Cybernoid: The Fighting Machine

Cybernoid: The Fighting Machine

2008

System
Commodore 64
Publisher
Commodore Gaming
Developer
Raffaele Cecco

N/A

Game Rating

User Ratings: 0

Our Review: 6/10

Overview

Number of Players
Single Player
Genre
Shooter
Release Date

Wii Shop

  • 9th Nov 2009, 500 points (USA)
  • 27th Jun 2008, 500 points (UK/EU)
Controller Support
All

Screenshots (6)

Cybernoid: The Fighting Machine Screenshot
Cybernoid: The Fighting Machine Screenshot
Cybernoid: The Fighting Machine Screenshot
Cybernoid: The Fighting Machine Screenshot
Cybernoid: The Fighting Machine Screenshot
Cybernoid: The Fighting Machine Screenshot

Reviews

  • 3

    Virtual Console / Commodore 64

    Review Cybernoid: The Fighting Machine

    Federation storage depots have been raided by pirates, taking valuable minerals, jewels, ammunition and the latest battle weaponry.

    Part shooter, part maze game, you are tasked to track down and retrieve stolen cargo from pirates, returning it to a storage depot at the end of each level (of which there are 3) before time runs out. Not that the...

About The Game

Federation storage depots have been raided by pirates, taking valuable minerals, jewels, ammunition and the latest battle weaponry. You have been commissioned by the Federation to retrieve the cargo and return it to a storage within a specified time limit. Extra points and an extra ship will be awarded if you succeed.

The pirate craft have activated all planetary defence systems which you will have to negotiate as well as the pirates themselves. If you fail to reach the depot within the time limit or the value of your retrieved cargo is insufficient you must forfeit one of your Cybernoid ships