(WiiWare)

Defend Your Castle (WiiWare)

Game Profile

Those crafty barbarian hordes have amassed their forces once again to challenge your domain. Will you and your court rise to the challenge, or stand aside as they raze your Castle to the ground?

You are the commander of your castle, and it is your duty to pick up the enemy and mercilessly fling them to their demise. Perform this task well, for the invaders you face are numerous and employ many different types of soldiers in their quest for your castle.

Game Review

Review

USA USA Version

Posted by Alex Knox

XGen takes a Flash game favourite and gives it a lick of WiiWare coloured paint.

Some time ago XGen Studios released a free Flash version of Defend Your Castle which unwittingly spawned a small following of loyal defenders. The game was unquestionably entertaining, but here at WiiWare World we don’t want to waste our time...

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User Comments (148)

robwho2

#4

robwho2 said:

Looking good.. looks like they've made a genuine effort to make this something seriously special.. in a different way from the flash version. Cool. Will need to wait and see now how they expand on the actual concept, just to make the game feel like.. bigger, somehow, than the web version.

Roo

#5

Roo said:

Had a go of this on the XGen Studios site...didn't think it was much cop.

JNoodles

#6

JNoodles said:

I'm actually pretty excited for this game and its "Hey, I'm not part of the crowd!" style. So excited, I've made a Wikipedia article on it. It is small, though it is pretty well written if you ask me. I stayed away from the 'big words' though, so everyone could understand. XD

http://en.wikipedia.org/wiki/Defend_Your_Castle

Peter_Lemonjello

#7

Peter_Lemonjello said:

I can't believe you are so excited. The only explanation is that you must work for X-Gen Studios. I think this game can't really expand much beyond the basic concept. The article is well written. I suggest everyone saves five bucks and plays the tried and true version, Flash style.

JNoodles

#11

JNoodles said:

Peter, this isn't any killer app to say the least, though it just looks like the best of the 'poor man's' WiiWare. Plus, I needed to boost my Wiki-larity up with good writing skills.

Timmy

#13

Timmy said:

seems like a game i played called something like invaders and you had to invade the enemy castle either way im not getting it

Objection

#15

Objection said:

For 500 points (official price) I think this could be a good multiplayer game. As a single player game it gets old in about 20-30 minutes (FLASH version that is). I'm excited for its 4 player drop in/out, so I'll let you guys know what I think as I plan to get it.

TheBaconator

#16

TheBaconator said:

only 500 points. Well 500 isn't that much, but probably if I get it they'll release dr.mario which is 1000 wii points but I'm a little nervous about the price for toki tori and if I get this and dr.mario I'll have 500 points left and it'll probably cost more than that.

Drizzt

#17

Drizzt said:

It looks alright. I wasn't much of a fan of the flash version so I don't think I'll be getting this. I'll wait and see what reviews it gets and what people generally think of this. Plus it's got multiplayer which looks like it could be fun.

Objection

#18

Objection said:

I'm gonna get this tomorrow-wifi working of course. Soemtimes it likes to torment me and say "No, I wont work. Not today."

PoisonRamune

#19

PoisonRamune said:

I think this'll be the one game I get for sure. Since, my roommate and I used to compare high scores (from the flash version) while at work. So a 2 player option could definitively determine who's better.

Objection

#21

Objection said:

Like I thought its fun for 1-2 hrs alone. Better as multiplayer. Takes 121 blocks.

Objection

#22

Objection said:

Byt he way, anyone know how to add games to our profile here? Cause I have this, and am getting something tomorrow!

The_shoemaker

#24

The_shoemaker said:

Once I get a wii, I'm getting this one. I'm pretty sure i remember playing this on the computer, and it was pretty fun, now with new updates this should be great. and $5 is a steal!

Mendez

#25

Mendez said:

121 blocks?!
That's definitely a put off for when it does come out here as I'm running out of games I want to delete...

TheBaconator

#26

TheBaconator said:

I got this game. It's fun to play a few minutes a day but if you play it for to long it gets boring.

thewiirocks

#27

thewiirocks said:

I got this game last night. The bad news is that the gameplay is almost exactly like the Flash game. There really aren't any gameplay upgrades over that version. The GOOD news is that it received a solid upgrade in the physics, control, and graphics departments!

The characters are super-easy to whip around the screen. With a slight flick of the wrist, you can send an enemy flying so far that you won't see him for another 5 seconds or so. (It's kind of cool to have just defeated a horde, only to have all their little stick/button bodies come crashing to earth seconds later! Mwhahaha!) This is a great improvement over the Flash game, where it felt like the only effective method of dispatching enemies was to smash them against the ground.

The use of the castle's defenses was a bit hard to get a grasp on in the Flash game. Thankfully, that's been smoothed out in the Wii version. Adding archers, masons, deploying suicide bombers, and developing "magic" are all intuitive actions that take no time to understand and use. This keeps the game moving at times when the Flash game just left you scratching your head.

The graphics of the game are great! The game has a home-project look to it; as if an accountant got bored and decided to make a game on paper. While the new graphics never gel into more than the sum of their parts, they do look nice and greatly help smooth out the gameplay. (I especially love the clouds hanging by yarn. :P)

On a personal note, I like how the gratuitous violence was toned down for this release. I've worked with a lot of Flash developers, and they seem to think they're being "cool" or "edgy" by adding in blood, guts, and gore. IHMO, all they're doing is making their game inaccessible and undesirable to a large class of players. So kudos to XGen and Nintendo for developing a look that focuses more on the gameplay mechanic than on some mythical "edge".

All in all, this is not a "must buy" game. The gameplay is pretty simplistic, with the core mechanic trumping the building aspect of the game. It is fun, though, so if you have 500 points lying around, it's worth the money. :)

KnucklesSonic8

#28

KnucklesSonic8 said:

I got this yesterday and trust me, this game is awesome. It's so worth the overly-reasonable and modest price of 500 Points. It's such a steal at that price! The multiplayer alone is worth it, even with two people (I only have 2 Remotes).

I was so surprised how quickly me and my friend clocked hours on it! It's just so much fun and yeah, if they included blood, that would've been a big turn-off for me. The whole style change is certainly contingent with the audience they are targeting and it's just great to see the developers make such changes to appeal to our audience. The game is great. Enough said.

XGen

#29

XGen said:

Just wanted to drop in and say thanks to everyone who's purchased Defend your Castle thus far! Looks like we're currently sitting at the #3 most popular title -- we couldn't have done it without you, and we hope you're all having a blast with the game.

Has anyone managed to make it past level 45 yet? :P

Objection

#30

Objection said:

@Xgen I am on Stage33 as of last night and pledge to play an hour a day! How many levels are there? Are there any unlockables for beating the game (on heroic or otherwise)?

KnucklesSonic8

#31

KnucklesSonic8 said:

Me and my best friend clocked HOURS on it yesterday. We played in more than MKWii, much to my surprise since I'm a huge MKWii fan. :o

I knew DYC would be great, but this is AWESOME. XGen: You guys did a fabulous job. Don't let anyone tell you otherwise. Thanks once again for removing the blood. It made a difference.

And #3 is so predictable. You guys had a strong launch, for sure.

I'm not past Level 45 yet. And me and my friend were also wondering how many stages there are. He thinks 100 but I think there's 50 tops.

Also, the yellow flag guys were ticking us off a bit, but in a good way. We put 200 guys there and no new uppgrade/item (mind you, we get the items faster but we thought that after we got the bomb at 100-something, we'd get something at 200). xD

I assure you, XGen, I'll be playing this over and over again, and I know that's what you'll like to hear. :)

What else can you tell us about the game/any other titles you plan to bring to WiiWare? :)

It's neat being able to speak with a developer. This is my third time doing so.

XGen

#32

XGen said:

There are actually unlimited levels, so the game ends only when you want it to. The real question is, how high can you get?

That said, there are still a few surprises in store for players who get a little further along in the game, as well as some cool easter eggs scattered around. We tried to cram in as much as we possibly could for five bucks.

Awesome to hear how much you're enjoying the game. Unfortunately, past 100 mages all you'll get is a shorter cooldown on your spells (which, mind you should prove very useful in late-game). Also, a shorter cooldown on the instant-conversion spell is always useful as you get converts faster and faster.

As you probably guessed, I can't speak to what we're working on next, but I can assure you that fans will not be disappointed. :)

KnucklesSonic8

#34

KnucklesSonic8 said:

Lol, DJ. My friend's thumb/hand were sore. Mine aren't.

Unlimited levels = Sweet, XGen! :D
And that's great. You guys did a great job for sure.
And yeah, the shorter respawn time helps a lot later on. I think we're past Level 30 ... either that or ON Level 30. Heh.

Yep, yep. But I'm glad "fans won't be disappointed". That in itself is a great assurance. And don't worry, I can piece things together. you don't have to tell me anything. I can just speculate for now. Heh. But I'll be looking forward, certainly, to seeing more of your titles on WiiWare if they're as appealing and specifically created for the Wii audience. You show that blood doesn't have to be in a game for it to sell, something I always try to get across especially since for the most part, I'm against violence of that nature (e.g., M-Rated games, etc.).

Anyway, the game's strategy, challenge, addictiveness, and overall style (not to mention the sick interface) all lends itself to DYC's success. And since you're here. PRICING MAKES A DIFFERENCE. you guys were really smart to put it a measly 500. At that price, it's a steal. Thanks for not trying to promote it as being a quick buck. I look forward to your further WiiWare support! :D

ToyStoreHero

#35

ToyStoreHero said:

I loved this game on the comp, and i was wondering, can you save your game when you get to a level. And if you die can you restart from there?

XGen

#36

XGen said:

You bet -- Defend your Castle on WiiWare has 3 save game slots where you can save your progress. If you die, you can retry the level immediately or load from your last save if you'd prefer.

Chipmunk777

#38

Chipmunk777 said:

Awesome game! Definitely worth the 5 bucks. It's so addicting. Although, it sucks that it was released the night before my last two finals! I'd take a "10 minute study break" and end up wasting an hour on the game! :P I'm on level 35 now and I'm more interested to continue playing now that I know there are bonuses and easter eggs for getting higher up!

Objection

#39

Objection said:

@Xgen I'm now at around 44! The catapults are really tough! I haven't died yet (on easy) but have come close twice. Are there any new enemies added afetr the catapults? I almost hope not because I'll die!! Anyway, great title. I have played 4 hours so far and thats just single player. This was my first Wiiware choice, as other ones I'm more torn on. Great simple fun for a great price- Keep it up! Everyone download this if you have the points!

Objection

#40

Objection said:

@Chipmunk
I know the feeling! I let myself play 2 levels for each of my Math study breaks.
Oh no, Xgen, we are all going to fail! lol

sailingtheseaoffools

#41

sailingtheseaoffools said:

Easter eggs? Hope sites start posting what they are. Also well Xgen state what they are a few months down the road in case they aren't all found so people can look for them in the game?

Clayfrd

#42

Clayfrd said:

Okay. This game looks great, but Xgen, where's Stick RPG 2? I would proably ante up 2000 points if you released that on WiiWare!

Knux

#43

Knux said:

I got this game and it's GREAT! It's simple,but addictive and fun!
10 stars.

ShadowSniper7

#44

ShadowSniper7 said:

It was definitely a smart idea to put it at 500. If it was 600 then I wouldn't have got it and would have missed out on such a great game. Maybe XGen could make a Defend Your Castle 2 with more modes and maybe even Wifi.

thewiirocks

#46

thewiirocks said:

@XGen: You owe me a bionic arm! (I'm passing level 40 now. Ow, ow, ow, ow...) :P

Just wanted to congratulate you on a job well done. For $5, the game really is something special. :)

Objection

#48

Objection said:

@Everyone and THEWIIROCKS
Yeah, my right wrist really hurts now, from playing 5 hours over 2 days
I finally died at Stage 45 (which I will try again) but I'm not allowing myself to play hard levels for a couple days to recover. Anyone else feeling the pain?
ALSO, WATCH THE CREDITS!! EASTER EGGS!

KnucklesSonic8

#49

KnucklesSonic8 said:

Did I hear catapults? That sounds interesting! :D

And yes, I'm feeling a bit of pain but nothing I can't handle. I don't play for hours on end though as much as I would love to as I have to be careful.

That being said, can't wait to play it again. :D

thewiirocks

#50

thewiirocks said:

KnucklesSonic8 said... Did I hear catapults? That sounds interesting! :D

Indeed it is! The blasted things are stupidly hard to defeat, too. If even one of those rocks hits your castle, your defenses will start to crumble. Yet you can't blow up the catapults, nor can you pick them up. The only standard defense is to rock them by continuously clicking on them. After a while, they fall apart.

One trick I learned, however, is that you can erase them with magic. So keep that eraser in reserve for when one shows up! Otherwise your best defense is to send out a suicide bomber to temporarily blow up the horde, then rock the living daylights out of that catapult! ;)

sailingtheseaoffools

#51

sailingtheseaoffools said:

Or you could use the enemy suicide bombers. I now use those guys to clear the gate area. They are quite effective. You can hear the catapults coming as well. The explosive does work may take it plus some suicide archery hits.

Objection

#52

Objection said:

Basically, catapults are a pain, unless you're lucky/clever enough to erase them. Best tactic IMO is to use a suicider or your Death-Bomb to clear the area around them and then erase. This only works if there's just one though...

Big_Sexy

#53

Big_Sexy said:

XGen. Thank you for this game. I'd never played the PC one before, but after hearing people rave about this game I had to try it. I've logged about 5 hours in it so far, and I've yet to try multiplayer or Heroic difficulty. Not to mention the lulz I got from reading the credits.

@everyone scared of catapults:

Actually, any explosion action on screen - regardless of how far the explosion is - causes damage to all catapults on screen. Often, the enemy will send several waves of bombers when the catapults appear. (unless there's only one, and then the bombers may not appear at all - scary!)
Considering the charge-time for their attack gets reset every time they take damage, you can stagger the explosions (which include your bomb spell, btw) to eventually rid of them and never take a hit! Killing them with the eraser nets you 0 points - assuming you manage to hit them. You'll end up with masses on screen and the eraser may not always hit who you want. At least bombing gives you points AND clears enemies.

I'm on 71 now. My first death was on 47. Died a few times on 47 and a LOT a lot on 53. Spent a good amount of conversions buffing my Stone Masons beyond 600. It helps once they're that high - I can start levels without healing and spend those points on fortification instead.

Current stats
Mage = 255
Archers = 252
Stone Masons = 740
hElth = 69,960

thewiirocks

#55

thewiirocks said:

@Big=Sexy - If you had put all those masons into archers, your castle would be self-defending by now. Once you hit 901 archers, it's game over for every enemy except the catapults. You can more or less sit back and rake in the points. ;)

Big_Sexy

#56

Big_Sexy said:

@thewiirocks:
I could have. But where's the challenge in that? XD
I wish I had thought of that, but I was under the impression that Archer kills net you nothing but dead people. It wasn't until my Masons hit 600 that I even bothered pushing Archers beyond 50.
I can only imagine how fast those Archers shoot at 900. Even at 250, it's difficult to see individual arrows from the shooting animation.

KnucklesSonic8

#57

KnucklesSonic8 said:

Big=Sexy/Adonis: Nice job getting that far! You're the furthest out of everyone else here. ;)

Are Archers really that useful, though?

And the catapults sounds like they'd complicate things a lot which is great to see. And yes, the eraser comes in handy, for sure. :D

Big_Sexy

#58

Big_Sexy said:

Yeah, the catapults are a huge deal. Having a large amount of archers could be helpful, as at 200 or so they start becoming a real force and take out plenty of guys for you.

I have to admit, it's a little unfair that you know my first name but I don't know yours! Care to divulge?

Objection

#59

Objection said:

I am also surprised that archers are ever helpful. I have like 70 and they only kill a few people a level :( I have about 200 mages and 120 masons...but I use too many people as suiciders to build my numbers much nowadays :P

KnucklesSonic8

#60

KnucklesSonic8 said:

Big=Sexy: Why does EVERYONE pull that guilt trip on me when they divulge their real name and as such, they automatically expect me to divulge also. XD

I use Suicide Bombers wisely, especially with the Bomb given by the Mages.

Big_Sexy

#61

Big_Sexy said:

I apologize. I didn't mean it that way.
The email I used was primarily intended for family members and close friends only. I had forgotten that, as I'd been using it to register for sites recently. And as such, had forgotten that it actually displays my real first name.
I really was trying to say it in such a way that you didn't have to, especially if you were younger than I expected. I understand privacy is a large issue, and I don't intend on intruding on any.

Anyway, back to topic. Yeah, push those bombers out at good intervals. I always try to leave at least one ally available at all times, in case I get bombarded by an insane amount of units at an inopportune moment.

The cooldown in spells isn't immediately noticeable, but you can really feel the difference at every 50 added or so. If you're having trouble building allies, try to change up your strategy a bit. Find ways to clear tons of people without using too many of your own bombers, so you can save conversions for something else. Try letting enemy bombers get closer before setting them off. And if all else fails, you can ignore the damage by not using bombers and focus on converting. You'll probably die, but you won't lose any allies accumulated or points earned. As long as you maintain at least 5000 points - which is easy once you get high enough to worry about stuff like that - you can recover everything every time you lose. As far as I can tell, there doesn't seem to be any penalty for dying.

KnucklesSonic8

#62

KnucklesSonic8 said:

You didn't have to explain yourself but thank you for doing so and thanks for respecting my privacy. It was kind of a joke but I've been asked this quite a few times, actually. But I am 17 so don't go thinking I'm 10 or anything. xD

And that's what I do, too. I always leave one unit available for when things get insane.

At least 5000 Points, hm? I'll keep that in mind. I've gotten Game Over with my friend twice I think and we barely had enough health to carry on. The 5000 Points for Refilling all your Health is obviously what you're referring to.

Don't you just love this game? ;)

Big_Sexy

#63

Big_Sexy said:

Ah, well, if you were 10 and spoke/wrote that well, I'd have to assume you were some sort of prodigy!

Yeah, this game is so much fun. I'm on Round 101 now, and there still isn't anything new yet. I was hoping a new enemy type would show up by now, but I guess the catapults are the last ones. Don't get me wrong - it's still getting hectic. Catapults are coming in packs of 3 at minimum now, and those giant googly-eyed soldiers are becoming a real menace, coming in packs of 5 or greater. Raising my archers help minimize their forces substantially, but it's as I suspected - you don't get points for archer kills. Before I started adding more archers, I averaged out 10,000 points per round. Now I'd be lucky to hit nine thousand. With the larger amounts of enemies coming, maybe that'll change soon.

Btw, I haven't used a bomber since Round 75. My spells load so quickly, I had no use for them by then.
Also, it wasn't until they hit around 600 that I finally noticed the ammunition the archers were using. Staples. Wow. I should have guessed, but when I realized it, I laughed so hard I nearly lost that stage.

Current stats
Mage = 786
Archers = 786
Stone Masons = 786
hElth - 106,490

The_shoemaker

#64

The_shoemaker said:

This game looks like pop. Fun for short burat. Maybe 30 minutes a day. But I can see myself getting this game sometime in the near future.

KnucklesSonic8

#68

KnucklesSonic8 said:

Nope. I was wondering the same thing.
Big=Sexy, see anything?

I wonder if these Easter Eggs resemble Toki Tori in that it uses WiiConnect24? I'm almost certain that's what these "Easter Eggs" are referring to.

I wonder if there's some way you can compare stats to your friends...

Objection

#71

Objection said:

Awesome easter egg. I started over today. I am gonna be wiser with my minions and not suicide them all! :) Do you need a USB or soemthign to do the cheat? Does the "Special thanks to Chuck Norris" have anything to do with this? I will go find out!!

Objection

#74

Objection said:

@Knuckles
Some kind of cheat so that all the enemies are huge
Comments on the youtube link think that it has something to do with the SMB3W4 in the credits. Possibly acode, along with "Chuck Norris" (as Special thanks To)

Big_Sexy

#76

Big_Sexy said:

To clear things up:
All you have to do is click these while playing the credits. There's three that I've found, so aside from putting them here, I'm submitting them to GameFAQs, as I've seen no one's done that yet.

Chuck Norris : All units are small
SMB3W4 : All units are huge
IM IN UR CONSOLZ DFENDIN UR CASLEZ : All units are catapults

No joke. It's actually kinda boring when there's nothing but catapults. But it is rather daunting, isn't it?

Keep in mind that the range needed to kill units from picking them up is the same regardless of size.

XGen

#77

XGen said:

It may not be obvious, but you can actually click the Catapult's projectiles in the air to detonate them before they hit your castle.

What the team here likes to do is start playing in lolcats-mode and just let the catapults pile up, then compete to see who can snipe the most projectiles out of the air before the castle gets destroyed. It's surprisingly fun after a long day of coding. :)

On a side note, has anyone made it very far on Chuck Norris difficulty? I think the record here is level 20-ish, after which it becomes crazy difficult to keep up with grabbing the little guys.

The_shoemaker

#78

The_shoemaker said:

lol go on www.google.ca and search "search chuck Norris" lol

Anyways @knuckles

Yeah I think I'm gonna download this one, and use a few points for DLC for MLAAK, and save the rest.

strade32

#79

strade32 said:

has anybody else besides Big=Sexy gotten to stage 100? i got there today, but it was a little easy after you get 800 of everything. oh, and Big=Sexy, the archers actually help a little bit. they shoot down hundreds(maybe thousands) of people.

Big_Sexy

#80

Big_Sexy said:

@X-Gen:
No, that wasn't obvious at all. I'm definitely going to try that next time I play. Unfortunately, I STILL haven't played this multiplayer because no one wants to play with me. cries So I've still been playing this for the sheer insanity and fun of it all. No competitions for me!
Also, lolcats mode. I SEE WHAT YOU DID THERE. Very clever wordplay.

@strade32:
The archers are useful - if you have a hard time dealing with the enemies, they can help dwindle down the numbers substantially. They're just not as great as they seem, because of the point loss you take just for having them around. You've got enough of them, now - sit back and don't do anything for a bit. Watch your archers take out pretty much everyone and notice that your score only increases when they happen to take out a bomber - and the resulting points come from the nearby enemies killed by the explosion.

It might be just me. I'm an old school gamer, and when I see a point counter, I want to put points in there. Especially since this game gives me something to do with them. It's understandable that the archers don't give you points, because if they did, you'd rack up score for doing absolutely nothing. It would be incredibly unbalanced and easy, and X-Gen's decision to make archers not give you points is undeniably smart.

But had I known that ahead of time, I probably wouldn't have that many archers. At this point, it doesn't make much difference to me to add them or not. Now, I'm trying to get all groups balanced and devote units to them evenly. I may stop this file and restart on Heroic difficulty soon, but for now, this is where I am.

Current Stats:
Round 106
Mages = 885
Archers = 866
Stone masons = 866
hElth = 111,730

strade32

#81

strade32 said:

i still manage to get 100,000 points with all my archers. i can see your point though. i thought you didn't get points for enemies killed by bombs?

this is where i stand(although i am only on level 101)
Mages=813
Archers=813
Stone Masons=813
Helth=87,040
How did you get all that extra helth?

strade32

#82

strade32 said:

@objection_blaster: Archers help me, i got 911. they kill everything, literally. i don't do anything and the people get nowhere near my castle. like somebody said(i forgot who) once you get 901, you are "invincible".

Objection

#83

Objection said:

@strade
I see. I started over (was at 46 but used too many bombers) and now am at 25, NOT USING ANY BOMBERS. They are a waste of points and units, especially when you are good ;) and there are other bombers. :)

strade32

#84

strade32 said:

yeah, i stopped using those after a while. i found out the same thing you did. now they just hold you back.plus, my magic bomb comes back in like 5 seconds, so i don't need them.

Big_Sexy

#85

Big_Sexy said:

@strade32:

Above I mention dying often on stage 53. Instead of bothering with refilling my health (5000 point cost) I actually fortified the crap out of my castle. The amount of masons I had gained after that helped refill my health to the point that I didn't have to worry about it.

I also spent the beginning of the game not fortifying my castle at all, and only spent the points on the Conversion Pit and the towers. Once those were done, I piled everything else into fortification - because that's all that's left. I don't remember how many points I was getting before my archer count shot up, but I know it was a whole lot more than the 10,000 I'm pulling in now. That's the disadvantage with having lots of archers - you get less points which ultimately results in lower health.

Bombers are kinda the same way, but in reverse. They're useful - especially really early on - but once you get to a certain point (I think it was around round 75-80) they're not as useful anymore. Archers are better left for the later levels when it gets really hairy and you can't handle all those hooligans by yourself.

I know when I start on Heroic, I'm pumping everything into Mages and Masons before I bother with anything else.

strade32

#86

strade32 said:

good luck with heroic mode. i have found that i get 2000 helth points per round now. that nice compared to the 1000-1400 i was getting before. the rounds can get boring after you get 900 archers though. it's a good thing i saved another file before i got them.

Virus

#87

Virus said:

Heh, for you pros out there (yes, if you have the patience to make it to level 100, you're a pro, God knows how long it took me...), please post something if you come upon anything new after the first hundred levels. I enjoyed this game, but after passing that hundred mark with 903 archers, I kind of lost incentive to continue.

My best wishes to those on heroic mode; you guys are insane.

Objection

#89

Objection said:

i will go to heroic after I get to 100. My first goal is to get back to 45 though :P

Peznaze

#90

Peznaze said:

And here I thought there was nothing more to the game other than getting 901 Archers and putting the Wiimote down. Giants, gnomes, Catapults, oh my...

I was trying the "ultimate challenge" - Heroic Mode with NO archer tower. I had something like 1000 mages and 800 masons, then hit level 40 and the catapults wiped me out. :(

Anyway, fantastic game; can't wait to see what's next!

Big_Sexy

#91

Big_Sexy said:

Virus, you've given me a mission.

I'll keep going until I hit Round 150. If I don't see anything new by then, I'll move on to Heroic - though I'll keep the file in case I want to mess around in it a bit more.

FYI - nothing new beyond 100. Giants, bombers, catapults, soldiers (wallslammers) and rammers (they carry the popsicle sticks) are the norm, though the catapult count raises exponentially with every passing level.

I haven't played since my last post, where I was on Round 106, because Paper Mario and Grandia 2 were calling me. I needed my RPG fix. I am ashamed of my addiction

@Peznaze:
O.O
I think archers aren't that great, but to go without any? YOU HAVE SOME LARGE GRAPES, MY FRIEND.

Virus

#93

Virus said:

I applaud you Big=Sexy. I hope it isn't that boring for you reaching 150 because if things just continue like they do at level 100, you're going to be watching your archers decimate 44 levels of enemies. Happy playing ;)

As for you Peznaze, I'm bamboozled, I guess you could say. I thought by now with so many mages you'd just have unlimited spells with no cool-down. Well, however it is, may you survive.

mr_niceguy

#95

mr_niceguy said:

This is the best Wiiware game in my opinion, especially considering the price. Finally, a game I can give a resounding YES to.

mr_niceguy

#97

mr_niceguy said:

@Mr.Game and Watch

You should try playing the online version, if only to make you appreciate the Wiiware version more when it finally comes out, 'cause trust me, the wiiware version is much better.

strade32

#99

strade32 said:

when you get that many mages, it takes like 5 seconds or less for the bomb. even less for the others.

over9000

#101

over9000 said:

101 comment! I have this game and it's fun. But it gets hard around round 60. So anyone who doesn't have this game & wants it u should i give a 8/10

CanisWolfred

#102

CanisWolfred said:

There's no need to list numbers Mr. over9000, your word is good enough. My word is "addicting". If you like easy-to-learn gameplay with traces of hidden depth that will get you lost for hours, then this is the game for you! While it does get hard after a while, doesn't every game?

supermario2

#103

supermario2 said:

I'd like this game but i don't know when it's coming out it's just nor fair that the USA get the brilliant stuff first while were lumbered wirh rubbish titles.

NathanLangridge

#104

NathanLangridge said:

This is the first WiiWare game I actually wanted, FF is just to expensive for my liking! I bought Pop yesterday while I wait, it's pretty good, but 500 points is a must buy!

Dalek_Gerbil

#105

Dalek_Gerbil said:

Ive played this on the internet and didnt like it but this looks like a good version of it. I may pick it up after Lost winds and toki tori seems it is only 500

supermario2

#106

supermario2 said:

Well I'm definitely getting it after all who doesn't want to kill some meaningless little stick figures and I think it would've been great if it had WIFI but still u get ur moneys worthand 500 points cheapest wiiware game I've seen around all of the great ones r in the 1,000 price mark but still brilliant game.

CanisWolfred

#108

CanisWolfred said:

A Gazillion out of ten. It's incredibly addictive, and is better than a lot of NES VC games at the same price. You got to get it when it comes to Europe. One word of warning though, it is repetitive, so if you have a history of being resistant to crack, the this may not be the right game for you.

supermario2

#109

supermario2 said:

've actually been thinking that this may not be the greatest game around actually but yet the pc version was lovely so I don't Mickeymac should I get it? Cuz I feel it has same replay value as pOp as in playing short bursts before your arm breaks.

CanisWolfred

#110

CanisWolfred said:

@supermario2

Go for it, and grab a good NES game while you're at, since you'll have spare points anyways. Even if it turns out it wasn't best purchase you ever made, it definately won't be the worst, especially if you pick a good NES game to go with it. I did and got Double the reward!

supermario2

#111

supermario2 said:

@ Mickeymac

Thanx Mickeymac I'll bear that in mind but I don't think I'll get an NES game u never know when a good wiiware game will be released. Also do u own Mario Kart Wii so as we can become friends? Ofcourse We'll have to use those damn friend codes.

supermario2

#113

supermario2 said:

Same here Mr.Game and Watch maybe it's coming out this week and they got the dates muddled up with something else hmmmm?
Still hope it's out soon or I'm going to die just waiting.

Terra

#114

Terra said:

@Mr.Game and Watch

Well, it's Friday. Either the Nintendo channel was wrong or something went wrong in the shop channel. I hope it's the latter and that it gets fixed soon.

supermario2

#115

supermario2 said:

I heard that last friday (when pOp and my pokemon ranch :P were released) XGEN studios had a technical glitch and so Nintendo released pOp instead disgraceful.

Modern_Legend

#117

Modern_Legend said:

this is ok but man its kinda overated when its already free on the internet and its been here for a while...i think there shud be a first person shooter for wiiware thats multiplayer since perfect dark is never hitting vc at this rate

strade32

#118

strade32 said:

haven't you heard how everyone says it is so much better then the PC version. you just don't get the same kind of experience. therefore, it is not overrated.

Modern_Legend

#119

Modern_Legend said:

Hmmm but still, how is a free online game like this thats been there for years still worth 5 bucks now. lol i know thats being stingy but still, i need to know whether or not if i buy this it will be a big different experience

Objection

#120

Objection said:

@DaDun Totally redone graphics, better controls than playing it on the wii internet browser, and multiplayer. Need I say more? Its also only 121 blocks.

Objection

#122

Objection said:

@DaDun
Thats hard to say, depending on what you need to receive in order for it to be "must-have." It's only 500 points. Its fun for several hours in single player (but you might want to take breaks or your wrist will get slightly sore) and is great for multiplayer. It also has a good sense of humor, such as people using tongue depressors as battering rams. I've downloaded 5 Wiiware games as of now (FFCC:MLAAK, DYC, LostWinds, Toki Tori, Magnetica Twist) and this is still in my top 3 favorites. Unless there's something you want more, I'd go for it.

Dalek_Gerbil

#123

Dalek_Gerbil said:

Ill get this but then ill only have 80 block left. Oh wel thats life :( Im glad thi is only 500 as it looks cheap, multiplayer looks got fun.

Modern_Legend

#124

Modern_Legend said:

Hmmm sucks having 1300 points cuz I dunno to get this now or wait for megaman and get a new card or two after cuz I kinda want megaman,samurai showdown 2, earthbound and parasol stars uggggh. But I'll prolly get this and get new cards for the rest lol if its that good. And btw objection, do u think megaman is gonna be way different/better from the cheaper vc metroid?

Objection

#125

Objection said:

@DaDun
Well metroid (NES) is 500 and Super Metroid (SNES) is 800 versus Megaman 9's 1000. In my opinion, I would go for Super Metroid and this (AKA 1300 points!) since we won't be getting Megaman 9 for several months (Oct/Nov likely) And then get a new card for MM9 and something else...I think you'll be happy either way, though ;)

Virus

#126

Virus said:

I'm lazy at the moment and not reading all the comments above, so I apologize if someone has already said this:

If DYC lacks one thing, it's downloadable content. Be it new enemies, more spells, or other modes, I would've gladly paid for extra stuff on this game. Let's hope a sequel comes with DLC as well as a bunch more improvements.

Objection

#129

Objection said:

I restarted a few weeks ago and reached lv50 last night. Here are my stats (After lv50) 29,550 HP, 300 Mages, 340 Archers, 140 Healers with 2 extra people.

lockelocke

#130

lockelocke said:

Just bought this two days ago, nearly at level 50. Probably the best five bucks I ever spent.

lockelocke

#131

lockelocke said:

@Virus
I couldn't agree more. The Up button on my D-Pad is BEGGING for a spell. Seriously, if some DLC labeled "FOURTH SPELL" magically appeared one day, I would throw my wallet at the screen.
Still, there are, in a way, a few extra "modes" of play. Large units, small units, and catapults only scenarios are all available through the credits option on the main menu.
Small units are a serious BITC--um, er, hassle.

Virus

#132

Virus said:

@lockelocke
Too bad those modes made you start at the very beginning. I would've enjoyed them more if they allowed you to change your saved data. God, those small units are a "BITC--um, er, hassle" though. :P

Spells would be cool, but I'd rather have castle add-ons or head-to-head multiplayer. You would throw your wallet at the screen, but I would sell my kidney if one day "interactive catapult" or "VS." popped up as DLC.

Strangely, this is still my best WiiWare game, beating out SBCG4AP and LostWinds...

lockelocke

#133

lockelocke said:

@Virus
WOW, VS, now that's an idea. That's a cool flip on the whole concept, training and deploying units against an opponent's castle. You could even have a single player mode like that, call it ATTACK, or something.
But I'm pretty sure you should hang on to that kidney, I think they're important, or something...

[EDIT] Interactive catapult? What would that be like?

Virus

#134

Virus said:

@lockelocke
Eh, I only need one kidney; the rest can be sold. I have three if I remember correctly. (That actually sounds painful when I think about it.)

With the interactive catapult, I was thinking you could add a catapult tower to your castle that doesn't fire automatically. Instead, you would have to load a catapult and fire it manually. More specifically, you'd drag the boulders onto the catapult and then either swipe the catapult or click it to make it fire. Coverted soldiers could be used to increase how frequently rocks appeared or the blast radius of the rocks (yes, it's not realistic). It's gimmicky, but it could be fun.

lockelocke

#135

lockelocke said:

@Virus
Sound fun. I really like the idea of more units you can send into the field (a la suicide bombers, who essentially became useless once I got my mages to a certain point). Maybe a Lego tank, or even just little stick guys you can send out to fight and slow the enemies from reaching your castle wall. That would add a strategical edge, cause you wouldn't want to be picking up and flinging your little blue-headed stick figures around. Anywho, in short, DLC is a no brainer for this game, especially considering the low price tag to buy; not sure if they even CAN add DLC to a game that was never meant to have any, but that would sick, no doubt.

PinkFlamingo

#136

PinkFlamingo said:

I dont have that much hElth because the archers' killings do not give you money. I started off with Mages basically and all I need of them is mostly the spray can. With that I seriously could sit back and complete a round at, yes level 100 I tried, and its funny! I was currently at level 105 when I posted this. :)

70180 hElth
305 Mages
1454 Archers
30 StoneMasons

zombiekillr

#137

zombiekillr said:

to tell u the truth.. i thought this would be really stupid.. but i got it and its actually alot of fun.. excpecailly with more than 1 person

Garrett

#138

Garrett said:

look at it like this if you think its to much money/wii points 500 wii points = 5$ and thats not alot for a fun game

Garrett

#139

Garrett said:

sorry for the misunderstanding Nintendork I DID enjoy this game. I was just tring to show people thats its a good buy for only 5$

Moose

#141

Moose said:

im on level 146
964 archers (so many i dont even have to play)
1621 auto repair guys (the enemies have to beat on my castle for about 30 sec before any damage starts to go down)
4238 wizards (all 3 items revive almost instantly)

has anyone gotten further than that? i cant seem to find anything else unlockable!

Kaeobais

#142

Kaeobais said:

@Moose: Go watch the credits, click on either Chuck Norris, SMB3W4 or IM IN UR CONSOLEZ DFENDIN UR CASLEZ. You can't save on these though.

Fun game, but I'm gonna play through again with alot less archers becuase when you have that many you don't really have anything to watch out for. I think I'll just have 100 of each thing. Right now I have more then 600 on each.

I rate it 7.5/10 the .5 being for the fun multiplayer adds. And the whole point above what Gamespot rated (6) is for the low price. Alot of fun for such a low price.

SamuraiBlitz

#143

SamuraiBlitz said:

I just cant see the point in getting this. You can just play it on the computer or if you really want to play on the wii go buy the internet channel and then play it on the wii.

elvatosabio

#144

elvatosabio said:

this topics are old... I just got the game yesterday... There's a post on youtube of a guy who got to lvl 600

LEGEND_MARIOID

#145

LEGEND_MARIOID said:

I'm late to the whole DYC thing. It was pleasantly addictive and humourous actually. Spot on review. A definate 7 (just) but no where near an 8 imho.

XGen

#146

XGen said:

Great to hear that some of you are still discovering (and enjoying) the game! Thanks from the whole team here for your support!

cpl1701

#147

cpl1701 said:

I blew this off when I first heard of it. But lately I have been researching Wii Ware titles that rated well and I finally picked it up. I love it. I played for an hour the first night which is when I started to get a headache and my arm was starting to hurt. It is a great title for Wii Ware and a great value. Tons of replay value and my kids can jump in and out as they want to play.

Sprace_Bot

#148

Sprace_Bot said:

No prob XGen, this internet flashgame was a huge hit so I didn't think there would be any doubt about this awesome title.

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