Reviews

SNK Game Reviews

  • Review World Heroes Perfect (Switch eShop / Neo Geo)

    Ra Ra Rasputin, lover of the Russian queen

    The one-on-one fighting gold rush started by Capcom's Street Fighter II inspired many famous series, including Fatal Fury, King of Fighters, Virtua Fighter and Samurai Shodown, but there were just as many - if not more - also-ran challengers which achieved moderate success at the time but have since faded...

  • Review Fatal Fury (Switch eShop / Neo Geo)

    Hungry like the wolf

    While SNK's premier fighting game series is King of Fighters, the company tested the waters of the one-on-one combat genre with 1991's Fatal Fury, a title designed by none other than Takashi Nishiyama, the man behind Capcom's original 1987 Street Fighter. Street Fighter II was the game which kickstarted interest in this style of...

  • Review Metal Slug (Switch eShop / Neo Geo)

    The original Super Vehicle

    Of all the titles released during the Neo Geo's surprisingly long lifespan, Metal Slug arguably stands out as one of the most famous and beloved. Released in 1996 - a time when the traditional run-and-gun arcade shooter was on the wane - this debut release dazzled with its superb visuals, excellent animation and tight...

  • Review Alpha Mission II (Switch eShop / Neo Geo)

    Vertically challenging

    As one of the earliest titles for the Neo Geo, Alpha Mission II doesn't exactly dazzle in terms of presentation. Smooth scrolling and some catchy tunes aside, it looks like a relic of the 1980s rather than an example of how SNK's Neo Geo hardware revolutionised the arcade and home console arena in the '90s. However, beyond the...

  • Review The King of Fighters '94 (Switch eShop / Neo Geo)

    Retro royalty

    Hamster is doing a great job of populating the Nintendo Switch eShop with classic Neo Geo titles but the order of release is a little puzzling. Metal Slug 3 has arrived before the original, and King of Fighters '98 was available at launch, only for King of Fighters '94 to arrive slightly later. Given the refinements that occurred...

  • Review Neo Turf Masters (Switch eShop / Neo Geo)

    On the green

    Charm certainly goes a long way in the world of video games, especially when you're talking about Neo Geo titles. Some would argue that SNK's console represents the pinnacle of the 2D age, and its games were imbued with an instantly addictive appeal that helped paper over any minor shortcomings and limitations. That's certainly the case...

  • Review NAM-1975 (Switch eShop / Neo Geo)

    Back to the nightmare

    As one of the earliest Neo Geo releases, NAM-1975 occupies a rather unusual place in the console's library. It's relatively well-known because it was the first glimpse many of us saw of the raw power contained within SNK's arcade (and home) hardware, but like so many launch titles it hasn't aged all that gracefully in the...

  • Review The King of Fighters '98 (Switch eShop / Neo Geo)

    The return of the king

    While many associate the one-on-one fighting genre with Capcom's legendary Street Fighter franchise, there was a point in the '90s when SNK was arguably at the vanguard of this particular game style. Its King of Fighters series became a firm favourite in arcades all over the world, with yearly updates satisfying the desire and...

  • Review Shock Troopers (Switch eShop / Neo Geo)

    Run and gun for fun

    Capcom's top-down shooter Commando was something of a trendsetter when it arrived in the '80s, and was quickly imitated by a host of clones. The appeal of the concept isn't hard to grasp; you're one guy against many, shooting your way through a series of levels and generally causing as much destruction as possible along the way...

  • Review Sengoku 3 (Wii Virtual Console / Neo Geo)

    Third time's the charm

    While SNK was far more well known for its one-on-one fighting games, it did toss out a few beat 'em ups along the way. Some of the attempts were better than others: Sengoku 3 is one such example. It basically takes many of the solid gameplay perks of the first two games and amps things up considerably. Toss in a fresh coat of...

  • Review The King of Fighters '99 (Wii / Neo Geo)

    Different, but still impressive

    The King of Fighters is a series that's long been a staple of the Neo Geo platform. But with a few new twists and added bells and whistles, the developers have kicked things up a notch. While not as revered as its predecessor, considered by many to be the pinnacle of the series, King of Fighters '99 still adds enough...

  • Review Sengoku (Wii Virtual Console / Neo Geo)

    An interesting twist on the beat 'em up genre

    Given the popularity of arcade titles like Final Fight and Double Dragon, the beat 'em up genre was a big draw in arcades during the late eighties and early nineties. Hoping to cash in on some of this success, SNK created its own unique take on the genre with Sengoku for its Neo Geo system. While the...

  • Review NAM-1975 (Wii Virtual Console / Neo Geo)

    War is heaven

    Although NAM-1975 was an early Neo Geo release, it's certainly not short on fun. Released in 1990, it took a simple shooting approach and built an interesting war theme around it. Simple mechanics and a level of playability that wasn't too common in the genre made for an amazing gameplay experience. Now SNK Playmore is bringing back...

  • Review Art of Fighting 3: The Path of the Warrior (Wii Virtual Console / Neo Geo)

    Third time's a charm?

    Art of Fighting sprang onto the Neo Geo arcade scene in 1993 and brought with it several innovations that would become a staple of future Neo fighting titles. For one thing the game featured huge character sprites, some spanning nearly the height of the screen. It also introduced the now famous SNK zoom system that would keep...

  • Review The King of Fighters '98 (Wii Virtual Console / Neo Geo)

    The best there ever was

    For many 2D fighting game fans, The King of Fighters '98 represents the zenith of the series; the crowning glory of the only rival lineage to truly bloody the nose of Capcom's genre-defining Street Fighter. It's not hard to see why this is the case; the game looks stunning, has a massive roster of characters and boasts one...

  • Review World Heroes 2 Jet (Wii Virtual Console / Neo Geo)

    Jet setter

    Speed upgrades became all of the rage during the early fighting game craze during the early '90s — Capcom practically made a living at it for a while. So when arcade gamers began complaining about the sluggish speed of World Heroes 2, SNK did the logical thing and borrowed a page from Capcom's book. When World Heroes 2 Jet burst onto...

  • Review Shock Troopers 2nd Squad (Wii Virtual Console / Neo Geo)

    Trigger happy

    Much like the original Shock Troopers game, 2nd Squad is very much inspired by the early days of arcade gaming, when overhead run-and-gun titles like Capcom's Commando were in vogue. While the game has a very Metal Slug feel to it, the multi-directional scrolling and 360 degree movement and firing make for quite an intense and engaging...

  • Review World Heroes 2 (Wii Virtual Console / Neo Geo)

    Global gathering

    ADK’s World Heroes series is one of the Neo Geo’s lesser-known fighting dynasties, and is usually pushed to one side when people get all nostalgic about the likes of King of Fighters, Art of Fighting, Samurai Shodown and Fatal Fury. This is probably because the franchise never really took itself all that seriously; the cast was...

  • Review Real Bout Fatal Fury (Wii Virtual Console / Neo Geo)

    In the beginning...

    After several releases in the Fatal Fury franchise, SNK decided to create a sub-series with the release of Real Bout Fatal Fury. The game didn't deviate too far from the experience that fans had come to expect, but there was a certain intensity and flair that needed to be explored and perhaps that was the reasoning behind the...

  • Review Sengoku 2 (Wii Virtual Console / Neo Geo)

    Transformations and annihilations

    SNK may have dedicated a large portion of their efforts to the one-on-one fighting genre, but occasionally they would branch out into other game types, sometimes with rather successful results. The original Sengoku was praised for its unique use of character transformations, but the play controls weren't always the...

  • Review Shock Troopers (Wii Virtual Console / Neo Geo)

    Don't think, just shoot!

    While the run-and-gun genre generally evolved into the side-scrolling blast-a-thons we all know and love, there were a few titles during the early arcade days that took a more overhead perspective like Capcom's popular Commando arcade release. It was this direction that developer Saurus took when it came time to put together...

  • Review The Last Blade 2 (Wii Virtual Console / Neo Geo)

    Last Blade Part Deux

    When the original Last Blade title was released it took weapons-based fighting in 2D to new heights with its fluid play controls and intense fighting action. Not wanting to rest on its laurels, SNK soon put together a sequel that didn't try to really overhaul anything, but rather stuck to tweaking a few minor aspects of the...

  • Review Real Bout Fatal Fury 2: The Newcomers (Wii Virtual Console / Neo Geo)

    Fair and balanced

    Real Bout Fatal Fury 2: The Newcomers marks the seventh release in the series and the third and final release in the Real Bout sub-series. While there has always been a lot of debate about whether this game or Real Bout Fatal Fury Special is the better overall fighting game, it's nice to see SNK-Playmore giving Virtual Console fans...

  • Review Real Bout Fatal Fury Special (Wii Virtual Console / Neo Geo)

    Special indeed

    Generally speaking, the "special" SNK releases are generally used as an upgrade to iron out kinks found in the previous releases of the game. Real Bout Fatal Fury Special is no exception and actually goes quite a long way at upgrading the previous Real Bout Fatal Fury title, even tossing in a bunch of new goodies for fighting game...

  • Review World Heroes Perfect (Wii Virtual Console / Neo Geo)

    Not quite perfect

    When World Heroes was first released on SNK's Neo Geo arcade and home console system, it was yet another attempt to capture the popularity of Capcom's Street Fighter, this time by developer ADK. While the game featured some unique gameplay and visual features, it was still regarded more as a nice attempt at the genre than any type...

  • Review The King of Fighters '96 (Wii Virtual Console / Neo Geo)

    A step in the right direction

    King of the Fighters '96 marks the third release in the popular SNK fighting game series, and while we've already seen KoF releases from both before and after this title, SNK has finally decided to go back and release this pivotal release in the series. With a host of new gameplay additions, many of which help balance...

  • Review 2020 Super Baseball (Wii Virtual Console / Neo Geo)

    Step up to the plate

    Taking a popular sport and fusing it together with a futuristic theme is certainly nothing new in the world of video games. Atari managed quite a bit of success with its robotic football release Cyberball, so it comes as no surprise that other companies would follow suit. Back in 1991 SNK took a page out of Atari's book and...

  • Review The Last Blade (Wii Virtual Console / Neo Geo)

    Neo Geo fighting at its finest

    There are very few game consoles in existence that can compete with the diverse fighting game library of SNK's Neo Geo system. While some of the earlier efforts came up short of reaching the quality of Capcom's Street Fighter II series, many later efforts ended up being some of the best 2D fighting releases of the era...

  • Review Samurai Shodown IV (Neo Geo)

    Another victoly

    It's only taken 18 months since Samurai Shodown III for the fourth instalment, Samurai Shodown IV, to reach Virtual Console in Europe. As part of something of a Neo Geo resurgence following King of Fighters '97, Sam Sho IV is another strong addition to VC's fighter library. SSIV takes the basic three strengths of slash from its pre

  • Review The King of Fighters '97 (Wii Virtual Console / Neo Geo)

    The once and future king

    Despite being the fourth in the series, The King of Fighters '97 is only the third to reach the Wii Virtual Console, SNK Playmore having skipped King of Fighters '96 in favour of its bigger, beefier brother. Without '96 to bridge the gap, the jump from King of Fighters '95 to '97 is huge: there are six more characters for a...