@Zodiak13: don't worry about me, i'll be picking up a Wii U once X hits. i'll be able to pick up Earthbound then. glad to hear you're enjoying yours, though! and in the meantime, i've got plenty to play on my 3DS :3
if i had a Wii U i'd be DLing Earthbound, but as it stands it looks like i'll be picking up Attack of the Friday Monsters because it just looks and sounds interesting. I've got beetles to farm and a home loan to pay off first, though D:
so first everyone flips out because some people have said they don't want to buy digital, now you're all flipping out because someone isn't interested in an M-rated PW game. can't we all just respect that other people have their own reasons for doing things and leave it at that without jumping down their throats? :/
@GiftedGimp: Differing opinions and viewpoints is not 'trolling'. If they're unhappy with the way things are now, it can't be helped. Ignore it and move on, please. :3
@Akira_1975 (and others): You can't put words in other people's mouths and tell them how they 'should' post here at Nintendo Life; if they don't see it as positive, it's on them. However, you can ignore them if they bother you and post how you feel about this and other news without attacking them personally. We'd appreciate it if you'd stick to the latter, in fact. Thanks in advance! :3
@PKUltima: They didn't want to shut down the entire event, just the Smash portion. Then they agreed to allow the Smash portion provided it wasn't livestreamed, and then they changed their minds altogether.
Also, so what if it was for charity? Like I said in the first article about this kerfluffle, if you choose to raise money for charity by allowing people to vote via their donations for which person's vehicle they get to see the event organizer tool around town in, and $90,000+ worth of people choose my truck, do I somehow lose the right to say 'no, you can't use my truck' just because the event is being done for charity?
@Mk_II: that's another consideration — who exactly were they talking to in the first place? did those prior contacts who 'couldn't see a problem' have the authority to say it was probably okay? we've all seen strange responses and odd 'sure we can', 'no we can't', 'no no what you heard was wrong, of course we can' from Nintendo's customer service and representatives before :/
@Kifa: I was responding to the second paragraph of the EVO co-founder's statement where he said 'It's their IP, we respect Nintendo's decision to protect their IP...' — apparently from the conversations they'd had, they seemed to feel the decision had been made by Nintendo to protect their IP.
If they're going to make a decision for the protection of their intellectual property, they should stick to it. waffling like this sets too confusing an example to others who may want to do a similar thing or host a similar event.
Kinda ironic that in all this time they haven't been able to legally play the devices built in 'legal' sweatshops in their home country. I knew they had separate versions of consoles there (e.g. the iQue versus the DS), but i figured it was just an alternative to official devices or due to the need for extensive character sets that they would have a special version for China. i didn't realize it was law.
@Doma: i don't think we're entirely sure — the way they'd said it before over at Shoryuken, it sounded like they had reached out for permission and had been denied it by Nintendo, not that Nintendo had found out what EVO wanted to do and stepped in on their own to shut it down. either way, hopefully someone from Nintendo will be able to clarify everything for us soon so that I can go back to not caring :3
@LordGeovanni: I think you meant to say that to Adam, but ok...? also, i have no control over site content. the moderation team is only here to keep you all from each other's throats, we have nothing to do with articles :3
@ColorsOfSonic: Why does any of that matter? They talked about streaming the game, fans probably donated under the impression that that particular portion of the tournament would be streamed, and then they ask permission to broadcast that portion of the tournament after all the money has been donated? if anyone's to blame, it's EVO for not having crossed their 't's, dotted their 'i's, and secured that permission beforehand.
if you donate money to charity via a third party claiming if enough people vote via donation to watch him tool around town in my truck that he will, why on earth would it be my problem if, after finally having been asked permission to use it, I said 'no'?
Why is this suddenly Nintendo's fault that these guys didn't get the proper permission beforehand? Just because you raise a bunch of money for a good cause does not give you carte blanche to do as you please with someone else's property and promising things you have no right to promise.
@siavm: 'games are wants not needs' is an argument against piracy, not region-locking. I've already got food and shelter, and thankfully i still have a bit of money left over that I'll spend how I please. If Nintendo puts out a game in Japan or Europe and NoA decides we people in North America probably won't buy enough for it to be cost effective for them to release it as well, I'd like the option to be able to import the title. money is still changing hands and Nintendo of JP or EU is being paid fairly, It's no skin off NoA's nose because they weren't going to release it anyway, and there's a good chance it won't be in a language i'll understand easily, but that seemed to work just fine for Nintendo's handhelds up through the DSi.
Without the region-freedom the GBA and DS provided, i wouldn't be looking forward to picking up a copy of Rhythm Tengoku, i wouldn't have the ability to play the Ouendan games, i wouldn't have the Japanese dictionary and kanji-translation cartridges I have today, and I wouldn't be able to play the copy of Freshly Picked Tingle's Rosy Rupeeland that was given to me by Corbs a few years back. I find fault in the assumption that because you personally don't import a whole lot of games anymore, dropping the region-lock wouldn't be worth it to Nintendo. Couldn't it be argued the same way around? That if so few people are going to import anyway, what's the point of creating all the software-lock hoops in the first place when it would be much easier (and probably more cost-effective) to just release a game and have it play on any available 3DS console, whether EU, NA, or JP, without having to worry about region-based restrictions and whether or not they work properly?
You say region-locking isn't harming them, but how is it helping? Iwata or whoever-it-was said all that BS about cross-country social standards, ratings systems, etc. and so forth, but none of that seemed to bother them a whole lot from the Game Boy all the way up through the DS — the DSi was the first instance of a region-locked handheld console from Nintendo, and sucks to be Japan on that one since they got a whopping one of the four retail DSi titles that came out in its lifespan. all four of those titles were as tame as tame can be, too. what purpose did it serve to lock other countries' residents out from being able to play them? If they want people to buy games from within their own regions, release them all around the same time — or at all, for that matter! why string people along for months with no definite answer either way when you could say 'yes, this is what we're planning' and the majority of the userbase would be 'okay, i'll wait for the release in my native language then'. or, just give them a definite 'nope, sorry' and then we'd either decide to start brushing up on our Japanese or give up on it entirely.
I'd be interested to see the actual numbers on this one. They had a few solid generations of handhelds with no restrictions whatsoever, I'd like to know if having the 3DS on lockdown has really done anything to help within-region sales at retail in comparison to game sales back in the day.
Also, I get the excuse regarding region-locking in terms of making sure that each division of Nintendo gets theirs financially. But if that's the honest-to-goodness truth, I wish Nintendo would just tell us that instead of blaming it on this, that, or the other thing they never cared about before while I was growing up. It's just ridiculous.
they were just fine dealing with 'cultural acceptance and legal restrictions, as well as different age ratings' up through the DS apparently... I wonder if he'll change his tune to say something else now that M$ has changed their minds.
as I said before, I'm still very disappointed in the move to region-lock Nintendo's handhelds. sure, I didn't import much, but it was quite nice to have the freedom available to me when i did want to play an imported title on my DS. sigh
@LordGeovanni: no big, I can absolutely understand the frustration involved in having to read unfavorable impressions about and comments toward things that you like or think may wind up being pretty great. if people actually thought from the images and available video of this game (or from having tried a hands-on demo themselves, who knows) that it would wind up great, though, they'd be commenting to say so, just like when we think something is or may be amazing and people pile in to tell us we're dead wrong. It happens. The important thing is for everyone from both sides of the spectrum to take everything you see or read with a grain of salt, keep an open mind, and give it an honest try if you have the chance to do so yourself. Who knows, you may actually wind up agreeing with Tom on this one in the end, or everyone above will be proven wrong and eat their words later on — we just don't know until the game actually hits. :3
i guess where I'm trying to go with all this is to say we all benefit more from honesty than we do from having anything sugar-coated for us. (Unless it's a pill of some sort, sugar-coat those all day long :3)
@LordGeovanni: Nowhere in our article have we claimed this to be an actual review. This is apparently Tom's first impressions of the game based on what he's been handed (or the consensus between a group of NL staffers, he may be using the site 'we', he may not, lol). We have to be honest with ourselves and our users, y'know? There's no sense sugar-coating things if this demo was truly that disappointing; we're all going to have the chance to purchase this and make our own decisions eventually, after all, and I know I'd rather someone have given it to me straight instead of trying to be nice about it, lol. :3
@Cevan, et. al — what he's referring to is some anti-gay statements Doug TenNapel apparently felt the need to share (the original post on his site seems to have been taken down, but GayGamer has a summary up of what went down, as well as some sublime hilarity where he plays the martyr in their comment thread below the article).
@burstwagon80: To be fair, i'm guessing not everyone knew what went down — it looks like it happened over two years ago, so the stories are long-since buried. i know i only just found out about it thanks to your comment here. Had his words been current front-page news all over the place, perhaps you'd have more of a reason to be disappointed in your fellow man, but i can't find it in myself to fault people for not knowing.
That said, if you and anyone else decide to not support this game due to what he had to say, more power to you. I can at least tell you that what interest I had in seeing this come to fruition has absolutely been lost. Thank you for bringing that to my attention, but continuing to blame our users for choosing to support this project over something they probably didn't even know happened won't really get you anywhere, I'm afraid.
@Slapshot: by RTing and adding the hashtag, they chose to endorse the statement, image, and the act of piracy. If an official company Twitter or Facebook RTs or shares something, are we to ignore the fact that it's an official Twitter or FB account meant to represent their products or services? I know you're sympathetic toward them, but I do not share your sympathy in the slightest. I'm sorry, but I don't agree with you on that point. They should seriously rethink their advertising strategy (or perhaps just the employee who chose to RT that tweet unaltered) if this is the best they can do to represent themselves to their userbase and prospective buyers.
With regards to the rest of your reply to me, I'm afraid you're too hung up with the legality of emulators when that's not what I'm talking about at all. I'm done with this conversation.
i know some people are complaining about them, but for all that fuss i've seen so many funny image macros featuring the Villager and the Wii Fit Trainer... it seems those two will have their following, haha. i'm not really a SSB player myself, but i'm still having a lot of fun just watching some of these threads go down :3
@Slapshot: Forgive me, but are we seeing the same image in the article text? The one proudly displaying an emulated ROM of Super Mario Bros, a game currently available via Nintendo's own digital download service, as a potential use for said available emulators? Have all the emulators on your system you want, but one being shown using a currently available title is a demonstration of Nintendo's infringed rights. The least they could've done was use an image of an unavailable title or original content not available in cartridge form anyway, but instead they use Nintendo's own iconic work in an advertisement for their console. How is this not an actionable infringement upon Nintendo's right to use their property to advertise their own systems and not the Ouya?
For the third and final time, if this is the way Ouya wants to gain a userbase, i do hope Nintendo can and will do something about it.
@AlexSays: Why not congratulate the winners? Besides, i thought you had AC already? btw you need to add me so that i can terrorize your villagers visit your town~ >:3
@Pierceton: if that's truly their point, then i hope Nintendo takes them down with a vengeance. The least they could've done was use a game that hadn't made it to the VC yet. For shame.
@Slapshot: Last i checked, i was pretty sure Android phones and tablets don't need to use emulators and retro games they don't have permission or licensing to show in order to advertise their products. They seem to sell just fine on their own.
@Phil: Good times, thanks mang~ I still need to try the demo, and if I like that then I'll have something to play when my villagers yell at me to take breaks from playing AC:NL :3
@Shworange: We did discuss that amongst ourselves, but sad to say not all of us have the Dream Suite stuff available to us yet — didn't the game come out just a week and a half ago or so for EU? We'll get to sharing our towns with you all in time, I'm sure :3
@Slapshot: You (and the Ouya team) are not telling the entire story on that — ROMs are legal only if you've ripped them from your very own cartridges and/or discs, thus the idea of a personal 'backup copy'. I don't see the Ouya team doing anything to attempt to educate people on this very important point.
that said, if this is a major selling point of the system, everyone using a base-model PC to lay down their Kickstarter funds have officially been made fools of by these guys. If I were them, I'd be absolutely ashamed to have emulators as a selling point for a system I was putting out on offer. Someone else's games shouldn't be the best thing they have to show prospective customers.
I hope Nintendo takes them to town over this stupidity :/
I actually liked the fact that the DS was region-free as i did import a few games. the 3DS feels like a step backward in that respect.
@ChaosAngel: But I want to throw my money at Nintendo, not Sony or Microsoft. I'm sure people from other regions of the world feel the same way. i'm not sure what the big hurdle is, but i wish they'd get over it and go back to the way it was before, with Nintendo handhelds being region-free. Home consoles too would be a bonus, but my main focus at the moment is handheld gaming, so...
So Phil (or anyone else picking up the game with maybe an answer for me later on), how familiar would you say one would need to be with the characters involved in order to enjoy the story? That's been my main worry about this game, that i wouldn't be able to get into it because i didn't know anything about half of the characters they've said will be involved. Fanservice is great for fans, after all, but it can leave the uninitiated confused as hell D:
Hey guys, just to remind you all — we don't care how big a pirate your brother/uncle/step-sister/cousin/neighbor/teacher/science lab partner is, nor do we care how many ROMs you personally own. Please keep the discussion focused on the article at hand. Thanks in advance!
@k8sMum: I don't think he's hinting so much at having playable girls as he is hinting at another F-Zero game :3
that said, i do kinda agree with the sentiment that heroines shouldn't be forced into a story just because. if i'm playing a game from a female character's standpoint, i'd rather it be crafted that way from the ground up instead of shoehorned in just to say they gave us the option. However, I hope that they honestly give some thought in the future to including female main protagonists if possible, either as an option to the player or as a solid story built around a female character.
hey guys, can we please knock it off with the 'zomg you said something negative ur a troll!!1' crap? it's tiresome and untrue. we don't require that everyone here love Nintendo and defend their every move to the death, we just ask that everyone be civil toward one another — up to and including not insulting each other by leveling accusations of trolling. thanks in advance! :3
@rmeyer: I understand that, but Tom mentioned that apparently Sony and Apple have been praised for their 'progress' (i know, i know, it's all relative unfortunately) while Nintendo is at the bottom of this list; that's what i was going off of with my comment. If Nintendo is ranking lower than Apple with regards to this sort of thing, something is seriously whacked in terms of their production partners and/or their supply of raw material. I would expect Nintendo (or anyone else for that matter) should be able to either match or exceed Apple with ease.
I don't think some of you guys realize the horrors involved here... If the other guys out there — Sony, Apple, whatever — are able to keep better track of this sort of thing, why can't Nintendo either match or beat them?
@AlexSays: Why is it that whenever you show up people start shoving words into your mouth? i don't understand it. i'm not interested in seeing Nintendo dev for phones, but i'm not about to start making it seem you've said things you haven't said, lol :3
I posted in the Unity thread earlier today. can't say that i'm hopeful since it is Crapcom we're talking about, but if they do wind up putting out a physical release of this game, i'll at least promise to stop calling them 'Crapcom'.
Comments 3,072
Re: Soapbox: When It Comes To Software Support, The Grass Isn't Always Greener
@cheesesteak7, @Yorumi: Both sides of your conversation are now done. Let's get back to the topic at hand, please.
Re: Nintendo Download: 18th July (North America)
@Zodiak13: don't worry about me, i'll be picking up a Wii U once X hits. i'll be able to pick up Earthbound then. glad to hear you're enjoying yours, though! and in the meantime, i've got plenty to play on my 3DS :3
Re: Nintendo Download: 18th July (North America)
if i had a Wii U i'd be DLing Earthbound, but as it stands it looks like i'll be picking up Attack of the Friday Monsters because it just looks and sounds interesting. I've got beetles to farm and a home loan to pay off first, though D:
Re: New Phoenix Wright: Dual Destinies Trailers Reveal Mature Rating
so first everyone flips out because some people have said they don't want to buy digital, now you're all flipping out because someone isn't interested in an M-rated PW game. can't we all just respect that other people have their own reasons for doing things and leave it at that without jumping down their throats? :/
Re: Pikmin 3 Causes Wii U Sales Growth In Japan
@GiftedGimp: Differing opinions and viewpoints is not 'trolling'. If they're unhappy with the way things are now, it can't be helped. Ignore it and move on, please. :3
Re: Pikmin 3 Causes Wii U Sales Growth In Japan
@Akira_1975 (and others): You can't put words in other people's mouths and tell them how they 'should' post here at Nintendo Life; if they don't see it as positive, it's on them. However, you can ignore them if they bother you and post how you feel about this and other news without attacking them personally. We'd appreciate it if you'd stick to the latter, in fact. Thanks in advance! :3
Re: Weirdness: Two Kids Debate The Legend of Zelda
Come on, you guys — they're just kids being silly. No need to be horrible about it :/
Re: Precursor Games Relaunching Shadow of the Eternals Kickstarter Campaign
@Ridien: y'know, you're right — i thought they'd'a had something like that in place to prevent that sort of thing. weird.
Re: Nintendo Initially Requested a Shutdown of the Whole Smash Bros. EVO Event, Before Backtracking
@PKUltima: They didn't want to shut down the entire event, just the Smash portion. Then they agreed to allow the Smash portion provided it wasn't livestreamed, and then they changed their minds altogether.
Also, so what if it was for charity? Like I said in the first article about this kerfluffle, if you choose to raise money for charity by allowing people to vote via their donations for which person's vehicle they get to see the event organizer tool around town in, and $90,000+ worth of people choose my truck, do I somehow lose the right to say 'no, you can't use my truck' just because the event is being done for charity?
Re: Capcom's Christian Svensson Departs As Part Of Staff Reorganisation
@TwilightV: And how.
So much for AA5 in physical form, or any hope of AAI2 :/
Re: Soapbox: Why We Should Expect More From The Legend Of Zelda: Wind Waker HD
@CowLaunch, @C7_: We can have this discussion without going for one another's throats and getting ugly. Please, let's be excellent to one another.
Re: Nintendo Initially Requested a Shutdown of the Whole Smash Bros. EVO Event, Before Backtracking
@Mk_II: that's another consideration — who exactly were they talking to in the first place? did those prior contacts who 'couldn't see a problem' have the authority to say it was probably okay? we've all seen strange responses and odd 'sure we can', 'no we can't', 'no no what you heard was wrong, of course we can' from Nintendo's customer service and representatives before :/
@Kifa: I was responding to the second paragraph of the EVO co-founder's statement where he said 'It's their IP, we respect Nintendo's decision to protect their IP...' — apparently from the conversations they'd had, they seemed to feel the decision had been made by Nintendo to protect their IP.
Re: Nintendo Initially Requested a Shutdown of the Whole Smash Bros. EVO Event, Before Backtracking
If they're going to make a decision for the protection of their intellectual property, they should stick to it. waffling like this sets too confusing an example to others who may want to do a similar thing or host a similar event.
Re: China Ready To Finally Lift Game Console Ban
Kinda ironic that in all this time they haven't been able to legally play the devices built in 'legal' sweatshops in their home country. I knew they had separate versions of consoles there (e.g. the iQue versus the DS), but i figured it was just an alternative to official devices or due to the need for extensive character sets that they would have a special version for China. i didn't realize it was law.
Re: Nintendo Will Allow Super Smash Bros. Melee Stream From EVO 2013
@VincentV: Assume what you please, but don't expect me to agree with you without corroboration straight from the horse's mouth :3
Re: Nintendo Will Allow Super Smash Bros. Melee Stream From EVO 2013
@Doma: i don't think we're entirely sure — the way they'd said it before over at Shoryuken, it sounded like they had reached out for permission and had been denied it by Nintendo, not that Nintendo had found out what EVO wanted to do and stepped in on their own to shut it down. either way, hopefully someone from Nintendo will be able to clarify everything for us soon so that I can go back to not caring :3
Re: Weirdness: Level-5 Flies Straight With its Favourite Character Poll Wallpaper
haha, i actually like that wallpaper :3
Re: Nintendo Will Allow Super Smash Bros. Melee Stream From EVO 2013
So when does Operation Smashfall (Meleefall?) step up to take credit for this? :3
Re: Nintendo Denies Permission For a Live Stream of Super Smash Bros. Melee At EVO 2013
@LordGeovanni: I think you meant to say that to Adam, but ok...? also, i have no control over site content. the moderation team is only here to keep you all from each other's throats, we have nothing to do with articles :3
Re: Nintendo Denies Permission For a Live Stream of Super Smash Bros. Melee At EVO 2013
can't we all just get along?
Re: Nintendo Denies Permission For a Live Stream of Super Smash Bros. Melee At EVO 2013
It's especially entertaining watching Adam lose to turtle >:3
Re: Nintendo Denies Permission For a Live Stream of Super Smash Bros. Melee At EVO 2013
well, there we have it, then. :3
Re: Nintendo Denies Permission For a Live Stream of Super Smash Bros. Melee At EVO 2013
@ColorsOfSonic: Why does any of that matter? They talked about streaming the game, fans probably donated under the impression that that particular portion of the tournament would be streamed, and then they ask permission to broadcast that portion of the tournament after all the money has been donated? if anyone's to blame, it's EVO for not having crossed their 't's, dotted their 'i's, and secured that permission beforehand.
if you donate money to charity via a third party claiming if enough people vote via donation to watch him tool around town in my truck that he will, why on earth would it be my problem if, after finally having been asked permission to use it, I said 'no'?
Re: Nintendo Denies Permission For a Live Stream of Super Smash Bros. Melee At EVO 2013
Why is this suddenly Nintendo's fault that these guys didn't get the proper permission beforehand? Just because you raise a bunch of money for a good cause does not give you carte blanche to do as you please with someone else's property and promising things you have no right to promise.
Re: Soapbox: Why Region Locking Is A Total Non-Issue
@siavm: 'games are wants not needs' is an argument against piracy, not region-locking. I've already got food and shelter, and thankfully i still have a bit of money left over that I'll spend how I please. If Nintendo puts out a game in Japan or Europe and NoA decides we people in North America probably won't buy enough for it to be cost effective for them to release it as well, I'd like the option to be able to import the title. money is still changing hands and Nintendo of JP or EU is being paid fairly, It's no skin off NoA's nose because they weren't going to release it anyway, and there's a good chance it won't be in a language i'll understand easily, but that seemed to work just fine for Nintendo's handhelds up through the DSi.
Re: Soapbox: Why Region Locking Is A Total Non-Issue
Without the region-freedom the GBA and DS provided, i wouldn't be looking forward to picking up a copy of Rhythm Tengoku, i wouldn't have the ability to play the Ouendan games, i wouldn't have the Japanese dictionary and kanji-translation cartridges I have today, and I wouldn't be able to play the copy of Freshly Picked Tingle's Rosy Rupeeland that was given to me by Corbs a few years back. I find fault in the assumption that because you personally don't import a whole lot of games anymore, dropping the region-lock wouldn't be worth it to Nintendo. Couldn't it be argued the same way around? That if so few people are going to import anyway, what's the point of creating all the software-lock hoops in the first place when it would be much easier (and probably more cost-effective) to just release a game and have it play on any available 3DS console, whether EU, NA, or JP, without having to worry about region-based restrictions and whether or not they work properly?
You say region-locking isn't harming them, but how is it helping? Iwata or whoever-it-was said all that BS about cross-country social standards, ratings systems, etc. and so forth, but none of that seemed to bother them a whole lot from the Game Boy all the way up through the DS — the DSi was the first instance of a region-locked handheld console from Nintendo, and sucks to be Japan on that one since they got a whopping one of the four retail DSi titles that came out in its lifespan. all four of those titles were as tame as tame can be, too. what purpose did it serve to lock other countries' residents out from being able to play them? If they want people to buy games from within their own regions, release them all around the same time — or at all, for that matter! why string people along for months with no definite answer either way when you could say 'yes, this is what we're planning' and the majority of the userbase would be 'okay, i'll wait for the release in my native language then'. or, just give them a definite 'nope, sorry' and then we'd either decide to start brushing up on our Japanese or give up on it entirely.
I'd be interested to see the actual numbers on this one. They had a few solid generations of handhelds with no restrictions whatsoever, I'd like to know if having the 3DS on lockdown has really done anything to help within-region sales at retail in comparison to game sales back in the day.
Also, I get the excuse regarding region-locking in terms of making sure that each division of Nintendo gets theirs financially. But if that's the honest-to-goodness truth, I wish Nintendo would just tell us that instead of blaming it on this, that, or the other thing they never cared about before while I was growing up. It's just ridiculous.
Re: Satoru Iwata - "There Are Some Reasons Behind" Region Locking
they were just fine dealing with 'cultural acceptance and legal restrictions, as well as different age ratings' up through the DS apparently... I wonder if he'll change his tune to say something else now that M$ has changed their minds.
as I said before, I'm still very disappointed in the move to region-lock Nintendo's handhelds. sure, I didn't import much, but it was quite nice to have the freedom available to me when i did want to play an imported title on my DS. sigh
Re: First Impressions: Yoshi's New Island
@LordGeovanni: no big, I can absolutely understand the frustration involved in having to read unfavorable impressions about and comments toward things that you like or think may wind up being pretty great. if people actually thought from the images and available video of this game (or from having tried a hands-on demo themselves, who knows) that it would wind up great, though, they'd be commenting to say so, just like when we think something is or may be amazing and people pile in to tell us we're dead wrong. It happens. The important thing is for everyone from both sides of the spectrum to take everything you see or read with a grain of salt, keep an open mind, and give it an honest try if you have the chance to do so yourself. Who knows, you may actually wind up agreeing with Tom on this one in the end, or everyone above will be proven wrong and eat their words later on — we just don't know until the game actually hits. :3
i guess where I'm trying to go with all this is to say we all benefit more from honesty than we do from having anything sugar-coated for us. (Unless it's a pill of some sort, sugar-coat those all day long :3)
Re: First Impressions: Yoshi's New Island
@LordGeovanni: Nowhere in our article have we claimed this to be an actual review. This is apparently Tom's first impressions of the game based on what he's been handed (or the consensus between a group of NL staffers, he may be using the site 'we', he may not, lol). We have to be honest with ourselves and our users, y'know? There's no sense sugar-coating things if this demo was truly that disappointing; we're all going to have the chance to purchase this and make our own decisions eventually, after all, and I know I'd rather someone have given it to me straight instead of trying to be nice about it, lol. :3
Re: Armikrog Officially Coming To Wii U
@Cevan, et. al — what he's referring to is some anti-gay statements Doug TenNapel apparently felt the need to share (the original post on his site seems to have been taken down, but GayGamer has a summary up of what went down, as well as some sublime hilarity where he plays the martyr in their comment thread below the article).
@burstwagon80: To be fair, i'm guessing not everyone knew what went down — it looks like it happened over two years ago, so the stories are long-since buried. i know i only just found out about it thanks to your comment here. Had his words been current front-page news all over the place, perhaps you'd have more of a reason to be disappointed in your fellow man, but i can't find it in myself to fault people for not knowing.
That said, if you and anyone else decide to not support this game due to what he had to say, more power to you. I can at least tell you that what interest I had in seeing this come to fruition has absolutely been lost. Thank you for bringing that to my attention, but continuing to blame our users for choosing to support this project over something they probably didn't even know happened won't really get you anywhere, I'm afraid.
Re: Ouya Heralds Emulation By Tweeting Image of Super Mario Bros.
@Slapshot: by RTing and adding the hashtag, they chose to endorse the statement, image, and the act of piracy. If an official company Twitter or Facebook RTs or shares something, are we to ignore the fact that it's an official Twitter or FB account meant to represent their products or services? I know you're sympathetic toward them, but I do not share your sympathy in the slightest. I'm sorry, but I don't agree with you on that point. They should seriously rethink their advertising strategy (or perhaps just the employee who chose to RT that tweet unaltered) if this is the best they can do to represent themselves to their userbase and prospective buyers.
With regards to the rest of your reply to me, I'm afraid you're too hung up with the legality of emulators when that's not what I'm talking about at all. I'm done with this conversation.
Re: Sakurai Explains The Reasoning Behind The New Characters in Super Smash Bros.
i know some people are complaining about them, but for all that fuss i've seen so many funny image macros featuring the Villager and the Wii Fit Trainer... it seems those two will have their following, haha. i'm not really a SSB player myself, but i'm still having a lot of fun just watching some of these threads go down :3
Re: Weirdness: Level-5's Favourite Character Poll Doesn't Go to Plan
I actually like Aero Porter quite a bit, haha. Why couldn't they just have fun with it? :3
Re: Ouya Heralds Emulation By Tweeting Image of Super Mario Bros.
@Slapshot: Forgive me, but are we seeing the same image in the article text? The one proudly displaying an emulated ROM of Super Mario Bros, a game currently available via Nintendo's own digital download service, as a potential use for said available emulators? Have all the emulators on your system you want, but one being shown using a currently available title is a demonstration of Nintendo's infringed rights. The least they could've done was use an image of an unavailable title or original content not available in cartridge form anyway, but instead they use Nintendo's own iconic work in an advertisement for their console. How is this not an actionable infringement upon Nintendo's right to use their property to advertise their own systems and not the Ouya?
For the third and final time, if this is the way Ouya wants to gain a userbase, i do hope Nintendo can and will do something about it.
Re: Competition Winners: The #3DSreasons That Will Receive a Copy of Animal Crossing: New Leaf
@AlexSays: Why not congratulate the winners? Besides, i thought you had AC already?
btw you need to add me so that i can
terrorize your villagersvisit your town~ >:3Re: Ouya Heralds Emulation By Tweeting Image of Super Mario Bros.
@Pierceton: SMRPG is another game currently available via the Wii VC.
Re: Ouya Heralds Emulation By Tweeting Image of Super Mario Bros.
@Pierceton: if that's truly their point, then i hope Nintendo takes them down with a vengeance. The least they could've done was use a game that hadn't made it to the VC yet. For shame.
Re: Ouya Heralds Emulation By Tweeting Image of Super Mario Bros.
@Slapshot: Last i checked, i was pretty sure Android phones and tablets don't need to use emulators and retro games they don't have permission or licensing to show in order to advertise their products. They seem to sell just fine on their own.
Re: Review: Project X Zone (3DS)
@Phil: Good times, thanks mang~ I still need to try the demo, and if I like that then I'll have something to play when my villagers yell at me to take breaks from playing AC:NL :3
Re: Feature: A Glimpse Into Nintendo Life's Animal Crossing: New Leaf Adventures - Part One
@Shworange: We did discuss that amongst ourselves, but sad to say not all of us have the Dream Suite stuff available to us yet — didn't the game come out just a week and a half ago or so for EU? We'll get to sharing our towns with you all in time, I'm sure :3
Re: Ouya Heralds Emulation By Tweeting Image of Super Mario Bros.
@Slapshot: You (and the Ouya team) are not telling the entire story on that — ROMs are legal only if you've ripped them from your very own cartridges and/or discs, thus the idea of a personal 'backup copy'. I don't see the Ouya team doing anything to attempt to educate people on this very important point.
that said, if this is a major selling point of the system, everyone using a base-model PC to lay down their Kickstarter funds have officially been made fools of by these guys. If I were them, I'd be absolutely ashamed to have emulators as a selling point for a system I was putting out on offer. Someone else's games shouldn't be the best thing they have to show prospective customers.
I hope Nintendo takes them to town over this stupidity :/
Re: Talking Point: It's Time for Nintendo to Drop Region Locking
I actually liked the fact that the DS was region-free as i did import a few games. the 3DS feels like a step backward in that respect.
@ChaosAngel: But I want to throw my money at Nintendo, not Sony or Microsoft. I'm sure people from other regions of the world feel the same way. i'm not sure what the big hurdle is, but i wish they'd get over it and go back to the way it was before, with Nintendo handhelds being region-free. Home consoles too would be a bonus, but my main focus at the moment is handheld gaming, so...
Re: Review: Project X Zone (3DS)
So Phil (or anyone else picking up the game with maybe an answer for me later on), how familiar would you say one would need to be with the characters involved in order to enjoy the story? That's been my main worry about this game, that i wouldn't be able to get into it because i didn't know anything about half of the characters they've said will be involved. Fanservice is great for fans, after all, but it can leave the uninitiated confused as hell D:
Re: Nintendo Blocks 3DS Flashcard With Latest Firmware Update
Hey guys, just to remind you all — we don't care how big a pirate your brother/uncle/step-sister/cousin/neighbor/teacher/science lab partner is, nor do we care how many ROMs you personally own. Please keep the discussion focused on the article at hand. Thanks in advance!
Re: Shigeru Miyamoto Is Open to More Female Heroines When the Gameplay Structure Fits
@k8sMum: I don't think he's hinting so much at having playable girls as he is hinting at another F-Zero game :3
that said, i do kinda agree with the sentiment that heroines shouldn't be forced into a story just because. if i'm playing a game from a female character's standpoint, i'd rather it be crafted that way from the ground up instead of shoehorned in just to say they gave us the option. However, I hope that they honestly give some thought in the future to including female main protagonists if possible, either as an option to the player or as a solid story built around a female character.
Re: Reggie Unmoved By The Threat Of $400 PlayStation 4
hey guys, can we please knock it off with the 'zomg you said something negative ur a troll!!1' crap? it's tiresome and untrue. we don't require that everyone here love Nintendo and defend their every move to the death, we just ask that everyone be civil toward one another — up to and including not insulting each other by leveling accusations of trolling. thanks in advance! :3
Re: Nintendo Falls Under Further Pressure Regarding Conflict Mineral Policies
@rmeyer: I understand that, but Tom mentioned that apparently Sony and Apple have been praised for their 'progress' (i know, i know, it's all relative unfortunately) while Nintendo is at the bottom of this list; that's what i was going off of with my comment. If Nintendo is ranking lower than Apple with regards to this sort of thing, something is seriously whacked in terms of their production partners and/or their supply of raw material. I would expect Nintendo (or anyone else for that matter) should be able to either match or exceed Apple with ease.
Re: Nintendo Falls Under Further Pressure Regarding Conflict Mineral Policies
I don't think some of you guys realize the horrors involved here... If the other guys out there — Sony, Apple, whatever — are able to keep better track of this sort of thing, why can't Nintendo either match or beat them?
Re: Molyneux: Nintendo Is "Brilliant" At Attracting Players, But Their Hardware "Gets In The Way"
@AlexSays: Why is it that whenever you show up people start shoving words into your mouth? i don't understand it. i'm not interested in seeing Nintendo dev for phones, but i'm not about to start making it seem you've said things you haven't said, lol :3
Re: Want A Boxed Copy Of Phoenix Wright: Ace Attorney - Dual Destinies? Pester Capcom
I posted in the Unity thread earlier today. can't say that i'm hopeful since it is Crapcom we're talking about, but if they do wind up putting out a physical release of this game, i'll at least promise to stop calling them 'Crapcom'.