If “Kureshin × Bokunatsu” a) makes sense and b) sounds appealing to you, and if c) you haven’t already bought this game in the year since it was released in Japan, then we can keep this review nice and tight: buy this game! For those not residing in that modest nub of the Venn diagram, let’s see if you’ve moved there by the end of the page.
So let’s start with the “making sense” bit. “Kureshin” is the Japanese shortened name for Crayon Shin-chan, a manga series and anime sitcom about a two-kids-and-a-dog Japanese family, focused on Shinnossuke (Shin-chan), their impish five-year-old. It’s been running since 1990 and uses a distinctively wonky art style, a long way from the wet-eyed haircuts grimacing against strobing parallax some exported anime brings to mind. Shin-chan spends his time infuriating his parents, causing arguments, leaping into wild make-believe, repenting and making up, in a neat loop of boisterous hyperactivity and happy sentimentality.

“Bokunatsu”, meanwhile, is short for Boku no Natsuyasumi – My Summer Vacation – a game series kicked off on PlayStation in 2000 about a boy whiling away a month of summer days in the Japanese countryside, exploring, chasing bugs, fishing, having dinner and a bath, and generally letting his imagination find adventure in a place with nothing too thrilling to do. While the never-endingly titled Shin chan: Me and the Professor on Summer Vacation -The Endless Seven-Day Journey- is not a Bokunatsu game, it is developed by Millenium Kitchen, creators of the original.
So that’s what’s going on here: Shin-chan and his somewhat madcap world have exploded onto the scene in a little farming village in Kumamoto. Shinnosuke finds errands to run for pocket money and has unfettered free time between meals to explore the dusty roads and verdant river banks while the cicada songs wheel away around him.
When the Nohara family first arrive at Kumamoto station, they’re accosted by a wacky professor, who gives them a special camera which Shinnosuke uses to keep a scrapbook of his stay. You don’t operate the camera as a player, but all your key adventures and discoveries, including new fish and insects you’ve caught, are snapped and added to the diary automatically. This journal becomes the core structural element of Shin-chan’s holiday story. Each day, he shows his latest entries to a newspaper editor, who evaluates them for print. Delivering the content for these articles becomes the main progress point of the game, as boosting paper subscriptions far enough will win five-year-old Shin-chan a date with Yoshiko, the beautiful university student interning at the paper (a Shin-chan-trademark romantic aspiration).

The game’s action involves running your little tyke around beautiful hand-painted scenes, presented as staggering sweeping vistas, intimate family rooms, dirty railway tracks and so on, all connected by enticing paths leading to imagined wonders just around the next corner. Simple button presses will gather vegetables and herbs for the restaurant where you’re staying, fish, water crops, battle figurines, swing your butterfly net at critters and so on. The feel is generally good, but with a couple of slight niggles. It can be near-impossible to discern, for instance, whether an insect is in front of or behind Shin-chan from the camera’s perspective. This leads to a lot of fruitless swishing of the net. If this was a time attack, it would be maddening, but since it’s a chilled out holiday for a preschooler, we just did some extra swishes and thought that was fine.
Another little pain point is that switching between fixed camera angles as you move between scenes can set you running in the wrong direction – it’s the same problem Resident Evil had to deal with way back when. The Endless Seven-Day Vacation provides “tank” controls on the D-pad to solve that, but also keeps free analogue movement on the left stick. In practice, we appreciated having both at hand, although that doesn’t really feel like a neat and tidy solution to the matter.
There’s also a trade-off of playability in favour of atmosphere when Shinnosuke is reduced to an ant-sized dot in the scenery, viewed from far up in the air, where the lights of the village make gorgeous constellations and the interweaving roads and tracks and bridges and rivers, dissolving into the night, host the sounds of lapping water and insect life chirping about. It’s a touch fiddly to walk around, and locating plants, insects and especially fish is a bit of a stretch to say the least. But, again, we’re not under pressure here, so prioritising the mesmerising rural vibe is justified.

What we’ve yet to mention, however, is that there’s a surprise up the sleeve of The Endless Seven-Day Journey. Having set you going on this perfect nothing-to-do fantasy holiday, the game throws a curveball. This being Crayon Shin-chan, “bizarre” is absolutely on the table, and things go that way with the return of the wacky professor a few days in. Without giving much away, the ordinary-core escapism of Boku no Natsuyasumi becomes the backdrop for outlandish kiddy fantasy. The peaceful pace and low-pressure gameplay are absolutely untouched, but we just found ourselves with a much more concrete and focused plot than before.
This is a clever turn for the Bokunatsu concept and Millenium Kitchen pull it off exceptionally well. There’s a big difference between the typical Bokunatsu arrangement of doing nothing much for a month but your life being unforgettably changed, and the sitcom rules of going as wild as you like, provided everything’s eventually back to normal. You could argue that the ending here makes a bit of a cop-out to square that circle, but somehow it all just clicks. The days are peaceful, the sun shines and sets gloriously, and there’s not a care in the world – but also there’s a mad scientist trying to take over the Earth. It shouldn’t be possible, but it is.

Presentation-wise, The Endless Seven-Day Journey is top-class. The painted backdrops speak for themselves, but the cel-shaded 3D models deserve a mention. Shin-chan is drawn in a style that looks impossible to make 3D, but it’s been pulled off by using multiple character models and flipping between them as the position changes relative to the camera. The result is perfectly convincing and it feels like another little miracle. Music and sound design generally meet the same high standard – a lot of the music leaning more towards the anime wackiness than the countryside chill, the latter covered better by evocative nature sounds. The voice acting is great, sounding just like the cartoon. It’s not voiced throughout, but there’s quite a lot – all in Japanese. (However, there’s no Japanese text option in this version if you wanted to read along.)
Conclusion
Apart from mashing together two classic Japanese IPs, Shin chan: The Endless Seven-Day Journey mashes together some quite contradictory concepts and comes up with something special. You have the directionless, simple adventures of a child’s curiosity on a rural holiday, but they’re interrupted quite suddenly by a tightly directed (and completely absurd) plot. Wacky sitcom energy quickly becomes the drive and purpose in a game that could have been merely a wholesome meander-em-up. So there is the soothing magic of endless days running round fields and just seeing what catches the imagination, but also a heavy steer to play a story from end to end, packaging the never-ending summer into a punchy and dynamic 15-20 hours. Knowing now what Kureshin and Bokunatsu are, if you think you like the idea of mixing the two, this game is very easy to recommend.
Comments 31
Still waiting for physical release in English version. 🤞
Glad I preordered and can't wait to try it once I'm done with Xenoblade Chronicles 3!
This one's on my list to pick up eventually but I'll probably be waiting for a decent sale given the relatively high eShop price and lack of English physical release.
I'm not really familiar enough with the source material to be interested, but I'm glad it's a great game overall. I do love me a Japanese setting and this one taking the 'small town in the hills' approach is very cool. Games like this still kind of terrify me (I'm waiting to play ACNH before considering something like this) but I still highly appreciate what it's done
I loved Shin Chan as a tween, so this will probably bring back memories! The gameplay and visuals sound right up my alley too. So this is going on the wish list! ❤️
Great review: I did not read any of it. I did see the 8, and that was all I needed. I loved Attack of the Friday Monsters, and I don't want any spoilers.
I will read the review after I play it though.
Bought this based on your video from the other week. I know a little about Shin Chan and watched the odd episode here and there as a kid, but I loved Attack of the Friday Monsters and I would love to play the My Summer Vacation games, if they were available in English. Glad I bought this though. It's just so chill and sometimes, it's great to have a game like this
This sounds very good. Absolutely picking it up eventually. For now I'll wait for a physical release, if that ends up happening I'll certainly dip.
@dugan great approach enjoy!
I noticed the game last night - on the NA download only sales chart its number 2. Pretty good for a game that is expensive and doesn't even have a video to accompany it.
I passed because of the lack of video. I usually won't biy any game without one. I either consider it lazy, cheap or indicative of it being a bad game. Personal choice.
I really wish they’d get the English voice cast to dub this. Even if they don’t do a raunchy rewrite of it.
It was hard to tell where the game's title ended in the review's title, kind of an endless title, but it does have my attention at the very least. I loved every second of Attack of the Friday Monsters, and it reminds me enough of that to not want to know any more than "it's good". I see @dugan has the same idea.
Did not read the article yet but does each round of gameplay last only 7 days or 1 month like the originals?
Seeing this in the top 10 of the eShop sales really threw me through a loop. I guess this turned out well.
I can't wait for this since I love Shin Chan through my childhood I'll buy that physical copy in heartbeat.
Loved ATTACK OF THE FRIDAY MONSTERS. Have watched a few episodes of Shin-Chan, so I'm pretty sure I got a bead on what this has to offer. If this was physical it would be at the top of my wish list. As it stands, I will wait for a discount if it stays digital-only.
As a huge fan of ATTACK OF THE FRIDAY MONSTERS, I was interested in this game. However FRIDAY MONSTERS only took a few hours to 100% on my first play-through so I was a little hesitant to drop 40 bucks on this.
Scanned review (avoiding spoilers) and saw the "15-20 hours"....
Purchased!
If only the localization could get some of that Funimation flare or something, I'm too used to their English names from the dubbed anime. xD (though some of them just use their full names instead of nicknames, but you get my point) Also Shin is way too tame in this game. lol
Also waiting for the physical version. I hope this sells well so we can get those My Summer Vacation games. Peacefull and happy games are the best.
To me this seems a little bit like what Doraemon Story Of Seasons is to the ordinary Story of Seasons.
My major concern is whether or not the humor translates without the English cast dub. Many English speaking fans are more familiar with that cast/humor
I might get this if it has a discount and play it next summer
@Bizzyb The game is still fine, just pretend that the Funimation dub for the anime doesn't exist while going into this. I mean, it's still bugs me that Shin's mom isn't called Mitzy (I think that's how you spell it, lol), or the dog's name isn't Whitey, among other names...and there's no fart jokes or snail poo references. Like I said in my last comment, Shin is pretty tame here. xD
@Joeynator3000 If the game had the English voice talent and translation team that was responsible for the couple of seasons we got on Adult Swim back in the early 2000s, I would eat this game up with no questions asked, just for the comedy.
Excellent review, Roland! Great economy and highly informative. Thanks for the insight into the two IPs. I researched Shin-Chan after seeing the game trailer, so I had some clue about that, but I knew nothing of the My Summer Vacation series. I'll be buying the game thanks to your review.
Hopefully this sees a physical release. It looks lovely.
@Joeynator3000 Is there at least still an Action Busterd? 😂😅
@Bizzyb .....There's Action Mask. lol
@Fizza what is ANCH?
I can't say I know much about the series but I like what I have read in the review. I'll have it on the wishlist for a deep discount purchase I think. Cheers for the review.
Bought this to help encourage the developer to re-release the My Summer Vacatoon titles. It’s been a chill, enjoyable experience and my kids love the visuals. Stunning background art.
@Franklin Maybe I'm being wooshed here, but "the Professor and I" would not be grammatically correct in this context. The speaker is one the objects of the sentence, rather than the subject.
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