Comments 185

Re: Talking Point: Nintendo's System Updates Bring The Wii U to Another Level

GustavoMaciel

Anyone noticed the gamepad screen is a little sharper now?
It's as if there was some kind of "flickering" before, like an analog TV signal, that's just not there anymore. You can still notice the lower resolution and some pixelation, but even those pixels are a little sharper and everything is less grainy. I thought it was just me at first, but then I saw some people mention this on reddit and NeoGAF forums. Then I tested it again (Tingle's chart in Wind Waker was much clearer) and now I'm convinced the video compression is improved on the gamepad.

Re: Video: Learn More About the Technical Wizardry of Graphical Effects on Super NES

GustavoMaciel

@ekreig The leap from 8-bit to 16-bit was still mindblowing for many of us. Seeing games like Final Fight and Street Figher 2 on a home console was unbelievable. The synthesized voices, the huge characters, the smoother sounds, the softer colors were all amazing. And as a child, the impact was even stronger for me. Even Super Mario World looked and sounded like a dream.
The transition to polygons was also very interesting. Looking back, we didn't even notice that most of the games looked bad, simply because we were able to play with 3D characters and environments, which was something completely new and that's what mattered. To our eyes, they all looked stunning. I can't even describe how envious I was when I saw a man playing Mario 64 in a store for the first time...

Re: Talking Point: Claims of Wii U Third-Party Development Troubles Shouldn't Be Dismissed Lightly

GustavoMaciel

Third parties develop a game and port it to the most platforms possible. But now they can't easily port a game from X1 or PS4 because Wii U's hardware is inferior. At most, the Wii U could get versions of games for the X360 and PS3, which are at the end of their life cycle.

Is this the only way third parties can work? If so, the Wii U will be limited to first parties and indie games.

The 3DS, on the other hand, has some good, exclusive 3rd party games. Maybe this could work on Wii U? The problem is Wii U's install base is much much smaller, so it isn't so interesting to those publishers...