Comments 746

Re: Reaction: Gunman Clive Provides a Positive Example of eShop Success

rayword45

@Retro_on_theGo That was worded poorly. Let me try to explain this.

Look at Super Mario 3D Land. That game needs no online (unless you think DLC is a good idea) so no problems. Many games fall under this like Paper Mario: Sticker Star, Dillon's Rolling Western, Kingdom Hearts 3D, etc;
But then look at games like Bomb Monkey, Ridge Racer and Star Fox 64 3D. No online leaderboards, no VS. multiplayer, nothing. Those games would've been a lot better with online included.

Re: Reaction: Gunman Clive Provides a Positive Example of eShop Success

rayword45

My view

Improvements

1. No more 6000 sales bullcrap (Fixed long ago, DSiWare)
2. Stop dictating prices like a madman (Dunno when fixed)
3. Remove size limitations (3DS eShop)
4. Remove office space restrictions
5. Demos

How to increase the success

A. Cheaper devkits (Should still be more expensive then iOS though. Quality control)
B. More sales and some actual price cuts
C. Offer incentives for going online more like new tracks for MK7.
D. Make online multiplayer or some sort of connection a must for almost every game (EDIT: Presuming it fits)

Re: Gunman Clive Developer: 3DS eShop Is "Healthier" Than iOS

rayword45

@WaveBoy Bizarre that you compare this for not being unique to freakin Mutant Mudds. NOTHING NEW THERE. Even Shantae borrows heavily from other Metroidvania games. It's like you choose the most generic games possible to make uniquity arguments (Mutant Mudds/Mario 3D Land)

So what's unique? Well, there's the duck mode and lady characters. That's about it.

But this is $2. You want revolution? Too bad. Mega Man 9 cost $18 for the whole package after all.

Re: Review: Riding Stables 3D (3DS)

rayword45

@Philip_J_Reed I'm asking a question. Is it so wrong to ponder over something as noticable as that?

I mean, it COULD give details over the way the game works (like Pikmin and the 30-day limit)

Re: Castlevania: Mirror of Fate Will Take About 16 Hours To Suck You Dry

rayword45

@SkywardLink98 What kind of bizarro expectations do you have set? 2D Platformers, First-Person Shooters, many puzzlers, etc; Pretty much every genre besides RPGs WILL NOT clock in like that. This is 3 times longer then most 2D Platformers (even if it's not really a platformer)

And yeah, I actually expected this to be shorter, like around half the time.

Re: Review: Riding Stables 3D (3DS)

rayword45

@theblackdragon Likely not

I'm just wondering, does anyone know why this took so long to review? My first assumption was nobody wanted to blow $30 on this, but then I saw the review copy.

Re: Gunman Clive Developer: 3DS eShop Is "Healthier" Than iOS

rayword45

@Hardy83 I'd compare the Play Store to Steam. If enough decent people like it, you'll be fine, even with stupidly easy piracy.

@SteveW How is this not professional? It's stylized in the most obvious way possible, and the textures look better then any homebrew game (which is what I assume to be amateur).

For comparison, Sakura Samurai was also stylized, but that game looks like a 1999 reject.

Re: Local Multiplayer Sneaks Up On Luigi's Mansion: Dark Moon

rayword45

I would love some mini-game collections like on NSMB and Mario 64 DS (better then the actual game, sadly).

@Austroid Seriously though, why the hell do we always play as generic Toads? It's downright f**kin stupid. How about some Wario or Waluigi? (who needs some sort of game inclusion in main games). Many people wanted Peach even.

Re: Talking Point: The Blurred Lines of "Collectables" and On-Disc DLC

rayword45

@Bankai Dedicated Disney fans? I think you're selling yourself short when it comes to target audience.

There are quite a few dedicated Disney collectors, but obviously not all are gamers, so for a company as large as Disney that is a NICHE market.

Who is this really targeting? The Skylanders crowd with a bit of change to the concept. How many kids do you think actually cared about the Skylanders action figures? All the ones I know just played the game.

Re: Talking Point: The Blurred Lines of "Collectables" and On-Disc DLC

rayword45

@Bankai I had no intention of buying the game either way. Nor did I intend to buy any of the "On-disc DLC" games.

I'm responding to the tagline. If people complain about Capcom's DLC, one would expect them to start some sort of riot over this pricing. This is like the worst freemium crap on iOS (thinking games where you have to pay $1 a level) times 12.

Re: Talking Point: The Blurred Lines of "Collectables" and On-Disc DLC

rayword45

To answer the question, no they aren't pulling a Capcom. This is FAR WORSE then anything Capcom has ever done.

I have to pay an extra $8 for all Mega Man 9 content? Pretty bad, but I can live without most of those extras.
I have to pay $20 for 12 characters on disc? While it's a sneaky, dirty tactic, I don't need 12 characters.

This hunk of crap? I pay 75 dollars for 3 LEVELS. Whole game? $200+

That is utterly ridiculous. Don't compare this to pure collectibles completely, because honestly, those don't lock away content from a game like this. I'm pretty sure a bunch of kids who played Skylanders could care less about some action figures.

Re: Jett Rocket 3DS Surfing Onto The eShop "Early This Year"

rayword45

Well, that's just your take. Personally, I agree with that, but I'm not going to judge others because of it. And their interpretation could make a huge difference.

I have so much contempt for Rovio that I didn't even give Bad Piggies a try. I couldn't give less of a damn about RK's anti-piracy comments.

Re: Mutant Mudds Deluxe Details Revealed

rayword45

@pashaveliki I wouldn't compare it to iOS platformers. Those actually suffer from a lack of input, while this is just different to what people are used to.

I'd compare this to somewhere between a mouse and WiiMote/PS Move Wand for the controls. It's different and takes some getting used to, but when you do, it's still as functional as the others. Heat-sensor controlled platformers are hindered by a lack of accurate input.

Re: Jett Rocket 3DS Surfing Onto The eShop "Early This Year"

rayword45

@brandonbwii Jeez, don't complain. You're no better then the people whining about RK's games and piracy comments.

Frankly, I disagreed with them, and I wasn't a big fan of any of their 3DSWare games either way. Hopefully that'll change with the upcoming FPS, as I loved Moon and Dementium.

Re: Review: Just Dance 4 (Wii U)

rayword45

@Miss_Dark Well, I hate Just Dance as well, but the story is the least of my expectations.

A dancing game with a story would be DDRX on the PS2, and that story was so laughable it may as well have not existed. Same with the Guitar Hero games, paper-thin.

Re: Mutant Mudds Deluxe Details Revealed

rayword45

@pashaveliki Passable? I beg to differ. Once you get used to it, with the 3DS I find it around equal to dual-analog. Loads of DS shooters used it, and those lack the analog stick.

Also, Revelations had no problem with implementing the CPP, and you're basically sacrificing speed there with the second stick.

Re: Renegade Kid Clarifies 3DS Piracy Comments

rayword45

"If Nintendo themselves want to blame piracy, then they should drop their prices for non-transferable digitally downloaded games from the ridiculous $39.99USD to < $10.00 and they'll see a difference"

With all due respect, do you have no sense of value of money? No company would EVER drop games that sell well from $40 to less then $10. That would be a complete bad move due to both profit loss and actual devaluation.

Re: Review: Just Dance 4 (Wii U)

rayword45

I love music games as a whole, DDR/ITG, Rock Band, Beatmania, always preferred freeware ones though.

And seriously, Just Dance is the bottom of the freaking barrel. It has nothing to do with the "lameness" or anything (have no shame in playing something as flamboyant as Pop'n Music per say), it just flat out sucks.

Re: 99Moves

rayword45

Seriously, 99Bullets 3D. I don't care about anything other then the gameplay concept, because that gameplay concept was freaking awesome and needs to be fleshed out IMMEDIATELY.

Re: Renegade Kid Clarifies 3DS Piracy Comments

rayword45

@Bazly About the whole "Not in my region" thing, I see it two ways.

No release in your region and it's region-free? Too bad, pay up sucker.
No release in your region and it's region-locked? Pay up because the only way you can pirate it is if you have a hacked system, which also has legal region-lock removal.

Re: Renegade Kid Clarifies 3DS Piracy Comments

rayword45

^See this guy? He understands.

Don't want us to hack the system? Murder the region lock, screw DRM (already done) and enable cheap, easy development kits for those who like to make homebrew.

I assure you the only ones who will try to hack the system are pirates unless you really screw up homebrew capabilities.