@Smashfan508 profile pic is a Blargg from Super Mario World, my favorite enemy from my favorite Mario game. And yeah, the biggest problem is people don’t take their time to get to know someone or look for red flags. A majority of divorces are simply from people who rush into marriage. It’s crazy how many people marry after only a month or two.
@Heavyarms55 that’s a very biased statistic though because that’s taking into terms a vast majority of people who marry in their late teens or early 20s (which are common) never work. At that age you’re too young to make any decision about their entire future. Furthermore, a vast majority of the divorces are the same people. Some people are, quite frankly, stupid with their judgment. When one person married 5 times and divorced each time, you could have 5 other couples that stay happily together and the average would be 50%. Despite the fact that this means a vast majority of the couples in the example are happily married. The fact remains that people who get divorced will continually get divorced. They don’t know how to maintain a healthy relationship and they’re likely to marry before really getting to know their partner. When you take that into account, a small portion of the population make up most of the percentage. It’s a very skewed statistic and doesn’t hold water in how likely a marriage is to last. It’s like looking at the fact that most criminals commit repeat crimes and using all those repeat crimes towards the average then applying that statistic to people who have never committed a crime in arguing how likely they are to commit crimes. It’s a really poor indicator, since, well... the people with successful marriages are contributing only one number to the total marriages while the people who continually divorce commit half a dozen or more each. If it really was that rare to have a lasting marriage, the number would be considerably high... that or it would be assuming everyone only gets married once, which you know isn’t true for divorcees.
@LowRyder yeah, but it’s still something that sets it apart from Pokémon. Perhaps Pokémon should’ve done that from the start, then maybe people would accept that. If you add up the number of villagers cut in each game, it does add up.
@Heavyarms55 I understand your experiences have been poor there and anyone would have their opinion biased by that,, but it’s important to realize that’s a small sample size for any theory. That’s all I’m saying.
@Heavyarms55 it’s how P2P works. Basically... think of how, when you’re copying a file, you can’t have the file open. This is because, if anything is altered while it’s being copied, it could require the process to restart or even corrupt the data. This is essentially what is happening during that time. The entire island is being copied to the entering player’s RAM. Having things move and change during that time could create major problems. This is what happens with P2P. The other players have to create copies of the island so that it has minimal information to update their end of the experience every time a player moves. It’s simply a lot of data to copy.
Other games avoid this by using servers. If it’s a server, only the player joining has to load anything in. Nobody’s console is in the process of copying massive amounts of data and sending it out. When it’s P2P, both the guest and the host have to exchange a bunch of information directly, so they’re both pretty busy, but with a server that’s avoided. It’s not that simple to add servers to the game though, it would be a pretty massive patch assuming it’s possible without heavily ripping apart the code. Not to mention there are disadvantages to having a server here. Either the games would have to be always connected to the internet or the island would have to be uploaded to the server every time the gates are opened. It would save some time in the long run but it does have drawbacks.
I can’t really see a way to handle this in P2P without the load times though. There might be a way to cut the time down a bit and I at least have my fingers crossed there.
@Smashfan508 I was saying if you missed a week of the event you probably wouldn’t get everything, but if you played a little every day you could easily get everything, it wasn’t set up to have anything missable for people who play regularly.
Also take into account that the first comment was written yesterday, when I still wasn’t even sure how many items the event had because I was still having new rewards added to the list every day. Today I discovered I have the entire list available now so I have a better idea of the total cost of them all (the event has its own currency with a daily limit). With the new knowledge, I can give an estimate that if someone started the event now and played nearly every day (the event only takes a few minutes a day if you just barrel through it), it might still be possible to get everything. You get between 11 and 15 of the currency a day (depending on how far into the month it is), assuming you fulfill the requirements (you get less if you don’t listen to the daily requirements). So while I haven’t added up the cost of all the items, I think it’s still doable if you start now. If not, there’s always next year. But that’s how the series works, there’s always seasonal items unless you time travel.
@Heavyarms55 oof, it seems like you’ve seen a lot of of bad relationships. Relationships aren’t for everyone though, so if you’re happy single then definitely don’t force it. A lot of people do find happy relationships though, I only know a couple relationships that resulted in divorce personally. But it would definitely affect someone’s perception of relationships if they never saw ones that had happy endings...
@Smashfan508 oh it’s easy to get all the items, but if you’ve been skipping the event then you probably won’t until next year. But you MIGHT be able to if you started now, I haven’t mathed out all the prices, but it’s not like the museum event that gave the same rewards every day. It’s really meant to be a month long event, which in my opinion is better. It’s a letdown when you finish the event in one day.
@Heavyarms55 fair but most of the items are generic enough to not be limited to a wedding theme. There’s some nice wallpapers, carpets, rugs, and furniture that could be used for lots of things, especially when you customize them.
@Chibi_Manny generation, not entry. She’s counting the first generation as the N64, GameCube, and DS entries. She’s counting the second generation as the Wii and 3DS entries. And she’s counting the third generation as the Switch entry (and possibly upcoming entries).
@fafonio it’s not really comparable. We knew FF7R would end on a cliffhanger, they’re made it clear awhile back that they were only giving us a portion of the game. It’s precisely why I refuse to buy it. Maybe I’ll consider it when the full thing is out, but cutting up an already finished story and serving it to us in chunks is much different than actually writing a story with a cliffhanger and not addressing the cliffhanger with no guarantee it will be addressed (like what happened with Golden Sun: Dark Dawn).
I’m not asking for a full remake like the first game just got. A simple port. Do something with the second screen and just... rerelease it to broaden the audience. Then maybe consider a sequel, but just a quick port would be lovely.
@Heavyarms55 have you tried the wedding season event? It’s the best event yet imo, it gives you a different goal every day and has a growing number of items to collect that increases daily. At this point you probably won’t be able to collect all the items, but they’re still fun and add a new activity to the game.
@Manah because there’s a different variant for each hemisphere, even though they’re available in both. In 6 months there will be a Southern Hemisphere summer-solstice crown and a Northern Hemisphere winter-solstice sweater, and they’ll have different designs. That way you know which one is from which hemisphere’s event.
@masterLEON also meant to add this: I doubt Nintendo will put “everything they’ve got” behind a Star Fox game. It’ll always be an experimental series for them. Unless an entry suddenly somehow becomes a top seller, they’re not going to make it a priority in terms of resources. It’s sorta like Fire Emblem, which didn’t get a ton of love before Awakening... but when Awakening sold gangbusters, they started giving it more attention.
@masterLEON I like Zero, it wasn’t my favorite but I enjoyed it.
I highly recommend Command at least - Adventures is admittedly nothing like the original games, but Command is like having a strategy game where the battles are fought like in 64.
And I’m not worried about it reaching a limbo like F-Zero, or even it only getting “one more” game. Want some numbers for comparison? The longest we’ve ever gone without a Star Fox release is 5 years. That’s for the entire history of the franchise, and it’s only been 4 years since the last release (less if you count SF2, which was never released before). Meanwhile, it’s been 16 years since the last F-Zero game. Star Fox has gotten way more love than F-Zero.
So why the disparity? Miyamoto has straight up said he couldn’t think of something new to do with F-Zero. To Nintendo, F-Zero is a racing series and could never be anything else. And Nintendo is really into innovating and experimenting, especially with their lower selling franchises. They’ve had no shortage of ideas to experiment with Star Fox though, and once again, it’s only been 4 years since Zero, and it’s never been over 5 years between releases. Now I doubt we’re getting a new Star Fox in the next year (though Nintendo has adopted a strategy of dropping announcements only months before releases), but I wouldn’t be surprised if they’re at least in the planning stages for a new title.
Some hardcore fans seem to think Star Fox has been shelved for long gaps like F-Zero but honestly 5 years between releases is tiny, I think those fans just don’t like to accept the titles that differ from the first couple. I’d be very shocked if we had a 16 year drought for Star Fox... and heck, let’s be honest, F-Zero will have more than a 16 year drought. I almost wonder if that series has been shelved for good.
Crediting one specific YouTuber when both YouTubers and Twitch streamers have been doing this for well over a month is a bit insulting. As far as I know, Dalonglong didn’t even come up with the idea. Good job, NL. At least mention the others (though that takes research, like most journalism).
@masterLEON I’m not sure what you mean by “where the franchise is currently”, other than that you might not have been satisfied with recent releases, but I highly doubt Nintendo is gonna bench the series permanently (so it’ll get more than “one more good shot”). It’s been on every home console since the SNES (except Wii) as well as DS and 3DS, despite not being one of their highest selling franchises. Yeah, they’ve sorta been all over the place in gameplay, but at this point it’s more or less Nintendo’s guinea pig franchise and I don’t think they’re gonna let that go anytime soon. And like... it’s had more of those experimental releases than the original formula at this point, so fans know to expect that. After Zero they might not want to do a regular release again anytime soon but I think it’s plausible we may have a Switch entry that tries something new again. And I wouldn’t say no to that, as my favorite two entries were Command and Adventure.
@GameOtaku I know nothing about .hack. The reason the rating for Dual Destinies is different is beyond me but the descriptors are correct. The descriptors are what matters because that gives parents insight into the game. Without a ratings board, yes, trying to decide whether games are suitable for one’s child DOES take hours, as @BulbasaurusRex says, especially if the parents aren’t game savvy or even tech savvy. Kids can be exposed to multiple games a week, and some things aren’t immediately obvious by a quick search, such as sexual content that may be limited to a few scenes. While ESRB’s ratings themselves are subjective, a parent can look at a rating, say, “What do they mean by partial nudity?” then pop onto ESRB’s website (example: https://www.esrb.org/ratings/36864/Xenoblade+Chronicles%3A+Definitive+Edition/ ) and read, “ A handful of female characters are dressed in skimpy outfits that reveal large amounts of cleavage, and one cutscene depicts a male character's exposed buttocks.” Descriptors aren’t vague, they alert the parent to check ESRB’s explanation on what they are exactly. To my knowledge not a single other resource bluntly lists all the ways a game may possibly be inappropriate for a child. It’s the fastest way to find this out.
@GameOtaku yes but I was talking about the importance of the descriptors, not the ratings themselves, and you’ve managed to sidestep that three times now.
@GameOtaku okay but you literally were talking about how parents should make their own informed decisions on whether a game is appropriate for their children, so I don’t see the relevancy in this comment to your original argument.
@GameOtaku ratings are more useful for the descriptors though. Like my parents didn’t care if a game was rated M, they cared WHY it was rated M, and the descriptors helped. They could know if it had violence, blood, gore, language, sexual content, drug use... they didn’t have the time to screen every game I played thoroughly; they both worked full time, neither were gamers, and they’d have to screen around 1 game every week. Not to mention it’s easy to miss stuff unless you’re watching a full playthrough. Game ratings are a godsend for busy parents, but not for the rating themselves, it’s for the descriptors.
@Phostachio yeah, I definitely noticed a shift in the community in recent years. It’s a shame, I used to happily enjoy conversations on here but now practically every posts risks a flame war starting over the tiniest things. I don’t blame them for disabling comments on more sensitive topics, though I wish they managed to control the comment sections better...
@Franz might wanna get on that, the event unlocks new items for purchase every time you do it (and you only can do it once a day) so if you take too long, you’ll be locked out of getting stuff. It only takes a few minutes to do every day, too.
@nhSnork I wouldn’t say it boasts any farming. There’s gardening but I wouldn’t call it farming as there’s no crops (it’s just flowers) and they just grow in a few days without any special care needed (watering is used to breed flowers but it no flowers need watering to grow or stay alive), plus flowers live forever in it. And like... sure, you can grow fruit trees, but once again, they require no care (nor can they even be bred), you just plant a fruit and in 5 days you have a tree. I wouldn’t call Animal Crossing games “farming sims” by even the broadest sense of the word.
@Cartune something tells me this is your first Animal Crossing game and the series isn’t for you. Generally people focus on creating in AC, and collecting a secondary thing over a long period of time. Creating patterns, altering your town, designing your house, etc. It’s like making art - an artist doesn’t paint a picture then lament that there’s no way to interact with their picture. It’s all aesthetics because it’s about making something visually appealing.
@Zeldafan79 exactly. And how I can really tell is when I go back a gen. Even after having a GameCube, N64 graphics already looked awful to me. When I play my PS3 games I barely notice a difference between them and my PS4 games.
@PcTV I agree. The most I can say there is games this gen could have larger worlds without having to load as much, games could be bigger... but nothing game changing. I don’t think I could put it better than you did, there’s little I’ve played this generation that felt impossible in the previous one.
@countzero I expect that, though I’m more worried it’ll be the Wii U to the Wii... use the same controllers, similar names, same brand, some big new gimmick, rely on overconfidence to sell it... basically, either it’ll be like the 3DS or the Wii U. 3DS is good scenario, Nintendo succeeds and continues down the hybrid rabbit hole. Wii U is bad scenario, Nintendo fails to market it and it bombs so they try something new after that.
My only worry there is... well, the DS did well but mainly because Nintendo was already king of handhelds - the PSP legitimately held its own, considering no one had properly challenged Nintendo in that field. While the 3DS had a rocky start, no one can say it didn’t eventually outperform the DS. The 3DS was the more successful platform. On the other hand, the Wii struck gold. It mainly did because of the casual crowd, but even a large number of hardcore gamers had a Wii. It was Nintendo’s top selling home console of all time. So in game the Wii U trying to ride the coattails of success, and it bombed. Nintendo was way too overconfident. Wasn’t the first time either, though it was the more pronounced time.
The one of those two examples this rings more similar so far is Wii. Nintendo is at a high again, they captured both gamers and the casual crowd, and they’re feeling confident. This isn’t like the DS where the PSP was trying to challenge them so they had to step up their game. Hopefully the sting from the Wii U will still be fresh enough in their minds in a few years, because I’d rather it play out different here. Mostly because I want the hybrid concept to stick around for them. At this point I don’t want to see them caught up in the arms race with Sony and Microsoft. I don’t want them to abandon the hybrid in 6-7 years and try some other gimmick. I think this is a good stop for them in the long term. Who even knows if we have more than two gens left before consoles are abandoned for gaming PCs - the Series X is most of the way there. This hybrid model provides a niche that a gaming computer can’t.
@Xansies with my eyesight? Yeah, I don’t notice enough of a difference from PS3 to PS4 that would’ve made me want to pay money to upgrade. I got my PS3 after the PS4 released (some guy was selling it for cheap, only $100) and was more than happy. If I wanted the best graphics, I’d buy a gaming PC. It’s fine if graphics are important to you, but I barely notice a difference.
@DarkLloyd which is how the community should be. I have a few friends who time travel and I don’t really care as long as they try to avoid showing me things that I wouldn’t naturally know about yet (I like having some surprises). What’s most important is players building each other up. ACNH is a wholesome game and sometimes the toxicity between players over exploits is just too much. I don’t particularly agree with exploits but it’s just a game and in the end, I’d rather we get along than war over it. Already almost had a small fight with a friend early on over an exploit and it was stupid, because like... I haven’t seen many people who use exploits that use that against players who don’t. The bell economy doesn’t exist, I don’t use a single exploit and haven’t dipped below 2 million bells in over a month, making bells is easy. And my friends who do exploit? They’re literally like, “Hey, do you need money? I can give you 5 million bells, nothing in return. Here, have literally whatever item you want for free.” They don’t need anything so they just give everything away, they’re not really making it worse for their friends. If there’s exploit users who outright try to extort legit players, then those are the only ones I’d have an issue with. Players who open their gates to others and then charge millions of bells, they’re the shady ones, like ultimately it’s their choice but it gives the impression to newbies that the community exists as a way for people to take advantage of each other. The only reason I do stuff like leave tips when I visit people (for transactions) is because of the inconvenience of the loading screens - we both know that 200k is meaningless to us at this point, it’s nothing more than a “Hey, thanks for being cool, I appreciate the kindness!”
@Zeldafan79 relatable. I always was the type to not care heavily about graphics, but I won’t lie, the graphical jumps each gen was encouragement to upgrade... until we hit HD. The differences are small enough that my blind butt doesn’t even notice anymore anyways. Nintendo gives me reasons to get excited for hardware because their new consoles always bring new functionality, whether gimmicky or game changing. The upcoming consoles aren’t interesting to me and if anything I’m just frustrated at the thought of shelling out for new hardware just for God of War 6, Monster Hunter World 2, and possibly Kingdom Hearts 3.420/9000 Rebirth in Comatose First Last Paragraph & Knuckles.
@RPGamer I don’t know how I managed before Switch. Actually yes I do, I played a lot of Wii U games on the gamepad without a TV! But before Wii U... well, I had steadier access to TVs back then. Even my PS4 is a chore so I only use it for a few games. It’s gonna be a rough adjustment for me if Nintendo drops the hybrid model... but Nintendo does like to latch onto the ideas that work for them, so I’m not too worried. I think the Switch’s successor will likely be a hybrid, but if the successor isn’t successful... who knows? 😕
@meltendo oof, that’s why I’m in a community where no one uses exploits. Tips at this point are meaningless, given most of us at this point are already millionaires thanks to turnips, but the few who aren’t that far we do give lavish tips for. “Oh, Celeste is on your island? Lemme stop by, btw here’s 200,000 bells, good luck paying off the house loan!” Otherwise though... like, I generally refuse tips, everyone is my friend and I just help for free! My only hope ends up being others do the same for me - I don’t need bells, but there is stuff I do need!
I understand the whole economy issue though; I think the bell economy is nonexistent given it’s easy to get millions of bells every week with turnips, but rare item duping does hurt legit players, as they end up with less to trade and have to hope someone just is feeling charitable. Which is hit and miss.
@DarkLloyd fair, I mean if you enjoy it that’s what matters. I did try to collect items in New Leaf but the number of variations of everything and DIYs has made me not bother this time - I’m at the point where money is no issue so I do buy out my store every day (at least things I don’t have), but clothes are just too much, especially since I keep so much just to make outfits. I was just a bit confused when you were talking about beating this, as I’ve never seen AC as a series with finite ends. I just play until my interest wanes.
Also you sound like an awesome friend, being willing to be a source for your friend’s item needs! Must make their island designing easier, having your wide catalog without resorting to time traveling!
@DarkLloyd wait, you’re trying to collect everything humanly possible? Even with time travel that sounds ridiculous, considering every color of every piece of clothing and of every piece of furniture counts in the catalog, not to mention they’re going to continually be adding content... how do you even enjoy the game? That just sounds stressful in a game that is supposed to be about no real goals and expressing yourself.
Not surprised in the slightest. I’ve been saying for a year that I think they’re slowly phasing our Directs, which is why the gaps get longer and longer. The pandemic might be the nail in the coffin there. The Paper Mario reveal went well and, if individual reveals continue to go well, there’s little motivation for them to put in the extra work for Directs. Not saying we’ll never have one again, but I wouldn’t expect more than one or two full Directs a year, with mini Directs for individual franchises (or maybe Indie reels).
Honestly, I prefer it like this anyways. I don’t want information held back for Directs. Nor do I want information revealed early for Directs. I’d rather just have us get reveals when they’re ready for reveals. Besides, stealth drops like Paper Mario did end up disappointing less people as they aren’t expected in the first place. Full Directs often have a large amount of negative feedback when people don’t get the announcements they hope for. Overhyping had become a problem with Nintendo Directs, partially due to rampant rumors. Expos and cons can still be sources of multiple big reveals, but otherwise I’m happy with individual reveals.
@Eel maybe that’s true for you but I know many who’s favorite is not their first. Heck, I’ve played every entry since the first, and the first ranks only third for me. My list would be New Horizons > New Leaf > original > City Folk > Wild World.
Comments 3,154
Re: Animal Crossing: New Horizons Adds Cute Summer And Winter-Solstice Seasonal Items
@Smashfan508 profile pic is a Blargg from Super Mario World, my favorite enemy from my favorite Mario game. And yeah, the biggest problem is people don’t take their time to get to know someone or look for red flags. A majority of divorces are simply from people who rush into marriage. It’s crazy how many people marry after only a month or two.
Re: Animal Crossing: New Horizons Adds Cute Summer And Winter-Solstice Seasonal Items
@Heavyarms55 that’s a very biased statistic though because that’s taking into terms a vast majority of people who marry in their late teens or early 20s (which are common) never work. At that age you’re too young to make any decision about their entire future. Furthermore, a vast majority of the divorces are the same people. Some people are, quite frankly, stupid with their judgment. When one person married 5 times and divorced each time, you could have 5 other couples that stay happily together and the average would be 50%. Despite the fact that this means a vast majority of the couples in the example are happily married. The fact remains that people who get divorced will continually get divorced. They don’t know how to maintain a healthy relationship and they’re likely to marry before really getting to know their partner. When you take that into account, a small portion of the population make up most of the percentage. It’s a very skewed statistic and doesn’t hold water in how likely a marriage is to last. It’s like looking at the fact that most criminals commit repeat crimes and using all those repeat crimes towards the average then applying that statistic to people who have never committed a crime in arguing how likely they are to commit crimes. It’s a really poor indicator, since, well... the people with successful marriages are contributing only one number to the total marriages while the people who continually divorce commit half a dozen or more each. If it really was that rare to have a lasting marriage, the number would be considerably high... that or it would be assuming everyone only gets married once, which you know isn’t true for divorcees.
Re: Animal Crossing Director Views New Horizons As The Start Of The Series' "Third Generation"
@LowRyder yeah, but it’s still something that sets it apart from Pokémon. Perhaps Pokémon should’ve done that from the start, then maybe people would accept that. If you add up the number of villagers cut in each game, it does add up.
Re: Animal Crossing: New Horizons Adds Cute Summer And Winter-Solstice Seasonal Items
@Heavyarms55 I understand your experiences have been poor there and anyone would have their opinion biased by that,, but it’s important to realize that’s a small sample size for any theory. That’s all I’m saying.
Re: Animal Crossing Director Views New Horizons As The Start Of The Series' "Third Generation"
@Heavyarms55 it’s how P2P works. Basically... think of how, when you’re copying a file, you can’t have the file open. This is because, if anything is altered while it’s being copied, it could require the process to restart or even corrupt the data. This is essentially what is happening during that time. The entire island is being copied to the entering player’s RAM. Having things move and change during that time could create major problems. This is what happens with P2P. The other players have to create copies of the island so that it has minimal information to update their end of the experience every time a player moves. It’s simply a lot of data to copy.
Other games avoid this by using servers. If it’s a server, only the player joining has to load anything in. Nobody’s console is in the process of copying massive amounts of data and sending it out. When it’s P2P, both the guest and the host have to exchange a bunch of information directly, so they’re both pretty busy, but with a server that’s avoided. It’s not that simple to add servers to the game though, it would be a pretty massive patch assuming it’s possible without heavily ripping apart the code. Not to mention there are disadvantages to having a server here. Either the games would have to be always connected to the internet or the island would have to be uploaded to the server every time the gates are opened. It would save some time in the long run but it does have drawbacks.
I can’t really see a way to handle this in P2P without the load times though. There might be a way to cut the time down a bit and I at least have my fingers crossed there.
Re: Xenoblade Chronicles Creator Expresses Interest In Smaller-Scale Project
@arrmixer I never finished and I want to. But I no longer have access to a Wii U.
Re: Animal Crossing: New Horizons Adds Cute Summer And Winter-Solstice Seasonal Items
@Smashfan508 I was saying if you missed a week of the event you probably wouldn’t get everything, but if you played a little every day you could easily get everything, it wasn’t set up to have anything missable for people who play regularly.
Also take into account that the first comment was written yesterday, when I still wasn’t even sure how many items the event had because I was still having new rewards added to the list every day. Today I discovered I have the entire list available now so I have a better idea of the total cost of them all (the event has its own currency with a daily limit). With the new knowledge, I can give an estimate that if someone started the event now and played nearly every day (the event only takes a few minutes a day if you just barrel through it), it might still be possible to get everything. You get between 11 and 15 of the currency a day (depending on how far into the month it is), assuming you fulfill the requirements (you get less if you don’t listen to the daily requirements). So while I haven’t added up the cost of all the items, I think it’s still doable if you start now. If not, there’s always next year. But that’s how the series works, there’s always seasonal items unless you time travel.
Re: Animal Crossing: New Horizons Adds Cute Summer And Winter-Solstice Seasonal Items
@Heavyarms55 oof, it seems like you’ve seen a lot of of bad relationships. Relationships aren’t for everyone though, so if you’re happy single then definitely don’t force it. A lot of people do find happy relationships though, I only know a couple relationships that resulted in divorce personally. But it would definitely affect someone’s perception of relationships if they never saw ones that had happy endings...
Re: Animal Crossing: New Horizons Adds Cute Summer And Winter-Solstice Seasonal Items
@Smashfan508 oh it’s easy to get all the items, but if you’ve been skipping the event then you probably won’t until next year. But you MIGHT be able to if you started now, I haven’t mathed out all the prices, but it’s not like the museum event that gave the same rewards every day. It’s really meant to be a month long event, which in my opinion is better. It’s a letdown when you finish the event in one day.
Re: Animal Crossing: New Horizons Adds Cute Summer And Winter-Solstice Seasonal Items
@Heavyarms55 fair but most of the items are generic enough to not be limited to a wedding theme. There’s some nice wallpapers, carpets, rugs, and furniture that could be used for lots of things, especially when you customize them.
Re: Animal Crossing: New Horizons Adds Cute Summer And Winter-Solstice Seasonal Items
@Ks123 yeah it’s a series of photography challenges that change every day. It’s interesting.
Re: Animal Crossing Director Views New Horizons As The Start Of The Series' "Third Generation"
@LowRyder don’t they remove some villagers every generation anyways?
Re: Animal Crossing Director Views New Horizons As The Start Of The Series' "Third Generation"
@Heavyarms55 I’m not sure how they’d manage to change that if the game is P2P rather than server based though.
Re: Animal Crossing Director Views New Horizons As The Start Of The Series' "Third Generation"
@Chibi_Manny generation, not entry. She’s counting the first generation as the N64, GameCube, and DS entries. She’s counting the second generation as the Wii and 3DS entries. And she’s counting the third generation as the Switch entry (and possibly upcoming entries).
Re: Xenoblade Chronicles Creator Expresses Interest In Smaller-Scale Project
@fafonio it’s not really comparable. We knew FF7R would end on a cliffhanger, they’re made it clear awhile back that they were only giving us a portion of the game. It’s precisely why I refuse to buy it. Maybe I’ll consider it when the full thing is out, but cutting up an already finished story and serving it to us in chunks is much different than actually writing a story with a cliffhanger and not addressing the cliffhanger with no guarantee it will be addressed (like what happened with Golden Sun: Dark Dawn).
Re: Xenoblade Chronicles Creator Expresses Interest In Smaller-Scale Project
Port X, you cowards.
I’m not asking for a full remake like the first game just got. A simple port. Do something with the second screen and just... rerelease it to broaden the audience. Then maybe consider a sequel, but just a quick port would be lovely.
Re: Animal Crossing: New Horizons Adds Cute Summer And Winter-Solstice Seasonal Items
@Heavyarms55 have you tried the wedding season event? It’s the best event yet imo, it gives you a different goal every day and has a growing number of items to collect that increases daily. At this point you probably won’t be able to collect all the items, but they’re still fun and add a new activity to the game.
Re: Animal Crossing: New Horizons Adds Cute Summer And Winter-Solstice Seasonal Items
@Manah because there’s a different variant for each hemisphere, even though they’re available in both. In 6 months there will be a Southern Hemisphere summer-solstice crown and a Northern Hemisphere winter-solstice sweater, and they’ll have different designs. That way you know which one is from which hemisphere’s event.
Re: Poll: Rate Your Favourite Nintendo Switch Online SNES Games
@masterLEON also meant to add this: I doubt Nintendo will put “everything they’ve got” behind a Star Fox game. It’ll always be an experimental series for them. Unless an entry suddenly somehow becomes a top seller, they’re not going to make it a priority in terms of resources. It’s sorta like Fire Emblem, which didn’t get a ton of love before Awakening... but when Awakening sold gangbusters, they started giving it more attention.
Re: Poll: Rate Your Favourite Nintendo Switch Online SNES Games
@masterLEON I like Zero, it wasn’t my favorite but I enjoyed it.
I highly recommend Command at least - Adventures is admittedly nothing like the original games, but Command is like having a strategy game where the battles are fought like in 64.
And I’m not worried about it reaching a limbo like F-Zero, or even it only getting “one more” game. Want some numbers for comparison? The longest we’ve ever gone without a Star Fox release is 5 years. That’s for the entire history of the franchise, and it’s only been 4 years since the last release (less if you count SF2, which was never released before). Meanwhile, it’s been 16 years since the last F-Zero game. Star Fox has gotten way more love than F-Zero.
So why the disparity? Miyamoto has straight up said he couldn’t think of something new to do with F-Zero. To Nintendo, F-Zero is a racing series and could never be anything else. And Nintendo is really into innovating and experimenting, especially with their lower selling franchises. They’ve had no shortage of ideas to experiment with Star Fox though, and once again, it’s only been 4 years since Zero, and it’s never been over 5 years between releases. Now I doubt we’re getting a new Star Fox in the next year (though Nintendo has adopted a strategy of dropping announcements only months before releases), but I wouldn’t be surprised if they’re at least in the planning stages for a new title.
Some hardcore fans seem to think Star Fox has been shelved for long gaps like F-Zero but honestly 5 years between releases is tiny, I think those fans just don’t like to accept the titles that differ from the first couple. I’d be very shocked if we had a 16 year drought for Star Fox... and heck, let’s be honest, F-Zero will have more than a 16 year drought. I almost wonder if that series has been shelved for good.
Re: Random: Animal Crossing Player Designs Amazing Multiplayer Obstacle Course
Crediting one specific YouTuber when both YouTubers and Twitch streamers have been doing this for well over a month is a bit insulting. As far as I know, Dalonglong didn’t even come up with the idea. Good job, NL. At least mention the others (though that takes research, like most journalism).
Re: Poll: Rate Your Favourite Nintendo Switch Online SNES Games
@masterLEON I’m not sure what you mean by “where the franchise is currently”, other than that you might not have been satisfied with recent releases, but I highly doubt Nintendo is gonna bench the series permanently (so it’ll get more than “one more good shot”). It’s been on every home console since the SNES (except Wii) as well as DS and 3DS, despite not being one of their highest selling franchises. Yeah, they’ve sorta been all over the place in gameplay, but at this point it’s more or less Nintendo’s guinea pig franchise and I don’t think they’re gonna let that go anytime soon. And like... it’s had more of those experimental releases than the original formula at this point, so fans know to expect that. After Zero they might not want to do a regular release again anytime soon but I think it’s plausible we may have a Switch entry that tries something new again. And I wouldn’t say no to that, as my favorite two entries were Command and Adventure.
Re: Game Featuring Nudity And Sexual Content Launches On Switch With 'E For Everyone' Rating
@GameOtaku I know nothing about .hack. The reason the rating for Dual Destinies is different is beyond me but the descriptors are correct. The descriptors are what matters because that gives parents insight into the game. Without a ratings board, yes, trying to decide whether games are suitable for one’s child DOES take hours, as @BulbasaurusRex says, especially if the parents aren’t game savvy or even tech savvy. Kids can be exposed to multiple games a week, and some things aren’t immediately obvious by a quick search, such as sexual content that may be limited to a few scenes. While ESRB’s ratings themselves are subjective, a parent can look at a rating, say, “What do they mean by partial nudity?” then pop onto ESRB’s website (example: https://www.esrb.org/ratings/36864/Xenoblade+Chronicles%3A+Definitive+Edition/ ) and read, “ A handful of female characters are dressed in skimpy outfits that reveal large amounts of cleavage, and one cutscene depicts a male character's exposed buttocks.” Descriptors aren’t vague, they alert the parent to check ESRB’s explanation on what they are exactly. To my knowledge not a single other resource bluntly lists all the ways a game may possibly be inappropriate for a child. It’s the fastest way to find this out.
Re: Game Featuring Nudity And Sexual Content Launches On Switch With 'E For Everyone' Rating
@GameOtaku yes but I was talking about the importance of the descriptors, not the ratings themselves, and you’ve managed to sidestep that three times now.
Re: Game Featuring Nudity And Sexual Content Launches On Switch With 'E For Everyone' Rating
@GameOtaku why are you telling me this? This all has nothing to do with ESRB ratings.
Re: Game Featuring Nudity And Sexual Content Launches On Switch With 'E For Everyone' Rating
@GameOtaku okay but you literally were talking about how parents should make their own informed decisions on whether a game is appropriate for their children, so I don’t see the relevancy in this comment to your original argument.
Re: Game Featuring Nudity And Sexual Content Launches On Switch With 'E For Everyone' Rating
@GameOtaku ratings are more useful for the descriptors though. Like my parents didn’t care if a game was rated M, they cared WHY it was rated M, and the descriptors helped. They could know if it had violence, blood, gore, language, sexual content, drug use... they didn’t have the time to screen every game I played thoroughly; they both worked full time, neither were gamers, and they’d have to screen around 1 game every week. Not to mention it’s easy to miss stuff unless you’re watching a full playthrough. Game ratings are a godsend for busy parents, but not for the rating themselves, it’s for the descriptors.
Re: Poll: Rate Your Favourite Nintendo Switch Online SNES Games
Well, I’d rank Donkey Kong Country at- oh wait.
Re: Random: Not All Animal Crossing Players Are Having Happy Wedding Seasons
@Phostachio yeah, I definitely noticed a shift in the community in recent years. It’s a shame, I used to happily enjoy conversations on here but now practically every posts risks a flame war starting over the tiniest things. I don’t blame them for disabling comments on more sensitive topics, though I wish they managed to control the comment sections better...
Re: Random: Not All Animal Crossing Players Are Having Happy Wedding Seasons
@Franz might wanna get on that, the event unlocks new items for purchase every time you do it (and you only can do it once a day) so if you take too long, you’ll be locked out of getting stuff. It only takes a few minutes to do every day, too.
Re: Summer In Mara Sails Onto The Nintendo Switch On 16th June
@nhSnork I wouldn’t say it boasts any farming. There’s gardening but I wouldn’t call it farming as there’s no crops (it’s just flowers) and they just grow in a few days without any special care needed (watering is used to breed flowers but it no flowers need watering to grow or stay alive), plus flowers live forever in it. And like... sure, you can grow fruit trees, but once again, they require no care (nor can they even be bred), you just plant a fruit and in 5 days you have a tree. I wouldn’t call Animal Crossing games “farming sims” by even the broadest sense of the word.
Re: Talking Point: Has Animal Crossing Finally Made The Nintendo Switch Online App Worthwhile?
I use it for typing in chat. Most people I play with don’t use voice chat and it’s much better than the in-game keyboard...
Re: Platinum Studio Head Doesn't Think Next-Gen Hardware Will Be As "Ground-Breaking" As The Switch
@Xansies hardly notice a difference.
Re: Want More Authentic Art? Just Evict Your Smug Villagers In Animal Crossing: New Horizons
@Cartune something tells me this is your first Animal Crossing game and the series isn’t for you. Generally people focus on creating in AC, and collecting a secondary thing over a long period of time. Creating patterns, altering your town, designing your house, etc. It’s like making art - an artist doesn’t paint a picture then lament that there’s no way to interact with their picture. It’s all aesthetics because it’s about making something visually appealing.
Re: Poll: Splatoon 2's Splatfest Takes Place This Weekend - Are You Siding With Team Mayo Or Team Ketchup?
Ketchup obviously.
Not because of any sort of preference. I’ll just pick whatever Marina says. Marina is always right.
Re: Platinum Studio Head Doesn't Think Next-Gen Hardware Will Be As "Ground-Breaking" As The Switch
@Zeldafan79 exactly. And how I can really tell is when I go back a gen. Even after having a GameCube, N64 graphics already looked awful to me. When I play my PS3 games I barely notice a difference between them and my PS4 games.
Re: Platinum Studio Head Doesn't Think Next-Gen Hardware Will Be As "Ground-Breaking" As The Switch
@PcTV I agree. The most I can say there is games this gen could have larger worlds without having to load as much, games could be bigger... but nothing game changing. I don’t think I could put it better than you did, there’s little I’ve played this generation that felt impossible in the previous one.
Re: Platinum Studio Head Doesn't Think Next-Gen Hardware Will Be As "Ground-Breaking" As The Switch
@countzero I expect that, though I’m more worried it’ll be the Wii U to the Wii... use the same controllers, similar names, same brand, some big new gimmick, rely on overconfidence to sell it... basically, either it’ll be like the 3DS or the Wii U. 3DS is good scenario, Nintendo succeeds and continues down the hybrid rabbit hole. Wii U is bad scenario, Nintendo fails to market it and it bombs so they try something new after that.
My only worry there is... well, the DS did well but mainly because Nintendo was already king of handhelds - the PSP legitimately held its own, considering no one had properly challenged Nintendo in that field. While the 3DS had a rocky start, no one can say it didn’t eventually outperform the DS. The 3DS was the more successful platform. On the other hand, the Wii struck gold. It mainly did because of the casual crowd, but even a large number of hardcore gamers had a Wii. It was Nintendo’s top selling home console of all time. So in game the Wii U trying to ride the coattails of success, and it bombed. Nintendo was way too overconfident. Wasn’t the first time either, though it was the more pronounced time.
The one of those two examples this rings more similar so far is Wii. Nintendo is at a high again, they captured both gamers and the casual crowd, and they’re feeling confident. This isn’t like the DS where the PSP was trying to challenge them so they had to step up their game. Hopefully the sting from the Wii U will still be fresh enough in their minds in a few years, because I’d rather it play out different here. Mostly because I want the hybrid concept to stick around for them. At this point I don’t want to see them caught up in the arms race with Sony and Microsoft. I don’t want them to abandon the hybrid in 6-7 years and try some other gimmick. I think this is a good stop for them in the long term. Who even knows if we have more than two gens left before consoles are abandoned for gaming PCs - the Series X is most of the way there. This hybrid model provides a niche that a gaming computer can’t.
Re: Platinum Studio Head Doesn't Think Next-Gen Hardware Will Be As "Ground-Breaking" As The Switch
@Xansies with my eyesight? Yeah, I don’t notice enough of a difference from PS3 to PS4 that would’ve made me want to pay money to upgrade. I got my PS3 after the PS4 released (some guy was selling it for cheap, only $100) and was more than happy. If I wanted the best graphics, I’d buy a gaming PC. It’s fine if graphics are important to you, but I barely notice a difference.
Re: Animal Crossing: New Horizons Update 1.2.1 Patch Notes - Fixes Some Bugs
@DarkLloyd which is how the community should be. I have a few friends who time travel and I don’t really care as long as they try to avoid showing me things that I wouldn’t naturally know about yet (I like having some surprises). What’s most important is players building each other up. ACNH is a wholesome game and sometimes the toxicity between players over exploits is just too much. I don’t particularly agree with exploits but it’s just a game and in the end, I’d rather we get along than war over it. Already almost had a small fight with a friend early on over an exploit and it was stupid, because like... I haven’t seen many people who use exploits that use that against players who don’t. The bell economy doesn’t exist, I don’t use a single exploit and haven’t dipped below 2 million bells in over a month, making bells is easy. And my friends who do exploit? They’re literally like, “Hey, do you need money? I can give you 5 million bells, nothing in return. Here, have literally whatever item you want for free.” They don’t need anything so they just give everything away, they’re not really making it worse for their friends. If there’s exploit users who outright try to extort legit players, then those are the only ones I’d have an issue with. Players who open their gates to others and then charge millions of bells, they’re the shady ones, like ultimately it’s their choice but it gives the impression to newbies that the community exists as a way for people to take advantage of each other. The only reason I do stuff like leave tips when I visit people (for transactions) is because of the inconvenience of the loading screens - we both know that 200k is meaningless to us at this point, it’s nothing more than a “Hey, thanks for being cool, I appreciate the kindness!”
Re: Platinum Studio Head Doesn't Think Next-Gen Hardware Will Be As "Ground-Breaking" As The Switch
@Zeldafan79 relatable. I always was the type to not care heavily about graphics, but I won’t lie, the graphical jumps each gen was encouragement to upgrade... until we hit HD. The differences are small enough that my blind butt doesn’t even notice anymore anyways. Nintendo gives me reasons to get excited for hardware because their new consoles always bring new functionality, whether gimmicky or game changing. The upcoming consoles aren’t interesting to me and if anything I’m just frustrated at the thought of shelling out for new hardware just for God of War 6, Monster Hunter World 2, and possibly Kingdom Hearts 3.420/9000 Rebirth in Comatose First Last Paragraph & Knuckles.
Re: Platinum Studio Head Doesn't Think Next-Gen Hardware Will Be As "Ground-Breaking" As The Switch
@RPGamer I don’t know how I managed before Switch. Actually yes I do, I played a lot of Wii U games on the gamepad without a TV! But before Wii U... well, I had steadier access to TVs back then. Even my PS4 is a chore so I only use it for a few games. It’s gonna be a rough adjustment for me if Nintendo drops the hybrid model... but Nintendo does like to latch onto the ideas that work for them, so I’m not too worried. I think the Switch’s successor will likely be a hybrid, but if the successor isn’t successful... who knows? 😕
Re: Animal Crossing: New Horizons Update 1.2.1 Patch Notes - Fixes Some Bugs
@meltendo oof, that’s why I’m in a community where no one uses exploits. Tips at this point are meaningless, given most of us at this point are already millionaires thanks to turnips, but the few who aren’t that far we do give lavish tips for. “Oh, Celeste is on your island? Lemme stop by, btw here’s 200,000 bells, good luck paying off the house loan!” Otherwise though... like, I generally refuse tips, everyone is my friend and I just help for free! My only hope ends up being others do the same for me - I don’t need bells, but there is stuff I do need!
I understand the whole economy issue though; I think the bell economy is nonexistent given it’s easy to get millions of bells every week with turnips, but rare item duping does hurt legit players, as they end up with less to trade and have to hope someone just is feeling charitable. Which is hit and miss.
Re: Animal Crossing: New Horizons Update 1.2.1 Patch Notes - Fixes Some Bugs
@DarkLloyd fair, I mean if you enjoy it that’s what matters. I did try to collect items in New Leaf but the number of variations of everything and DIYs has made me not bother this time - I’m at the point where money is no issue so I do buy out my store every day (at least things I don’t have), but clothes are just too much, especially since I keep so much just to make outfits. I was just a bit confused when you were talking about beating this, as I’ve never seen AC as a series with finite ends. I just play until my interest wanes.
Also you sound like an awesome friend, being willing to be a source for your friend’s item needs! Must make their island designing easier, having your wide catalog without resorting to time traveling!
Re: Platinum Studio Head Doesn't Think Next-Gen Hardware Will Be As "Ground-Breaking" As The Switch
I just hope Nintendo’s next console is also a hybrid!
Re: Animal Crossing: New Horizons Update 1.2.1 Patch Notes - Fixes Some Bugs
@DarkLloyd wait, you’re trying to collect everything humanly possible? Even with time travel that sounds ridiculous, considering every color of every piece of clothing and of every piece of furniture counts in the catalog, not to mention they’re going to continually be adding content... how do you even enjoy the game? That just sounds stressful in a game that is supposed to be about no real goals and expressing yourself.
Re: Datamine Reveals Just How Sly Redd Actually Is In The New Animal Crossing
I don’t care if he has fakes, can he just visit? I haven’t seen him since the first week...
Re: Dark Souls Series Has Now Sold Over 27 Million Copies Worldwide, FromSoftware Confirms
I just want FromSoftware to remake Lost Kingdoms. Seems that series has been entirely forgotten by then...
Re: It Doesn't Sound Like A Nintendo Direct Will Be Happening Anytime Soon
Not surprised in the slightest. I’ve been saying for a year that I think they’re slowly phasing our Directs, which is why the gaps get longer and longer. The pandemic might be the nail in the coffin there. The Paper Mario reveal went well and, if individual reveals continue to go well, there’s little motivation for them to put in the extra work for Directs. Not saying we’ll never have one again, but I wouldn’t expect more than one or two full Directs a year, with mini Directs for individual franchises (or maybe Indie reels).
Honestly, I prefer it like this anyways. I don’t want information held back for Directs. Nor do I want information revealed early for Directs. I’d rather just have us get reveals when they’re ready for reveals. Besides, stealth drops like Paper Mario did end up disappointing less people as they aren’t expected in the first place. Full Directs often have a large amount of negative feedback when people don’t get the announcements they hope for. Overhyping had become a problem with Nintendo Directs, partially due to rampant rumors. Expos and cons can still be sources of multiple big reveals, but otherwise I’m happy with individual reveals.
Re: Animal Crossing Director Wants To Make New Horizons "The Best Game Possible"
@Eel maybe that’s true for you but I know many who’s favorite is not their first. Heck, I’ve played every entry since the first, and the first ranks only third for me. My list would be New Horizons > New Leaf > original > City Folk > Wild World.