Comments 85

Re: Review: Lunark - The Love Letter The Cinematic Platforming Genre Deserves

CountDrakeulah

@-wc- When Ico was getting ready to come out, EGM ran a preview calling it something like a 3D Prince of Persia which immediately put it on my radar. Those of us who were kids in the 8 and 16 bit eras grew up in a time when the genres were much, much more segregated, so I fully realized, for instance, why you could shoot up in Contra and not Mega Man, why Cecil and Kain needed exp and Link didn't, and why you could jump in Turok and not Goldeneye. The limited control in these cinematic platformers as they're called now is "a feature" because the games are about deliberate pacing and precise actions where the limited room for error is the challenge and the appeal. You can't expect younger people who grew up in an era when the genres have been blurred to understand that. You have to remember that there's an entire generation of gamers now who saw nothing strange about the last entries in series as different as Zelda, Metal Gear, and Final Fantasy all in the same genre.

Re: Every Yoshi Game Ranked

CountDrakeulah

Yoshi's Story is one of the most misunderstood games ever made and even I dismissed it when it was new. If you endeavor to eat only melons, each and every level becomes a challenging scavenger hunt. It's worth mentioning that in the description.

Re: Poll: Box Art Brawl: Killer7

CountDrakeulah

I'm old enough to remember a time when Killer 7 was that really strange game a few weirdos liked and everyone else totally ignored, before it became that really strange game a few weirdos liked and everyone else pretends they always loved for years to establish credibility.

Re: Splatoon 3's Next Splatfest Is On The Way, Which Team Will You Pick?

CountDrakeulah

White chocolate is misunderstood so it'll be a distant third in popularity, but it is the most versatile of the three. It's light flavor goes well with almost any fruit and allows every other ingredient it's mixed with to shine, making everything better. It can take crude materials and refine them into something cohesive and sophisticated. Don't underestimate it.

Re: Best Pixel Art Switch Games

CountDrakeulah

I knew both Eastward and Owlboy would on here. Both of them are directly responsible for causing me to be much, much more careful about vetting a game I'm interested in buying because I hated them both intensely. Excellent graphics, terrible gameplay. Eastward never stops dragging it's by the numbers narrative like sandpaper over gravel and Owlboy feels half finished right down to it's dreadful steal levels. Meanwhile, the incredible La Mulana and it's equally brilliant sequel, both full of the purest gameplay a video game is capable of, are again ignored because they dared to challenge you. It's criminal how this medium gradually began embracing style over substance and aesthetics over actual gameplay. What a shame.

Re: Poll: Do You Want Weapon Degradation To Return In Zelda: Tears Of The Kingdom?

CountDrakeulah

We don't even know what the structure of the game is yet. Breath of the Wild's theme was survival, where the limited weapons and the cooking made sense and added tremendously to the gameplay. If Tears of the Kingdom is again an open world exploration game and largely follows BotWs structure, then yeah, I definitely think limiting the weapons has to be part of the experience. But, if it's more straightforward this time then this and every element obviously needs to be reconsidered to fit. Regardless, the breakaway weapons were an integral part of what made the original so compelling. To "listen to the fans", if this is actually what most people want, and make the game easier and more convenient would be the antithesis of art, which "the fans" are so desperate in insisting their little hobby is. Video Games are meant to be a series of challenges within a set of rules, not operating software designed for ease of use. You don't HAVE to play them. I want Nintendo to make something they want to make the way they want to make it and I'll decide if that's something I want to play. If not, I'll move on. They shouldn't be expected to compromise their vision of their own creation because a few weirdos think they're owed a free ride.

Re: Best Of 2022: Join Us As We Celebrate 'The MOTHER We Share: Our EarthBound Story'

CountDrakeulah

When I was a kid and Earthbound was brand new, I remember being laughed at in school for pointing at a sceenshot of it in a GamePro (which gave it a pretty bad review) and calling it one of my favorite games. Even then, I preferred it being something it seemed only me and my brother knew about after finding out about all the massive weirdos who share my love for it. Some of these people take this stuff far far too seriously.

Re: Poll: Box Art Brawl: Castlevania: Bloodlines

CountDrakeulah

The US one is big, bold, screams THIS IS A VIDEO GAME and accurately represents the brighter color palette this game features over past games in the series. The others would better reflect the slower-pace of the Symphony of the Night style. Tell people the US one is Japanese and vice versa and they'd go with what they think is Japan.

Re: Sonic Team Head: Sonic Frontiers And Breath Of The Wild Are "Not Similar At All"

CountDrakeulah

It's that this needs to be said that is the real story. Remember in the mid-2010s when three games as different as Final Fantasy, Metal Gear Solid, and The Legend of Zelda were about to release new games in the exact same genre? This open world thing has become seen as the final evolution of AAA game design and ends up being a cul de sac of creativity franchises rarely escape from.

Re: Bayonetta's New Voice Actor Jennifer Hale Issues Statement About Bayonetta 3

CountDrakeulah

Life was better before we were privy to all this. I wouldn't have watched a minute less of Michael Jordan had his affairs been plastered all over Twitter. Video games have become the WWE now: their fans are more interested in talking about this backstage stuff than the actual product. It doesn't make you any more special or interesting and your "support" or lack thereof will go entirely unnoticed.

Re: Splatoon 3 Announces A Pokémon-Themed Splatfest, Coming In November

CountDrakeulah

@Grumblevolcano Are you out of your mind? Halloween is one of the only holidays big corporate still allow themselves to refer to by name. At worst Halloween has become even bigger than even when I was a kid in the golden age of network television, but at best it's been totally embraced by adults who have claimed it for themselves. If ANYTHING, Halloween is in danger of being encroached upon by the Day of the Dead, certainly not Thanksgiving and the following Big Holidays at the End of the Year. Target is selling Halloween themed gingerbread houses this year for Christ's sake. Not only is your favorite holiday not going anywhere, but it has become the refuge for childless Millennials who feel disenfranchised by the aforementioned family holidays and thus has never been more celebrated or lucrative.

Re: Poll: So, What’s Your Verdict On The Mario Movie Trailer?

CountDrakeulah

@Andy_Witmyer I was 14 when Super Mario 64 came out and didn't care one single solitary bit that Mario didn't sound like he did on that dumb cartoon I knew was bad and cheap even in elementary school. I was so happy with what a miracle Super Mario 64 was at the time the very last thing I was thinking about was Captain Lou Albano. Nobody I knew had a problem with it either, though a particularly haughty friend of mine did opine that he always felt Mario would sound more Italian-American, a wonderfully pretentious quote coming from a 14 year old I still to this day paraphrase.

Re: Poll: So, What’s Your Verdict On The Mario Movie Trailer?

CountDrakeulah

I posted this elsewhere, so forgive me if you've read this before, but here's my 11-year-old daughter's reaction:

I called her into the living room saying I wanted to show her something, then played the trailer without telling her what she was about to see. She initially thought it was a new game and, as she's pretty opinionated about game trailers that don't show gameplay, started doing her flat "this is a movie" routine, balked HARD at Magikoopa speaking English, so you can imagine how she felt about Bowser speaking too. By the time Mario showed up, she fully realized this was indeed a movie and couldn't accept that he didn't sound or look like he does in the games. She really hated Toad, who's game voice she loves because it's do obnoxious. As the title screen showed up, she got up and said, "This is a disgrace to all Mario-kind!" She then left the room, missing the Luigi interjection. I was laughing the whole time and urged her to try to separate game Mario and movie Mario, who must be different because movies, unlike games, are all about telling a story. She jokingly dismissed this, insisting, "If the REAL Mario (as if there's a real Mario) saw this he'd be ashamed, Dada. ASHAMED!" Then I showed her the trailer for the 1993 Super Mario movie, which released when I was 12, but I haven't shown her yet because I can't ever find it anywhere. To this she said, bizarrely enough, "At least they got Mario's voice right!", which inspired, from me, great guffaws of confusion. Oddly enough, and much to my amazement, her assessment of the 93 trailer was, "It's more acceptable, Dada, because it's like they didn't know what they were doing because it was the 90s." I totally understood this and was very impressed and proud of her in this moment because she nailed it completely. Oh, and she keenly and correctly pegged those penguins as Minions stand-ins.

TL;DR Kids are going to be more confused by this than the 1993 live action adaptation because it feels closer to the games but is just different enough to be wrong somehow and most of you sound like an 11-year-old girl who was raised by a guy who thinks he's funny.

Re: Poll: So, What Do You Think Of Mario's New Look?

CountDrakeulah

Ok I'm back with my 11-year-old daughter's reaction:

I called her into the living room saying I wanted to show her something, then played the trailer without telling her what she was about to see. She initially thought it was a new game and, as she's pretty opinionated about game trailers that don't show gameplay, started doing her flat "this is a movie" routine, balked HARD at Magikoopa speaking English, so you can imagine how she felt about Bowser speaking too. By the time Mario showed up, she fully realized this was indeed a movie and couldn't accept that he didn't sound or look like he does in the games. She really hated Toad, who's game voice she loves because it's do obnoxious. As the title screen showed up, she got up and said, "This is a disgrace to all Mario-kind!" She then left the room, missing the Luigi interjection. I was laughing the whole time and urged her to try to separate game Mario and movie Mario, who must be different because movies, unlike games, are all about telling a story. She jokingly dismissed this, insisting, "If the REAL Mario (as if there's a real Mario) saw this he'd be ashamed, Dada. ASHAMED!" Then I showed her the trailer for the 1993 Super Mario movie, which released when I was 12, but I haven't shown her yet because I can't ever find it anywhere. To this she said, bizarrely enough, "At least they got Mario's voice right!", which inspired, from me, great guffaws of confusion. Oddly enough, and much to my amazement, her assessment of the 93 trailer was, "It's more acceptable, Dada, because it's like they didn't know what they were doing because it was the 90s." I totally understood this and was very impressed and proud of her in this moment because she nailed it completely. Oh, and she keenly and correctly pegged those penguins as Minions stand-ins.

TL;DR Kids are going to be more confused by this than the 1993 live action adaptation because it feels closer to the games but is just different enough to be wrong somehow and most of you sound like an 11-year-old girl raised by a guy who thinks he's funny.

Re: Chris Pratt Hypes The Super Mario Bros. Movie (Again), Says It's "Very Special"

CountDrakeulah

Hoe embarassing!!! Almost everyone here makes 8 year old me look like the coolest guy on the planet. The amount of energy spent speculating on stuff like this and then defending it could was totally unheard of when Mario was new. When I was a kid and saw previews for the live action Mario movie I thought it was weird and maybe my friends and I talked about it for a few minutes but that was it. It came out, it was as strange as it looked, and nobody lost any friends. It's so shocking to see how enthusiasm for this particular hobby evolved.

Re: Best Point And Click Adventure Games For Nintendo Switch

CountDrakeulah

@nab1 As someone who didn't have access to PC games until much later, I absolutely loved point and clicks when I was a kid in the NES era after first being introduced to them by the NES version of Maniac Mansion, considered Shadowgate one of my favorite games at the time, and devoured every one of them I could get on any console I had going so far as to RENT A SEGA CD JUST TO THE FIRST MONKEY ISLAND! I even invited myself over to a friend's house who had The Fate of Atlantis and stayed up all night just to see how far I could get before wearing out my welcome. So, when I started hearing about how incredible Grim Fandango was, all the talk of this elusive game I couldn't play being the greatest of it's kind burned it's name into my brain so that I wouldn't forget about it if the time ever came when i could. When it was released on Switch I was overjoyed, bought it immediately, and I totally agree with you. Not only is it not even close to the best adventure game but it's one of my least favorite I've ever played. The ONLY reason, I'm convinced, it had and continues to enjoy it's sterling reputation is entirely due to it's presentation, setting, and dialogue. As a game it's terrible and the puzzles are almost all God-awful.

Re: Best Point And Click Adventure Games For Nintendo Switch

CountDrakeulah

It's misleading to include Oxenfree here as it's not even close to the same type of experience. I bought it based on the idea that it was in fact an adventure game in the vein of Monkey Island and Maniac Mansion and quickly realized it's little more than a conversation sim. It's great for what it is, but it's absolutely NOT a puzzle game.

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