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DEMON212

DEMON212

Joined:
Sun 20th January, 2008
Status:
Banned

Recent Comments

DEMON212

#1

DEMON212 commented on Braid Is Too Big For WiiWare:

@ David77.

So far I'm in total agreeance. Once they finish off the SBC series, if they don't get the big hitters out, they might as well can it.

DEMON212

#6

DEMON212 commented on Braid Is Too Big For WiiWare:

Again, I watched Zit worth it. Where the guy shows and explains that you're doing all the same time stuff over and over again, that's been going on for years.

He shows a part where you have to collect a piece, rewind time, play it back and collect another piece. So that there's 2 of you on screen at once.

That's the same thing you had to do in Blinx.

And my comments aren't negative.

I'm saying that it does nothing new. That's not negative.

I'm saying that it looks like Blinx. Not negative.

I'm saying that personally, it doesn't look as good as Toki. That's not negative.

Lost Winds sucks. Now THAT'S negative :D

As I've already said, I'll try the demo when I can.

DEMON212

#8

DEMON212 commented on Braid Is Too Big For WiiWare:

I really hate it when games with artistic looks come out, and everyone says that it's something new.

LW did nothing new. It's basically Kirby Canvas with tacked on Wii controls. Only Kirby had an interesting story and fun gameplay.

Braid as aforementioned is Blinx and LW.

And Echochrome was one of my most wanted games until I played the demo. However it's not new.

I hated the controls and the camera. And for a game like that, they've got to be spot on.

As for time games, what's the point?

If you give people a reverse time option the game becomes far to easy (POP, Blinx, that awful 360/PS3 Time game etc...). If you boast about being able to control time as a feature but then put a limit on it, it's not really a useful feature, nor is it really a feature at all.

I can't wait for LBP to hit, although like 99% of everything released this gen, it'll look amazing but play terrible. Or be easy. Or be boring. Or have tacked on crap that'll ruin it. Or be amazing but then the console will die wiping your data as you reach the last level.

DEMON212

#9

DEMON212 commented on Braid Is Too Big For WiiWare:

@ Mickey.

So do I.

Everyone said that LW was amazing and while it has great controls & graphics, it's boring.

This looks like Blinx crossed with LW.

I hated Blinx too. I'll try the demo at some point, but I don't hold out much hope as after watching Zit worth it. I learned all I needed to know about it.

DEMON212

#16

DEMON212 commented on Luc Bernard Quits Videogame Development:

I wish I could say that I was sad, but frankly IMO the game looked terrible. So I'm happy as WW has far to much shovelware as is.
While EC is still hitting, it means no sequels or owt else should be coming.

@ Draygone.

The way some WWW scores have been handed out, IGN, GS, 1up etc... could all give it 0's and WWW would give it a 9 (Pirates, Lost Winds and Dr. M are the games I'm specifically thinking of, I don't really have any quabbles with the rest. IMO P=7, D=5 & LW=2).

DEMON212

#21

DEMON212 commented on Gameshastra To Bring Tumblebugs To WiiWare:

Only thing I dislike about Twist is the severe lack of Multiplayer options/games.

Where the hell is endless or some different patterns for co-op? Would making 10-20 co-op maps have really been that hard?

DEMON212

#25

DEMON212 commented on EU VC Update - Samurai Shodown II:

@ Adroitone.

BLASPHEMER!

I like a lot of SNK fighters, but I've yet to see one have the speed and balance as well as the great endings and after fight tag lines, that SFII has.

@ Mickey.

Yup, that might be why.

IMO PD 64> ANY other FPS.

DEMON212

#26

DEMON212 commented on EU VC Update - Samurai Shodown II:

@ Damo.

I thought 97 was just the date we got it/that it was translated? If not, then they ripped of Cham Cham, lol.

And next you'll be saying SFII sucks ;)

@ Mickey.

She's Black with White hair, has a Gold ring in her hair and wears a getup of Brown, Green & White. Oh, and she can turn into a man eating Tiger :)

DEMON212

#27

DEMON212 commented on EU VC Update - Samurai Shodown II:

Review for it and the incredibly dissapointing SSII later :)

Odd, just realised, with the exception of Ecco, every game we got was a 2, and every game inc. Jr. Was a sequel.

I knew we were due some SEGA games though, had been saying to Panda just before the release.

DEMON212

#32

DEMON212 commented on EU VC Update - Samurai Shodown II:

@ Corbie.

So you like the new irritants... I mean features?

Like the over sensitive wall jump that's gotten me hit so many times just because I like to set up my specials in the air (On most games like this I can land and pull off a move as my feet touch the floor. The wall jump disables this).

The running has gotten me hit because I pressed forward twice quickly accidently (SP).

The crouching makes for a pathetic single player experience as later in the game on a real difficulty, your enemies just sit there.

I was vs-ing Cham Cham/Aisha Clan Clan Of The Ktarl Ktarl (If you've never seen Outlaw Star you won't know, but CC is so obviously modeled on her) and she slaughtered me by crouching. She just crouched so that she could grab me before I even had the chance to hit her.

The balance seems totally off too.

I find the above comment laughable, as SSII hasn't fixed anything, it's made it worse.

The only flaw SSI had was the slowdown and that's still there.

Totally not my idea of a fighter and so not worth 900 points / 5 stars IMO.

But hey, everyone's different.

I mean some think that SCIII and SCIV are better than SCII. Not me as IMO II was perfection. Since then the format's totally changed. I could pull off a 25 hitter with Maxi stupidly easily, now his moves are that slow and unlinkable I'm struggling to get a 10.

And I didn't even use him that often (Perfect Link beater), I was a Damascus Mitsirugi user.

Anyway, I'll persist with this, but as I loved SSI after only a few fights, I don't expect me to enjoy this one more. As I've had more fights on this than I'd had on SSI when I knew I liked it.

DEMON212

#39

DEMON212 commented on Nintendo Responds To US Release Date Queries:

@ Dazza #6.

And the worrying thing is, SNK could now start abandoning the VC because of this embarrasment.

Although I don't think anyone out there blames SNK, Hudson or CAPCOM, I think they're all blaming Ninty.

And with good reaon too.

DEMON212

#41

DEMON212 commented on USA VC Update: Sonic (Master System) and Splat...:

@ Bass.

Agreed.

@ El.

No offence but that's stupid. All you're doing by taking a break is, making it more likely that you'll miss something that you really want.

Say you stop checking for 3 months, you stop coming here and everything, and your most wanted game comes out 2 weeks after you've stopped checking. It means that you've went 10 weeks more than you had to for it.

DEMON212

#44

DEMON212 commented on USA VC Update: Sonic (Master System) and Splat...:

I really hate it when Ninty do this. Both of these games look meh at best. Sonic has no spin so it'll play as badly as Sonic 1, and Splatterhouse 2 looks identical to Slatterhouse one, but with a White mask.

And announcing the games that they announced just to release these instead, is just plain evil.

At least WWG still came out. It's a great game if you like those types of games.

DEMON212

#46

DEMON212 commented on Mega Man Finally Out On Monday In USA:

@ Kult.

Plus you're getting a good WW game in WWG.

@ Mr. Cheez.

Pretty sure he meant a gamer whom dislikes those 3 genres. You've just said you love 2 and are slowly liking the 3rd.

DEMON212

#48

DEMON212 commented on Gravitronix - Still Alive And Kicking!:

So the maker says it's fun, well let's all believe that and buy it straight away before IGN, GS and WWW give it a 1 ;)

It could be good, but I'll never listen to a dev when they're saying how great their game is.