@mariopartyfan68 Poop has been in digimon since day one. The original digimon game was based off of tamagotchi but aimed at boys. So you had to feed them, care for them, and take care of their bathroom habits. Failing at taking care of their bathroom habits led to failed digivolutions where they turned into pokemon that threw poop. Look up Numemon.
Absolutely obnoxious. I guess I like the idea of it, but I wish it was optional somehow, because in execution it's constantly reminding me how much the game wants to hold my hand.
@Arawn93 It's not about "arbitrarily deciding etc etc etc". My point in putting Let's Go in those time periods is that the game's quality DOES change depending on when it comes out. It's not something that's decided, it's an unconcious thing.
Kirby games have recently been getting mediocre reviews by being more of the same. But if they were the first game? Changes things. Theyve never been bad games, but by the standards of everything coming out around it, it matters. Saying that games should only be weighed "objectively" is silly. For example, would Pokemon fans be ANYWHERE NEAR AS BITTER if it werent for the fact that Zelda has evolved, Mario has evolved, God of War has evolved, Smash Bros have evolved, Animal Crossing has evolved, but Pokemon appears stuck in place? Probably not.
@Arawn93 Context of release timing is always a factor, what do you mean? For an extreme example, if Pokemon Let's Go, by some magic, released exactly how it is but in 1990, how do you think it would score? How about in the year 2050?
@Arawn93 Not convinced it's reactionary. I just think people hit Pokemon Fatigue at different rates. I was one of the people vehemently defending Pokemon from criticism in Gen V when people started saying it got stale. But man the fatigue and disillusionment hit me hard in Gen VI.
Not to mention, the context of release timings matter a ton. Let's Go probably got an 8 out of 10 because it was the first Poke game on switch, it had that nice shiny HD quality, following pokemon was back, etc etc. Even if in the grand scheme of things it was pretty mediocre, the release had a lot going for it. Three Switch releases in, however, with no change to the formula and some of the updates being walked back? Yeah the 6 makes sense.
Nowadays when I see the 8 or 9s from reviews and I read them, it's usually, "It's great to play Pokemon again!" But how long will that last? If it werent for Arceus trying something new, I'd be pretty confident next year would be the year we started seeing 6's and 7's across the board.
@Anti-Matter I get that, and I'm a big JRPG fan, most of them have "permanent exp share". The problem with Pokemon is they haven't figured out how to do that while keeping the game challenging. The battles aren't designed that way. I'm playing Shin Megani Tensei now and I absolutely love it and IT shares exp through the party while keeping it challenging. But because Pokemon is not designed to work that way. Literally, for this franchise, I'd just like a button to turn it off like they have had in all non-switch games.
@Anti-Matter "Nothing we can do but accept that fact"
Well that's not true. Consumers like you are of the belief that we owe companies their business, but it's the other way around. They need us . So criticism from consumers is extremely important. I don't get why people like you roll over and go, "Yeah! As long as it has Pokemon in it I'll buy it!"
@Anti-Matter Agreed... So give players a button to turn it on or off. Simple =/
My annoyance at Pokemom games these days is that features that make it easier are permanent. Can't turn the exp share off, and if I want pokemon to follow me. Then I have to be OK with them gaining god-like powers of shaking off status effects, maintaining 1HP on random hits, and dodging.
@TheFrenchiestFry I'm the weirdo who did that on a plane. But after doing that, I found the one practical, useful, realistic reason to use the tabletop: Playing the Switch during transport while wearing a blanket. 10/10 would play with joycons under a blanket again.
Forget sequels and just focus on other side stories that continue building the cinematic pokemon world. Detective Pikachu was a complete self-contained story, I can only see there being a sequel if they find a contrived way to "here we go again!" the plot.
When I had a Nintendo DS, my parents, who didn't know anything else about video games, would give me and my siblings shovelware gifts between Pokemon releases because they didn't know anything about games. The look of this game makes me feel like this definitely would've been one of those gifts.
Wow, even the combined Palkia/Dialga statue better represents the DS sprite than the actual game trailer. From the angle that they did it, it almost has the same optical illusion.
@Brydontk @Wexter @Yorumi Wow I missed a bunch while I was gone haha. Well the thing is, I'm not of the opinion that Legends will replace the main games, although I want it to. I doubt Gamefreak will give up their giant tournament events in exchange for innovative gameplay. But my main pushback was the idea that "you can't change the core gameplay of Pokemon". Sure you can! They've messed with the idea a ton of times in the spin-offs!
And I agree that Final Fantasy XV's combat wasn't the best, but I believe that coming up with new ideas and tweaking it is better than just doing the same thing over and over again. Trial and error leads to good products. Mario had plenty of duds before they made Odyssey and so did Zelda. But Pokemon's been playing it safe for yeeeears. Developers have even come out and said that they've wanted to do a ton with the franchise but the company told them to walk it back so they could stay within the lines. So what happened is, yes, they came out with consistent pokemon games but the formula's been getting staler and staler for a lot of fans.
And really, the core of Pokemon is not the gameplay, it"s the concept of the game. You're in a world with a bunch of mythical monsters that you can capture and utilize to fight other mythical monsters. I see no reason why you can't take that and give it a Dragon Quest XI type of gameplay or even what Pokken did or Persona 5 Strikers and do a different genre altogether, or a Ni No Kuni type of gameplay (In fact, Ni No Kuni already did it). For me, I made the original comment because it seems jarring to kind of have it half-way between both. Like, going from real-time action until the battle starts where both parties jump into a static position until it's their turn to move could potentially break the immersion with this type of gameplay. It's fine when there is no action otherwise, like with the Wild Area, but when you can throw pokeballs in the overworld and roll around and, from the looks of it, launch a pre-emptive action rpg type of attack, it just seems... odd.
I get the sense that since another studio was solely responsible for this one Gamefreak said, "We need a Sinnoh remake while we work on this open world game. Here's the DS versions, just do EXACTLY THAT with updated graphics"
This is a good thing, the Sinnoh games were great. And it frees up Gamefreak to work on Legends.
They listened! Even if this game turns out different than expected, all we've wanted from them was to try and innovate and they're doing it! Seems weird that the battles are turn-based, I expected button-mapping for attacks or something, but it's their first go at it. I'm ready!
Said it in the chat, the chibi's are weird, but it's promising to me because it seems like theyre going for a direct translation of the 2d games to 3d. Even doing just that almost guarantees high-quality games.
This Direct confirmed to me that Nintendo fans complain about everything. I've defended against it, and still can't stand the fans who complain about complainers, but this Direct was MASSIVE. I'm not a fan of everything they announced on the direct, but look at what they announced!
A new character for Smash, No More Heroes 3, Splatoon 3, Skyward Sword HD, a strategy RPG follow-up of Octopath Traveler, a couple new IPs and ports of two EXTREMELY popular games: Fall Guys and Outer Wilds. And that was only PART of the presentation!
It didn't have the things I was looking for, but what is Nintendo supposed to get from the complaints? They made SEVERAL huge announcements!
I only hate grinding when it's done badly. By my definition, that's when you reach a boss (typically the final one) and it's designed to where there's absolutely no way to beat it unless you double back and grind.
If the game isn't on the rails like the last one, I can imagine there being a sort of time mode where the both players can divide and conquer. Or if it is on the rails, I can sort of see a Pokemon Let's Go thing happen where both cars are bumper to bumper and the players can help each other snap pics that the other player missed.
I suspect some of the votes were influenced by their evos. Maybe if they did the poll and emphasized that the votes are for the starters in their base forms it'd help things? Cause Fennekin's final evo is terrible, but I don't think Fennekin itself is a C-Tier design. More like A-Tier
Most played games: Pokemon Shield (I'm legitimately shocked) Enter the Gungeon Digimon Cyber Sleuth: Complete Edition Slay the Spire Animal Crossing: New Horizons
@sixrings Yeah and as far as the consumer goes, that's inconvenient. But for the business it's a wise move because they're not technically competing with Sony or Microsoft which is why gamers typically get a Nintendo console in addition to the other two as opposed to getting a Nintendo console instead of the other two.
Nintendo did the wise thing in not trying to keep up with graphics and holding up their flagship characters as exclusives over the years. I feel like I can play almost any Nintendo exclusive and they're timeless so they exist in their own lane.
I haven't played the TCG in a while, so I'm gonna ask the veterans: Is this really a new mechanic? It just looks like abilities with a new name to me. Not being cynical, genuinely asking.
@SMUGSLOTH69 Personally, I actually don't mind the "online" bit because I do understand that they're trying to advertise their service; the "online" under the icon can distinguish it from the two other buttons that have some color to them. So if they made the button grey, but the icon and the word "online" stayed red to draw attention but not so much that it's a neon billboard for NSO, then I feel like it would fit in with the consistency of the UI design and I doubt people would have issue with it.
I'd be fine with it if it blended with the other buttons but the bright red screams, "LOOK AT ME" whenever the UI's opened. Which at best is just extremely distracting, but at worst, seems manipulative, like, "BUY AN NSO SUBSCRIPTION!"
They should take a cue from the last tweet and use one of those more subtle button designs.
EDIT: (Not to mention, this is an extremely kid-friendly console. Anyone else think that it's kind of a problem that the new shiny red button on the main menu is simultaneously an advertisement and a paywall?)
I feel like Pokemon Conquest nailed the postgame. When you beat the main story, you unlocked side stories. Something awesome I'd want from Pokemon Conquest is the option to play sidestories post-game. What if once we beat the game, we get the option to continue the main file if we wish, and can do so at any point, but could play as other people?
We could play as Lance, for example, with his little Dratini and play a side-story with his origins as a champion, play as the little bugcatcher on route 2 who feels devastated at his loss from the main char and gets challenged to a battle that boost his spirits up, play as Nessa who gets in a pokemon battle with a rival model in her industry.
The possibilities are endless! Pokemon Conquest nailed this perfectly! There were side-stories that were extremely short and there were side-stories almost the length of the entire main campaign. Wouldn't it be wonderful if the main games did this?
(Plus, in the age of the Switch, why isn't there something like, a stadium mode? Where you can select pokemon you've caught and raised and split-screen battle with a friend)
@Xaessya I think the gripe about the post-game is because the main game is overwhelmingly linear and DOESN'T have that many side activities. Plus the previous post-games in one or two gens were really good. So if you're being held by the hand then released once the main game's over, you sort of look forward to more content afterwards
The poll's kind of weird. The game definitely improved with Crown Tundra but as a whole, Pokemon's falling behind the rest of the gaming world and it's a bummer. Hoping the next gen sees them update the formula for a bit so the game's more enjoyable. The video NintendoLife put out about it on youtube hit the nail on the head imo.
Comments 209
Re: Digimon Survive Has Been Rated For Switch, Hopefully Putting An End To The Delays
Anyway, LET'S GO! Yes! I'm so happy!
Re: Digimon Survive Has Been Rated For Switch, Hopefully Putting An End To The Delays
@mariopartyfan68 Poop has been in digimon since day one. The original digimon game was based off of tamagotchi but aimed at boys. So you had to feed them, care for them, and take care of their bathroom habits. Failing at taking care of their bathroom habits led to failed digivolutions where they turned into pokemon that threw poop. Look up Numemon.
Re: Talking Point: How Do You Feel About Pokémon Brilliant Diamond And Shining Pearl's Affection Rates?
Absolutely obnoxious. I guess I like the idea of it, but I wish it was optional somehow, because in execution it's constantly reminding me how much the game wants to hold my hand.
Re: Round Up: The Pokémon Brilliant Diamond And Shining Pearl Reviews Are In
@Arawn93 It's not about "arbitrarily deciding etc etc etc". My point in putting Let's Go in those time periods is that the game's quality DOES change depending on when it comes out. It's not something that's decided, it's an unconcious thing.
Kirby games have recently been getting mediocre reviews by being more of the same. But if they were the first game? Changes things. Theyve never been bad games, but by the standards of everything coming out around it, it matters. Saying that games should only be weighed "objectively" is silly. For example, would Pokemon fans be ANYWHERE NEAR AS BITTER if it werent for the fact that Zelda has evolved, Mario has evolved, God of War has evolved, Smash Bros have evolved, Animal Crossing has evolved, but Pokemon appears stuck in place? Probably not.
Re: Round Up: The Pokémon Brilliant Diamond And Shining Pearl Reviews Are In
@Arawn93 Context of release timing is always a factor, what do you mean? For an extreme example, if Pokemon Let's Go, by some magic, released exactly how it is but in 1990, how do you think it would score? How about in the year 2050?
Re: Round Up: The Pokémon Brilliant Diamond And Shining Pearl Reviews Are In
@Arawn93 Not convinced it's reactionary. I just think people hit Pokemon Fatigue at different rates. I was one of the people vehemently defending Pokemon from criticism in Gen V when people started saying it got stale. But man the fatigue and disillusionment hit me hard in Gen VI.
Not to mention, the context of release timings matter a ton. Let's Go probably got an 8 out of 10 because it was the first Poke game on switch, it had that nice shiny HD quality, following pokemon was back, etc etc. Even if in the grand scheme of things it was pretty mediocre, the release had a lot going for it. Three Switch releases in, however, with no change to the formula and some of the updates being walked back? Yeah the 6 makes sense.
Nowadays when I see the 8 or 9s from reviews and I read them, it's usually, "It's great to play Pokemon again!" But how long will that last? If it werent for Arceus trying something new, I'd be pretty confident next year would be the year we started seeing 6's and 7's across the board.
Re: Review: Pokémon Brilliant Diamond And Shining Pearl - A Middling Pair Of Remakes
@Anti-Matter I get that, and I'm a big JRPG fan, most of them have "permanent exp share". The problem with Pokemon is they haven't figured out how to do that while keeping the game challenging. The battles aren't designed that way. I'm playing Shin Megani Tensei now and I absolutely love it and IT shares exp through the party while keeping it challenging. But because Pokemon is not designed to work that way. Literally, for this franchise, I'd just like a button to turn it off like they have had in all non-switch games.
Re: Review: Pokémon Brilliant Diamond And Shining Pearl - A Middling Pair Of Remakes
@Anti-Matter "Nothing we can do but accept that fact"
Well that's not true. Consumers like you are of the belief that we owe companies their business, but it's the other way around. They need us . So criticism from consumers is extremely important. I don't get why people like you roll over and go, "Yeah! As long as it has Pokemon in it I'll buy it!"
Fans deserve better. YOU deserve better
Re: Review: Pokémon Brilliant Diamond And Shining Pearl - A Middling Pair Of Remakes
@Anti-Matter Agreed... So give players a button to turn it on or off. Simple =/
My annoyance at Pokemom games these days is that features that make it easier are permanent. Can't turn the exp share off, and if I want pokemon to follow me. Then I have to be OK with them gaining god-like powers of shaking off status effects, maintaining 1HP on random hits, and dodging.
Re: Songs For A Hero Is A Musical RPG Where The Soundtrack Narrates Your Actions
That underwater singing killed me 🤣
Re: Soapbox: Could Switch OLED Actually Make A Reality Of Nintendo's Cheesy Tabletop Dream?
@TheFrenchiestFry I'm the weirdo who did that on a plane. But after doing that, I found the one practical, useful, realistic reason to use the tabletop: Playing the Switch during transport while wearing a blanket. 10/10 would play with joycons under a blanket again.
Re: Soapbox: Sonic Adventure 2 Turns 20 — It’s Time For A Chao Garden Comeback
God I loved the Chao Garden so much, I barely remember the rest of the game.
Re: UK Charts: Four Switch Exclusives Make The Top Ten, But Ratchet & Clank Takes First
How is it possible that Mario Kart is still on the Top 10 after four years? Man at that rate you'd think everyone would have a copy 😂
Re: Soapbox: Game Genres Are Broken
@nessisonett ... Touché Ness
Re: Soapbox: Game Genres Are Broken
A AAA F2P VR PvE FPS MMORPG sounds AWFUL 😂
Re: Detective Pikachu Star Doesn't Seem To Think A Second Movie Will Happen
Forget sequels and just focus on other side stories that continue building the cinematic pokemon world. Detective Pikachu was a complete self-contained story, I can only see there being a sequel if they find a contrived way to "here we go again!" the plot.
Re: The Balan Wonderworld Demo Is Being Taken Down Today
@jamesthemagi Delay and polish wouldn't have fixed this game. The sheer amount of boring useless power-ups for example.
Re: Review: Harvest Moon: One World - A Poor Imitation Of A Once-Great Series
When I had a Nintendo DS, my parents, who didn't know anything else about video games, would give me and my siblings shovelware gifts between Pokemon releases because they didn't know anything about games. The look of this game makes me feel like this definitely would've been one of those gifts.
Re: Video: Pokémon Fan "Fixes" Diamond And Pearl Remakes With This Slick Concept Trailer
Wow, even the combined Palkia/Dialga statue better represents the DS sprite than the actual game trailer. From the angle that they did it, it almost has the same optical illusion.
Re: Introducing Pokémon Legends: Arceus, An Open-World Prequel To Diamond And Pearl
@Brydontk @Wexter @Yorumi Wow I missed a bunch while I was gone haha. Well the thing is, I'm not of the opinion that Legends will replace the main games, although I want it to. I doubt Gamefreak will give up their giant tournament events in exchange for innovative gameplay. But my main pushback was the idea that "you can't change the core gameplay of Pokemon". Sure you can! They've messed with the idea a ton of times in the spin-offs!
And I agree that Final Fantasy XV's combat wasn't the best, but I believe that coming up with new ideas and tweaking it is better than just doing the same thing over and over again. Trial and error leads to good products. Mario had plenty of duds before they made Odyssey and so did Zelda. But Pokemon's been playing it safe for yeeeears. Developers have even come out and said that they've wanted to do a ton with the franchise but the company told them to walk it back so they could stay within the lines. So what happened is, yes, they came out with consistent pokemon games but the formula's been getting staler and staler for a lot of fans.
And really, the core of Pokemon is not the gameplay, it"s the concept of the game. You're in a world with a bunch of mythical monsters that you can capture and utilize to fight other mythical monsters. I see no reason why you can't take that and give it a Dragon Quest XI type of gameplay or even what Pokken did or Persona 5 Strikers and do a different genre altogether, or a Ni No Kuni type of gameplay (In fact, Ni No Kuni already did it). For me, I made the original comment because it seems jarring to kind of have it half-way between both. Like, going from real-time action until the battle starts where both parties jump into a static position until it's their turn to move could potentially break the immersion with this type of gameplay. It's fine when there is no action otherwise, like with the Wild Area, but when you can throw pokeballs in the overworld and roll around and, from the looks of it, launch a pre-emptive action rpg type of attack, it just seems... odd.
Re: Introducing Pokémon Legends: Arceus, An Open-World Prequel To Diamond And Pearl
@RaphaBoss Turn-based was the core gameplay of Final Fantasy and they changed it.
Re: Sinnoh Confirmed: Pokémon Brilliant Diamond And Shining Pearl Officially Announced For Switch
I get the sense that since another studio was solely responsible for this one Gamefreak said, "We need a Sinnoh remake while we work on this open world game. Here's the DS versions, just do EXACTLY THAT with updated graphics"
This is a good thing, the Sinnoh games were great. And it frees up Gamefreak to work on Legends.
Re: Introducing Pokémon Legends: Arceus, An Open-World Prequel To Diamond And Pearl
@Citano You had me at Raikou
Re: Introducing Pokémon Legends: Arceus, An Open-World Prequel To Diamond And Pearl
@mariomaster96 Yeeeeah that was a thought I had too. BOTW ran fine on without a Pro, but fingers crossed either way
Re: Introducing Pokémon Legends: Arceus, An Open-World Prequel To Diamond And Pearl
@LillianC14 That would work! That or a ZR + Directional buttons sort of thing
Re: Introducing Pokémon Legends: Arceus, An Open-World Prequel To Diamond And Pearl
@mariomaster96 Keep in mind that the game comes out in a year, they still need to polish it.
Re: Introducing Pokémon Legends: Arceus, An Open-World Prequel To Diamond And Pearl
They listened! Even if this game turns out different than expected, all we've wanted from them was to try and innovate and they're doing it! Seems weird that the battles are turn-based, I expected button-mapping for attacks or something, but it's their first go at it. I'm ready!
Re: Sinnoh Confirmed: Pokémon Brilliant Diamond And Shining Pearl Officially Announced For Switch
Said it in the chat, the chibi's are weird, but it's promising to me because it seems like theyre going for a direct translation of the 2d games to 3d. Even doing just that almost guarantees high-quality games.
Re: Spoiler Alert, The Next Pokémon Games Have Leaked
It's a Christmas miracle!
Re: Poll: What Did You Think Of The February 2021 Nintendo Direct, Then?
This Direct confirmed to me that Nintendo fans complain about everything. I've defended against it, and still can't stand the fans who complain about complainers, but this Direct was MASSIVE. I'm not a fan of everything they announced on the direct, but look at what they announced!
A new character for Smash, No More Heroes 3, Splatoon 3, Skyward Sword HD, a strategy RPG follow-up of Octopath Traveler, a couple new IPs and ports of two EXTREMELY popular games: Fall Guys and Outer Wilds. And that was only PART of the presentation!
It didn't have the things I was looking for, but what is Nintendo supposed to get from the complaints? They made SEVERAL huge announcements!
Re: Soapbox: Grinding Is Poor Gameplay Design That Doesn’t Respect Your Time
I only hate grinding when it's done badly. By my definition, that's when you reach a boss (typically the final one) and it's designed to where there's absolutely no way to beat it unless you double back and grind.
Re: New Pokémon Snap Will Feature Online Play, But What Will That Actually Include?
If the game isn't on the rails like the last one, I can imagine there being a sort of time mode where the both players can divide and conquer. Or if it is on the rails, I can sort of see a Pokemon Let's Go thing happen where both cars are bumper to bumper and the players can help each other snap pics that the other player missed.
Re: New Pokémon Snap Will Feature Online Play, But What Will That Actually Include?
@Clyde_Radcliffe I think @Drummertist wanted to put an emphasis on "full and complete"
Re: Almost 4,000 People Have Ranked Their Top Starter Pokémon - Here Are The Results
I suspect some of the votes were influenced by their evos. Maybe if they did the poll and emphasized that the votes are for the starters in their base forms it'd help things? Cause Fennekin's final evo is terrible, but I don't think Fennekin itself is a C-Tier design. More like A-Tier
Re: Can You Name These Pokémon?
11/12, missed Lapras
Re: Super Mario 3D World Trailer Shows Off Two Minutes Of Bowser's Fury Gameplay
@iammikegaines In some countries, the month and day are switched around. So that's February 12, 2021
Re: Super Mario 3D World Trailer Shows Off Two Minutes Of Bowser's Fury Gameplay
Looks like a Super Saiyan Lion. I'm here for it
Re: What Are Your Most-Played Switch Games This Year? Find Out With Nintendo's Year In Review
585 hours/40 games
Most played games:
Pokemon Shield (I'm legitimately shocked)
Enter the Gungeon
Digimon Cyber Sleuth: Complete Edition
Slay the Spire
Animal Crossing: New Horizons
Re: Switch Owners "Most Likely" To Own A Rival Console, 2020 Study Shows
@sixrings Yeah and as far as the consumer goes, that's inconvenient. But for the business it's a wise move because they're not technically competing with Sony or Microsoft which is why gamers typically get a Nintendo console in addition to the other two as opposed to getting a Nintendo console instead of the other two.
Re: Switch Owners "Most Likely" To Own A Rival Console, 2020 Study Shows
Nintendo did the wise thing in not trying to keep up with graphics and holding up their flagship characters as exclusives over the years. I feel like I can play almost any Nintendo exclusive and they're timeless so they exist in their own lane.
Re: Random: KFC Made A Console, For Some Reason
They also made a romcom. What's going on with KFC this year? 😂
Re: The Pokémon Trading Card Game Is Getting A Shake Up With New 'Battle Styles' Mechanic
I haven't played the TCG in a while, so I'm gonna ask the veterans: Is this really a new mechanic? It just looks like abilities with a new name to me. Not being cynical, genuinely asking.
Re: Random: The NSO Icon On The Switch Home Menu Is Driving Some Users Crazy
@TheSmashTheorist "EVERYONE STOP BEING SO @&#$ING MAD!" 😂
Re: Random: The NSO Icon On The Switch Home Menu Is Driving Some Users Crazy
@SMUGSLOTH69 Personally, I actually don't mind the "online" bit because I do understand that they're trying to advertise their service; the "online" under the icon can distinguish it from the two other buttons that have some color to them. So if they made the button grey, but the icon and the word "online" stayed red to draw attention but not so much that it's a neon billboard for NSO, then I feel like it would fit in with the consistency of the UI design and I doubt people would have issue with it.
Re: Random: The NSO Icon On The Switch Home Menu Is Driving Some Users Crazy
I totally agree.
I'd be fine with it if it blended with the other buttons but the bright red screams, "LOOK AT ME" whenever the UI's opened. Which at best is just extremely distracting, but at worst, seems manipulative, like, "BUY AN NSO SUBSCRIPTION!"
They should take a cue from the last tweet and use one of those more subtle button designs.
EDIT: (Not to mention, this is an extremely kid-friendly console. Anyone else think that it's kind of a problem that the new shiny red button on the main menu is simultaneously an advertisement and a paywall?)
Re: Huge Capcom Leak Suggests New Final Fight, Power Stone, Mega Man And Dragon's Dogma Games Are Coming
ANOTHER DRAGON'S DOGMA!? YES!
Re: Soapbox: Here's How I'd Fix The Pokémon Series
I feel like Pokemon Conquest nailed the postgame. When you beat the main story, you unlocked side stories. Something awesome I'd want from Pokemon Conquest is the option to play sidestories post-game. What if once we beat the game, we get the option to continue the main file if we wish, and can do so at any point, but could play as other people?
We could play as Lance, for example, with his little Dratini and play a side-story with his origins as a champion, play as the little bugcatcher on route 2 who feels devastated at his loss from the main char and gets challenged to a battle that boost his spirits up, play as Nessa who gets in a pokemon battle with a rival model in her industry.
The possibilities are endless! Pokemon Conquest nailed this perfectly! There were side-stories that were extremely short and there were side-stories almost the length of the entire main campaign. Wouldn't it be wonderful if the main games did this?
(Plus, in the age of the Switch, why isn't there something like, a stadium mode? Where you can select pokemon you've caught and raised and split-screen battle with a friend)
Re: Soapbox: Here's How I'd Fix The Pokémon Series
@Xaessya I think the gripe about the post-game is because the main game is overwhelmingly linear and DOESN'T have that many side activities. Plus the previous post-games in one or two gens were really good. So if you're being held by the hand then released once the main game's over, you sort of look forward to more content afterwards
Re: Poll: Pokémon Sword And Shield Launched A Year Ago, Has Your Opinion On Them Changed?
The poll's kind of weird. The game definitely improved with Crown Tundra but as a whole, Pokemon's falling behind the rest of the gaming world and it's a bummer. Hoping the next gen sees them update the formula for a bit so the game's more enjoyable. The video NintendoLife put out about it on youtube hit the nail on the head imo.
Re: Pokémon Sword And Shield Zarude Distribution Begins In Europe And US
@8bitSquid Thanks!