(Wii Virtual Console / Neo Geo)

Samurai Shodown (Wii Virtual Console / Neo Geo)

Game Profile

This first entry in the extremely popular and revolutionary fighting-game series was released in 1993. Choose from 12 swordsmen with highly individualistic characteristics and fight furiously, ultimately confronting the evil Amakusa Shiro Tokisada. Each character wields his or her own specific weapon, but you must be careful not to lose it during the heat of battle. Some of the fighters also bring an animal companion into the fray, offering a unique aspect to the quick-paced action.

Another significant feature of the game is the anger gauge, which indicates the level of anger felt by each of the combatants as they suffer repeated injuries. If the anger reaches its maximum level, the attacking ability of the character increases, leading to even more intense confrontations. Through it all, the refined camera system smoothly zooms in and out of the playing field, presenting the frenzy of the battle while showcasing the lively background (watch as the referee scores hits). Awaken the samurai spirit within and get ready for a new kind of fight

Game Review

Review

USA USA Version

Posted by Damien McFerran

Awaken the samurai spirit within and get ready for a new kind of fight.

SNK became something of a fighting game factory in the early ‘90s, releasing titles like Art of Fighting and Fatal Fury to capitalize on public interest in the genre that had been kick started by a certain 2D fighting title from Cacpom. However, Samurai...

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User Comments (79)

Bass_X0

#1

Bass_X0 said:

I am surprised they are releasing this on Virtual Console and also an Anthology compilation title for the Wii. You'd think it would be one or the other.

JNoodles

#3

JNoodles said:

Games with TOO MUCH BLOOD are overexaggerative. Its too bad, Samurai Shodown would've be an awesome game. 2/5 from me.

The Last Blade is better in all basic fighting game aspects BTW.

Yoshi175

#5

Yoshi175 said:

I like the look of this game, maybe I'll get it , I'll decide when it's out.

__NeoandGeo

#6

NeoandGeo said:

Too much blood? The ending fatal spray is one of the most satisfying things about this game. And if you hit right spot in real life, that spray is an eerily real thing. :)

__Borb

#7

Borb said:

I remember playing this game in the arcade machine at a video store for hours when I was in grade 2 ('93)...I fell in love with it. Since then I've only played crappy console ports. This is an instant must-buy fighter.

Necroticism

#10

Necroticism said:

If they decide to release the US version on the VC, sadly it will be bloodless. Anyway, one of the best beat'em up of all time, and a true classic. Brilliant! Stay away from Fatal Fury 1 or Art Of Fighting and wait for this one!

SKTTR

#12

SKTTR said:

Yeah, this is a great beat'em up.
I have a port of Samurai Shodown on Super Game Boy. Yeah it's completely watered down but still was a good game.

It has neat Japanese artwork and idyllic backgrounds,
some great ambient tunes and spot on controls.
There's also a good variety of cool fighters to choose from.
I'm just saying it has it's own style.
I loved this game. I'm thinking about getting this real version.

4 Stars - Because this is one of the best beat'em up series ever. But it's just the beginning. Sequels and more good fighting games are coming for Neo Geo. This one's definately much MUUUUCH better than Art of Fighting, World Heroes or Fatal Fury.

__Garland Russell

#14

Garland Russell said:

This is a really good game, however, the sequel is even more better. I'm anxious for it to arrive it here in the states. I do have to say, though, if it's not uncensored, or if it doesn't at least have an option to turn on the red blood or have a code for that, then I'm not spending my points on it. Then I would have to wait for them to redeem themselves with the Samurai Spirits/Shodown Anthology that is coming out for both the Wii & PS2. This isn't the 90's anymore; it's 2007, going on 2008.

Bass_X0

#15

Bass_X0 said:

It will be the same as the U.S. NeoGeo version, if there's blood in that, then there's blood in the VC version. It won't be edited to include or remove blood.

Elk810

#16

Elk810 said:

Samurai Shodown is one of the best fighting games ever made. Like Mortal Kombat it does have intense violence, but unlike Mortal Kombat that's not the only thing it focuses on. The fighting system is unique and well executed, so it can be a violent game that's still fun to play without being a murder simulator of some type. The music also scores major points. Don't let the fact that the sequels are better stop you from buying this game. You can never beat the game that the successors got their cool from. (Unless the original is truly bad, but this isn't one of those cases.)

CorbsAdmin

#17

Corbs said:

This game is the main reason I still have my Neo Geo Candy MVS Cabinet. I love Samurai Shodown 1 and 2 both. This will be a great addition to the Virtual Console. Now all they need is the Last Blade games to make it REALLY good.

WWammy

#18

WWammy said:

>Games with TOO MUCH BLOOD are overexaggerative. Its too bad, >Samurai Shodown would've be an awesome game. 2/5 from me.
>The Last Blade is better in all basic fighting game aspects BTW.

Samurai Showdown is better than Last Blade 1 and 2

sephiroth79

#19

sephiroth79 said:

This is one of the best fighting games ever. The graphics, sound and playability are second to none, even today. Samurai showdown 2 is even better, and is probably my favorite fighting game of all time. Does anyone have any idea when this or the anthology package are due to be released?

Bass_X0

#21

Bass_X0 said:

This obviously.

I am surprised this hasn't been released on Virtual Console yet.

100xp

#22

100xp said:

Ah Ukyo, you ladykilling cheesy bastich...I remember how my friend made a point to specialize in Tam-Tam and me in Hanzou. Such memories, I might just buy it to hear the credits run. Oh wait, I bought the soundtrack at a convention back in the day.

...I think I'd still buy though unless of course the Anthology comes out around the same time.

(anyone notice Hanzou's wood log special move? Naruto orgins? huh? huh?)

Terra

#24

Terra said:

With an Anthology being released, i'm not sure whether to wait for that or get this. This situation is just like Metal Slug, only that anthology is out now.

Atlantis1982

#27

Atlantis1982 said:

Yeah, an Anthology is coming along, but I would rather just buy one, and its SS2. Though its really tempting to get this one too if it comes to the States.

DEMON212

#28

DEMON212 said:

So dissapointed with this, the EU VC version is plagued with lag. Waste of 900 points cries

Bass_X0

#29

Bass_X0 said:

I've never played the NeoGeo version or the arcade version and have downloaded this. Would I still notice the slowdown?

koresh1959

#31

koresh1959 said:

As Bass X0 has stated, can anyone else vouch for the prominence of the lag to new players?

Adroitone

#32

Adroitone said:

The arcade version is the Neo Geo version (Neo Geo is an arcade unit and a home system with the same arcade specs). I have to see what this lag that y'all speak of. That video seems normal to me.

DEMON212

#33

DEMON212 said:

Koresh and Bass, me. I've never played it before the VC and it's atrocious. Take away the Slowdown, and you'd have a really big problem for SFII. But the Slowdown is killing it.

Adroitone, that vid isn't of VC footage. I'll be uploading one later to really show it off.

koresh1959

#35

koresh1959 said:

I read that the slowdown was present in the original on the Neo Geo, so it's not an emulation issue - not that it changes anything. It looks quite bad in the video (thanks) so I'll probably give it a miss for now and possibly download it when I am bored of my current games.

Adroitone

#36

Adroitone said:

That video seems normal to me. The reason why when you hit someone, or when you get hit, the game seems to stop is because SNK wanted to emphasize the impact.

DamoAdmin

#37

Damo said:

I really should have mentioned this in the original review, but the slowdown (it's actually a 'pause' before a strong attack) is supposed to be there.

It's to add emphasis to your strong attacks and give them a little more visual impact. As someone who has spent a vast amount of time with both the arcade and AES versions, I can state that it's in both of those. So it's not an emulation issue or a glitch. It also doesn't impact the gameplay at all, IMO. In fact I think it makes it look a hell of a lot cooler, but this is obviously down to personal taste.

Bass_X0

#38

Bass_X0 said:

and there is blood with strong weapon attacks. maybe it is toned down, I don't know. its not as bad as the review makes it out to be if it has been censored.

DazzaAdmin

#39

Dazza said:

@Bass - This isn't the censored version thankfully. The blood remains intact. Damo has cleared this up now :p

DazzaAdmin

#43

Dazza said:

I am a simple Haohmaru kinda guy. You can't argue with the crescent shaped uppercut and whirlwind projectile. A formidable opponent indeed. I never tire of seeing him take a swig from his sake jug before a fight :p

maestro

#44

maestro said:

I agree with DEMON212 - the game seems slow and sometimes unresponsive. For me it's a total turn off... and waste of 900 points :(

DEMON212

#45

DEMON212 said:

See, I still like the game and find fun with it. But unfortunately, I'm the only one. My brother hates it. And therefore it's no SFII to me (Beat 'Em Ups require 2 players. It's why I never play the MK series, as I'm the only one who likes MK out of the lot of us :( I guess they just hate me pwning them with Sub "AWESOME" Zero).

I understand that it's supposed to be a pause, but it doesn't do what it's supposed to IMO. Because when you see a huge pause, you expect to be about to deal A LOT of damage IMO, and then you just... Don't. Which is why I hate it as much. Because SFII only pauses when you do a significant blow. Either due to damage or due to just a well timed attack that stops your opponent in his tracks.

So it's every minute or so if that. Not every attack.

And I believe the guy I like is called Hontau. I also like the Blue Guile looking guy.

On a final note, I love how there's now screenshots in the actual review boxes, and Damo, don't second guess yourself, it's still a belter review :)

Rawk_Hawk

#46

Rawk_Hawk said:

I want to get a Neo Geo game( I played Fatal Fury 1 and 2, samurai showdown and World heros on Genesis) I am going to wait for the SNK classics game and rent it first.

HVGN_Nerd

#48

HVGN_Nerd said:

they got over the blood in mk 2 for snes was all there and looked better than the genesis...that's right i still think it's better

deadly_by_design

#51

deadly_by_design said:

I really would prefer Last Blade 1 or 2, but Samurai Shodown is still excellent. Good memories of playing this on an arcade box in the old skating rink...

If I buy this, I can move that lousy King of Fighters '94 into cold SD storage...

Bass_X0

#52

Bass_X0 said:

Yeah, we're still in the early days of the Neo Geo. Last Blade was released years afterwards. We've got a lot of NeoGeo games to get through before we see the really good stuff. I hope we get KoF95 soon and KoF96 before the end of the year.

shynra

#54

shynra said:

Hey the site has updated that all the gore is intact!!!! Is that the USA version only? In the UK one that i have been playing for a while you cannot cut anyone in half anymore like the arcade MVS version. Not a big thing for me but wanted to clear this up?

adrock

#57

adrock said:

This game rocks. I owned it for the 3DO back in the day. One of the best fighting games ever, in my opinion.

morphballer

#59

morphballer said:

According to Gamespot, it's do to release in Q4 of this year. Plus, there's a video where they talk to the games' developer/publisher so I'm going by them.

As far as the gore, I haven't seen anyone split in half either but I did see the blood geyser fatalities.

Cally

#60

Cally said:

I almost forgot! That Neo Geo collection! Is this game on it?

If I'd known about the anthology beforehand I wouldn't have downloaded any of the titles on it for the Neo Geo.

Virus

#61

Virus said:

How does this compare to King of Fighters '94? Obviously the games aren't much alike, but when I bought KoF '94, it became apparent that I didn't like that style of fighter that much. If Samurai Shodown is bounds and leaps above KoF '94, maybe I'll consider it.

deadly_by_design

#62

deadly_by_design said:

@Virus

IMO, SS is a much better fighter than KoF'94. Then again, I say this having played SS earlier in life and not being impressed with the 900 pts I spent on KoF'94 here. I'd trade back those 900 Wii points and spent them on SS in a heartbeat. Oh well. Live & learn. I thought I'd take a chance on a game that I'd never played, on a system I'd never owned.

Bottom line: If you enjoy 2d fighters with weapons, you will most likely enjoy Samurai Shodown. (I enjoy this more than Street Fighter, but I prefer weapons to kung-fu/fist any day)

Virus

#63

Virus said:

@deadly.by.design

Thanks for the reply. How would it compare to more current fighters like Soul Calibur?

morphballer

#64

morphballer said:

Quite frankly, it wouldn't be fair to compare SS with SC. The only thing they have in common is that you use weapons. If you're not sure about downloading, just wait until the Anthology comes out.

Adroitone

#65

Adroitone said:

Yeah, you can't compare SS to the Soul series. The only 2D fighter that compares to SC is Last Blade. SS is it's own beast.
The fatalities y'all thinking of was in SS2, not one, just to let you know.

Man, some of you didn't like KoF94 :(. It reminds me of the old days when you either hated Street Fighter and loved King of Fighters, or vice versa. :D I hope y'all don't give up on the series though, it gets much much better with every installment (except 2001 and 2002).

Adroitone

#68

Adroitone said:

The great thing about KoF series is that everyone seems to have different favorites, many love 96, most love 98 and many like 99, 2000, 2003. The problem I had with 2001 and 2002 was bad art, they simplified it, and bad music. The game wasn't even made by SNK (since they went bankrupt) it was made boy Epoch.

morphballer

#70

morphballer said:

This game is break your teeth hard! If only for the limited continues. Has anyone beaten it yet? I was only able to do it once so far.

The good news is I've found the perfect control set up for this game (next to a Wii arcade stick) and it involves a Street Fighter controller and a CG to PS2 converter.

sephiroth79

#71

sephiroth79 said:

It is pretty freaking hard (despite what difficulty you put it on). Who do you use morphballer?

CanisWolfred

#72

CanisWolfred said:

This game looks pretty interesting, and it's a good thing the blood isn't as bad as I first thought, looking at the video. I personally prefer weapons over fists, so I'd probably like this. I love the style of the game, too. The only problem is I'm a fighting novice, and the difficulty doesn't sound too appealing. Plus there is an Anthology coming out, so I'll probably rent that to see what it's like, and if it's that good I'll probabbly just get the Anthology, rather than download each game.

Also, I hope that King of Fighters does get better, because I played '94 in an arcade last week(yes, there is a place that still has King of Fighters '94, and it still only costs a quarter, too), and I gotta say, I didn't have much fun. Maybe it's just because I'm still new at this whole fighting thing, and I still have trouble remembering the moves for each individual character, that of which is amplified in KoF due to having to fight in groups of three. Maybe that game just wasn't good, who knows. I'd just really don't want to give up on that series just yet.

I can't wait to personally compare This game to Soul Calibur. I haven't played that one either, but I intend on getting it when I get a Dreamcast soon, as that version is actually better than the XBLA version that just came out.

Bass_X0

#73

Bass_X0 said:

King of Fighters does get better. High points are '96 and '98. Although '97 and '99 are okay too whereas '95 is basically '94 with a team added, a team removed, edit teams and different backgrounds. And to keep this on topic, the official Nintendo magazine here said that Samurai Shodown wasn't worth 900 points because some SNES games look better. Yeah, but the SNES port is really poor and only SNES games that came out years after NeoGeo Samurai Shodown originally did look better - and even then thats arguable. There's more graphical detail here than in any SNES fighting game.

Modern_Legend

#74

Modern_Legend said:

Is it just the video quality or are the graphics actually like this cuz compared to SS2, these ones are quite poor

Gloves

#75

Gloves said:

This looks really good! I like the fact that there is some method involved, and that you have to counter and look for openings to win. This is a definite download for me, after I get Ocarina of Time.

sidthekidlives

#76

sidthekidlives said:

right ! all uk users .. Can you tell me if this vc port has borders and does anyone know if it's speed - corrected ? Why aren't they giving us full 60hz versions of these games? arrghh - it's vital - especially for the fighters.

Andio_Pandio

#77

Andio_Pandio said:

Definately no button masher, and the artwork is spot on.Love the zoomy-cartoonyness of it all, and the fact that it sounds like he's shouting 'Arse-Quake!!!' instead of 'Earthquake'.
I always wanted to own this game, and now i do. Thankyou Nintendo on high!!!
"ARSE-QUAKE!!!!"... ahem..

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