Comments 129

Re: Review: Operencia: The Stolen Sun - A Rich And Satisfying Dungeon Crawler

fR0z3nS0u1

@Cyz, sure I did.
In exploration it may be similar or even trump the second Grimrock: environments are very diverse and environmental puzzles are clever (but ultimately solvable).
Combat though is very different, it's a separate-grid turn-based combat usually more akin to JRPGs. But contrary to JRPG principles (pointing at Etrian Odyssey or Labyrinth of Refrain), enemies are always visible and do not respawn. There are NO random encounters, and as such enemies are carefully balanced, EXP pool is limited and grind removed as a gameplay element.