The Legend of Zelda: Breath of the Wild had two segments during The Game Awards, with the second being a brief Nintendo Treehouse playthrough of a new area; gameplay was on Wii U, notably.
Link initially meets Kass, a travelling minstrel, and then we catch a glimpse of the 'Zonai Ruins' and different approaches to tackling the area. Check it out below:
So, what do you think of this area and the footage?
Are those framerate problems? Welp, time for another dela...dropkicked by Thomas
Wii U Version around 20-25 FPS...
About the framerate issues:
THE GAME ISN'T DONE YET!!!
Framerate is one of the last things they work on.
@IceClimbers It's releasing next year sir. If the gameplay they are showing us makes the game run like complete garbage. It's caused for concern.
I'm obviously very excited for this game, but this particular trialer kind of felt out of place at this show. Maybe it's just because all of these others are trying to look like live action movie trailers or something.
It was nice but I expected a full trailer after the teaser in the pre show. Guess that has to wait until Jan 12/13.
@TwilightOniAngel The game won't be out for at least another 6 months (rumored for June). The last months are when they polish the game, localize it, and QA test it. That's when the framerate will be fixed.
Cool game! Zelda brings back all the memories of my childhood !
Kinda silly to complain about framerate considering this was likely the Wii U version coupled with the fact it may or may not have been an early build. Also the stream quality might have been a factor as well
@IceClimbers You sure are making alot of excuses for Nintendo aren't you? Cute but you do know people watched this right? People who are not Nintendo fans? People who will not get near this game now cause of what they showed? 15 FPS garbage?
Haha keep believing that! They have been working on the game for 3+ years already. They don't spend all that time producing a game at 15-20fps then in the closing months punch in a few lines of code and magically bump the game up to 30+fps while retaining the same game size and graphics which were causing the slowdown.
Remember when Nintendo kept putting out videos of this game months ago that only featured 1 or 2 small enemies on the screen in barren environments and told us it was 'because we want to keep surprises'? Well now we know the truth. The game runs like crap when there are several medium/large enemies and detailed environments on screen.
@Whopper744 Ikr, actual gameplay trailers at the Game Awards? What!?
Didn't notice many framerate issues, though, but I never really notice those unless I'm playing online. Also, they were playing on WiiU so maybe they Switch version is better in that regards?
Ya...it's kind of silly to expect that the console the game was originally designed for the past 3 years, runs the game in slo-mo. What is everyone thinking?!
The mental gymnastics you take to defend Nintendo at all costs is truly mind boggling.
How could Nintendo think showing the Wii-U running this game in such a poor state would be a good idea??
Considering how long this game has been in development, there should be no excuse for its framerate issues. Wii U or not.
@WilliamCalley I am not doing mental gymnastics here. It was clear from the start this game would push the Wii U to it's limits so it's not unreasonable to expect some performance sacrifices had to be made which likely won't be a problem on Switch. Cmon people is it really that hard for you to use a bit of logic?
While everyone else complains about frame rate issues I'll be playing Zelda Breath of the Wild.
People will pick everything these days, I don't work at Digital Foundry so these issues don't concern me.
20fps (or below) in relatively small areas without much action going on. I hope it gets delayed so this kind of stuff won't be a problem, but honestly, I truly doubt the Wii U will be capable of delivering an enjoyable experience.
@IceClimbers They didn't fix it in Star Fox Zero, and the frame drops weren't even there in earlier footages. It was a last minute issue due to graphical improvements made right before the release.
Look fine to me. I don't see what these "framerate issues" everyone's talking about.
@KiWiiU_Freek Have fun playing that it in 10 FPS. I'm surely it would be a great experience.
The only slow down I saw was before the Fury Rush, which is exactly what is supposed to happen. Like Witch Time in Bayonetta.
@KiWiiU_Freek Have you played Batman Arkham City on Wii U? That game is the best example on how framerate DO affect gameplay and it's pretty noticeable.
Of course it doesn't cripple the experiece, because overall, that game was a masterpiece, but you can't simply ignore the parts when it constantly drops to 20fps.
I hope that's not the case with Zelda BotW.
My Wii U was lagging and jaggy for the whole 2 1/2 hours but everybody here and on Push square (all 5 of them) was commenting on the low frame rate so it does seem to be a real thing.
And saying it will be better on Switch is just BS if people are paying $60 on Wii U. It can be 30 on Wii U, 60 on Switch, 720p on Wii U, 1080p on Switch, but it can't be 12-15 fps on Wii U, not after waiting 3 years.
Unless this was all just a plan to show the world why they are canceling the Wii U version? And I'm only half joking.
@Phin68 Even with good optimization you can likely expect some degree of performance downgrade since this game seems to be really pushing the Wii U hardware to it's limit. Also it doesn't seem as bad now after rewatching the segment meaning the stream quality was also a factor
@rjejr They literally put "Wii U" at the end of the trailer. It's coming to Wii U.
Of course you are. You are excusing Nintendo for putting out this game on the Wii-U when the system itself appears to be unable to handle it.
When Ubisoft or other developers release games like this they get shredded, but you give Nintendo a pass? Gimme a break.
I feel bad for the guys making this game, who are having their vision handcuffed by inferior hardware.
It has nothing to do with 'stream quality' either. It's an offical promo video made by Nintendo. They aren't going to show a game running at 15-20fps if they could have shown it at 30fps instead.
That would be like a Burger King television commercial showing the Whopper like you would order in real life. All mashed up with wilted lettuce and grey meat.
To be honest I was kinda disappointed by this I was expecting another trailer. I'm not really a fan of those Nintendo treehouse game stream they tend to be very weird and corny, uncomfortable to watch at times. I'm sure the game will be a blast though.
@WilliamCalley The Wii U can handle the game but of course some sacrifices had to be made. How exactly are the devs having their vision handcuffed if they are going to be releasing it on superior hardware meaning they will be able to achieve close to their original vision. Development on the Switch version actually started after the Wii U version from what I hear Also do you realize how incredibly pre mature it is to think the Wii U version will be the exact same as the Switch version.
The reason devs like Ubisoft get shat on more is that they are not the best at good optimization something Nintendo has been shown to be very good at. Optimization tends to be done in the final stages of development so there is a good chance this may have been an older build.
Also stream and video quality can make a game look worse than it actually is. The reason many 3DS games tend to look worse then they appear when shown on places such as youtube is mainly cause of it's 240p resolution which doesn't look good when blown up on a larger screen.
Better than most AAA titles running at 30 on more powerful tech.
But thanks, I will.
@rushiosan that game made my eyes hurt due to the frame rate drop. Awsome game otherwise.
They didn't show what the new amiibo does, that's what disappointed me the most.
@rushiosan yeah, I own and completed it on Wii U. Thoroughly enjoyed it.
Maybe because I grew up playing games since the 70's onwards that I hardly notice stuff like that.
Don't get me wrong, I know there are people out there that this annoys but for me it won't stop me enjoying the game one bit, I've seen worse.
I loved Perfect Dark on N64.
Could it handle it?
Did it make the game unplayable?
Should they have not released it because of frame rate issues?
Same thing happened to Zelda last year on the live streams and it was just the recording. When uploaded on youtube in full it was smooth (except for the occasional.frame dips).
Dont you think with a game so highly anticipated that they wouldnt have show this if it wasnt ready? Im waiting for the official upload on youtube - then if its the same ill jump on the WTF bandwagon.
People are overreacting, I doubt the game will have any issues running on Wii U. I'm still hyped for this game and probably will get it for Wii U since it was originally meant for the system.
Rewatching the footage I can't really notice any major dips and the framerate seems fairly consistent for the most part
@FX29 I also find it silly how people think the Switch version will somehow run the same as the Wii U version
Nintendo's YouTube channel just uploaded the captured footage. It's beautiful with only the occasional and quick frame dip below 30. It recovers very quickly. I'm guessing 22-25? Combat and the important moments are smooth. Still looks extremely playable and worth owning for Wii U.
Looks on par with most Zelda games to me- 30 FPS. Maybe a few more dips that other games but it really is not bad.
Here's the link to the good footage.
I re-watched a few times and quite honestly it looks fine. Plus I've seen much worse drops in frame rate.
https://twitter.com/thegameawards/status/804535331882090496 This is The GameAwards version you can tell the quality is much worse here
More mental gymnastics! Love it!
Why are you comparing a Wii-U game to how a low-res 3DS video appears on YouTube? Those things have nothing in common.
Mario Kart 8 videos looked nice and smooth in Nintendo promos on YouTube. As did SM3DW. And DKC:TF.
This game looks like it is chugging in comparison to those.
And who here is saying that the Switch version won't run better than the Wii-U one? I don't see a single person saying that, and I'm sure most people (myself included) believe it it will run better on the Switch. It has too, right?
But again. Running better on the Switch doesn't absolve Nintendo of the fact that 13 million Wii-U owners appear to be getting the shaft when it comes to their version of this game.
But hey, don't take my word for it. I'm sure tomorrow there will be many articles on various gaming sites (maybe even this one?) pointing out the shockingly unacceptable frame rate.
@Wolfgabe That is noticeably worse than the Nintendo YouTube footage
"Rewatching the footage I can't really notice any major dips and the framerate seems fairly consistent for the most part"
@WilliamCalley If you actually watched the video you would see the framerate is fairly consistent for the most part. Some occasional dips but far from what I would call unplayable. Also this is the Wii U version you can expect some sacrifices had to be made
Better than Watch Dogs 2 on on PS4
@WilliamCalley Several other people have said similar things
Didn't the Switch footage of BOTW have frame rate issues too?
Ya, it's consistently slow.
Also, Watchdogs 1 (don't know anything about the second game) got roundly criticized for its poor frame rate and didn't meet sales expectations either. What was your point exactly? That other games exist which run at 20fps and are unpopular?
I don't think any official Switch footage has been shown yet. The screens in the reveal promo were simulated.
facepalm People complaining about graphics again, that's a sure sign that the video game industry is going to end up crashing again...
@WilliamCalley You do realize your comment makes zero sense at all. So you are assuming BoTW will bomb simply cause of a few minutes of footage that may or may not be representative of the final product and despite the fact the Switch version will likely run much better than this?
@DiscoGentleman "Welcome to the Nintendo Life comments section, where we exaggerate everything negative and ignore anything positive! Now where's your pessimism?"
@Mega_Yarn_Poochy I have seen games that run far worse than this
No, I mentioned the fact that Watchdogs had slowdown and was a sales failure because I didn't understand the point you were trying to make by bringing that game up in comparison in the first place.
That Watchdogs had slowdown and was a crappy game somehow excuses Zelda from having bad frame rates on the Wii-U??
It's as nonsensical as you bringing up how 3DS games look bad on YouTube when we are discussing the Wii-U 😂
I have never played a Zelda game that did not run smoothly. relax it will be great once in your hands if you have not died from waiting first.
I... don't see a problem? Like, at all? Granted it's 6am & I'm watching this before I head to work, but it looks great to me.
@KiWiiU_Freek I agree with you. Way back when people thought of slowdown as proof that the game they were playing was pushing the hardware they were playing it on. When did we become this jaded? I'm not saying it's ok, but at this point I don't think there is much to be done about it. I think they are going to release on wii u because they really, really have to, problems be damned. If the switch version is the same, then it's time for concern. They bit off more them they could chew on the wii u, but we've known that since the first delay.
There is a chance they might release texture packs like on xenoblade to alleviate such problems.
Yeah, people are too concerned with textures, teraflops and quad core super duper blast processing.
Seriously, if the game was fun to play then that was all that mattered.
This is Zelda we're talking about, one of the highest rating franchises out there, not because of its graphics but because of its gameplay.
Even if the Wii U version chugs along at a game breaking 20 to 25fps like Ocarina of Time, one of the games that is always in the top 10 best game awards, then I'll be happy.
Maybe I'm easier to please than most, or maybe I like to play games for fun, not to judge them on texture quality, frame rates etc.
If I can have fun playing Devil's Third, then I'm sure I'll be fine with Zelda.
I actually did enjoy Devil's Third, made me literally laugh out loud, not for the right reasons but at least it made me laugh.
So I watched this video on youtube and didn't see what the hell people are freakng out about.
I have never understood those that complain about sub-60fps on consoles. If you are that concerned about smooth frame rates, why do you own a console? On PC you can make most games run at 60 fps.
Not only that, you can customize most things. You can chose resolution, you can chose frame rate and you can chose how much you want to spend on graphical power.
And it isn't even any harder than a console to operate in todays world.
Game looks great to me though yes there are dips. Plus I much rather Nintendo shows games as they are, warts and all, than show spruced up footage of a game that it often doesn't live up to. And if there is one company that will probably fix any issues before release, it is Nintendo.
I have a feeling the footage from the short trailer was Switch footage. Looked sharper to me.
I love how butt hurt the people who say they don't even like Nintendo are about the FR. the one ass clown say's "have fun playing your game at 10 fps" haha. I just don't understand why you would come to a Nintendo site if you don't like them. I'm not an xbox or playstation fan so you know how many times I have been on playstation life or what ever the @^%$# its called. 0 times. Cause as an adult I have better things to do that tell other people why I don't like the product they like. Look at some of these comments. People out to be jerks just for the sake of being jerks. It looks like a feed from xbox live. bunch of little kids pissing on the fire. Don't get me wrong I have issue with the frame rate too if this was launch day. Just seems like some people have an agenda. Not fans just haters.
The framerate in the gameplay footage looks outright bad to me. I mean, it's a playable framerate, but it'll remove me from the game far more than scaling back some of the graphics would. I hope this game doesn't just become an obligatory Wii U port of a Switch game. I've held on to my Wii U primarily for this game and would be disappointed if this is ends up being a noticeably inferior means of playing this game. After buying both a 3DS and a Wii U at launch this generation, I'm not going to risk getting burned again by getting Switch any time near launch.
And to anyone saying that there isn't an issue or that we shouldn't complain. We need to to make it clear that it is a concern to ensure that Nintendo doesn't see it as passable. At least for me, I'd prefer to see the graphics scaled back for a higher and more stable frame rate. I hope they'll fix it, but I don't plan to shut up until there's some evidence that they are fixing it.
@KiWiiU_Freak: Framerate has far more to do with gameplay than graphics. It's essentially the rate and quality of information being provided to the player so they can properly play the game. It's a part of how well the game plays. And it's not always a matter of just how "powerful" a console is, but how optimized the game is. Just about every classic, significant game has had relatively good performance (OoT and Shadow of the Colossus PS2 are the only major exceptions which come to mind. However, I've recently noticed how the game uses some smart tricks with movement speed and camera to reduce the noticeability of that game's low framerate. Meanwhile, Shadow of the Colossus use of blurring effects helped the PS2 version, on top of being an unquestionably taxing game. Of course, the PS3 version is the more popular of the two and manages a higher framerate than the original.). Obviously the gameplay is what matters at the heart of it, but a poor framerate can hinder a player from being able to play that game. They aren't mutually exclusive by any means, so stop treating it like this is a "this or that" kind of issue.
@Therad: The answer to this is simple; you should know it. There are games exclusive to consoles (especially in Nintendo's case). Unless Breath of the Wild is coming to PC, I don't think your argument has much of a point.
man i wish someone had warned be about frame rate before i was exposed to that dreadful life-changing masterpiece that was ocarina. i'll be sure to stay away from this one, guys. thank you so much. that was close. phew.
This is so exciting seeing another part of the world. That Bill guy is ok but the other guy annoys the crap out of me for some reason.
Yeah I must say I saw no slow down on YouTube version either
I don't see ANY slowdown in this video... What the heck are you guys talking about?! xD
What a shame that the majority of people are talking about frame rate. Gamers really are pathetic
I will be playing this when life allows regardless of frame rate.
Not bothered any more.
Four years worth of hype from games sites is to much. And don't forget the rumour from last month hinting that this game may not even be released until the middle of 2017.
Lol, seems you have a few people here that are the very epitome of Nintendo forum naysayers. They seem to have very little clue as to how, historically, Nintendo almost never show anything remotely final until a launch trailer is produced.
Remember raising an eyebrow at 3D World? I do, because the initial reveal was lacklustre to say the least. Then boom, a new trailer blew it all away and all was right with the world.
Some people just love to whine.
I noticed the frame rate dip once in that video and only upon rewatching it while actively seeking framerate dips. Really confused as to what the heck people are complaining about.
Anyway, got really excited watching this. Can't wait to be able to play it.
@PLATINUM7 I normally don't have good eye for that kind of stuff but to be honest I can notice the frame rate drop. That being said, just like with Pokemon Sun, it's a brief annoyance that doesn't get to cripple the amazing gaming experience that the game will offer. The frame drop is considerable enough to be noticed even by me, but it's in no way something serious, much less a deal breaker.
Moan Moan Moan
I think the footage was more evidence towards LKD's "leak" of BotW not being a launch title. Both in terms of the frame rate drops but also more signs of BotW being Zelda in the style of Skyrim hence releasing Skyrim and BotW close to each other would be typical Nintendo burning bridges with 3rd parties.
Brief annoyance sounds like that might be it. I mean, I managed to playthrough Oblivion that couldn't hold a steady frame rate a lot of the time. As long as it's not constant, or really bad to the point where your inputs don't even come out in time, it would just be a minor annoyance.
I guess playing it I might notice frame rate drops more but from what I've seen here, it wasn't too bad. WWHD had frame rate drops when there where several enemies on screen (like many other games I've played) but the frame rate looked fine when those camouflaged enemies pounced all together. There was no major slowdown.
Also I watched the video here and one Nintendo themselves uploaded. I thought I noticed more frame rate issues on Nintendo's video but did a side by side comparison and really couldn't tell. So maybe the videos have something to do with it?
1>final fantasy xv suffered low frame rate problems in its
footage but it was cleared by the time it was released.
2> this was a livestream...that might have been a factor
3>this isnt the final version of the game
also, you cant call a game garbage based on its frame rate.
@PLATINUM7 It could be. I know very little about this stuff so it wouldn't surprise me that it has to do with the videos or any other factor that hasn't been considered, but as far as I have seen, it would be a pretty bad decision for people to pass on this game even if this frame drop problem is in the final version. It definitely isn't too bad, just noticeable.
It kinda worries me that it could get even slower in bigger scenarios with more enemies, but I'm optimistic and I'm convinced that when it comes to Nintendo games, Mario and Zelda games specially, they deliver polished products that don't have major isssues.
@Mega_Yarn_Poochy Yea I didn't notice any low frame rate. Is there a time stamp for what people are talking about?
I didn't watch it streamed I watched it after it was uploaded to youtube.
@Mega_Yarn_Poochy Like that graphic - this video of an unfinished game has certainly brought out the bedwetters!
Crying over an unfinished game....jeez.
Having watched it now.. what they showed is nothing more graphically intensive than they have shown previously. It looks like a recording issue - i get that same frame rate trying to stream and revord with OBS using the Nintendo Mini. Even bill doesnt appear to move at 30fps in that video.
As for everyone giving Wii U owners the shaft? Really? When has Nintendo ever released a dodgy port or not cared about Wii U owners? This game was designed for Wii U - it will run great (still expecting frame dips)
I mostly care about the framerate on the Switch version, though if the Wii U version releases earlier, I doubt I can restrain myself. Being mostly a PC gamer, the framedrops are definitely noticeable, but the worst drop was when the camera was panning out at the start, for the rest it seems serviceable to me. Obviously we would all prefer a steady framerate of at least 30FPS and maybe Nintendo will be able to downgrade some of the effects on Wii U before release to get there [most of the time], but for now it still seems like a really enjoyable game. And as a bunch of people have said before me, as long as the Switch version doesn't have the same issue, though I understand if you're not planning to buy a Switch, that won't be much of help to you.
@whanvee Slowdown reminds me of when I used to play Streets of Rage and Guardian Heroes, 2 player on hardest. If it wasn't slowing down then we weren't playing it properly
Low framerates killed my family...
Oh, how terrible that there are framedrops in a game that doesn't even have a confirmed release date! Nintendoomed!
Let's forget about Final Fantasy XV, which had terrible framesdrop but all videos after release have shown they fixed that problem in the final release. It isn't like BotW has a giant team working on it, that will probably adress those issues for the final release....
Come on guys. Do you really think Nintendo will botch the release of one of the most awaited games ever of one of its flagship series? Really?
Still looks good to me, framerate looked 'ok', only noticeable thing is the jump in speed from Link's jog to his sprint (where his stamina bar appears overhead), he didn't sprint, so that made him look slow.
Time will tell, but it looks like a 25-30 frame target like Xenoblade, which had the same dissconect in speed, jog was naturally slow and the sprint was a mad dash, then the mech was crazy fast in 'sprint' mode, driving around like a transformer.I expect the horses sprint to be on that level.If Link moved crazy fast like Bayonetta or someone it would detract from the game world your supposed to be in.More Witcher 3 than Bayo (which incidentally uses an odd camera trick for a sense of speed).
@Sinton Did you play the game? Oh wait, no you didn't.
Kass' design is just stellar in my opinion.
@MailOrderNinja Agreed. The character design of this game in general is pretty good.
People are seriously complaining about the frame rate in this demo?
Oh, right. This is the internet.
Parrot-creature looks awesome, the area and creatures do look awesome. And what do you guys think: Where they nearing a proper dungeon? Hopefully!
@Mega_Yarn_Poochy "They literally put "Wii U" at the end of the trailer. It's coming to Wii U."
They literally put 2015 at the end of the 2014 E3 trailer, did it come out in 2015?
Anouma literally said live during the 2014 TGA that the game would be out in 2015. Did the game come out in 2015?
Miyamoto - Are you sure that's a Wii release next year?
Anouma - Yes.
Nintneod literally made a statement in Nov 2015 that the game would be out in 2016. Was the game out in 2016?
So, they lied to us 3 times at least, but you still think everything they say should be taken literally? 4th time is the charm I guess.
@rjejr They "lied" to us? C'mon, you know better than that.
I have to be honest, the frame rate displayed in these videos did concern me. However, it looks so good both graphically and gameplay wise that I'm hyped as hell regardless. Day one for me for sure.
@rjejr You are right, in those examples they mentioned a date and then missed it. However, those examples lack context. When those statements were made, there was pretty much only short tech demos shown to the public. Since E3 2016 there's an actual version of the game which many people played, and way more content shown. The game is pretty much done. I doubt it'll get delayed, and if it did, it would probably be one of the versions and maybe just a few months. I personally wouldn't mind if it did, as long as it helps us get an even better game
Also, is no one going to mention how there was almost an f-bomb uttered by one of Nintendo's main public figures, in a highly anticipated video of the most anticipated game?
Nice accordion music in the background, it will be interesting to watch GameXplain analyse this.
@nab1 When did they say that?
@PLATINUM7 It's pretty noticeable regardless of seeking for dips or not. I hope such things are not in the final version, although we all know the Wii U can't handle it properly. It's distracting, it affects gameplay indeed.
@G-Boy They almost say it, after the boss-like enemy dodges the bomb
@nab1 They could have said "What the heck".
@TwilightOniAngel @WilliamCalley Calm down, the frame rate isn't the most important thing about a video game. Ocarina of Time's frame rate was really bad in Europe (it wasn't optimized for PAL TVs) and much worse than this game, but people played it and loved it anyway. That's one of the reasons why the frame rate isn't as important as how fun games are. We in 50hz regions had to put up with that until the GameCube was released (some Wii and Wii U VC games are even still in 50hz), but video games got popular here anyway.
Gosh, you people moan like ReDeads!
You frame-haters are talking nonsense.
I was expecting Lego city style problems but this is just the same as any game these days. I'll reserve judgement til I play the real thing. I wasn't too bothered by frame rate in any Wii U games except Lego and ACIV and this looks miles better.
There was no frame rate issues at E3 or at least that I know of. Wonder why It looks like this 🤔
Comparing the frame rates of a 20 year old N64 game to Wii-U Zelda as if that's not a problem?
Some of you people make me shake my head at 240fps
Yes, if you want to argue semantics over what a "lie" is, I'll debate it with you. And maybe you'll win. Maybe I'll even back you. When you give a date you think is right and it turns out to be wrong, well maybe that's just a mistake, not a lie, which implies intent. But when you give the same date twice, and it turns out to be wrong, and then you give another date for the same game, and that turns out to be wrong, well then what do you call that person? Fill in the blank "an habitual ____"? An habitual mistaker? An habitual incorrecter? An habitual optimist? If you want to go w/ that last one, fine, but 9 out of 10 people are going to call that person a habitual liar. So if the shoe fits...
And while I'm debating w/ you about what the meaning of "lied" is, please feel free to explain to me how Ninteod saying "Wii U" at the end of 1 trailer is so much different than them saying "2015" and "2016" at the end of others. B/c whether they "lied" or "mispoke" my point still stands, why believe someone now who has already been wrong 3 times before? Even if that person isn't a liar, maybe if they are just always wrong b/c they are a bad guessing optimist, why should this guess be any more accurate than any of their other non-lieing incorrect guesses?
And that's the point that matters, not what the meaning of "lied" is, but why somebody who has a proven track record of being habitually wrong should be believed now? Focusing on "lied" is just trying to absolve Nintendo of past misdeeds.
@nab1 "I doubt it'll get delayed,"
Hard to delay something that doesn't yet have a date. Well unless you mean delaying it until 2018. But then I guess they can always put it in context. Really, "context"? Here's the context - the people who are making the game - Anouma is making the game - told us when it would be released. That's all the context anyone needs. It wasn't a rumour, it wasn't Dale or Neogaf or Rogers, it was the guys making the game telling us when it would come out. Whether they showed us a trailer, a tech demo, or a screenshot, the guys making the game gave us a date. They get paid to tell us dates, that's their job, they did their job, that's the context.
The Treehouse people really makes it look boring for me, they sound like tone deaf drones.
@hendie001 Well said, well said, I wholeheartedly agree with you.
Looks good! Can't wait!
I must be blind. How does everyone here know that the frame rates dip? If you have software that lets you measure the frame rate from a stream and at this point a video, let me know. Show me proof. I enjoyed it. I'm not defending nintendo or anything, but I want actual evidence. That's all i ask.
@rjejr There is an expected date, March 2017. And if you had experience in software development and/or project management, you'd realize that for big projects like this one, dates move all the time no matter how good your plan is. There's NO WAY back in 2014 that they'd have an actual, accurate target date; in 2015 they might have, but with some precautions depending on the project's critical path.
But hey, if you want to focus on that, go ahead. I'm too busy being super hyped for what looks to be a truly amazing game, no matter when we get it.
@WilliamCalley And some of you people make me shake my head at 1fps.
Okay, go on, don't buy the game, boycott Nintendo if you want, I don't care, I'll just enjoy the game. Games are meant to be played, not hated on, even if the Nintendo Life comment section doesn't know that.
I really didn't notice any frame rate dips, to be honest. I'm gonna watch the video again but... I have a feelong everyone has blown this out of proportion. Especially since the Game Awards as a whole was choppy and jumpy.
Or maybe I was just too excited to notice any dips.
lol good ol' Bill "now to claim my just reward" Trinen
If nothing else, I love how Nintendo's core presenters maintain that balance between Ubisoft trying waay too hard to be funny and EA's "let's check the sales metrics again, sports fans" boredom.
As far as the gameplay goes, I always find Zelda games chug a bit in the frame rate, and this doesn't seem any different, but that's just me I guess.
@rjejr I simply happen to believe that the meaning of a word is important. If you're not concerned with a word's meaning, then you ought not use it.
As to whether they lied or not, that question can be answered in two words: "game development." Or, better yet: "things happen."
@nab1 @nab1 "There is an expected date, March 2017"
Says who? Zelda BotW has a website, it says 2017. Zelda BotW had a trailer last night, it said 2017. Where did it say March? Where does it say March? The best you can hope for is "launch window", which Nintendo will then say the "launch window" is from the time Switch launches until the time Zelda BotW releases, whenever that is. Pikmin 3 was a highly promoted Wii U launch title. Wii U launched in Nov 2012, Pikmin 3 released 10 months later in August.
"There's NO WAY back in 2014 that they'd have an actual, accurate target date"
They didn't have an actual accurate target date, nor did they have a month or a season or a quarter, they gave a year, 2015, and they'll miss that by 2 years, at least. (Based on 2016 would have been them missing it by 1 year, not counting the actual months.)
"And if you had experience in software development and/or project management, you'd realize that for big projects like this one, dates move all the time no matter how good your plan is."
And if I were an employer like Nintod PAYING those people to make the games and determine how long they will take to make, I would expect them to be able to guess w/in a certain time frame, say 12 months, I think that's reasonable. And if they coudln't give a reasonable estimate within 12 months, I'd tell them not to guess and just tell me when it's close to done, and I woudln't announce a release date to the world that was wrong, twice.
I know games get delayed, I play on Sony systems too. The Last Guardian got delayed for years and switched consoles. FFXV took 10 years and a name change and it still got delayed 2 months before release. The biggest difference is, when Sony games get delayed people rightly complain, when Nintendo games get delayed people say a rushed game is bad, a delayed game is eventually good. It's maddening reading all the comments from Nintnedo apologists drinking all that kool aid.
I liked the video. What really stood out to me was the final enemy before the video ended. How it knew to stay back and avoid the bomb... awesome! It's nice to see that the enemies will be smart.
Also, I liked the ending: "There's something awesome right there! ...It's glowing!" XD
@Dr_Corndog "things happen."
Well ok then. If your answer to everything is ""things happen." then why should we KNOW that Zelda BotW will be on Wii U and that another "thing" won't "happen" just b/c Nintendo said Zelda botW will be on Wii U? B/c once you go down the slippery slope of "things happen" then you can never take anybody at their word ever again b/c things always happen.
And I didn't mean to type "lied", I meant to type "mispoke", but something happened. So there ya go.
Ugh, this is what happens when I unexpectedly fall asleep, lol. Turns out I missed this segment of the show. The frame rate is a bit worrying, but everyone needs to remember that this is an early build.
Besides, the footage does look promising!
@G-Boy LOL. Did you just compare Breath Of The Wild to Ocarina of Time? Want to compare the switch to the 64 as well? It amazes me so many people on here tear many games apart cause they have bad framerate problems. But! When Nintendo has some of those problems? You guys cover your face and say i don't see it!
@TwilightOniAngel You couldn't be more wrong. Many games are shown in rough form and not optimized a few months out from release, only to materialize fully baked and running smoothly. Additionally, if the rumors are true we won't see a release until at least June of next year. But if it makes you feel better, keep spreading the doom and gloom. There's no way Nintendo would release a Zelda game - one of their biggest and most iconic IPs - with frame rate issues that bad. And we also have no idea what build this is either.
Here's a tissue for all the cry baby's.i dont want a good game.i want it 60fp.1080p.come on people grow up,its going to be the best Zelda.just some facts.im glad I'm a 80s kid and enjoy games for what they are.not all this dumb crap kids complain about today.
I want this for the Switch.... so ooooooookaaaayyy, I'll just wait.
@TwilightOniAngel Man, HOW often does a Nintendo game have an "fps" issue? There's no excuse. It's Nintendo. The one thing they are noted for is the ironic g out frame rate issues. They are one of the FEW developers to achieve 1080p 60 fps in a game. Give the man a break. He's only going by consistent history.
@rjejr Now you're just being silly. Time to move on.
@WilliamCalley You say "Comparing the frame rates of a 20 year old N64 game to Wii-U Zelda as if that's not a problem?
Some of you people make me shake my head at 240fps"
Yet you totally ignore all the footage from E3 that was run on Wii U with zero problems, and minimal mentions of frame rates issues or dips and use a less than 2 minute video of actual footage and cry "frame rate".
I'll give you the benefit of the doubt on this as I haven't seen every single review of the demo, but you can't use this video to justify your claims when there is almost hundreds of hours demo footage that says the contrary
It does look great, but I feel like I've seen more than enough of this game now. The next bit of Zelda info I want is a release date. Which we will hopefully get in January.
Have we ever seen this much footage of any Zelda before release? Maybe they would have looked as "bad"?
Not sure why people mention frame rate dips so much, but thought I could put this out there, as everything might not be frame rate dips and instead anticipation.
Either way, looking forward to BOTW ^^.
(The Monster Hunter part begins at about 3.36).
Anybody still looking for the videos, both the trailer and the game play, are on the US eShop, under "Newest videos".
I'm very excited for the big flying ship, the skies had been so empty up until now, so maybe there's a chance Link gets his own plane.
@Kimite Its funny you put this here as I was thinking that what a lot of people may perceive as frame rate issues is just exactly what this video is talking about.
@rjejr "so maybe there's a chance Link gets his own plane"
Plot twist: He's the Falco-looking bird in the trailer.
It seems like this game is going to be better on the Switch and I don't like that, because I'm not buying a Switch as I am sure that it will fail just like the Wii U did, and I am not going to keep giving Nintendo my money for poorly supported gimmicky consoles.
I know this sounds awful, and this is a site for Big N fans, and I am, I've owned every Nintendo console except the Gamecube and the GBA (because I was in college and low on free time and cash). So this just just makes me feel betrayed.
I got all of those consoles mainly to play Zelda. I've played all Zelda games, and own original and VC versions for MOST of them. And now, instead of the promised exclusive-Wii U-Zelda-that-features-amazing-use-of-the-Gamepad I'm getting the nerfed-Wii U-Zelda-that-we-actually-want-you-to-buy-on-our-new-console.
At this point I champion the idea that Nintendo should release this game on PS4 and X Box One and just go third party for the sake of our wallets and their own as a company. I know it's not going to happen, but I'd prefer that.
I have been doing an informal survey with friends who play online with me on PS4. Most of them made the jump to Sony consoles since the PS2 era, and none of them expressed any interest in the Switch. It was a small sample, but it was unanimous, I mean, something like 15 people, they all said they won't buy the Switch, and the same 15 people said they would buy this game blindfolded on their PS4. We are talking about a user base of around 50 million people just on PS4, it could sell many times more copies than it will on both Nintendo platforms combined.
@Nin10doh Thought about the same thing or at least for some of the battle segments where Link's attack/movement animation aren't as fast as usually, like as an example used in the Extra Frames video Toon Link basic attack in Smash is nearly immediately while Monster Hunters attacks depnding on the weapon are a lot slower.
I don't mind having slower attacks if that means we have to be more tactical, but of course actual frame rate dips should be fixed for the most part before the release, though it isn't the worlds end if BOTW ends up having really small barely noticeable frame rate dips here and there :+).
Also might as well put this out here ^^.
@IceClimbers "Plot twist: He's the Falco-looking bird in the trailer."
I don't care if Link has to ride Toucan Sam, I just like flying and faster modes of travel. That whole "metroidvania style games are fun b/c you get to back-track a lot" way of thinking is completely lost on me. Once I take my time traveling someplace I need a quick way to get back. And up. I don't ever want to have to climb up the same mountain more than once.
If they can't stabilize the 30 fps than they should take the OOT route and drop it to 20 fps or make it so the drop won't be as bad. Whichever the case considering BOTW had years in the oven, seeing frame rate dips like this from this video is a bit concerning.......for the WiiU version. We've yet to see how they can improve the performance on the Switch if any.
Anyway, did you guys see how far Link got knocked back when he was hit or how he was swimming like a zora?
@IceClimbers Its probably in March. Ive seen some more rumors, and gamestop says so.
As mentioned many times before, those previous demos/videos all took place in empty environments with very few enemies. This is the first time we have seen the game with multiple (large) enemies on screen in a detailed environment, and the frame rate was suffering because of that.
Q: How many Vietnam vets does it take to screw in a lightbulb?
A: YOU CAN NEVER KNOW!! YOU WEREN'T THERE, MAN!!
@WilliamCalley But that's simply isn't the case. There were multiple videos, from E3 where there were a good number of moblins (at least five I want to say) with no frame rate issues. Where as this video only features 1-2 mobs and frame rate is suddenly an issue? Doesn't make sense even with Nintendo's numerous blunders.
This topic deserves a healthy dose of "Let's wait and see".
I'll just keep my fingers crossed that the Switch has a better framerate for this game.
@TwilightOniAngel I have never complained about a frame rate issue in my whole life, I promise.
Well they certainly weren't noticeable to me.
I honestly can't tell what's got people so upset. Framerate dips? Where? Can someone point out the part where it happens, because I don't see any myself?
Anyway, it's nice to finally see an area that isn't plain grassland or a canyon. Sweet jungle. Combat still looks good. I hope weapons don't break that frequently, though. It seemed like they broke a lot in this.
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