@SamiCetinSMK I know I could look it up on Google but I can ask the world champion, so why not... Does the off road boost consist simply in timing jumps perfectly so you spend the least time possible in the dirt? Or does it actually give you a little boost?
I hope M2 developers are aware of how much praise these games are getting in the west. Hope they're selling well, too. They need to keep those ports coming!
@MaciejKuczynski Is there a community for Tetris? I think it only works for games that already have a community in Miiverse, which aren't many right now..
@MaciejKuczynski @Beechbone Inside the game, press home exactly at the time you want to take a screenshot, then go to miiverse. When writing a new post, there's an icon at the top right. Clicking it will show the screenshots from where you left the game. Just choose the top or bottom screen and it's done
I have a Famicom clone called "Polystation", which is shaped like a PSOne (you open the lid to put the cartridge in), has 2 controllers and a lightgun. Build quality is very cheap but it works perfectly. Only accepts Famicom carts though, so I'd still have to find an adapter. The main problem with playing old consoles nowadays are the LCD TVs. Not only the image looks terrible on them, the lag from the upscaling makes many action games unplayable.
I bought Lost Levels on the 3DS and it's been testing my skills to the limit. I know it is harder than the original, but how much harder is it? I feel that I could enjoy Super Mario Bros. a lot after the hardcore training in Lost Levels. Unless it's similarly hard...
"The lack of fighting game creature comforts such as devastating super combos, evasive rolls, guard gauges and mid-air blocking makes the whole experience feel overly simplistic at times."
This is actually what makes the game playable for me.
The price cut was much more modest on the Wii U, and much later than when it happened with the 3DS. It was a natural price drop. Dropping the price of the 3DS in 80 dollars after 6 months was a drastic measure and was a real reason for people to be upset. Every single console has a price drop after a while, and there was no such thing as an Amassador Program before the 3DS, so don't expect it to be recurrent.
A friend of mine bought this game when we were about 10 years old and couldn't understand english at all. All we did was to keep randomly browsing the menus until something triggered a battle or some animation
I'm really curious on how they made de 3D effect on this one, since the characters change depth and they can't simply determine a fixed depth for each layer... Or maybe they can and it works somehow. Don't know, that's why I'm curious
"This works against Pilotwings, simply because there isn't much of a game here at all. We spend a lot of time learning how to control different vehicles, but that's it. Once we've mastered them — or the meagre number of exercises that go along with them, anyway — the game is over."
No way! After you finish it for the first time, I remember it becoming very hard. Did this feel like a training for you too? I must suck, then
Also, the great thing about Pilotwings is that you can almost always do a little better. The replayability is very good, I feel like replaying it every year or two. I don't know, maybe it's not the kind game the reviewer is into?
Now THAT is a game that never gets old. I play it every couple of years and it always drags me in. Same with Pilotwings 64. Didn't play a lot of Resort, though...
I know many have said this already, but the examples of western games on this article are mostly attempts to recreate a generic, silly movie. Not many western games reach the artistic value of Skyward Sword, for example. Its story telling, character development and mythology are VERY mature and respectable. By the way, facial expressions in this game are among the best I've seen this generation, MUCH better than those that try to be realistic (this also says something about knowing how to convey true feelings through this kind of media).
The most mature, engrossing games I've ever played came from japanese developers and, curiously, from indie western developers. The prime example for me is Shadow of the Colossus. It perfectly shows that to make a perfectly mature game you don't have to mimic Hollywood film-making. Actually, avoiding that is the first step.
Comments 185
Re: Review: Super Mario Bros. 3 (3DS eShop / NES)
@lbs I believe this is a glitch that was present in the original game
Re: Review: Super Mario Bros. 3 (3DS eShop / NES)
@lbs I haven't played it, what's wrong with the emulation?
Re: UK Champion Sami Cetin Breaks World Record Barrier On First Ever Mario Kart Track
@SamiCetinSMK I know I could look it up on Google but I can ask the world champion, so why not... Does the off road boost consist simply in timing jumps perfectly so you spend the least time possible in the dirt? Or does it actually give you a little boost?
Re: Review: 3D Shinobi III: Return of the Ninja Master (3DS eShop)
I hope M2 developers are aware of how much praise these games are getting in the west. Hope they're selling well, too. They need to keep those ports coming!
Re: Feature: 10 Sega Titles We'd Like To See Reborn As 3D Classics
My list:
1. Ristar
Re: 3DS System Update Adds Nintendo Network ID, Miiverse and Unified eShop Funds
@MaciejKuczynski Is there a community for Tetris? I think it only works for games that already have a community in Miiverse, which aren't many right now..
Re: 3DS System Update Adds Nintendo Network ID, Miiverse and Unified eShop Funds
@MaciejKuczynski @Beechbone Inside the game, press home exactly at the time you want to take a screenshot, then go to miiverse. When writing a new post, there's an icon at the top right. Clicking it will show the screenshots from where you left the game. Just choose the top or bottom screen and it's done
Re: Professor Layton Vs. Phoenix Wright: Ace Attorney Gets Closer to Western Release With New Rating
I love both series and this trailer always makes me wanna cry.
Re: Video: Learn Some Sega History in Just One Minute
Master System was a huge success in Brazil. And it's still being sold here with a bunch of games included, probably emulated. But it's still official
Re: M2 Developed a "Virtual" Sega Console for 3D Sonic the Hedgehog
I want that shirt.
Re: Review: 3D Super Hang-On (3DS eShop)
I may end up buying this thing.. It looks like a true homage to the arcade experience, plus there's Outride a Crisis! Awesome song
Re: Guide: Using Nintendo Network ID On Your 3DS
As a brazilian, this means I'm about to become a Canadian citizen.
Re: Hardware Review: Gametech Neo Fami
I have a Famicom clone called "Polystation", which is shaped like a PSOne (you open the lid to put the cartridge in), has 2 controllers and a lightgun. Build quality is very cheap but it works perfectly. Only accepts Famicom carts though, so I'd still have to find an adapter.
The main problem with playing old consoles nowadays are the LCD TVs. Not only the image looks terrible on them, the lag from the upscaling makes many action games unplayable.
Re: Sega's Most Successful Console Is 25 Years Old Today
Also the most beautiful console ever made.
Re: Phoenix Wright: Dual Destinies Proves That Capcom Really Needs To Hire More Proofreaders
I found 2 mistakes of the same nature: the word "you" missing in the sentence. Something like: "If wouldn't mind, I'd like to..."
I also remember the lines on the article but didn't notice the mistakes
Re: Here Are More Gorgeous Super Mario 3D World Screens to Enjoy
I was expecting this one to be simpler to keep us entertained before the next Mario Galaxy... But it may very well be it.
Re: Weirdness: Uh-Oh, That Guy Who Likes To Microwave Things Got His Hands On A 2DS
They're microwaving it before we even have a proper teardown?! I'm very curious to see the single screen powered on, but off the casing!
Re: Guide: How To Capture Video And Screenshots From Your 3DS
It's been MONTHS since I've been seeing these screenshots from the Mega Drive classics, I'm so curious to see them in 3D it's frustrating!!
Re: Review: Super Mario Bros. (Wii U eShop / NES)
I bought Lost Levels on the 3DS and it's been testing my skills to the limit. I know it is harder than the original, but how much harder is it? I feel that I could enjoy Super Mario Bros. a lot after the hardcore training in Lost Levels. Unless it's similarly hard...
Re: Video: Want To Know Which Version Of Street Fighter II Runs The Fastest?
At the time, I was VERY impressed by that huge Ryu at the intro of Super Street Fighter 2. Still think it's awesome.
Re: Review: Street Fighter II: The World Warrior (Wii U eShop / Super Nintendo)
"The lack of fighting game creature comforts such as devastating super combos, evasive rolls, guard gauges and mid-air blocking makes the whole experience feel overly simplistic at times."
This is actually what makes the game playable for me.
Re: "No Plans" For Ambassador Program Following Wii U Price Cut
The price cut was much more modest on the Wii U, and much later than when it happened with the 3DS. It was a natural price drop. Dropping the price of the 3DS in 80 dollars after 6 months was a drastic measure and was a real reason for people to be upset. Every single console has a price drop after a while, and there was no such thing as an Amassador Program before the 3DS, so don't expect it to be recurrent.
Re: Review: Romance of the Three Kingdoms IV (Wii U eShop / Super Nintendo)
A friend of mine bought this game when we were about 10 years old and couldn't understand english at all. All we did was to keep randomly browsing the menus until something triggered a battle or some animation
Re: 3D Streets Of Rage Will Come With One Hit Deathblow Mode
I'm really curious on how they made de 3D effect on this one, since the characters change depth and they can't simply determine a fixed depth for each layer... Or maybe they can and it works somehow. Don't know, that's why I'm curious
Re: Sonic Lost World Has a Casino Stage, And it Looks Kind of Fun
Love the classic Sonic art on the first screenshot.
Re: Video: Here's That Fully Orchestrated Animal Crossing Theme You Always Wanted
Wish they did the Re-Tail shop
Re: Video: Animal Crossing Fails To Provide A Decisive Verdict On Which Is Best: Scorpion Or Tarantula
@Psychomalone Thanks!
Re: Video: Animal Crossing Fails To Provide A Decisive Verdict On Which Is Best: Scorpion Or Tarantula
I've only seen each one once, and they killed me both times
Re: Review: Pilotwings (Wii U eShop / Super Nintendo)
"This works against Pilotwings, simply because there isn't much of a game here at all. We spend a lot of time learning how to control different vehicles, but that's it. Once we've mastered them — or the meagre number of exercises that go along with them, anyway — the game is over."
No way! After you finish it for the first time, I remember it becoming very hard. Did this feel like a training for you too? I must suck, then
Also, the great thing about Pilotwings is that you can almost always do a little better. The replayability is very good, I feel like replaying it every year or two.
I don't know, maybe it's not the kind game the reviewer is into?
Re: Competition Winners: The #3DSreasons That Will Receive a Copy of Animal Crossing: New Leaf
It's rare to see a creative competition where the winners are actually good! Those were very funny, congratulations everyone.
Re: Pilotwings Soars Into The North American Wii U eShop This Thursday
Now THAT is a game that never gets old. I play it every couple of years and it always drags me in. Same with Pilotwings 64. Didn't play a lot of Resort, though...
Re: Nintendo Download: 13th June (North America)
can't... get... enough... of picross!!
Re: Eiji Aonuma and Hideki Konno Wander Into The StreetPass Mii Plaza
I didn't get Satoru Iwata's Mii last week, I wonder if I'm going to get those...
Re: Bust A Groove With Just Dance 2014 This Year On Wii U
For a moment I thought you were talking about Bust-a-Groove, probably the only dancing game I liked
Re: Talking Point: Nintendo Should Aim to Produce Mature, Genre-Defining Storytelling Experiences
I know many have said this already, but the examples of western games on this article are mostly attempts to recreate a generic, silly movie.
Not many western games reach the artistic value of Skyward Sword, for example. Its story telling, character development and mythology are VERY mature and respectable. By the way, facial expressions in this game are among the best I've seen this generation, MUCH better than those that try to be realistic (this also says something about knowing how to convey true feelings through this kind of media).
The most mature, engrossing games I've ever played came from japanese developers and, curiously, from indie western developers. The prime example for me is Shadow of the Colossus. It perfectly shows that to make a perfectly mature game you don't have to mimic Hollywood film-making. Actually, avoiding that is the first step.