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Video: F-Zero Gets the "Did You Know Gaming?" Treatment

Posted by Thomas Whitehead

Japan had so much more F-Zero than the West...

While the size of the prospective audience is debatable and no-doubt informing Nintendo's decision-making, there's undoubtedly a vocal group of gamers rather desperate for new F-Zero titles. With no sign of that happening as yet, our only option is to look back and reminisce on the high-tempo, thrilling racers of past generations.

It's a series with plenty of quirky facts and secrets, too, as highlighted in the latest video from the Did You Know Gaming? channel. It becomes abundantly clear that Japanese gamers had more F-Zero than the rest, while there are fun character cross-overs and in-game references to soak in. One of our favourite F-Zero facts is also included, that of F-Zero AX being found hidden in F-Zero GX on the GameCube.

While we're left fantasizing about F-Zero games we want to see, it's fun to learn more about the secrets of the relatively under-utilised franchise. Check it out below.

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User Comments (34)

Kaze_Memaryu

#1

Kaze_Memaryu said:

Yeah, F-Zero was much bigger in japan, although I don't think it was quite as successful as in the west. Still, the stuff we missed weights heavily - especially since half of that exclusive stuff is based on failed systems (SatellaView, 64DD, Card-e-Reader).

Shiryu

#2

Shiryu said:

Voiced by acapella legend Smooth McGroove no less! Yep, it's about time this series get's new entries in the franchise.

mch

#4

mch said:

My absolute favorite game would be a new F-Zero U!
Key components would be: HD-Graphics with love to details, lots - no, tons - of customization on the racer (but also on the Tracks?!), ONLINE and deep RPG-Elements with back Stories from all the 30 Characters and Missions maybe even off the Race-Track. Awww how awesome was that!!

WingedSnagret

#5

WingedSnagret said:

Well this certainly explains why F-Zero isn't doing as good as it should be. I guess that tends to happen when you don't bring more then half the content of the franchise overseas which is where it'd more successful to begin with!

Nintendo, you can really tick me off sometimes. :p

2Sang

#8

2Sang said:

@Marshi YES! Please, I never got to play the story mode but heard it was really good.

watched it last night. It's nice that somebody hasn't forgotten about a great nintendo series.

Nintenjoe64

#9

Nintenjoe64 said:

It's quite funny that F-Zero GX was so difficult that nearly 10 years after it released, the majority of the gaming media only just found out it included all that F-Zero AX stuff. I think I got to the penultimate level on story mode before having to give up due to insane difficulty.

King47

#10

King47 said:

F zero gx was one my favorite games and I would love to see another one. But miyamoto doesn't know which gimmick to use to make another game. I'm hoping they announce a new game when they announce captain falcon for smash.

crankyfunk

#12

crankyfunk said:

@Nintenjoe64 No, you misunderstood. It never was a secret that you could unlock certain AX assets in the game by various means, such as using the same memory card in an AX arcade cabinet and a GameCube console at home. This was well-documented by Nintendo and the media when the game was launched.

Instead what the video refers to is that the full arcade game F-Zero AX is also contained on the same disc as the home release of F-Zero GX for the GameCube. This wasn't discovered until about 10 years later because it required poking inside the game data of the dumped F-Zero GX disc image, and altering the correct memory addresses inside the disc image to trigger the F-Zero AX arcade game instead of the regular F-Zero GX game.

Again, the video doesn't refer to F-Zero AX assets that can be unlocked, but the actual F-Zero AX arcade game that was playable only in the arcades. That game is also on the F-Zero GX retail disc for the GameCube, but it requires a certain sequence that alters specific memory addresses within the game to launch the arcade version of the game. For that, a cheat device (most likely an Action Replay device) was used.

P.S. I completed F-Zero GX 100% and unlocked everything imaginable on every cup when I had my GameCube. I was about 13 back then. :)

So wish F-Zero GX HD would come out on Wii U eShop... C'mon Shin'en why can't you make an F-Zero game? :/

lorenzo99

#17

lorenzo99 said:

Yes, come on Nintendo, do the right thing! give us a new F Zero game on the Wii U! It's definitely a fantastic racing franchise. I have a PS4 also and would love a Wipeout game although if I had to choose, it would be F Zero any day!
Seeing as there is not a Wipeout planned anytime soon on PlayStation, maybe, just maybe a New F Zero could tempt PlayStation owners longing for a bit of anti gravity racing to invest in a Wii U! But if you make it, advertise it well and take a leaf out of Sony's book when they released Wipeout! Get it on big screens in clubs etc. I still play GX on my cube to this day and the SNES version on VC!

SCAR392

#18

SCAR392 said:

F-Zero GX was awesome. I unlocked the AX tracks and most of the master class ending videos before I got bored...

FJOJR

#19

FJOJR said:

F-Zero is probably close to a lot of Nintendo staff and gamers hearts. Captain Falcon needs to return to racing again, fighting in Smash and maybe a side game where he bounty hunts.

Nintendojuenger

#20

Nintendojuenger said:

F-Zero Expension Kit has two (not one, 1:15) new Cups, and they are much better than the original ones. Unfortunately I still not played climax yet.

SomeBitTripFan

#21

SomeBitTripFan said:

I it bad that a knew quite a few of the facts in this video? I really need to finish up the story mode in GX (I have 4 Very Hard Missions Left).

Melkac

#22

Melkac said:

@MrMario02 Err, sorry to burst your bubble but Earthbound doesn't do as well in the US as it does in japan. Mother 2/Earthbound ended up being 1+ million copies in japan, while it sold...I think 400,000 in the rest of the world.

Tryken

#24

Tryken said:

Please, Nintendo. Please let me give you my money for a new F-Zero game. It's been long enough that the retro feel of it would carry a lot of the sales. Let's see that core audience love.

AntiGuy

#26

AntiGuy said:

Tons of games and even an anime.... why is Nintendo not loving F-zero any more???

dMo

#27

dMo said:

@mch
I agree it would be great to have another fzero for the u. I really feel a good strategy would be to make a Hd upgrade of gx with online multiplayer, make it cheap enough that everyone will buy it, then release a new version based on the success of the upgrade.

Giygas_95

#30

Giygas_95 said:

Fascinating stuff for sure!

And wow, I was kind of surprised that that voice was none other than Smooth McGroove.

Also, Maximum Velocity is one of my favorite F-zeros if not my favorite. It's a very underrated game in my opinion.

JaxonH

#31

JaxonH said:

I have AX Cup unlocked in F-Zero GX. In fact, I think I'll fire that baby up... wait, no, nevermind. Still hypnotized by DKC Tropical Freeze. Give it, um idk, bout 2 more months. That should account for a good chunk of learning how to speed run like a pro...

Genesaur

#33

Genesaur said:

I can accept this, even if Smooth McGroove's claim to fame is highly dubious.

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