: Mario + Rabbids Sparks Of Hope Announces Season Pass And Gold Edition

Shambo

@rockodoodle I did finish the first oneand its DLC, and it's absolutely worth what someone would consider full price. But the first game Gold Edition is like 25 euro's physically, and cheaper digitally I believe, and that's what I've come to consider full price, everything above what I think will be the lowest point is paid early access privilege in my eyes. I set my price, and I'm patient for them to meet it. But yeah, in this case, I'm really looking forward to it, whenever it may get there. The first game and its DLC were fantastic, I hope you'll be equally surprised by its amazing world and gameplay as I was. I'm kind of sad that it won't surprise me as much this time, I think. Unless of course if it does, then I'll be twice as surprised

Re: Hooray! Hooray! We're Getting A New 'Adventures Of Tintin' Game In 2023

Shambo

get hyped. I know that that intro always got me hyped when I could watch an episode. I mean, Chris Redfield can punch boulders, but who else can make a pirate ship explode with a punch? Or jump of a train at full speed? And has a lovely and loyal dog companion? Kuifje (his name here), that's who.

Personally right now, I'm actually curious if the reworking of the remake of XIII and its Switch port will be worthy of the name. Microids seem to have a lot of French and Belgian comics licensed games, and some really great and some really terrible games published by them. I would love a Kuifje game more in the style of the comics though, like the latest Asterix game, and hopefully the redone remake of XIII.

Re: Talking Point: What Was Your First Legend Of Zelda Game?

Shambo

@Matl Fantastic game, but I weirdly always forget about it, despite the fact that when I don't, I'd put it in my top 5 LoZ games. My first one, my first game even, was Link's Awakening on on my older brother's Game Brick. I hardly knew what I was doing (the game was English but it's not my native language, I did learn some English from it though, and soon after learning some more basic English, I beat the game), but with some guidance I beat the first dungeon, and after that I just took walks in the "dangerous forest" with the chain chomp and fighting the sword weilding enemy and visiting the fairy and playing the game with the grabby arm thing, which is hardly any challenge once you know its timing - which was matched in the remake.

Re: Random: Bob Hoskins Didn't Know Super Mario Bros. Movie Was Based On A Game

Shambo

@Mioaionios Fun fact: 't is waarschijnlijk precies de beer die net NIET danst voor geld, geld is enkel een beweegreden voor mensen.

For all you not-Dutch-speaking people out there:
It's probablt the bear that would NOT dance for money, only humans act for money.

Not so fun fact: it IS for money that humans abuse the bear until he "dances", but the bear will never see a fair share of the money they deserved, not even in a form that DOES benefit their life quality. Humans and their "animal love" does not exclude breeding them, exploiting them in life or death, eating their dead bodies, destroying their homes, beating them into submission,... Another very human, but very inhumane trait that I hope we will sooner rather than later make a thing entirely of the past, not just because all life has been killed already, but before that.

Re: Poll: Box Art Brawl: Duel - The Legend Of Zelda: The Wind Waker

Shambo

Japan, because I for one always liked the art style, I came from the Game Boy games, to the Gamecube being my first home console. I never wanted more dark realism, I wanted a great adventure that looks fun yet reaches into more emotional story as well. The Japan cover OWNS that art style, and doesn't seem to be shy about it at all. Also, the Japanese characters and the waves in the logo go together very well.

Re: Best Sandbox Games On Nintendo Switch

Shambo

Why has no one created a VR Sandbox Simulator with buckets, shovels, and sand? Or did they? They probably did, didn't they? Surely someone must have.

They could call it Sandbox Simulator, or just Shovelware VR.

Re: Deals: Still Haven't Played BioShock? It's Too Good To Miss At This Price (Europe)

Shambo

I'm just skipping most games that don't deliver what I'd argue is the very least effort. Or, in other words, what is in my opinion a requirement for having a deal. It's not that I NEED games, I just want to enjoy some and there's plenty for that. Even way to much still to fully enjoy all the ones I'm sure I would enjoy AND are available in Switch sales at under 10 or even 5 euro's, so all the others quickly lose my interest, or just remain on my wishlist for years

I just found it to be really weird that they ported Borderlands at the same time, even made a Nintendo Direct appearance with a trailer combining all their Switch love coming up (with the X-COM2 collection as well), and Borderlands collection has gyro in all three games, Bioshock in none. X-COM still has 80% hit chance that misses 80% of the time to do absolute ZERO damage. Gyro can't save that, and has no place in a top down strategy game, but the game is great.

If they ever made such joy cons, and they work fine and fit in my hands like the Binbok ones I'm using, I might consider them.

Re: Deals: Still Haven't Played BioShock? It's Too Good To Miss At This Price (Europe)

Shambo

@BulkSlash I eventually got the trilogy "physically" for 20, because at that price, getting all three on a handheld, was arguably worth it. They were very decent ports, of great games, that I knew I wanted to play again, but I don't play on any home consoles anymore. But yeah, no gyro in a Switch fps, is like no mouse in a PC one, or no pointer aiming in a Wii fps.

Re: Video: Will Switch First-Party Games Ever Get A Permanent Price Drop?

Shambo

By the end of it's lifespan. But they won't do it or announce it or even suggest it before they do it, they are a profit company, and telling you in advance would halt sales, doing it just because a game is five years old would show "weakness", as if they need a push in their sales. All of these companies are only as "pro-gamer" as they need to be to have the gamer "pro (them)" and pay them as much as possible, through something as close to a subscription with expensive expansions as possible. You want prices to drop, you stop paying the asking price. It's mostly that easy. As long as you pay and take all of their excuses to raise prices, that's exactly what you'll get. It's no different from tax extortion, housing market, food market, fuel,... You stop paying for it (and show some teeth and a spine, not necessarily in a Mortal Kombat way), and they'll realise they need you, not the other way around. So you can make some demands, just be more honest than they were, more fair in your trade (meaning no profits, no losses, and DEFINITELY no taxes, who even is that third party of organised criminals leeching of every deal everywhere, criminalising the act of NOT paying them 40% of everything you make or have or they made up? Indeed, gangsters, slavers, and terrorists, and a puppetshow of politicians profitting and getting a false sense of power, a concept than can not ever be "real" without manipulation through lies and fear, because all life starts equal), the world needs it desperately.

So yeah, it will, if you wait for it and make it known that you won't get it otherwise, and stick to it. They want to sell it, even at a break even price it's better for them, because sales numbers are also a product they can sell, on a completely different market.

Anyway, I've paid probably an average of 5 to 10 euro's per game (most way below 10, sometimes a budget physical release at nearly full price, so 30-35-ish, and very rarely more, on, indeed first party Nintendo games that I REALLY want to play, with the excuse to myself that they won't drop in price anytime soon, for any amount that is worth the wait) for the last several years, and still have plenty to play, and enough money to buy other things, like my forest home, mountain retreat, camper... I used to spend way too much on games and renting a concrete cell in a city, and bills and taxes and fake foods and subscriptions...

Re: Moonscars Is A Challenging Souls-Like Metroidvania With Hints Of Blasphemous

Shambo

@GrailUK It's an Earthworm Jim clone because it's 2d and it's definitely inspired by Madworld's black-white-and-red.

Not to forget: pixelart, so it's also inspired by classics like Mother 3, that game had such wonderful pixels. And just like in Half Life, the player presses buttons to move a character around and interact with a virtual world, so I guess it's also inspired by Assassin's Creed, that game also has a virtual world.

Re: Get Stuck Into Strategy RPG 'The DioField Chronicle' Now With Free Switch Demo

Shambo

Plenty of tactics ahead of me (I prefer turn based, I much rather take my time and plan my moves, or the combination, like Doorkickers, where you plan everything, see how it plays out, pause and adjust...), and plenty in recent past. Replayed Advance Wars, thinking about replaying Wargroove. Right after finishing X-COM 2 that I got on the sale when it was 5 euro's, with a eshop card of 50 that I got at 10% off (so basically 50 store credit, X-COM 2 for free with it), I didn't immediately want to dive back in with the expansion, so I "took a break" with Phantom Doctrine, a cold war tactics game from the creators of on of my favourite tactics games, Hard West. Both often on sale for 2 euro's. And that break... Well, I've been playing Phantom Doctrine for over 120 hours now, it's probably my new favourite, some obvious -mostly visual- flaws aside. Not to say it looks BAD all the time, but sometimes it does. I love how they use a system that makes every shot count, in both games, none of that "how could you miss a point blank 99% hit chance massive overkill attack ENTIRELY? TWICE IN A ROW? DID YOU JUST... Now I KNOW you didn't just miss it a THIRD time..." nonsense while an enemy insta-kills you across the map while you're in full cover. And Triangle Strategy is also in the pipeline, or backlog, and Fire Emblem is still in there as well. Next year or so, or the year after, I'll probably get Mario + Rabbids 2, I absolutely love the first game, and look forward to getting the second one after some price cuts. To anyone who thinks a fantastic game is worth full price, you're probably safe getting the gold edition of it day one. Quite sure it will be another gem front and center on the Switch's crown.

Re: Poll: Box Art Brawl - The Legend Of Zelda: The Minish Cap

Shambo

Obviously, and NOT EVEN CLOSE, Japan first. I saw Minish Cap and Box Art Brawl, and as a (has been) Zelda collector, I knew Japan wins this without even looking at the others OR the vote. I have often been tempted to buy a Japanese copy CIB just for that box art. But by then, I was already on the fence of whether or not owning something useless was worth paying for, and if I should stop collecting completely even.

Nowadays, I much easier spend a hundred hours on a budget game, back then I spent a hundred euro's on a game I would't even touch as a game, just as something I "own". Almost all of my income went to games, and I played half, finished maybe half of that, and truly deeply enjoyed maybe half of that. Physically maximum 40 if I KNOW I will enjoy it and doubt the price will drop much more before it goes up again because of low availability or it being a Nintendo game, they hardly ever get a decent price drop... but usually about 20, and even then rarely. Digitally mostly below 5 euro's per game on sale, with the exception now of Divinity 2 that I just bought yesterday at half price digitally, even though I have plenty of other games to play still. That's my own arbitrary rule. I don't like arbitrary rules, but that was a limitation I needed to put on myself years ago, and it has helped me buy my forest home in Belgium AND my mountain home in Spain, both just pieces of natural land where I can live away from society, and still play a video game if I want to, thanks to the Switch.

But probably nobody will read this, i don't even know why I'm writing it down actually, it just seems like a potentially interesting story, and I just happen to think about this because of this Minish Cap thing.

WHICH IS THE BEST ZELDA EVER!
Definitely top 3.
Maybe.
It just FEELS like the best one when I think about it, but so do Link's Awakening (and it's amazing remake), Majora's Mask, BotW, and Wind Waker. No particular order.

Don't virtually murder me please. It's an opinion.

Re: Mini Review: MADiSON - Jump Scares Aplenty In This Effective, If Unoriginal, Horror

Shambo

It caught my eyes, and it's on my wishlist. My first idea was "basically Project Zero (or Fatal Frame - which, while I prefer Project Zero as the name for that series since that's how I got to know it, buying a used copy of the first game on PS2 back in the day because it seemed interesting - would be a more fitting name for THIS particular game) and that one scene from the first Saw movie, which back then, I found to be quite a good idea for a scary scene. It's been a long time since I, well, "saw" it.

Ha.

Ha.

Ha.

Re: Video: Don't Forget About Attack of the Friday Monsters!

Shambo

Together with Liberation Maiden, in some regards the exact opposite of this game, this is probably my favourite of the "Guild" games by published by Level 5. There were some other great ones among them, and I don't recall any of them being BAD, but I won't forget about this one's charm, it's probably in my top 5 3ds eshop titles, if I took the time to make one. And it's still exclusive to it, and will soon be gone, so I'd probably move it up some spots (Steamworld Heist would be above it if it wasn't readily available on others platforms, that's one I know without even looking at what's on the 3ds eshop and not physically released on the platform)

Re: Talking Point: What Are You Playing This Weekend? (July 30th)

Shambo

@Vix can't be that much worse than the popular War Simulator 1285 or Job Simulator 319. But I guess it's a cultural thing why those don't haunt most people's nightmares.

Gotten back into playing Torchlight 2, and some Wreckfest on the side. I'm really surprised by how much fun Wreckfest can be. I'm not much of a racer, let alone car enthousiast, but wrecking them on the kind of insane tracks where there's crossroads and two way roads, and the possibility to take a big bus and wreck some bumper cars, or take a pocket car and try to survive a race against trucks and busses, that's something else entirely. I can imagine this too, would haunt some people's nightmares, come to think of it... Never been in a serious car accident myself.

There's a lot of great games coming out right about now, so I guess I know what I'll be playing in a year, maybe two.

XC3
Mario+Rabbids 2
Nier
Bayonetta 3
FIST
and a few more

Or not, you never know what happens.

Re: Talking Point: What's The Highlight Of Your Game Collection?

Shambo

Every Zelda game and remake and port near mint CIB and spin off and Zelda themed console and a lot of merchandise up until Breath of the Wild, that one only on Switch, as I stopped collecting for the sake of collecting. The only things I was missing were the Majora's Mask adventure edition, and the Oracles double pack, but I have them all separately. I was going to stop collecting after BotW collector's edition, but Link's Awakening was my first game, on the grey Game Boy, and the remake had an artbook and a steelbook that looks like a grey Game Boy with the original game... So yeah, I got that still.

And a lot of complete GBA games and Gamecube (and others, but those I treasured the most). And some other rare games, including Conker CIB, Cubivore, a couple of really nice collector's editions, statues like the exclusive Phazon Suit Samus from F4F... I used to spend all of my money on my collection.

Some games I really loved having in my collection, were the Boktai ones, Warioware twisted, Drill Dozer, all special GBA cartridgesand great games. On DS there was the Japanese Import of Electroplankton, and the most awesome boxart ever game Big Bang Mini with the special cover, among other special ones, like Contact, Dementium 1 and 2, Dark Spire with the soundtrack,...

But I stopped. Life took some unexpected turns, or I made some, and now I just enjoy games, but have much different goals.

But one game I always think of when the subject is whether or not to get rid of my collection, is a very simple one. Blazing Angels, on Wii. Not for its value or anything, just because I remember playing that game with the brothers and sisters of a dear friend, when his mother needed to be alone to mourn his passing. He died riding his new motorcycle by a river one evening, and the next morning, when I was walking by that river to the bus station to get to school, I had the beginning of the videoclip of Puff Daddy's I'll be missing you (the image of a black man driving a motorcycle, falling, and dying alone) in my head and I didn't know why, until my mom called me to say my friend had had an accident last night.

Re: Cuphead Version 1.3.3 Is Now Available, Here Are The Full Patch Notes

Shambo

So, one could be forgiven for assuming that it might almost be ready for that physical print they promised "when the dlc is released". I'm waiting for that, still, and of course I'd prefer waiting a little longer to have an actual finished game entirely on the cartridge. But I wouldn't mind hearing some news about that.