@jump British sitcoms, movies, music, animation, and literature have been made widely available and enjoyed by Americans for over a century. There's a absolutely nothing here that I haven't seen before. Are you from Barcelona?
Forget the arrows and defeat Colgera like a true champion: dive headfirst into it's icy weak spots while it launches it's icicles at you. Link will crash triumphantly straight through both layers.
@-wc- When Ico was getting ready to come out, EGM ran a preview calling it something like a 3D Prince of Persia which immediately put it on my radar. Those of us who were kids in the 8 and 16 bit eras grew up in a time when the genres were much, much more segregated, so I fully realized, for instance, why you could shoot up in Contra and not Mega Man, why Cecil and Kain needed exp and Link didn't, and why you could jump in Turok and not Goldeneye. The limited control in these cinematic platformers as they're called now is "a feature" because the games are about deliberate pacing and precise actions where the limited room for error is the challenge and the appeal. You can't expect younger people who grew up in an era when the genres have been blurred to understand that. You have to remember that there's an entire generation of gamers now who saw nothing strange about the last entries in series as different as Zelda, Metal Gear, and Final Fantasy all in the same genre.
Yoshi's Story is one of the most misunderstood games ever made and even I dismissed it when it was new. If you endeavor to eat only melons, each and every level becomes a challenging scavenger hunt. It's worth mentioning that in the description.
I'm old enough to remember a time when Killer 7 was that really strange game a few weirdos liked and everyone else totally ignored, before it became that really strange game a few weirdos liked and everyone else pretends they always loved for years to establish credibility.
White chocolate is misunderstood so it'll be a distant third in popularity, but it is the most versatile of the three. It's light flavor goes well with almost any fruit and allows every other ingredient it's mixed with to shine, making everything better. It can take crude materials and refine them into something cohesive and sophisticated. Don't underestimate it.
I knew both Eastward and Owlboy would on here. Both of them are directly responsible for causing me to be much, much more careful about vetting a game I'm interested in buying because I hated them both intensely. Excellent graphics, terrible gameplay. Eastward never stops dragging it's by the numbers narrative like sandpaper over gravel and Owlboy feels half finished right down to it's dreadful steal levels. Meanwhile, the incredible La Mulana and it's equally brilliant sequel, both full of the purest gameplay a video game is capable of, are again ignored because they dared to challenge you. It's criminal how this medium gradually began embracing style over substance and aesthetics over actual gameplay. What a shame.
We don't even know what the structure of the game is yet. Breath of the Wild's theme was survival, where the limited weapons and the cooking made sense and added tremendously to the gameplay. If Tears of the Kingdom is again an open world exploration game and largely follows BotWs structure, then yeah, I definitely think limiting the weapons has to be part of the experience. But, if it's more straightforward this time then this and every element obviously needs to be reconsidered to fit. Regardless, the breakaway weapons were an integral part of what made the original so compelling. To "listen to the fans", if this is actually what most people want, and make the game easier and more convenient would be the antithesis of art, which "the fans" are so desperate in insisting their little hobby is. Video Games are meant to be a series of challenges within a set of rules, not operating software designed for ease of use. You don't HAVE to play them. I want Nintendo to make something they want to make the way they want to make it and I'll decide if that's something I want to play. If not, I'll move on. They shouldn't be expected to compromise their vision of their own creation because a few weirdos think they're owed a free ride.
When I was a kid and Earthbound was brand new, I remember being laughed at in school for pointing at a sceenshot of it in a GamePro (which gave it a pretty bad review) and calling it one of my favorite games. Even then, I preferred it being something it seemed only me and my brother knew about after finding out about all the massive weirdos who share my love for it. Some of these people take this stuff far far too seriously.
@jowe_gw True artists spell out exactly what their work is about so audiences can't bring their own interpretation to it and since I'm not quite there yet I'll let you figure it out (and no, I'm not giving you hints in parenthesis).
The US one is big, bold, screams THIS IS A VIDEO GAME and accurately represents the brighter color palette this game features over past games in the series. The others would better reflect the slower-pace of the Symphony of the Night style. Tell people the US one is Japanese and vice versa and they'd go with what they think is Japan.
When did gamers become like WWE fans, where the backstage stuff is all they ever want to talk about and everyone thinks they're an expert? Does anyone still talk about actual games and their actual gameplay? It's either this PR office politics stuff or how much RPG shop music reminds them of their fifteen dead dads.
I couldn't possibly care any less. Sony and Microsoft have veered so far off the path of where I believe gaming should go that I'll almost certainly never buy one of their consoles again. At this rate, Nintendo will be the last one in the race and PlayStation and XBox will be apps on your PC desktop right next to Origin and Steam.
It's that this needs to be said that is the real story. Remember in the mid-2010s when three games as different as Final Fantasy, Metal Gear Solid, and The Legend of Zelda were about to release new games in the exact same genre? This open world thing has become seen as the final evolution of AAA game design and ends up being a cul de sac of creativity franchises rarely escape from.
Life was better before we were privy to all this. I wouldn't have watched a minute less of Michael Jordan had his affairs been plastered all over Twitter. Video games have become the WWE now: their fans are more interested in talking about this backstage stuff than the actual product. It doesn't make you any more special or interesting and your "support" or lack thereof will go entirely unnoticed.
Can't anything just end? Have we been so trained to expect every single thing that ever had more than two iterations to continue forever? When was the last time in human history a Batman movie WASN'T in development? We should enjoy what came before and look forward to new ideas. I don't want my kid's kids choking on their leftovers like they're choking on mine.
@Grumblevolcano Are you out of your mind? Halloween is one of the only holidays big corporate still allow themselves to refer to by name. At worst Halloween has become even bigger than even when I was a kid in the golden age of network television, but at best it's been totally embraced by adults who have claimed it for themselves. If ANYTHING, Halloween is in danger of being encroached upon by the Day of the Dead, certainly not Thanksgiving and the following Big Holidays at the End of the Year. Target is selling Halloween themed gingerbread houses this year for Christ's sake. Not only is your favorite holiday not going anywhere, but it has become the refuge for childless Millennials who feel disenfranchised by the aforementioned family holidays and thus has never been more celebrated or lucrative.
@Andy_Witmyer I was 14 when Super Mario 64 came out and didn't care one single solitary bit that Mario didn't sound like he did on that dumb cartoon I knew was bad and cheap even in elementary school. I was so happy with what a miracle Super Mario 64 was at the time the very last thing I was thinking about was Captain Lou Albano. Nobody I knew had a problem with it either, though a particularly haughty friend of mine did opine that he always felt Mario would sound more Italian-American, a wonderfully pretentious quote coming from a 14 year old I still to this day paraphrase.
I posted this elsewhere, so forgive me if you've read this before, but here's my 11-year-old daughter's reaction:
I called her into the living room saying I wanted to show her something, then played the trailer without telling her what she was about to see. She initially thought it was a new game and, as she's pretty opinionated about game trailers that don't show gameplay, started doing her flat "this is a movie" routine, balked HARD at Magikoopa speaking English, so you can imagine how she felt about Bowser speaking too. By the time Mario showed up, she fully realized this was indeed a movie and couldn't accept that he didn't sound or look like he does in the games. She really hated Toad, who's game voice she loves because it's do obnoxious. As the title screen showed up, she got up and said, "This is a disgrace to all Mario-kind!" She then left the room, missing the Luigi interjection. I was laughing the whole time and urged her to try to separate game Mario and movie Mario, who must be different because movies, unlike games, are all about telling a story. She jokingly dismissed this, insisting, "If the REAL Mario (as if there's a real Mario) saw this he'd be ashamed, Dada. ASHAMED!" Then I showed her the trailer for the 1993 Super Mario movie, which released when I was 12, but I haven't shown her yet because I can't ever find it anywhere. To this she said, bizarrely enough, "At least they got Mario's voice right!", which inspired, from me, great guffaws of confusion. Oddly enough, and much to my amazement, her assessment of the 93 trailer was, "It's more acceptable, Dada, because it's like they didn't know what they were doing because it was the 90s." I totally understood this and was very impressed and proud of her in this moment because she nailed it completely. Oh, and she keenly and correctly pegged those penguins as Minions stand-ins.
TL;DR Kids are going to be more confused by this than the 1993 live action adaptation because it feels closer to the games but is just different enough to be wrong somehow and most of you sound like an 11-year-old girl who was raised by a guy who thinks he's funny.
Ok I'm back with my 11-year-old daughter's reaction:
I called her into the living room saying I wanted to show her something, then played the trailer without telling her what she was about to see. She initially thought it was a new game and, as she's pretty opinionated about game trailers that don't show gameplay, started doing her flat "this is a movie" routine, balked HARD at Magikoopa speaking English, so you can imagine how she felt about Bowser speaking too. By the time Mario showed up, she fully realized this was indeed a movie and couldn't accept that he didn't sound or look like he does in the games. She really hated Toad, who's game voice she loves because it's do obnoxious. As the title screen showed up, she got up and said, "This is a disgrace to all Mario-kind!" She then left the room, missing the Luigi interjection. I was laughing the whole time and urged her to try to separate game Mario and movie Mario, who must be different because movies, unlike games, are all about telling a story. She jokingly dismissed this, insisting, "If the REAL Mario (as if there's a real Mario) saw this he'd be ashamed, Dada. ASHAMED!" Then I showed her the trailer for the 1993 Super Mario movie, which released when I was 12, but I haven't shown her yet because I can't ever find it anywhere. To this she said, bizarrely enough, "At least they got Mario's voice right!", which inspired, from me, great guffaws of confusion. Oddly enough, and much to my amazement, her assessment of the 93 trailer was, "It's more acceptable, Dada, because it's like they didn't know what they were doing because it was the 90s." I totally understood this and was very impressed and proud of her in this moment because she nailed it completely. Oh, and she keenly and correctly pegged those penguins as Minions stand-ins.
TL;DR Kids are going to be more confused by this than the 1993 live action adaptation because it feels closer to the games but is just different enough to be wrong somehow and most of you sound like an 11-year-old girl raised by a guy who thinks he's funny.
@NovaPrime As an Italian, how do you feel about the Siamese cats in Lady and the Tramp being considered an egregious offense of the highest order while nobody ever mentions the owner of the Italian restaurant where they share their famous kiss?
Hoe embarassing!!! Almost everyone here makes 8 year old me look like the coolest guy on the planet. The amount of energy spent speculating on stuff like this and then defending it could was totally unheard of when Mario was new. When I was a kid and saw previews for the live action Mario movie I thought it was weird and maybe my friends and I talked about it for a few minutes but that was it. It came out, it was as strange as it looked, and nobody lost any friends. It's so shocking to see how enthusiasm for this particular hobby evolved.
@nab1 As someone who didn't have access to PC games until much later, I absolutely loved point and clicks when I was a kid in the NES era after first being introduced to them by the NES version of Maniac Mansion, considered Shadowgate one of my favorite games at the time, and devoured every one of them I could get on any console I had going so far as to RENT A SEGA CD JUST TO THE FIRST MONKEY ISLAND! I even invited myself over to a friend's house who had The Fate of Atlantis and stayed up all night just to see how far I could get before wearing out my welcome. So, when I started hearing about how incredible Grim Fandango was, all the talk of this elusive game I couldn't play being the greatest of it's kind burned it's name into my brain so that I wouldn't forget about it if the time ever came when i could. When it was released on Switch I was overjoyed, bought it immediately, and I totally agree with you. Not only is it not even close to the best adventure game but it's one of my least favorite I've ever played. The ONLY reason, I'm convinced, it had and continues to enjoy it's sterling reputation is entirely due to it's presentation, setting, and dialogue. As a game it's terrible and the puzzles are almost all God-awful.
It's misleading to include Oxenfree here as it's not even close to the same type of experience. I bought it based on the idea that it was in fact an adventure game in the vein of Monkey Island and Maniac Mansion and quickly realized it's little more than a conversation sim. It's great for what it is, but it's absolutely NOT a puzzle game.
Since Monkey Island was mentioned, I'll ask this: Is this game more clever inventory puzzles ina cool setting like Maniac Mansion or focus way way too much on cool setting and puzzles are an after thought like Grim Fandango?
Comments 85
Re: Thank Goodness You're Here! Delights With British Humour And Surrealist Cartoon Vibes
@jump Of course I don't. And your type wouldn't know a Bordeaux from a claret.
Re: Thank Goodness You're Here! Delights With British Humour And Surrealist Cartoon Vibes
@jump British sitcoms, movies, music, animation, and literature have been made widely available and enjoyed by Americans for over a century. There's a absolutely nothing here that I haven't seen before. Are you from Barcelona?
Re: Zelda: Tears Of The Kingdom: How To Defeat Colgera
Forget the arrows and defeat Colgera like a true champion: dive headfirst into it's icy weak spots while it launches it's icicles at you. Link will crash triumphantly straight through both layers.
Re: Review: Lunark - The Love Letter The Cinematic Platforming Genre Deserves
@BulbasaurusRex Stay in school.
Re: Review: Lunark - The Love Letter The Cinematic Platforming Genre Deserves
@-wc- When Ico was getting ready to come out, EGM ran a preview calling it something like a 3D Prince of Persia which immediately put it on my radar. Those of us who were kids in the 8 and 16 bit eras grew up in a time when the genres were much, much more segregated, so I fully realized, for instance, why you could shoot up in Contra and not Mega Man, why Cecil and Kain needed exp and Link didn't, and why you could jump in Turok and not Goldeneye. The limited control in these cinematic platformers as they're called now is "a feature" because the games are about deliberate pacing and precise actions where the limited room for error is the challenge and the appeal. You can't expect younger people who grew up in an era when the genres have been blurred to understand that. You have to remember that there's an entire generation of gamers now who saw nothing strange about the last entries in series as different as Zelda, Metal Gear, and Final Fantasy all in the same genre.
Re: Poll: Octopath Traveler II Is Out Now, Which Character Will You Start With?
Chose Cyrus in the original because I myself am a teacher, but found Alfin was my favorite to actually use in battle so it's Casti this time.
Re: Every Yoshi Game Ranked
Yoshi's Story is one of the most misunderstood games ever made and even I dismissed it when it was new. If you endeavor to eat only melons, each and every level becomes a challenging scavenger hunt. It's worth mentioning that in the description.
Re: Nintendo Reveals Official Poster For The Super Mario Bros. Movie
Even Mario is pink and blue now. When are we going to start calling this out?
Re: Poll: Box Art Brawl: Killer7
I'm old enough to remember a time when Killer 7 was that really strange game a few weirdos liked and everyone else totally ignored, before it became that really strange game a few weirdos liked and everyone else pretends they always loved for years to establish credibility.
Re: Soapbox: Gaming Superstitions And Rituals Might Not Work, But They Matter
Removed
Re: Splatoon 3's Next Splatfest Is On The Way, Which Team Will You Pick?
White chocolate is misunderstood so it'll be a distant third in popularity, but it is the most versatile of the three. It's light flavor goes well with almost any fruit and allows every other ingredient it's mixed with to shine, making everything better. It can take crude materials and refine them into something cohesive and sophisticated. Don't underestimate it.
Re: Best Pixel Art Switch Games
I knew both Eastward and Owlboy would on here. Both of them are directly responsible for causing me to be much, much more careful about vetting a game I'm interested in buying because I hated them both intensely. Excellent graphics, terrible gameplay. Eastward never stops dragging it's by the numbers narrative like sandpaper over gravel and Owlboy feels half finished right down to it's dreadful steal levels. Meanwhile, the incredible La Mulana and it's equally brilliant sequel, both full of the purest gameplay a video game is capable of, are again ignored because they dared to challenge you. It's criminal how this medium gradually began embracing style over substance and aesthetics over actual gameplay. What a shame.
Re: Poll: Do You Want Weapon Degradation To Return In Zelda: Tears Of The Kingdom?
We don't even know what the structure of the game is yet. Breath of the Wild's theme was survival, where the limited weapons and the cooking made sense and added tremendously to the gameplay. If Tears of the Kingdom is again an open world exploration game and largely follows BotWs structure, then yeah, I definitely think limiting the weapons has to be part of the experience. But, if it's more straightforward this time then this and every element obviously needs to be reconsidered to fit. Regardless, the breakaway weapons were an integral part of what made the original so compelling. To "listen to the fans", if this is actually what most people want, and make the game easier and more convenient would be the antithesis of art, which "the fans" are so desperate in insisting their little hobby is. Video Games are meant to be a series of challenges within a set of rules, not operating software designed for ease of use. You don't HAVE to play them. I want Nintendo to make something they want to make the way they want to make it and I'll decide if that's something I want to play. If not, I'll move on. They shouldn't be expected to compromise their vision of their own creation because a few weirdos think they're owed a free ride.
Re: Soapbox: Whether The Rumour Is True Or Not, Baten Kaitos Deserves A Remake
Wouldn't you all rather something new?
Re: Best Of 2022: Join Us As We Celebrate 'The MOTHER We Share: Our EarthBound Story'
When I was a kid and Earthbound was brand new, I remember being laughed at in school for pointing at a sceenshot of it in a GamePro (which gave it a pretty bad review) and calling it one of my favorite games. Even then, I preferred it being something it seemed only me and my brother knew about after finding out about all the massive weirdos who share my love for it. Some of these people take this stuff far far too seriously.
Re: Nintendo Kicks Off 5-Day Holiday Event, With Indie Game News And Switch eShop Shadow Drops
@nocdaes Clock out, man.
Re: Nintendo Kicks Off 5-Day Holiday Event, With Indie Game News And Switch eShop Shadow Drops
When did things start "dropping"?
Re: Celeste Creator Shares "First-Look" At New Title Earthblade
@jowe_gw True artists spell out exactly what their work is about so audiences can't bring their own interpretation to it and since I'm not quite there yet I'll let you figure it out (and no, I'm not giving you hints in parenthesis).
Re: Celeste Creator Shares "First-Look" At New Title Earthblade
@nessisonett Aren't you glad someone gave you the opportunity to point that out?
Re: Celeste Creator Shares "First-Look" At New Title Earthblade
I sincerely hope the creators tell us exactly what this game is about, too, so I can't interpret it in any other way.
Re: Poll: Box Art Brawl: Castlevania: Bloodlines
The US one is big, bold, screams THIS IS A VIDEO GAME and accurately represents the brighter color palette this game features over past games in the series. The others would better reflect the slower-pace of the Symphony of the Night style. Tell people the US one is Japanese and vice versa and they'd go with what they think is Japan.
Re: Random: Sony Alleges That Microsoft Is Trying To Turn It Into Nintendo
When did gamers become like WWE fans, where the backstage stuff is all they ever want to talk about and everyone thinks they're an expert? Does anyone still talk about actual games and their actual gameplay? It's either this PR office politics stuff or how much RPG shop music reminds them of their fifteen dead dads.
Re: Random: Sony Alleges That Microsoft Is Trying To Turn It Into Nintendo
@shgamer I prefer to own what I buy.
Re: Random: Sony Alleges That Microsoft Is Trying To Turn It Into Nintendo
I couldn't possibly care any less. Sony and Microsoft have veered so far off the path of where I believe gaming should go that I'll almost certainly never buy one of their consoles again. At this rate, Nintendo will be the last one in the race and PlayStation and XBox will be apps on your PC desktop right next to Origin and Steam.
Re: Random: Megan Fox Cosplayed As Princess Zelda For Halloween This Year
@HeeHo What do you have against the female form?
Re: Random: Megan Fox Cosplayed As Princess Zelda For Halloween This Year
Removed
Re: Random: Megan Fox Cosplayed As Princess Zelda For Halloween This Year
Who's blood did she drink afterward?
Re: Cosy Indie Darling 'Unpacking' Has Sold Over 1 Million Copies Since Launch
This game's final level gave me one of the biggest laughs I had all year.
Re: Sonic Team Head: Sonic Frontiers And Breath Of The Wild Are "Not Similar At All"
It's that this needs to be said that is the real story. Remember in the mid-2010s when three games as different as Final Fantasy, Metal Gear Solid, and The Legend of Zelda were about to release new games in the exact same genre? This open world thing has become seen as the final evolution of AAA game design and ends up being a cul de sac of creativity franchises rarely escape from.
Re: Review: Bayonetta 3 - A Stunning Return For An Icon, And The Best Game In The Series
@sixrings Art > tech
Re: Review: Bayonetta 3 - A Stunning Return For An Icon, And The Best Game In The Series
@Friscobay Has this EVER gotten you laid?
Re: Review: Bayonetta 3 - A Stunning Return For An Icon, And The Best Game In The Series
@Friscobay Clock out, man.
Re: Review: Bayonetta 3 - A Stunning Return For An Icon, And The Best Game In The Series
Great job, Platinum. Will Kate Gray be providing hourly commentless articles for this game?
Re: Talking Point: Given The Voice Artist Controversy, Will You Be Boycotting Bayonetta 3?
Don't encourage this discourse, Nintendo Life. Don't be a part of thr problem.
Re: Bayonetta's New Voice Actor Jennifer Hale Issues Statement About Bayonetta 3
Life was better before we were privy to all this. I wouldn't have watched a minute less of Michael Jordan had his affairs been plastered all over Twitter. Video games have become the WWE now: their fans are more interested in talking about this backstage stuff than the actual product. It doesn't make you any more special or interesting and your "support" or lack thereof will go entirely unnoticed.
Re: Bayonetta's OG Voice Actor Asks Fans To "Boycott" Third Game After PlatinumGames Wage Fallout
Nah, I'll be playin day one.
Re: Talking Point: Professor Layton And The Lost Franchise: Where Did The Beloved Puzzle Series Go?
Can't anything just end? Have we been so trained to expect every single thing that ever had more than two iterations to continue forever? When was the last time in human history a Batman movie WASN'T in development? We should enjoy what came before and look forward to new ideas. I don't want my kid's kids choking on their leftovers like they're choking on mine.
Re: Splatoon 3 Announces A Pokémon-Themed Splatfest, Coming In November
@Grumblevolcano Are you out of your mind? Halloween is one of the only holidays big corporate still allow themselves to refer to by name. At worst Halloween has become even bigger than even when I was a kid in the golden age of network television, but at best it's been totally embraced by adults who have claimed it for themselves. If ANYTHING, Halloween is in danger of being encroached upon by the Day of the Dead, certainly not Thanksgiving and the following Big Holidays at the End of the Year. Target is selling Halloween themed gingerbread houses this year for Christ's sake. Not only is your favorite holiday not going anywhere, but it has become the refuge for childless Millennials who feel disenfranchised by the aforementioned family holidays and thus has never been more celebrated or lucrative.
Re: Poll: So, What’s Your Verdict On The Mario Movie Trailer?
@Jimsbo Congratulations. You have won the prize for the most pretentious comment here. Your punch is in the mail.
Re: Poll: So, What’s Your Verdict On The Mario Movie Trailer?
@Andy_Witmyer I was 14 when Super Mario 64 came out and didn't care one single solitary bit that Mario didn't sound like he did on that dumb cartoon I knew was bad and cheap even in elementary school. I was so happy with what a miracle Super Mario 64 was at the time the very last thing I was thinking about was Captain Lou Albano. Nobody I knew had a problem with it either, though a particularly haughty friend of mine did opine that he always felt Mario would sound more Italian-American, a wonderfully pretentious quote coming from a 14 year old I still to this day paraphrase.
Re: Poll: So, What’s Your Verdict On The Mario Movie Trailer?
I posted this elsewhere, so forgive me if you've read this before, but here's my 11-year-old daughter's reaction:
I called her into the living room saying I wanted to show her something, then played the trailer without telling her what she was about to see. She initially thought it was a new game and, as she's pretty opinionated about game trailers that don't show gameplay, started doing her flat "this is a movie" routine, balked HARD at Magikoopa speaking English, so you can imagine how she felt about Bowser speaking too. By the time Mario showed up, she fully realized this was indeed a movie and couldn't accept that he didn't sound or look like he does in the games. She really hated Toad, who's game voice she loves because it's do obnoxious. As the title screen showed up, she got up and said, "This is a disgrace to all Mario-kind!" She then left the room, missing the Luigi interjection. I was laughing the whole time and urged her to try to separate game Mario and movie Mario, who must be different because movies, unlike games, are all about telling a story. She jokingly dismissed this, insisting, "If the REAL Mario (as if there's a real Mario) saw this he'd be ashamed, Dada. ASHAMED!" Then I showed her the trailer for the 1993 Super Mario movie, which released when I was 12, but I haven't shown her yet because I can't ever find it anywhere. To this she said, bizarrely enough, "At least they got Mario's voice right!", which inspired, from me, great guffaws of confusion. Oddly enough, and much to my amazement, her assessment of the 93 trailer was, "It's more acceptable, Dada, because it's like they didn't know what they were doing because it was the 90s." I totally understood this and was very impressed and proud of her in this moment because she nailed it completely. Oh, and she keenly and correctly pegged those penguins as Minions stand-ins.
TL;DR Kids are going to be more confused by this than the 1993 live action adaptation because it feels closer to the games but is just different enough to be wrong somehow and most of you sound like an 11-year-old girl who was raised by a guy who thinks he's funny.
Re: Poll: So, What Do You Think Of Mario's New Look?
Ok I'm back with my 11-year-old daughter's reaction:
I called her into the living room saying I wanted to show her something, then played the trailer without telling her what she was about to see. She initially thought it was a new game and, as she's pretty opinionated about game trailers that don't show gameplay, started doing her flat "this is a movie" routine, balked HARD at Magikoopa speaking English, so you can imagine how she felt about Bowser speaking too. By the time Mario showed up, she fully realized this was indeed a movie and couldn't accept that he didn't sound or look like he does in the games. She really hated Toad, who's game voice she loves because it's do obnoxious. As the title screen showed up, she got up and said, "This is a disgrace to all Mario-kind!" She then left the room, missing the Luigi interjection. I was laughing the whole time and urged her to try to separate game Mario and movie Mario, who must be different because movies, unlike games, are all about telling a story. She jokingly dismissed this, insisting, "If the REAL Mario (as if there's a real Mario) saw this he'd be ashamed, Dada. ASHAMED!" Then I showed her the trailer for the 1993 Super Mario movie, which released when I was 12, but I haven't shown her yet because I can't ever find it anywhere. To this she said, bizarrely enough, "At least they got Mario's voice right!", which inspired, from me, great guffaws of confusion. Oddly enough, and much to my amazement, her assessment of the 93 trailer was, "It's more acceptable, Dada, because it's like they didn't know what they were doing because it was the 90s." I totally understood this and was very impressed and proud of her in this moment because she nailed it completely. Oh, and she keenly and correctly pegged those penguins as Minions stand-ins.
TL;DR Kids are going to be more confused by this than the 1993 live action adaptation because it feels closer to the games but is just different enough to be wrong somehow and most of you sound like an 11-year-old girl raised by a guy who thinks he's funny.
Re: Random: There's Something Missing From The Mario Movie Poster, And The Internet Has Noticed
God I hate the internet.
Re: Poll: So, What Do You Think Of Mario's New Look?
Don't ask us. Ask our kids. I'll let you know as soon as I show my 11-year old.
Re: Chris Pratt Hypes The Super Mario Bros. Movie (Again), Says It's "Very Special"
@NovaPrime As an Italian, how do you feel about the Siamese cats in Lady and the Tramp being considered an egregious offense of the highest order while nobody ever mentions the owner of the Italian restaurant where they share their famous kiss?
Re: Chris Pratt Hypes The Super Mario Bros. Movie (Again), Says It's "Very Special"
Hoe embarassing!!! Almost everyone here makes 8 year old me look like the coolest guy on the planet. The amount of energy spent speculating on stuff like this and then defending it could was totally unheard of when Mario was new. When I was a kid and saw previews for the live action Mario movie I thought it was weird and maybe my friends and I talked about it for a few minutes but that was it. It came out, it was as strange as it looked, and nobody lost any friends. It's so shocking to see how enthusiasm for this particular hobby evolved.
Re: Best Point And Click Adventure Games For Nintendo Switch
@nab1 As someone who didn't have access to PC games until much later, I absolutely loved point and clicks when I was a kid in the NES era after first being introduced to them by the NES version of Maniac Mansion, considered Shadowgate one of my favorite games at the time, and devoured every one of them I could get on any console I had going so far as to RENT A SEGA CD JUST TO THE FIRST MONKEY ISLAND! I even invited myself over to a friend's house who had The Fate of Atlantis and stayed up all night just to see how far I could get before wearing out my welcome. So, when I started hearing about how incredible Grim Fandango was, all the talk of this elusive game I couldn't play being the greatest of it's kind burned it's name into my brain so that I wouldn't forget about it if the time ever came when i could. When it was released on Switch I was overjoyed, bought it immediately, and I totally agree with you. Not only is it not even close to the best adventure game but it's one of my least favorite I've ever played. The ONLY reason, I'm convinced, it had and continues to enjoy it's sterling reputation is entirely due to it's presentation, setting, and dialogue. As a game it's terrible and the puzzles are almost all God-awful.
Re: Best Point And Click Adventure Games For Nintendo Switch
It's misleading to include Oxenfree here as it's not even close to the same type of experience. I bought it based on the idea that it was in fact an adventure game in the vein of Monkey Island and Maniac Mansion and quickly realized it's little more than a conversation sim. It's great for what it is, but it's absolutely NOT a puzzle game.
Re: Mini Review: OneShot: World Machine Edition - A Brilliant And Bittersweet Indie Darling
Since Monkey Island was mentioned, I'll ask this:
Is this game more clever inventory puzzles ina cool setting like Maniac Mansion or focus way way too much on cool setting and puzzles are an after thought like Grim Fandango?
Re: Pixel Art Metroidvania '9 Years Of Shadows' Delayed Until 2023 On Switch
I can't believe we're only getting 568 Metroidvanias this year instead of 569!