As mentioned many times before, those previous demos/videos all took place in empty environments with very few enemies. This is the first time we have seen the game with multiple (large) enemies on screen in a detailed environment, and the frame rate was suffering because of that.
No, I mentioned the fact that Watchdogs had slowdown and was a sales failure because I didn't understand the point you were trying to make by bringing that game up in comparison in the first place.
That Watchdogs had slowdown and was a crappy game somehow excuses Zelda from having bad frame rates on the Wii-U??
It's as nonsensical as you bringing up how 3DS games look bad on YouTube when we are discussing the Wii-U 😂
Also, Watchdogs 1 (don't know anything about the second game) got roundly criticized for its poor frame rate and didn't meet sales expectations either. What was your point exactly? That other games exist which run at 20fps and are unpopular?
Why are you comparing a Wii-U game to how a low-res 3DS video appears on YouTube? Those things have nothing in common.
Mario Kart 8 videos looked nice and smooth in Nintendo promos on YouTube. As did SM3DW. And DKC:TF.
This game looks like it is chugging in comparison to those.
And who here is saying that the Switch version won't run better than the Wii-U one? I don't see a single person saying that, and I'm sure most people (myself included) believe it it will run better on the Switch. It has too, right?
But again. Running better on the Switch doesn't absolve Nintendo of the fact that 13 million Wii-U owners appear to be getting the shaft when it comes to their version of this game.
But hey, don't take my word for it. I'm sure tomorrow there will be many articles on various gaming sites (maybe even this one?) pointing out the shockingly unacceptable frame rate.
Of course you are. You are excusing Nintendo for putting out this game on the Wii-U when the system itself appears to be unable to handle it.
When Ubisoft or other developers release games like this they get shredded, but you give Nintendo a pass? Gimme a break.
I feel bad for the guys making this game, who are having their vision handcuffed by inferior hardware.
It has nothing to do with 'stream quality' either. It's an offical promo video made by Nintendo. They aren't going to show a game running at 15-20fps if they could have shown it at 30fps instead.
That would be like a Burger King television commercial showing the Whopper like you would order in real life. All mashed up with wilted lettuce and grey meat.
Ya...it's kind of silly to expect that the console the game was originally designed for the past 3 years, runs the game in slo-mo. What is everyone thinking?!
The mental gymnastics you take to defend Nintendo at all costs is truly mind boggling.
How could Nintendo think showing the Wii-U running this game in such a poor state would be a good idea??
Haha keep believing that! They have been working on the game for 3+ years already. They don't spend all that time producing a game at 15-20fps then in the closing months punch in a few lines of code and magically bump the game up to 30+fps while retaining the same game size and graphics which were causing the slowdown.
Remember when Nintendo kept putting out videos of this game months ago that only featured 1 or 2 small enemies on the screen in barren environments and told us it was 'because we want to keep surprises'? Well now we know the truth. The game runs like crap when there are several medium/large enemies and detailed environments on screen.
It wasn't a livestream. It was a slick Nintendo produced promo video. No technical hiccups.
The game looked like it was being played underwater. Shockingly slow. I honestly can't believe what I just saw. I pray the Switch version runs much smoother...
The official trailer looked great and showed a 'living' world for the first time, with various characters and towns shown. It got my hopes up!
Then I just watched some new gameplay on IGN...wow...it looked like it was chugging at 20fps or less. No wonder all the previous videos Nintendo showed took place in barren wastelands with 2-3 small enemies. It looks like this game is pushing the Wii-U to its technical limits and it doesn't look good at all.
Hopefully the Switch version runs this better, or it will be very disappointing.
Reggie 'my body is ready' Fils-Aime is one of the most awkward public figures working for Nintendo, and that says something.
@ricklongo
Reggie isn't and never was a CEO for Nintendo. His current position with Nintendo is the ambiguous title of 'executive officer' for Nintendo of America, a job that he is annually reappointed to, which means he's expendable.
Tom and Damo aren't the syncophants. It's the users in the comment section who are saying Nintendo would never intentionally limit supplies to increase demand (which they have done before) or those saying there is no way Nintendo could have known this would be a popular item.
Only a Nintendo sycophant could make the great mental leap to argue that retailers are actually happy NOT having to stock the NES mini as it saves them shelf/floor space!
It's like a movie theater not wanting to show the new Star Wars movie next month because they want to save screens for other releases. Absolutely absurd thinking on the part of several posters here.
They defend Nintendo as a company as if it is a confused old man who doesn't know what he's doing and every action can be explained away as an accident or 'not his fault'. Nintendo is a smart, calculated company that plans every action it takes months and years in advance. Not someone stumbling around a dark hallway making rash decisions.
The NES mini was trending on Twitter and drawing far more online interest than those other niche games you mentioned (who anyone in their right mind knew were not going to be big sellers).
And I would hope that Nintendo also did some marketing and focus group studies to gauge people's intent to purchase and interest in the product. And again, checking online reactions, the response was overwhelmingly positive and massive. Almost at Pokemon Go levels following its announcement.
If Nintendo can sell tens of thousands of shoes with NES character designs on them, surely they are smart enough to produce a million or more of the Mini, a $60 impulse buy which would no doubt sellout during the Christmas season.
This product not only appeals to the current fans of Nintendo and gaming, but people in their 40's-30's who have moved on but would want one to relive the nostalgia, if only for a few hours use.
I have a feeling that most Mini's will be played for a couple hours so someone can scratch their nostalgia itch on Christmas then will sit in a drawer for years after that.
90% of those games are crap that can be had for $2-10 each and an N64 can be bought for $60-80 on its own. Damn son, I wouldn't be bragging about that 'score'.
They will still get ad revenue from the free version I am sure. If they can sucker people into paying $10 for the full game, that's just extra wasabi on top.
Comparing the sales of a $400-500 console to those of a $50 'toy' as if there is any relevance? It's apples and oranges. One is a major investment which will require further purchases (games) and the other is a throwaway, one time buy.
"Considering the fact the Famicom Mini isn't even a 'new' system in the conventional sense, the numbers seem impressive."
Maybe you should consider the fact that the Famicom Mini isn't even a 'system'?
Detailed videos and thousands of articles/websites about these 30 games already exist online. This is a fruitless and pointless endeavor on their part.
Comments 211
Re: Video: Nintendo Shows Off New Area in The Legend of Zelda: Breath of the Wild
@dereq
Q: How many Vietnam vets does it take to screw in a lightbulb?
A: YOU CAN NEVER KNOW!! YOU WEREN'T THERE, MAN!!
Re: Video: Nintendo Shows Off New Area in The Legend of Zelda: Breath of the Wild
@Nin10doh
As mentioned many times before, those previous demos/videos all took place in empty environments with very few enemies. This is the first time we have seen the game with multiple (large) enemies on screen in a detailed environment, and the frame rate was suffering because of that.
Re: Video: Nintendo Shows Off New Area in The Legend of Zelda: Breath of the Wild
@G-Boy
Comparing the frame rates of a 20 year old N64 game to Wii-U Zelda as if that's not a problem?
Some of you people make me shake my head at 240fps
Re: Toys 'R' Us Expecting Fresh NES Classic Mini Stock This Weekend
@OorWullie
5000baht? That's long-time pricing!
Re: Video: Nintendo Shows Off New Area in The Legend of Zelda: Breath of the Wild
@Wolfgabe
No, I mentioned the fact that Watchdogs had slowdown and was a sales failure because I didn't understand the point you were trying to make by bringing that game up in comparison in the first place.
That Watchdogs had slowdown and was a crappy game somehow excuses Zelda from having bad frame rates on the Wii-U??
It's as nonsensical as you bringing up how 3DS games look bad on YouTube when we are discussing the Wii-U 😂
Re: Video: Nintendo Shows Off New Area in The Legend of Zelda: Breath of the Wild
@Phin68
I don't think any official Switch footage has been shown yet. The screens in the reveal promo were simulated.
Re: Video: Nintendo Shows Off New Area in The Legend of Zelda: Breath of the Wild
@Wolfgabe
Ya, it's consistently slow.
Also, Watchdogs 1 (don't know anything about the second game) got roundly criticized for its poor frame rate and didn't meet sales expectations either. What was your point exactly? That other games exist which run at 20fps and are unpopular?
Re: Video: Nintendo Shows Off New Area in The Legend of Zelda: Breath of the Wild
@Wolfgabe
"Rewatching the footage I can't really notice any major dips and the framerate seems fairly consistent for the most part"
Re: Video: Nintendo Shows Off New Area in The Legend of Zelda: Breath of the Wild
@Wolfgabe
More mental gymnastics! Love it!
Why are you comparing a Wii-U game to how a low-res 3DS video appears on YouTube? Those things have nothing in common.
Mario Kart 8 videos looked nice and smooth in Nintendo promos on YouTube. As did SM3DW. And DKC:TF.
This game looks like it is chugging in comparison to those.
And who here is saying that the Switch version won't run better than the Wii-U one? I don't see a single person saying that, and I'm sure most people (myself included) believe it it will run better on the Switch. It has too, right?
But again. Running better on the Switch doesn't absolve Nintendo of the fact that 13 million Wii-U owners appear to be getting the shaft when it comes to their version of this game.
But hey, don't take my word for it. I'm sure tomorrow there will be many articles on various gaming sites (maybe even this one?) pointing out the shockingly unacceptable frame rate.
Re: Video: Nintendo Shows Off New Area in The Legend of Zelda: Breath of the Wild
@Wolfgabe
Of course you are. You are excusing Nintendo for putting out this game on the Wii-U when the system itself appears to be unable to handle it.
When Ubisoft or other developers release games like this they get shredded, but you give Nintendo a pass? Gimme a break.
I feel bad for the guys making this game, who are having their vision handcuffed by inferior hardware.
It has nothing to do with 'stream quality' either. It's an offical promo video made by Nintendo. They aren't going to show a game running at 15-20fps if they could have shown it at 30fps instead.
That would be like a Burger King television commercial showing the Whopper like you would order in real life. All mashed up with wilted lettuce and grey meat.
Re: Video: Nintendo Shows Off New Area in The Legend of Zelda: Breath of the Wild
@Wolfgabe
Ya...it's kind of silly to expect that the console the game was originally designed for the past 3 years, runs the game in slo-mo. What is everyone thinking?!
The mental gymnastics you take to defend Nintendo at all costs is truly mind boggling.
How could Nintendo think showing the Wii-U running this game in such a poor state would be a good idea??
Re: Video: Nintendo Shows Off New Area in The Legend of Zelda: Breath of the Wild
@IceClimbers
Haha keep believing that! They have been working on the game for 3+ years already. They don't spend all that time producing a game at 15-20fps then in the closing months punch in a few lines of code and magically bump the game up to 30+fps while retaining the same game size and graphics which were causing the slowdown.
Remember when Nintendo kept putting out videos of this game months ago that only featured 1 or 2 small enemies on the screen in barren environments and told us it was 'because we want to keep surprises'? Well now we know the truth. The game runs like crap when there are several medium/large enemies and detailed environments on screen.
Re: Video: Nintendo Shows Off New Area in The Legend of Zelda: Breath of the Wild
Re: Video: Take a Look at The Legend of Zelda: Breath of the Wild's New Trailer
@OzHuski
It wasn't a livestream. It was a slick Nintendo produced promo video. No technical hiccups.
The game looked like it was being played underwater. Shockingly slow. I honestly can't believe what I just saw. I pray the Switch version runs much smoother...
Re: Video: Take a Look at The Legend of Zelda: Breath of the Wild's New Trailer
@KirbyTheVampire
I was just about to say this!
The official trailer looked great and showed a 'living' world for the first time, with various characters and towns shown. It got my hopes up!
Then I just watched some new gameplay on IGN...wow...it looked like it was chugging at 20fps or less. No wonder all the previous videos Nintendo showed took place in barren wastelands with 2-3 small enemies. It looks like this game is pushing the Wii-U to its technical limits and it doesn't look good at all.
Hopefully the Switch version runs this better, or it will be very disappointing.
Re: Reggie Confirmed For On-Stage Appearance At The Game Awards 2016
@Emperor-Palpsy
Reggie 'my body is ready' Fils-Aime is one of the most awkward public figures working for Nintendo, and that says something.
@ricklongo
Reggie isn't and never was a CEO for Nintendo. His current position with Nintendo is the ambiguous title of 'executive officer' for Nintendo of America, a job that he is annually reappointed to, which means he's expendable.
Re: Ubisoft Director Says Nintendo Switch May Unite the Casual and Hardcore Gaming Audiences
I'd classify myself as a softcore gamer
Re: Reggie Confirmed For On-Stage Appearance At The Game Awards 2016
I thought he was demoted to janitor
Re: Soapbox: Nintendo, the NES Mini and Ongoing Stock Problems
@Henmii
It sure as hell didn't happen with the Wii-U. You could buy that thing anytime you wanted, even on launch day.
I should know, because I bought two and tried to sell the second one online. I got $20 over the retail price for it haha.
Re: Soapbox: Nintendo, the NES Mini and Ongoing Stock Problems
@PlywoodStick
Tom and Damo aren't the syncophants. It's the users in the comment section who are saying Nintendo would never intentionally limit supplies to increase demand (which they have done before) or those saying there is no way Nintendo could have known this would be a popular item.
Nintendo dropped the ball big time on this.
Re: Soapbox: Nintendo, the NES Mini and Ongoing Stock Problems
@cleveland124
Hahaha exactly.
Only a Nintendo sycophant could make the great mental leap to argue that retailers are actually happy NOT having to stock the NES mini as it saves them shelf/floor space!
It's like a movie theater not wanting to show the new Star Wars movie next month because they want to save screens for other releases. Absolutely absurd thinking on the part of several posters here.
They defend Nintendo as a company as if it is a confused old man who doesn't know what he's doing and every action can be explained away as an accident or 'not his fault'. Nintendo is a smart, calculated company that plans every action it takes months and years in advance. Not someone stumbling around a dark hallway making rash decisions.
Re: Soapbox: Nintendo, the NES Mini and Ongoing Stock Problems
@Peach64
Nah, you are wrong this time.
The NES mini was trending on Twitter and drawing far more online interest than those other niche games you mentioned (who anyone in their right mind knew were not going to be big sellers).
And I would hope that Nintendo also did some marketing and focus group studies to gauge people's intent to purchase and interest in the product. And again, checking online reactions, the response was overwhelmingly positive and massive. Almost at Pokemon Go levels following its announcement.
If Nintendo can sell tens of thousands of shoes with NES character designs on them, surely they are smart enough to produce a million or more of the Mini, a $60 impulse buy which would no doubt sellout during the Christmas season.
This product not only appeals to the current fans of Nintendo and gaming, but people in their 40's-30's who have moved on but would want one to relive the nostalgia, if only for a few hours use.
Re: Soapbox: Nintendo, the NES Mini and Ongoing Stock Problems
@Wolfgabe
Re: Random: Here's a Theory on the Rather Short NES Mini Controller Cables
I've had many girls over to my place and let them play with my Mini and haven't gotten one complaint yet about the length of the cord.
Re: Lego City Undercover Is Coming To Nintendo Switch And Other Platforms Next Year
@Tsusasi
I would actually consider repurchasing this game if it runs smoother. I loved the Wii-U version but the load times and slowdown got a bit annoying.
Re: Lego City Undercover Is Coming To Nintendo Switch And Other Platforms Next Year
Nice!
Hopefully the PS4 and Xbox versions don't run at 15-20fps like the Wii-U release
Re: eBay Feeds The Scalper Within You By Offering Guaranteed Profit On Your NES Classic Mini
@Tsusasi
Re: eBay Feeds The Scalper Within You By Offering Guaranteed Profit On Your NES Classic Mini
'Scalper' is a racially insensitive term that disparages Native American people.
Re: Mysterious RetroEngine Site Goes Live, Promises Support For Nintendo, Sega, Atari And Sony Systems
@neufel
Sometimes a cute box is all someone is looking for
Re: Gaming Culture Magazine Makes Strong Start on Kickstarter
A Profound Waste Of Money
Re: Feature: Reflecting on Four Years of the Wii U
@RadioHedgeFund
"But where else can I get 4 controllers together and play anything as good as MK8, 3D World or Smash?"
The N64 and GameCube
Re: Video: Get a Closer Look at the Virtual Boy in an Intriguing Teardown
Another great video by Heck-san
Re: Rumour: Super Mario And Rabbids Crossover In Development For Nintendo Switch
I can believe this.
In the past few years Nintendo has shoehorned their IP into several games in which it didn't belong as a way to boost software sales.
Re: eBay Reports an Average NES Mini Sale Price of Over $200
@KiWiiU_Freek
If someone pays $120 to buy Rampage, I will eat my own face.
Re: eBay Reports an Average NES Mini Sale Price of Over $200
@bolt05
I have a feeling that most Mini's will be played for a couple hours so someone can scratch their nostalgia itch on Christmas then will sit in a drawer for years after that.
Re: eBay Reports an Average NES Mini Sale Price of Over $200
@KiWiiU_Freek
You paid $330 for all of that?! What a ripoff!
90% of those games are crap that can be had for $2-10 each and an N64 can be bought for $60-80 on its own. Damn son, I wouldn't be bragging about that 'score'.
Re: Steve Carell In Talks To Star In Forthcoming Minecraft Movie
There's an excellent chance that this movie will be worse than this article
Re: Famicom Mini Leads The Way In Japanese Charts, Leg Warmers May Be Next for a Big Comeback
How many did the Woodi sell?
Re: No, There Isn't A Nintendo Switch Beta Program
Re: Super Mario Run Jumps Onto iOS on 15th December, Priced $9.99 for Full Unlock
@Lucina
A 'full game experience' is not an endless runner where the only interaction the player has with the game is by pushing a 'jump' button.
That sounds to be about as limited a game experience as one could have.
Re: Super Mario Run Jumps Onto iOS on 15th December, Priced $9.99 for Full Unlock
@HappyMaskedGuy
Lowering the price a couple years ago when sales tanked wouldn't have hurt and you know it
Re: Super Mario Run Jumps Onto iOS on 15th December, Priced $9.99 for Full Unlock
@HappyMaskedGuy
Sure worked well for Nintendo by never lowering the price of the Wii-U!
Re: Super Mario Run Jumps Onto iOS on 15th December, Priced $9.99 for Full Unlock
I don't think the people saying "$10 for this game is too much" are doing so because that is a lot of money.
I think they are saying that because charging $10 for a game that only uses a 'jump' button is obscene.
Re: Super Mario Run Jumps Onto iOS on 15th December, Priced $9.99 for Full Unlock
@G-Boy
They will still get ad revenue from the free version I am sure. If they can sucker people into paying $10 for the full game, that's just extra wasabi on top.
Re: The Famicom Mini Passed a Quarter of a Million Sales at Launch in Japan
Comparing the sales of a $400-500 console to those of a $50 'toy' as if there is any relevance? It's apples and oranges. One is a major investment which will require further purchases (games) and the other is a throwaway, one time buy.
"Considering the fact the Famicom Mini isn't even a 'new' system in the conventional sense, the numbers seem impressive."
Maybe you should consider the fact that the Famicom Mini isn't even a 'system'?
Re: A Japanese Hacker Has Cracked The Famicom Mini Already
Would be a lot easier to just buy a raspberry pi3.
Re: Random: Charles Martinet's IMDb Listing Has Fans Dreaming of Galaxy 3, Sunshine HD and Unicorns
@gcunit
I'm just throwing the poor guy a bone. Let's hope this article hits 20 comments so he wont view it as a complete failure.
Re: Random: Charles Martinet's IMDb Listing Has Fans Dreaming of Galaxy 3, Sunshine HD and Unicorns
Good lord, you poor guys are hurting for articles
Re: Nintendo Confirms Wii U Production Is Coming To A Close
@Aaron09
How expensive is a Dreamcast? I see them online for $50-80 depending on their condition, and there are less of them available than the Wii-U.
I don't think in the future that Wii-U's will be worth any more than any other older console.
Re: Nintendo Share Value Joins Market in Recovery from Post-US Election Drop
@chardir
Detailed videos and thousands of articles/websites about these 30 games already exist online. This is a fruitless and pointless endeavor on their part.