@Shiryu That doesn't make sense. Games that use the USB storage wouldn't work in handheld mode.
@BlueOcean Other handheld consoles don't come with docks and detachable controllers and the Switch is much more powerful than them. The Switch is almost 14 times as powerful as the PS Vita. Other consoles don't come with touch screens and detachable controllers. The Switch can't be directly compared with other consoles.
@Yorumi The articles you read are inaccurate. Most companies don't have GPMs of 100%. That's insanely high. I'd be very interested to invest in such companies.
@Yorumi "But most products are actually sold at around two to three times their manufacturing costs to make a profit."
You're mistaken. Gross profit margins of most companies aren't that high. A GPM of 30% is quite good. Where did you get that information from? Which companies have GPMs of 100-200%?
@BlueOcean The Switch isn't overpriced. You get a 6.2" touch screen, a dock, two Joy-Con controllers, two Joy-Con straps, and a Joy-Con grip. The price is fair.
@SLIGEACH_EIRE I think you misunderstand why many users mentioned you on this comment section. Many users mentioned you because what you said wasn't reasonable. It's not because they are bothered by your comment. It happens all the time to anyone who says unreasonable things.
@SLIGEACH_EIRE When the server isn't available, there is no point in downloading the online multiplayer update. The SNES version of Doom doesn't support online multiplayer.
@SLIGEACH_EIRE Not sure what you mean by "big." If you mean the scope, I think this game is pretty big. It seems that it's supposed to be played 8 times by using 8 different characters.
@Yasaal I don't think you understand what he means. He's annoyed by some foolish people and wants them to shut up. You should visit this website: https://www.smwcentral.net/.
Some people seem to misunderstand him. He isn't arrogant or challenges Nintendo. He just states the fact and wants some people to stop spreading misinformation.
Darren Calvert doesn't seem to understand this either. I think it's quite obvious.
@Kirgo It's just a title. Nintendo of America is mainly a marketing branch. Being the head of a marketing branch simply means that you are the leader of marketing employees of that branch. Yes, he is the chief of operations, but the main operations of NoA are marketing and localization.
@rjejr "Well that's really a big part of the problem that Reggie has little control over that he takes all the blame for"
That's not a problem. That's exactly his job. He's just a PR guy. He's also easily replaceable. If he doesn't want to do it, Nintendo will just hire another person. I believe he enjoys doing his job, though. It's not difficult.
"but I dont' think Reggie gets to make a lot of decisions"
I don't think he can make any important decisions. He may have a say on hiring sales and marketing employees and other stuff, but that's pretty much it. He can give suggestions, but anyone can.
@BlueOcean I agree with you that it seems Nintendo was unprepared. However, I don't believe that Nintendo does this on purpose like some people have been suggesting. I believe Nintendo just plays safe. If demand outstrips supply, they can simply produce more. If the opposite is true, however, that can be a serious issue.
@BlueOcean Mobile phone manufactures are much bigger clients than Nintendo. If you have a limited supply of components, which clients will you sell most of them to? Big clients or small clients?
@BlueOcean "I didn't say that the Wii U version doesn't use dynamic resolution scaling, did I? So don't tell me "for your information" as if I was wrong."
You said this, "If the Switch was twice as powerful as Wii U it wouldn't need to drop the resolution to 1440x810p."
You might not mean it, but it seems you insinuated that the resolution dropping didn't occur in the Wii U version, otherwise why would you mention the resolution dropping at all?
Your could have said this instead: "If the Switch was twice as powerful as Wii U it wouldn't need to use the 900p resolution."
Mentioning the resolution dropping doesn't prove any point because it occurs on both versions, yet you mentioned it anyway, which is why I thought you might not know that the Wii U version also uses a dynamic resolution feature.
However, the only 900p resolution point has already been rebutted since the Switch version of Breath of the Wild has much smoother frame rates after the release.
The difference between 900p and 720p is 56.25%. The difference between 20 fps and 29 fps is 45%. So in total, the improvement is 101.25%. This is quite consistent with the estimation that the Switch is 2 times as powerful as the Wii U or 100% more powerful than the Wii U.
It's not only the memory's clock speed that can be increased.
If you use the memory's clock speed as your main argument, you won't be able the explain the difference between 900p and 720p resolutions, which is 56.25%.
@MsgBoardGamer Exactly. Nintendo wanted to release Breath of the Wild as a Switch launch game. They would rush it if they had to, or they had to postpone the Switch launch, which was most likely not the option.
@BlueOcean "Switch version has been "fixed" since launch, which doesn't mean that the Wii U could not have been."
It doesn't mean that the Wii U version could have been fixed either.
"but all they achieved was the same 30 fps and the same 720p resolution, 900p docked."
It also have smoother frame rates in the latest version. The difference is significant.
"If the Switch was twice as powerful as Wii U it wouldn't need to drop the resolution to 1440x810p in docked mode and to 1152x648 in handheld mode in order to keep a modest 30 fps frame rate."
AFAIK, the Wii U version also uses a dynamic resolution feature. And how do you explain why Mario Kart 8 Deluxe and Fast RMX run in 1080p60? It should go without saying that Nintendo cares a lot about Mario Kart 8, but the best they could achieve on the Wii U is 720p and 59 fps. They couldn't even make it run at 60 fps.
"And before anyone says that the Switch version is a rushed port, the Wii U version was finished one year before its release according to Nintendo"
This is not true. Nintendo never said that. The Switch version seems rushed. The frame rates are much improved after the release. Let's say what you said was true, it would mean that the Wii U version was fully developed.
"so they had been working on the Switch version for one year at the very least without adding any additional content."
One year is a very short time. Also, the Switch is still new even to Nintendo. While they should know everything there is to know about the Wii U since 2014.
@thedevilsjester Watch this video: https://youtu.be/3hdGpEPy-K4. The difference is easily noticeable. The frame rate of the latest version of the Switch version of Breath of the Wild is much better than that of the Wii U version.
Also, you have to keep in mind that Breath of the Wild is the final first-party Wii U game, whereas it's one of the first first-party Switch games. The development team also worked longer on the Wii U version.
@thedevilsjester Mario Kart 8 Deluxe runs in 1080p60. Fast RMX runs in 1080p60. The Switch version of Breath of the Wild runs in 900p, and the frame rate of the latest version is much better than that of the Wii U version. You should watch the Splatoon 2 analysis video by Digital Foundry. The Switch is roughly 2 times as powerful as the Wii U.
I'm not sure why you are comparing the Switch and Wii U, though. What is your point? You said this, "the Switch is a great peice of hardware that I want to see succeed." Then you said that it wasn't different enough from the Wii U. Has you changed your mind?
@BlueOcean "Is it enough to get Xbox One/PS4 ports with similar performance and lower resolution?"
And with portability. I think it's enough for many people. What you do mean by cross-gen? FIFA 18 is a good example.
The Switch is roughly 2 times as powerful as the Wii U. Mario Kart 8 Deluxe runs at 1080p60, whereas Mario Kart 8 runs in 720p at 59 fps.
@thedevilsjester Thanks for the information. That's a weird reason. In that case, you can sell it now because your purchase already contributed to the sales. You can buy it again later when games you want to play are available.
@BlueOcean I guess the article on Eurogamer says, "some people in the industry said," too, right? Some people lied that the NX would use AMD technology. I wonder why they lied.
@BlueOcean "In industry circles, it is said that these cards actually cost more than $20 per cart to the publisher."
I wouldn't call this a credible source. Who said that? People who said this might not even be developers.
@BlueOcean As far as I know, nobody has specified the price. They only said that it was higher. So in theory, it may be $0.5 higher, and they charge $10 higher. By the way, some developers don't charge more for their Switch games. You may wonder why.
@Joytendo22 Digital releases don't have to have the same prices as psychical releases. Someone speculated that, and many people believe everything they read on the Internet.
@Randomname19 Many SNES games are on the GBA. Many games on other consoles are on the PSP. Remastering/porting is nothing new. By the way, it doesn't matter whose fault it is. The point is that there are a lot of people who have never played FAST Racing NEO, and thus Fast RMX is a new game for them.
@shani The 3DS version of Super Mario Maker can download courses made by the Wii U users. Nintendo already did that for the 3DS version, so I don't see why they won't do it for the Switch version.
I don't see how it will be a problem. You can upload your courses to the server using the Wii U version and then download them using the Switch version.
In order to play a course made by another user, the game needs to download it first anyway. As for cross-saving, an infrastructure or a server is needed. However, Super Mario Maker already has a server.
@shani It has never been an opportunity, so it can't be missed. From business perspective, I don't see how Nintendo would gain from Miiverse. It was a mistake to introduce it in the first place.
@rjejr If the PS5 is like the Switch, it will have 32-64 GB of internal storage, which means if you have 30 PS4 games, you may only be able to install one of them. Also, it won't have a Blu-ray player. I don't think Sony will ever do that.
Comments 481
Re: Here's How Much Data You'll Need To Download For NBA 2K18 On Switch
@CaPPa Where did you buy that card?
Re: Here's How Much Data You'll Need To Download For NBA 2K18 On Switch
@rjejr I don't think so because Square Enix uses a 32 GB game card for Dragon Quest Heroes I & II for Nintendo Switch.
Re: Here's How Much Data You'll Need To Download For NBA 2K18 On Switch
@rjejr 5 million 1000-character comments.
Re: Here's How Much Data You'll Need To Download For NBA 2K18 On Switch
@Shiryu That doesn't make sense. Games that use the USB storage wouldn't work in handheld mode.
@BlueOcean Other handheld consoles don't come with docks and detachable controllers and the Switch is much more powerful than them. The Switch is almost 14 times as powerful as the PS Vita. Other consoles don't come with touch screens and detachable controllers. The Switch can't be directly compared with other consoles.
Re: Here's How Much Data You'll Need To Download For NBA 2K18 On Switch
@Yorumi The articles you read are inaccurate. Most companies don't have GPMs of 100%. That's insanely high. I'd be very interested to invest in such companies.
You can use https://ycharts.com to check GPMs of many companies. For example, in the past 5 years, Apple has an average quarterly GPM of 38.82%: https://ycharts.com/companies/AAPL/gross_profit_margin.
Re: Here's How Much Data You'll Need To Download For NBA 2K18 On Switch
@Yorumi "But most products are actually sold at around two to three times their manufacturing costs to make a profit."
You're mistaken. Gross profit margins of most companies aren't that high. A GPM of 30% is quite good. Where did you get that information from? Which companies have GPMs of 100-200%?
Re: Here's How Much Data You'll Need To Download For NBA 2K18 On Switch
@BlueOcean The Switch isn't overpriced. You get a 6.2" touch screen, a dock, two Joy-Con controllers, two Joy-Con straps, and a Joy-Con grip. The price is fair.
By the way, 5 GB for a save file is insane.
Re: Retail Version of DOOM on Switch Will Need a Download for Online Multiplayer
@SLIGEACH_EIRE I think you misunderstand why many users mentioned you on this comment section. Many users mentioned you because what you said wasn't reasonable. It's not because they are bothered by your comment. It happens all the time to anyone who says unreasonable things.
Re: Nintendo Has a Few Titles in NPD’s Top-Selling Games List
@In_Ex_Fan @Agramonte Minecraft is available on the Switch.
Re: Retail Version of DOOM on Switch Will Need a Download for Online Multiplayer
@SLIGEACH_EIRE When the server isn't available, there is no point in downloading the online multiplayer update. The SNES version of Doom doesn't support online multiplayer.
Re: Project Octopath Traveler Headed To Switch Next Year
@SLIGEACH_EIRE It's called "Project Octopath Traveler," so I assume that each character will have a different path.
Re: Project Octopath Traveler Headed To Switch Next Year
@SLIGEACH_EIRE Not sure what you mean by "big." If you mean the scope, I think this game is pretty big. It seems that it's supposed to be played 8 times by using 8 different characters.
Re: Super Mario 64 Online Creator Says "Nothing Can Stop" the Fan Project
@Zapazoid Nintendo doesn't take down ROM hacks.
Re: Super Mario 64 Online Creator Says "Nothing Can Stop" the Fan Project
@Yasaal I don't think you understand what he means. He's annoyed by some foolish people and wants them to shut up. You should visit this website: https://www.smwcentral.net/.
Some people seem to misunderstand him. He isn't arrogant or challenges Nintendo. He just states the fact and wants some people to stop spreading misinformation.
Darren Calvert doesn't seem to understand this either. I think it's quite obvious.
Re: Super Mario 64 Online Creator Says "Nothing Can Stop" the Fan Project
@Yasaal He doesn't talk to Nintendo.
Re: Super Mario 64 Online Creator Says "Nothing Can Stop" the Fan Project
@Luna_110 Because he isn't creative. He just did what he did. Who said he was?
@MrGawain That is much more difficult.
Re: Nintendo Is Resurrecting The NES Classic Mini And Increasing SNES Classic Inventory
@Kirgo It's just a title. Nintendo of America is mainly a marketing branch. Being the head of a marketing branch simply means that you are the leader of marketing employees of that branch. Yes, he is the chief of operations, but the main operations of NoA are marketing and localization.
Re: Nintendo Is Resurrecting The NES Classic Mini And Increasing SNES Classic Inventory
@rjejr "Well that's really a big part of the problem that Reggie has little control over that he takes all the blame for"
That's not a problem. That's exactly his job. He's just a PR guy. He's also easily replaceable. If he doesn't want to do it, Nintendo will just hire another person. I believe he enjoys doing his job, though. It's not difficult.
"but I dont' think Reggie gets to make a lot of decisions"
I don't think he can make any important decisions. He may have a say on hiring sales and marketing employees and other stuff, but that's pretty much it. He can give suggestions, but anyone can.
Re: Multiple Supply Choke Points To Blame For Switch Stock Situation, Says Nintendo
@BlueOcean I agree with you that it seems Nintendo was unprepared. However, I don't believe that Nintendo does this on purpose like some people have been suggesting. I believe Nintendo just plays safe. If demand outstrips supply, they can simply produce more. If the opposite is true, however, that can be a serious issue.
Re: Multiple Supply Choke Points To Blame For Switch Stock Situation, Says Nintendo
@BlueOcean Mobile phone manufactures are much bigger clients than Nintendo. If you have a limited supply of components, which clients will you sell most of them to? Big clients or small clients?
Re: Poll: Six Months of the Switch - What Do You Think of Nintendo's Console Hybrid?
@BlueOcean "I didn't say that the Wii U version doesn't use dynamic resolution scaling, did I? So don't tell me "for your information" as if I was wrong."
You said this, "If the Switch was twice as powerful as Wii U it wouldn't need to drop the resolution to 1440x810p."
You might not mean it, but it seems you insinuated that the resolution dropping didn't occur in the Wii U version, otherwise why would you mention the resolution dropping at all?
Your could have said this instead: "If the Switch was twice as powerful as Wii U it wouldn't need to use the 900p resolution."
Mentioning the resolution dropping doesn't prove any point because it occurs on both versions, yet you mentioned it anyway, which is why I thought you might not know that the Wii U version also uses a dynamic resolution feature.
However, the only 900p resolution point has already been rebutted since the Switch version of Breath of the Wild has much smoother frame rates after the release.
The difference between 900p and 720p is 56.25%. The difference between 20 fps and 29 fps is 45%. So in total, the improvement is 101.25%. This is quite consistent with the estimation that the Switch is 2 times as powerful as the Wii U or 100% more powerful than the Wii U.
"when Switch in docked mode only has 20% more bandwidth than in handheld mode"
In docked mode, the GPU's clock speed can be doubled. The maximum clock speed of the GPU in docked mode is 768 MHz, whereas it is only 384 MHz in handheld mode. You can read this article: http://www.eurogamer.net/articles/digitalfoundry-2017-new-performance-mode-boosts-handheld-switch-clocks-by-25-per-cent.
It's not only the memory's clock speed that can be increased.
If you use the memory's clock speed as your main argument, you won't be able the explain the difference between 900p and 720p resolutions, which is 56.25%.
Re: Poll: Six Months of the Switch - What Do You Think of Nintendo's Console Hybrid?
@MsgBoardGamer Exactly. Nintendo wanted to release Breath of the Wild as a Switch launch game. They would rush it if they had to, or they had to postpone the Switch launch, which was most likely not the option.
Re: Poll: Six Months of the Switch - What Do You Think of Nintendo's Console Hybrid?
@BlueOcean "Switch version has been "fixed" since launch, which doesn't mean that the Wii U could not have been."
It doesn't mean that the Wii U version could have been fixed either.
"but all they achieved was the same 30 fps and the same 720p resolution, 900p docked."
It also have smoother frame rates in the latest version. The difference is significant.
"If the Switch was twice as powerful as Wii U it wouldn't need to drop the resolution to 1440x810p in docked mode and to 1152x648 in handheld mode in order to keep a modest 30 fps frame rate."
AFAIK, the Wii U version also uses a dynamic resolution feature. And how do you explain why Mario Kart 8 Deluxe and Fast RMX run in 1080p60? It should go without saying that Nintendo cares a lot about Mario Kart 8, but the best they could achieve on the Wii U is 720p and 59 fps. They couldn't even make it run at 60 fps.
"And before anyone says that the Switch version is a rushed port, the Wii U version was finished one year before its release according to Nintendo"
This is not true. Nintendo never said that. The Switch version seems rushed. The frame rates are much improved after the release. Let's say what you said was true, it would mean that the Wii U version was fully developed.
"so they had been working on the Switch version for one year at the very least without adding any additional content."
One year is a very short time. Also, the Switch is still new even to Nintendo. While they should know everything there is to know about the Wii U since 2014.
Re: Poll: Six Months of the Switch - What Do You Think of Nintendo's Console Hybrid?
@thedevilsjester Watch this video: https://youtu.be/3hdGpEPy-K4. The difference is easily noticeable. The frame rate of the latest version of the Switch version of Breath of the Wild is much better than that of the Wii U version.
Also, you have to keep in mind that Breath of the Wild is the final first-party Wii U game, whereas it's one of the first first-party Switch games. The development team also worked longer on the Wii U version.
By the way, why do you think the Switch is great?
Re: Poll: Six Months of the Switch - What Do You Think of Nintendo's Console Hybrid?
@thedevilsjester Mario Kart 8 Deluxe runs in 1080p60. Fast RMX runs in 1080p60. The Switch version of Breath of the Wild runs in 900p, and the frame rate of the latest version is much better than that of the Wii U version. You should watch the Splatoon 2 analysis video by Digital Foundry. The Switch is roughly 2 times as powerful as the Wii U.
I'm not sure why you are comparing the Switch and Wii U, though. What is your point? You said this, "the Switch is a great peice of hardware that I want to see succeed." Then you said that it wasn't different enough from the Wii U. Has you changed your mind?
Re: Poll: Six Months of the Switch - What Do You Think of Nintendo's Console Hybrid?
@FX102A Even if the portability isn't essential and you own a Wii U, I think it's still a good buy.
Re: Poll: Six Months of the Switch - What Do You Think of Nintendo's Console Hybrid?
@BlueOcean "Is it enough to get Xbox One/PS4 ports with similar performance and lower resolution?"
And with portability. I think it's enough for many people. What you do mean by cross-gen? FIFA 18 is a good example.
The Switch is roughly 2 times as powerful as the Wii U. Mario Kart 8 Deluxe runs at 1080p60, whereas Mario Kart 8 runs in 720p at 59 fps.
Re: Poll: Six Months of the Switch - What Do You Think of Nintendo's Console Hybrid?
@thedevilsjester Thanks for the information. That's a weird reason. In that case, you can sell it now because your purchase already contributed to the sales. You can buy it again later when games you want to play are available.
Re: Poll: Six Months of the Switch - What Do You Think of Nintendo's Console Hybrid?
@thedevilsjester Just out of curiosity, why did you buy it? To play Breath of the Wild?
Re: Feature: Exploring The "Switch Tax" And Why Nintendo Was Right to Use Game Cards
@BlueOcean I guess the article on Eurogamer says, "some people in the industry said," too, right? Some people lied that the NX would use AMD technology. I wonder why they lied.
Re: Feature: Exploring The "Switch Tax" And Why Nintendo Was Right to Use Game Cards
@BlueOcean "In industry circles, it is said that these cards actually cost more than $20 per cart to the publisher."
I wouldn't call this a credible source. Who said that? People who said this might not even be developers.
Re: Feature: Exploring The "Switch Tax" And Why Nintendo Was Right to Use Game Cards
@BlueOcean Source? I have never heard that before.
Re: Feature: Exploring The "Switch Tax" And Why Nintendo Was Right to Use Game Cards
@BlueOcean As far as I know, nobody has specified the price. They only said that it was higher. So in theory, it may be $0.5 higher, and they charge $10 higher. By the way, some developers don't charge more for their Switch games. You may wonder why.
Re: Feature: Exploring The "Switch Tax" And Why Nintendo Was Right to Use Game Cards
@BlueOcean In the future, they will become cheaper.
Re: L.A. Noire Is The Latest Game To Fall Foul Of The Dreaded "Switch Tax"
@IceClimbers Then what is the point in storing them?
Re: Feature: Exploring The "Switch Tax" And Why Nintendo Was Right to Use Game Cards
@BlueOcean Yes. Game cards are superior. They are the future. In the future, movies should be on cards as well.
Re: Feature: Exploring The "Switch Tax" And Why Nintendo Was Right to Use Game Cards
@BlueOcean On game cards.
Re: Reggie Wary Of Making Any Promises On Switch Stock This Christmas
@SLIGEACH_EIRE You gave him too much credit. There is no point in attacking him. He is just a PR guy. He has very limited authority.
Re: L.A. Noire Is The Latest Game To Fall Foul Of The Dreaded "Switch Tax"
@IceClimbers What do you mean by storage only?
Re: L.A. Noire Is The Latest Game To Fall Foul Of The Dreaded "Switch Tax"
@Joytendo22 Digital releases don't have to have the same prices as psychical releases. Someone speculated that, and many people believe everything they read on the Internet.
Re: Overcooked: Special Edition Update Brings Silky-Smooth Framerate
@Fred13 Movies aren't smooth.
Re: FAST RMX Version 1.3 Goes Live on 13th September
@Randomname19 Many SNES games are on the GBA. Many games on other consoles are on the PSP. Remastering/porting is nothing new. By the way, it doesn't matter whose fault it is. The point is that there are a lot of people who have never played FAST Racing NEO, and thus Fast RMX is a new game for them.
Re: FAST RMX Version 1.3 Goes Live on 13th September
@Randomname19 Not everyone has a Wii U. Not everyone who has a Wii U bought FAST Racing NEO either.
Re: Super Mario Maker Gets A Long-Overdue Update On Wii U
@VinnieMii The server is still up and running. Let's be sorry when it's shut down.
Re: Super Mario Maker Gets A Long-Overdue Update On Wii U
@shani The 3DS version of Super Mario Maker can download courses made by the Wii U users. Nintendo already did that for the 3DS version, so I don't see why they won't do it for the Switch version.
I don't see how it will be a problem. You can upload your courses to the server using the Wii U version and then download them using the Switch version.
In order to play a course made by another user, the game needs to download it first anyway. As for cross-saving, an infrastructure or a server is needed. However, Super Mario Maker already has a server.
Re: Super Mario Maker Gets A Long-Overdue Update On Wii U
@shani You can upload courses to the server, so that wouldn't be a problem.
Re: Video: Rayman Legends on Switch is Practically Identical to the Wii U Version
@Proust Nintendo is one of the most prolific game developers. It's funny that you don't like ports, but your PS4 version of Rayman Legends is a port.
Re: Miiverse Could Live Forever Thanks To A Fearless Web Developer
@shani It has never been an opportunity, so it can't be missed. From business perspective, I don't see how Nintendo would gain from Miiverse. It was a mistake to introduce it in the first place.
Re: Video: Rayman Legends on Switch is Practically Identical to the Wii U Version
@justin233 Legends is better than Origins.
Re: As Switch Hits 1.5 Million Sold In Japan, Data Shows How It Dominates PS4 Right Now
@rjejr If the PS5 is like the Switch, it will have 32-64 GB of internal storage, which means if you have 30 PS4 games, you may only be able to install one of them. Also, it won't have a Blu-ray player. I don't think Sony will ever do that.