Comments 528

Re: Random: This 'Game Boy' Device Was Used To Steal Vehicles Worth £180,000

themightyant

@BloodNinja I've got to run and get back to work but just to leave you with the monetary part of the reform vs imprison debate, obvs. far more complex, but it's a start and it is interesting... and sorry... bad form to post and run

In 2020 it cost, on average, around £44,000 to imprison someone per year in the UK.

Meanwhile a year of education at Eton College, one of the most expensive boarding schools (food, board and education included), was also around £44,000.

While i'm not suggesting we roll out the red carpet to all wannabe car thieves, it does beg the question; given better opportunities and education how many would make the same criminal choices?

Re: Random: This 'Game Boy' Device Was Used To Steal Vehicles Worth £180,000

themightyant

@BloodNinja Depends on what obligations the judge imposed AND where you sit on the reform vs imprisonment debate.

Usually if they think the scare and suspended sentence has a chance of actually helping the defendant reform they'll go with that. Not least prisons are over subscribed and expensive!

But yes it sounds a little lenient to me as published in the BBC.

Re: Apple Made More Profit From Games In 2019 Than Nintendo, Sony And Microsoft Combined

themightyant

Hardly surprising considering the size of the mobile gaming industry and until Apple Arcade they were mostly just leeching 30% off everything.

The 30% tax needs to be stopped though, even if they have limited it to 15% for apps/games makers making less than $1 million/year (That's for the studio not one game/app)

Apple Arcade IS a good service though, that has tried to undo the worst aspects of mobile gaming MTX/Timers/gatcha/F2P etc. and replace it with full games. It's their best contribution to the industry thus far.

Re: Geoff Keighley's Game Awards Return To In-Person Events This December

themightyant

I'm not the biggest fan of TGAs, but even if you don't like Geoff you surely have to respect his hard work and dedication to gaming over several decades.

His body of work from GameTrailers, G4tv, Kotaku and Spike VGAs is huge. Not to mention his brilliant The Final Hours series.

I'm not his biggest fan, and I find TGA's a bit of a self congratulatory circle-jerk (far too much like the Oscars in that reward) but I have to hand it to him for creating the awards out of nothing.

A hard working man who loves games and gaming. Keep it up Geoff.

Re: Talking Point: Remember When People Thought Switch Would Fail?

themightyant

I was definitely in the sceptical until proven otherwise camp.

I think this was a sensible position at the time having owned and been jaded by the Wii U, and to a lesser extent the Wii - a console that abandoned many longtime gamers in favour of short term gains and gimmicks.

I played Breath of the Wild on the Wii U (all 120 shrines). It wasn't till 6 months later when Mario Odyssey came out that it became a must buy for me. I rebought Breath of the Wild and re-did all 120 shrines and more. (It's virtually identical to the Wii U version)

The BIG difference is that third parties and indies flocked to the Switch, the complete opposite of the Wii U.

Joycons still janky AF and could do with a CPU/GPU/resolution boost. But aside from that it's been great.

Re: Talking Point: Just How 'Finished' Is Your Zelda: Breath Of The Wild Save File?

themightyant

I'm just shy of 76% my file is missing exactly 300 of the 900 Korok seeds. (72% total for all the Koroks, 24% for the missing 300)

Honestly I've completed it and all shrines 3 times across Wii U, Switch and Hard mode, but the 900 korok seeds for the prize of a golden POO is just not worth it imho... and virtually impossible without a guide... which is exactly the opposite of what BotW is all about.

Re: Ori's Physical Games Are Getting A New Two-In-One Release On Nintendo Switch

themightyant

@Kreko Looked at another way, you don't have ANY copies of Ori and now you can get both for less... struggling to see what you are complaining about tbh?

Games usually get cheaper over time, and nobody HAS to buy these again, they are the same games. But if they so desire there is that choice. If someone want's to buy every version of something that is on them, no one else.

Re: Nintendo Denies It'll Make Increased Profits With Switch OLED, "No Plans" For Other Model "At This Time"

themightyant

@NEStalgia Ladies and gentlemen we just found a TRUE collectors item an ACTUAL buyer of the fabled Virtual Boy! We're not worthy. lol.

It's the one main Nintendo console I didn't buy, other than the NES - I was a Shinobi & Sonic / Sega Master System Stan back then.

The 2DS was always interesting because there was a lot of chat about the 3D possibly being bad for kids eyes so the 2DS was made primarily for that market. But a lot of people weren't convinced by the 3D (I flip flopped between having it on max and turning it off) and it ended up selling REALLY well, hence the other models.

It's also classic Nintendo, just like the the Switch Lite. Name a product after it's main feature '3D'S and then drop the 3D; or the Switch which doesn't switch to the TV. So little foresight, i'm convinced they are making it all up as they go along.

Still amazed they haven't made a Switch Lite dock but that is probably next year's revision but only with that new Switch Lite OLED model... and so it goes!

Re: Nintendo Denies It'll Make Increased Profits With Switch OLED, "No Plans" For Other Model "At This Time"

themightyant

@NEStalgia The makes logical sense. But I've given up trying to predict Nintendo. For decades they've done the unexpected.

This is the company that gave us 6 distinctly different models of 3DS over 6 years including the 'NEW' Nintendo 2DS XL that arrived AFTER the Switch was released. All sold well.

And 4 DS models the last of which arrived Just 3 months before the first 3DS. So i'm not convinced by the cannibalizing argument.

What I am convinced by is that they will have SOME sort of new hardware out sooner rather than later. Just hope it's one I want... but I don't expect it.

Re: Switch OLED Upgrades Reportedly Cost Nintendo "Around $10 More Per Unit"

themightyant

@sixrings the trouble with the “how much does it cost to make” question is what do you include in that.

Is it just the BOM (Bill of materials) I.e. the parts themselves. This is usually the lowest number and the one clickbait articles and youtubers use to say technology X is a ripoff as it only costs half the retail cost to make. (It doesn’t)

Does it include the skilled labour, and machines to make them.

Does it include the cost of factories, energy & transport.

Does it include the millions in Research and Development, or advertising and staff costs to successfully market and sell a product worldwide.

Does it factor in wholesale vs retail price and the cut for retailers?

There are a LOT of different costs you COULD include in this number and the difference will be huge.

This is why Xbox can say under oath in court “we have never made a profit on an Xbox console” and not be lying and yet PlayStation said to investors that the PS5 (disc version) is already profitable. Neither lied but they are talking about different numbers.

Ultimately we don’t know how much the Switch costs to make. But whatever number the Internet says is likely missing many costs involved in bringing that product to market.

Re: Someone Thinks They've Resolved Nintendo's Joy-Con Drift Problem With An Incredibly Simple Fix

themightyant

@MarinoKadame The Switch Pro controller, DualSense (Dualshock 5), Dualshock 4, Xbox One, Xbox Series and even the £150 Xbox Elite controllers ALL use the same part for their analogue sticks. (Though suppliers may vary for each batch)

There are always some reports of drift on each of those but it's relatively small and in my experience these are all pretty robust.

It's not in the same league as the JoyCons which genuinely have a massive issue, whereby the vast majority of Switch owners experience drift at some point. The one bonus is you can easily replace the joycon sticks, once you know how, whereas the others require advanced soldering.

Lastly: There have been reports that the DualSense may have more drift issues, though if that is the case it is likely either:
1) A bad batch of that same part (happens to them all)
2) the deadzone is set to be smaller in the software. This could be fixed with a firmware update. (I think it's this, the standard deadzone seems smaller to me than on PS4)

Re: The First Review For The Legend Of Zelda: Skyward Sword HD Is Now In

themightyant

Looking forward to replaying this and seeing how it's aged.

I loved Skyward Sword when I first played it (and the second and third time too) but that was a while ago.

But I also loved Twilight Princess at release but wasn't so enamoured with the HD remake. It had aged poorly imho compared to Wind Waker HD. Still a good game but frustrating at times.

Hopefully SS HD fares a little better.

Re: After Months Of 'Switch Pro' Rumours, Nintendo Officially Unveils The Nintendo Switch OLED Model

themightyant

Really disappointing, this is just a slight hardware revision.

  • The OLED is nice (still stunning on VITA) but it's only 0.8" larger diagonally and still has large bezels.
  • Slightly better battery life (than launch model, same as 2019 rev.)
  • Double the storage 64GB (But honestly just buy a MicroSD)
  • Ethernet port (already an optional extra)
  • Better kickstand (usb port still on bottom, can't charge and use)
  • Remodelled dock (who cares, it's still a cheap bit of plastic)
  • New colour (clutching at straws now)

Unless you are always using it as a handheld, in which case the OLED may be worthwhile, this is a poor 'upgrade' for $350. Hard pass, sadly.

Re: UK Charts: Mario Golf Holds Onto First Place While Zelda: Breath Of The Wild Returns To The Top Ten

themightyant

@geordie Durability becomes less of an issue the longer you play the game (Thankfully) and start to pick up better, and more durable weapons and learn to farm them if ever short. (Which is rarely, if ever, but you can)

I'm split on it. It's a hassle at the beginning but I love that it makes you have to switch up styles and tactics and use all your arsenal.

Additionally once you've got the mechanics down and on subsequent replays it's far less of an issue as you don't 'waste' weapons so quickly by not knowing the mechanics as well. In this regard it's a real shame it punishes beginners as it's a big hurdle.