The Elder Scrolls: Blades is a pretty misguided attempt on the part of Bethesda to transfer its beloved RPG franchise to the mobile, free-to-play arena. It may have been touted as something resembling a full-fat entry in the franchise prior to its initial early access release last year, but it falls far short of being anything close to that. There's no adventure here; no great big open world or engaging RPG elements. This is a very basic, repetitive grind with an Elder Scrolls skin designed very obviously to tempt you into spending your real-world money on the gems and chests you'll require to get the most from its grubby little representation of the Elder Scrolls universe.
The story here, such as it is, centres around your character, a surviving member of the titular Blades – a group of legendary spies and bodyguards, now forced into exile – who sets out to discover why the Bloodfall Queen has had her mercenaries destroy your hometown and what exactly it is that's been uncovered in an ancient crypt hidden underneath it. It's a narrative that's reasonably well set up at the outset but quickly dies a death due to how it's haphazardly conveyed as the game progresses, with tiny bites of information doled out by janky NPCs who act and speak as though they couldn't care less and are much more concerned with sending you on the endless errands that make up the adventuring aspect of the game.
The Elder Scrolls: Blades is split into two distinct aspects in terms of its gameplay. On the one hand, you'll head out into depressingly small and completely linear levels to smash your way through braindead enemies in order to accumulate loot and materials which then feed into the other part of the gameplay, rebuilding your shattered hometown and developing it through multiple levels in order to unlock access to further bland and repetitive missions. It's a simple setup, and within minutes of starting the game you'll be in its mind-numbing groove – slaughtering dumb enemies, collecting loot, returning home and building.
As you make your way through the missions on offer here you'll find great big chests of various rarities that are full of loot, ranging from common old swords and armour to great big legendary things with ridiculous Elder Scrolls-style names such as the Remarkable Iron Shield of Hampering or Exquisite Leather Hood of Resist Buying Green Gems (we may have made that one up) which temporarily reminded us of the addictive excitement derived from discovering good gear in a proper Scrolls game. Here, however, that excitement is immediately tempered by the gems, materials and coin that accompany the weapons and armour, a depressing and constant reminder that this is not a proper Scrolls game; it's a grindy FTP mobile bastardisation of one.
In terms of the combat on offer, this is the one part of the game where Bethesda has done a reasonably good job. The Elder Scrolls series has always had some very basic combat but here there's been an effort to introduce a few new wrinkles to make things a bit more interesting. You'll smash foes with your equipped weapon by pressing the left and right trigger buttons to swing in either direction – doing so quickly counts as a combo – and time the raising of your shield by pushing up in order to parry enemy attacks and stagger them briefly.
There are magic and elemental attacks to unlock, perks to enhance various aspects of your base abilities and some special moves – such as a dodge counter and extra heavy attacks – that you'll gain access to as you progress. On a very basic level, it's inoffensively entertaining; the kind of action you can perform adequately whilst completely tuned out of what's actually going on. Unfortunately, while it does add this handful of new mechanics it also loses out massively by removing the player's ability to sneak up on enemies or perform any type of ranged attack. You have absolutely zero freedom in how you approach enemies here; you can't even swing your weapons until a foe sees you, moves towards you and locks on for some bland one-on-one action. It grows old very fast.
The town-building aspects of the game are even more groan-worthy. This is not a good-looking game and so any joy you may derive from re-establishing your settlement is tempered by the fact it looks just as bad rebuilt as it did in ruins. In order to repair and replace the houses, blacksmiths, workshops, labs and so on that you'll need to shelter your ever-growing population – as well as purchase potions, weapons, upgrades and all that good RPG stuff – you'll need a constant supply of the materials and coins that you'll find out in the field. However, you'll also need lots of green gems if you want to get anywhere fast, and this is where the expected free-to-play aspects of this mobile game take hold – but in a much more upfront and incessant way than we'd hoped.
You'll need green gems to do most things in The Elder Scrolls: Blades without having to wait for an annoying amount of time. Every house you build, weapon you want to repair or craft or potion you wish to make is put on a timer and, if you don't want to wait, you'll have to hand over some of your gems in order to override the countdown mechanic. Even though Bethesda has made positive progress by toning down this aspect of the game somewhat since its initial release – you originally had to wait for much longer and every single loot chest you found in the game had a timer that counted down to you being able to open it – the fact is it still relies very heavily on you purchasing gems in order to progress at a satisfying rate.
You'll constantly be spammed with messages and adverts offering you gems, chests, special offers on gems, fancy chests, one-time deals on gems, legendary magic chests and so on, all for real-world money. We get it, this is a free to play game; this is how it goes and nobody is forcing you to buy anything, but Blades' model is so old-fashioned and overbearing, and it's attached to such a crummy, repetitive game that it very quickly becomes pretty intolerable.
Away from the town-building there's a PvP Arena mode and endless PvE Abyss mode that are easily the best parts of the game. The combat is still basic here and the performance is all over the place, but fighting against other players can be pretty fun stuff that adds a tactical element to things as you use your available skills to outwit your human foe.
The Abyss mode is also something of a highlight because it allows you to just get on with battering stuff without having to keep returning to your homestead to get fleeced for gems. Make no mistake, neither of these modes are in any way great, but they're the standout aspects of this particular package and where we found the game at its most entertaining. You can also make or join a guild and visit other guild member’s towns to swap and buy things and do other guild activities. It’s a nice addition to the game, for sure, but we just can’t fathom how anyone would be so engaged with the dull and repetitive gameplay here to spend the time required to really get into these modes.
It's all a bit of a shame because The Elder Scrolls: Blades does sometimes give off the impression of a full-fat Elder Scrolls game; it looks just like one in places, has that instantly recognisable music and is occasionally capable of it giving off just the right sense of time and place and you can feel yourself pining for the series' special brand of adventure and exploration. You'll recognise the enemies you come up against in battle as well as place names and certain aspects of the story that tie into the main entries in the franchise, but it's not enough to hide the fact that beyond the surface-level similarity, this really isn't anything like an Elder Scrolls game. It's a tedious, shallow, repetitive, free-to-play mobile game designed to frustrate you into spending money.
This is also a game that performs surprisingly poorly on Switch given that it was built from the ground-up to run on a variety of mobile devices. There's plenty of stuttering to be found as you wander around your beige homestead or fire off a few magic attacks whilst battling your enemies, which is surprising as the graphics here really are, for the most part, basic and dated looking.
Textures are muddy, NPCs are janky looking and although there's the odd nicely-lit cave here and there, it's hard to see why the game seems to struggle to stick to its 30fps target quite so often. We also noticed a few bugs such as weapons not reacting to our button presses and unresponsive menus that had to be exited and entered again in order to select a mission. It should also be noted that although the game is advertised as having motion controls, this isn't actually something that's made it into this release as of yet, with Bethesda reporting that it'll arrive in a future update.
Conclusion
The Elder Scrolls: Blades is a bland and repetitive grind, a free-to-play mobile game all dressed up like a proper Elder Scrolls title but lacking in any of the adventure, exploration, wit or charm of a mainline entry in the franchise. Combat here is dull, levels are small and linear, town-building is boring and everything is designed to frustrate you into spending your money on the gems required to override the constant timers that impede your progress as you level up and make your way through the barely existent story. It's a free-to-play title so you won't lose anything (other than your time) by giving it a whirl, but we reckon you'll have had your fill of this one in pretty short order, and there are lots of much better freemium experiences available on Switch to spend your precious time on.
Comments 119
Saw the score, OK I understand. I will pass. Next.
Yup as expected from Bethesda.
That's Bethesda for you.
Played when it came out on mobile... Wasn't impressed then. Not surprised by the score...
This was always meant to be a cash grab.
Tried the tutorial level, the combat was annoying and tedious and I gave up after that. Should probably just delete it as I'm not really planning on going back.
Did anyone expect this to be something other than a dumbsterfire ?
I played it on mobile. Yes I lost interest after a few day but hey it didn’t cost me anything. 3/10 is pretty harsh. It’s no 7,8,9 etc. but its free so maybe a 5?
@Hobbesyall I thought Fallout Shelter was pretty good as a mindless, f2p game.
Bethesda is Bethesda, and Bethesda is Bethetic.
Speaking of Oblivion....I'd much rather see that ES title make the Switch.
Ladies and gentlemen, a blatant example of wallet drainer poorly disguised as a game.
One word "Abomination".
I don't mind if mobile games get ported to home systems but usually only of they feel like they were designed to work with normal controllers and not clearly designed for touchscreen and designed to only be played in short bursts I have tried it and because it is so on rails and the combat is a mess it really seems like a waste of time porting it in the first place.
@Claytonbob 3 is being kind, 3 for making it's way to Nintendo eshop and that's it.
"Only fit for Oblivion"
The best ironic echo to Bethesda infamous "perfect fit for Switch" description for a F2P mobile port. Mad, mad, mad props.
This is the kind of stuff that should be left on mobiles.
Meanwhile, New Vegas is just sitting there... waiting...
I admit to having a small amount of fun hacking away at things and looting. But zero brain work required, you just tune out and pull triggers like Destiny. Truly is a zero-thrills experience.
Note I actually like Destiny please don't attack me 😅 Except in the Crucible 😎
Sounds just about right.
Sad thing is mobile phones could run Skyrim. And prob even with mod support. Really surprised they haven't tried it yet.
I played it for 5 minutes and then deleted it from the console forever. Even the home icon is ugly.
@Claytonbob Nope. If I give you a dog poo, and I charge someone else five pounds for a dog poo, neither of you has anything more than an absolute pile of... Dog poo. Doesn't make it any less poopy.
Intolerable describes it well. I tried, looks good, but the combat system is bad and are some bugs. I give up play this in few minutes.
I played the first couple of quests this morning.
I was quite surprised at their complete acceptance of the lowest-common-denominator F2P formula, incorporating lingo and diagrams about "loot" and "leveling up" that rather uncharmingly water down the Elder Scrolls universe .
When the artstyle is then also 50% sludgey grey and a few too many poorly applied self-shadows, this game is uglier and less of a game than something like Garden Scapes.
Hmmm.... I don't know, should I spend time with this or Xenoblade Chronicles when it comes out? I mean this game is obviously game of the year
To be fair, the current state of the game is far, far, far better than when it launched on mobile. I’ve made it to level 44 and the next-to-last tier of equipment without paying a dime. I actually think the monetization is quite fair in its current form, a far cry from the cash grab it launched as.
My main gripes are the same ones I have with every Bethesda developed game: it’s a friggin technical dumpster fire. The game runs terribly on mobile and Switch. It constantly crashes. It constantly freezes and has very long loading. Frame rate is frequently awful. The Creation engine just needs to die. Look at how much better id’s games run. There’s so much technical know-how available to Bethesda, I’m baffled as to why they don’t leverage it.
I typically don't mind games like this. In fact, I downloaded, played through, and enjoyed a bit of the game. The big problem is that in games like this and Asphalt 9 Legends you reach a point about seven hours in where no amount of grinding or daily spins will get you any further in the game. And even in game purchases don't help much. Basically at that point the only way to progress is to drop $100 into a game that was a cheap iteration of games much more deserving of your hard earned money. It's at that point that you just go back to playing better games like the actual Skyrim.
How far they have fallen. Bethesda was once one of the best developers. Now.. they are competing with EA for being the most trash.
To quote u/CaspianX2 from Reddit, whose tl;dr review sums the game up best and properly warned me about this title: "tl;dr – The Elder Scrolls: Blades is a First-Person Action-RPG originally released on mobile devices in 2019. It doesn't have the open world of Skyrim. Or the character customization. Or the variety. Or the graphics. Or the intricate, detailed world. Rather, this is an extremely simplified take on the franchise that does at least have some interesting town-building elements. Unfortunately, even what little joy this game has to offer is bogged down by extremely aggressive monetization that sours the whole experience. If you can manage to scrape together the money, just get Skyrim instead."
The game is definitely not good. In fact it is demonstrably bad. Then why did I spend 5 hours playing it this weekend? Why???? It's so obviously a money siphon. Every time you build something the next one is 50%+ more expensive than the last in resources, gold, etc. The entire thing is designed to be pure evil. Yet somehow I was having weird, zoned-out, bored fun. I don't get it.
@AlexSora89 They said that? Lol, what a slap in the face.
The hardest of passes. Don't even give this a try, everyone. Don't give them the download.
3? I wouldn't give it 1 personally
I was looki g forward to it, knowing full well what it is, but...
It gave me terrible motion sickness when turning around. I get sick even thinking about it again.
Shame, as I did kinda like the town building, and I appreciated the simplicity for casual play.
But a €99,99 premium pack? That's just insulting!
I had a feeling it was going to be awful but still decided to download it and give it a try; I played through the tutorial and was thoroughly unimpressed (unsurprisingly) so I promptly deleted it right afterwards. I'll just stick with Skyrim I think...
This is like a cash grab where the developer forgot to give anything back to the player in return...
Bethesda really is just DOOM right now. They don't even make DOOM from what I hear.
This "game" is such a joke.
@sanderev And it happened so fast! It was only two or three years ago that I remember them as a darling of the gaming world (buggy Creation Engine aside). And then it was like they said, "Time for a change," poured a can of gasoline over themselves and lit a match. Sure, EA and Activision are both garbage companies that used to be good, but their path to the trash fire was a long and winding one.
Huh, I thought this game would have 1:1 motion controls? Am I remembering wrong?
I find it claustrophobic on the Switch screen.
Now this is a 3/10 that I can agree with!
"A Grindy Free-To-Play Bastardisation"
So just like Mario Kart Tour then.
Waiting for some news about Doom Eternal.
Bethesda + mobile game port. That's actually a much higher score than I expected.
I dont think I'm even looking forward to the next elders scrolls game.
I'm not sure why anyone would consider playing this when Skyrim is also available on Switch.
Do they have worst game of the year awards and if so this one would win hands down!
The graphics are poor...
The voice acting is poor...
It is a money grab game!
So pass on this if you have not already because even the three rating the writer gave was generous in my personal opinion and the game is a negative ten and Bethesda should be ashamed of even trying to pass that garbage off as a game!
Ah yes! Bethesda grinding yet another one of my favourite franchises down into dust. Wonderful.
I'd rather shave with a dremel.
I'll just stick to Skyrim, thank you.
The internet requirement killed it for me pretty quickly.
Maybe I'll just go back to Skyrim.
yeah, i played it a bit and ...oh geez..this game is very bad
@Claytonbob I think I must be in the minority to agree with you!I played over 120 hours of Skyrim back on the Xbox360 and it was painfully obvious this wasn't intended to be a stand in until the next game turns up and as my expectations were low I've been quite impressed..spent quite a few hours on it and enjoying myself.I've had no trouble with the technical side of things and even though it's pretty repetitive and samey looking areas id still give it a 5 or 6.
A cynical cash grab then. So the score is comparable to Mario Kart Tour then which did pretty much the same thing? Oh.....
But we love to grind. Lol
I actually enjoyed it okay. There are many things in the review that I agree with (eg: can't sneak up on enemies), but it's not the worst thing in the world if you wanted ten minutes of Elder Scrolls here and there. I would give it a 5 (maybe a 6 on a good day).
Edit: The game updated this afternoon (5/19/2020) and now it crashes at the start up menu. Ouch...
Just play Skyrim again
Tried to get into this, played a few hours and to sum up my opinion...it sucks.
Tried for 3 minutes. Absolute trash.
A prime example of why I hate mobile games. It's super shallow and only designed to get people to spend, which I of course won't give them a dime. I don't necessarily have a problem with games being designed for phones but the freemium model is just disgusting especially since this and similar games offer so little even after you pay.
Absolute rubbish. Straight to the bin..
@Darknyht
"Rather, this is an extremely simplified take on the franchise."
With each sequel the franchise gets simpler. It's a poor criticism to make when they say "just buy Skyrim."
@TheFox And I really struggle to understand why these companies are like this? Why do they actively go out in public and make people hate them? It's not like they do it by mistake. Because then they would change because of the backlash. No, they do the opposite instead. EA is starting, very slowly, to get the point now and their last few games haven't been complete trash. And Overwatch 2 and Diablo 4 look promising (but I'm not holding my breath). But Bethesda, with ruining Doom Eternal on PC with Denuvo "anti cheat".. well.. They currently are at the bottom for me.
I'm deeply worried about the Elder Scrolls VI. It will be either terrible or a return to the old form. And I'm not very optimistic about that.
My actual top 5 AAA publishers (excluding Nintendo) is
1. Microsoft
2. Square Enix
3. Sony (yes, Sony.)
4. Ubisoft
5. Capcom
I noped out of this and uninstalled, even before any of the insulting F2P stuff. It's just interminably boring, right from the start.
@danemord i love your sense of humor 😁😁😁😁
Bethesda are actually not very good at game development anymore.
They use an outdated engine that is actually a clunky buggy mess, hence why games like Skyrim, Oblivion, Morrowind ect are all buggy messes, they have still been using the same base engine that made Morrowind.
They use a super up version of that to make every game they have ever made from Morrowind till now. Their entire studio is a bit of a mess to be honest, their lead designer's and developers only know how to create things using that engine.
It's made them billions so no reason to learn anything else. That was until Fallout 4 when people started to voice the noise that became a straight up riot with 76.
That bubble burst totally with Fallout 76. It'll be interesting to see what Bethesda do from now, I can see them turning publisher and outsourcing their own IPs to other developers to make. Much like they did with New Vegas.
They just don't have the in house talent to provide the goods anymore. Those skilled guys who made Skyrim learned next to no new tricks since they made Skyrim, hence why Fallout 4 was so stale and 76 was a disaster.
“Extremely grindy”, I think you made a mistake, it is “extremely greedy” 😂
Seriously Bethesda is dead💀 I am pretty sure they are going to mess up TESVI and I am much more hyped for skywind ! For those who don’t know, it is a mod for Skyrim and Morrowind. Modders are remaking Morrowind with Skyrim’s engine 🤤
well it was released on mobile so your first mistake is thinking it would ever be like a full console game.
grindy is up my alley as a lover of jrpg's.
i have yet to determine how much there is in this game in terms of content.
My wife tried this on iOS. She played it for maybe 3 days and never picked it up again. I would much rather they find a way to get Fallout on Switch, than focusing on things like this.
Well, this isn't shocking. Honestly, Bethesda not only annihilated their rep, they're becoming worse overall. From this, ruining Doom Eternal with a post launch update, and recently adding Battle Passes to Fallout 76(on top of the rest of that dumpster fire, we should not play ANY Bethesda games to teach them a lesson that quality and keeping one's word MATTERS.
I would say it is more like a 4. It's definitely a way to get more gamers to get other main series Elder Scrolls games. It's the Mario Run of console Mario games or the Uncharted: Fortune Hunter of Uncharted games. Just enough to tease some casual gamers on mobile.
@Broosh dude why are you so afraid to go against others opinions. Be stronger if you enjoy it then you enjoy it, just because the majority don’t enjoy it doesn’t mean you have to follow suit. Be your own individual, they’re just giving their opinion and you use that as a guide on whether you should spend time or money on it. It’s opinion not fact, be stronger than that. I think it’s a decent free time waster nothing too crazy but for a free game it’s not a bad elder scrolls experience and it has a lot of content And ported pretty well for a mobile game
3 stars seems a tad to generous.
You guys are acting like the game cost money. It’s a free limited elder scrolls experience. That’s what you’re getting. It’s a 6. Barely giving it a 3 is ignorant. If you Don’t like it you don’t like it but don’t compare or act like it like it’s a full fledge game cus it’s not it’s a FREE LIMITED ELDER SCROLLS EXPERIENCE. FREE. Not $60. Not $40. $20. $5 but hear me out.... FREEE and if you want to invest into it you have the option. Free elder scrolls experience FREE. Sin dinero
"This is a very basic, repetitive grind with an (Elder Scrolls) skin designed very obviously to tempt you into spending your real-world money on the gems and chests you'll require to get the most from its grubby little representation of the (Elder Scrolls) universe."
Mobile Games 101.
My review was better https://www.youtube.com/watch?v=8288Q-t_uPQ
8/10 is far better than 3/10
Fallout Shelter is a good Switch f2p game from Bethesda, but this here...
Man, the awful combat is probably the worst I've ever seen. Can't remember anything worse. This doesn't help Skyrim at all.
@Camari agreed and i thought the game was fun and im still playing it..You can't please everyone
@deafswin37 exactly, everyone’s a critic. Just like what you like (:
God, Bethesda is such a shamelessly ***** company.
Harsh. Wonder how the free to play Kirby game fared. What with them being pretty similar in limitations
@Snaplocket Currently, yes. I actually use my XBOX ONE S a lot more than my PS4 and currently I'm more interested in the XBOX Series X than the PS5.
Which is absolutely a first, I usually buy Sony's console first and the XBOX after a few years each generation. Now I might not buy the PS5, at all.
Also Microsoft releases more games on other platforms (PC, Switch and some even on PS4) and isn't against crossplay.
And sure, they made big mistakes with the launch of the XBOX ONE. But most of those mistakes have been addressed to. I don't blame companies for making mistakes, I blame them if they don't learn from the mistakes.
@Judal27 I played that Kirby game and it is LEAGUES superior. The game doesn't force you to spend money constantly, runs smoothly if not playing online, which isn't mandatory, and if you do pay, you get actual longterm benefits that makes it a worthwhile investment. One that removes the need to spend any more after a certain point. $50 may sound like a lot, but after that, you get around $20 worth of Gem Apples every for FREE, and GUARANTEED, every 12 hours. That feels like a fair trade off that many F2P games don't do. Haven't heard anything bad about that.
@Grot ID's recent games are also not as expansive or very-mod friendly, so I don't think adopting their engine is the way to go
@Jasonmd I certainly am
@BestNerdLife except this isn't a proper Elder Scrolls entry and nobody expected it to be
@sanderev You're including Sony in there despite The Last of Us 2? Capcom after the remake of RE3? Ridiculous
@MrAsild don't root for them to fail, that's just asinine
@Snaplocket what's wrong with the Xbox One or Microsoft? Do you hate backwards compatibility and Game Pass?
@sanderev I'm right there with you, MS is leagues ahead of Sony since this generation and much more consumer-friendly.
Honestly I'm just happy that you no longer have to wait on opening the chests like you had to when it first released...At least now you can progress and enjoy the grind without having to empty your wallet every couple of minutes just to get the loot.
@Varubajia Mario Kart Tour is Mario Kart Tour, and Mario Kart Tour is Pathetic Kart Scam.
@MBII I don't like forced political correctness and I really don't like all those RE remakes that much. Also I don't really like The Last of Us. It's simply Uncharted with zombies.
@Snaplocket They changed their minds because of the backlash, because they changed it before the XBOX ONE was released. In the end if you look at stuff like the XBOX GamePass and xCloud, offline gaming and the used market are things of the past anyway.
It still exists, but it's merely a shell of what it was 5+ years ago. And slowly but surely we are moving to an all digital gaming world.
@MBII I wasn’t suggesting they use idtech, just that they leverage the engineers at id (and their other studios) to improve Bethesda’s tools.
@Camari Oof I appreciate the advice, I'm not afraid of stepping on toes! You should see the reactions I got on almost any Pkmn Sword/Shield article 😏
I was just saying I kindof enjoyed it, just in a turn my brain off and hack'n'slash way.
Haha loved this review, especially "Exquisite Leather Hood of Resist Buying Green Gems" 😅
The review is also spot on.
I do still enjoy this for what it is: a zen-like, mindless rinse and repeat for ten minutes of play here and there.
@MBII
Well after trying to make money out of free mods the community made for Skyrim; this shameful pay to win; the denuvo update of Doom eternal including a software installing a rootkit on your pc; the brand new and shiny monetization policy on fallout 76 (see link below) and probably more that I am forgetting right now, it is hard to root for them... They have become one of the worst companies along with EA and Activision-Blizzard.
https://youtu.be/6Z4Fd8bIYaU
I am gonna quote Pete Hines for TESVI
“Enjoy your disappointment”
@Saro whatever monetary practices it has and it's performance aren't the only things it's getting criticism for. Altho Kirby's online mode being bad should definitely still warrant criticism
I was mainly referring to the actual gameplay limitation they were talking about
I have it on mobile already, and all I can say is, as the old saying goes, "You get what you pay for."
I went into it knowing it wasn't going to be as good as Skyrim or Oblivion, and I tend to be more patient when it comes to timer countdowns, so I can give that a pass.
And I take comfort in the fact that it isn't another Fallout 76, a broken game which was $60 USD, and a $100 USD yearly premium subscription fee that came out last year.
So is it as good as other Elder Scrolls games? Not by a long shot. But at least it isn't another Fallout 76.
@shaneoh His point was between this game and Skyrim, anyone would be better off buying Skyrim on Switch than playing and wasting time/money on Blades.
@Darknyht
Then they probably should have specified Skyrim rather than the overall franchise
@Camari Thanks i will
@Camari Im ready for paper mario too
So the Switch version is worse than the mobile version? This doesn't quite line up with reality.
I had to download it from the NA eshop, EU doesn't seem to have it. Despite obvious flaws and almost unforgivable bugs now and then, and the constant reminder after every long loading time that a certain feature (I suppose bethesda.net support or cross save) is not currently supported in my country, I somehow enjoy the flow of the game. It's not elder scrolls, but it's a town building, dungeon crawling time waster with elder scrolls paint, and I haven't hit any paywall (just grindiness, but with constant progression, like a dungeon crawler / town builder often is). I'm having fun with it, and haven't paid anything for it and never will.
At what point did Bethesda become a developer to hate?
They made some of the best games through the years. Of course there will be ***** games once in a while. It might even have been a little more "in a while" than "once" lately. No one told you to buy all games from a specific developer. That's hardly ever a sane choice.
But at the end of the day it all comes down to whether they can pull it off with the next Elder Scrolls entry. Elder Scrolls VI.
That is their main franchise. Every entry so far has been a true masterpiece. I think we at least owe them a chance to show us that they are all-in once again. Skyrim was the most expensive game ever to develop at the time it came out. For all I know, it might still be. I think they still go for all or nothing with the main series of this franchise. It seems to have been the case so far.
@Aneira I feel like TES 6 is going to continue Bethesda's trend of making RPGs as wide as an ocean with the depth of a puddle. Ever since Morrowind, they've been watering down their games in hopes of winning over the same audience that TES: Blades caters to. Only TES: Blades is more obvious about it.
@PoeTheLizard
To me Morrowind was by far the best of them all. I hope to see something like it, but I'm afraid you're right, that it is never going to happen. I would like to say "but alas, how can one top perfection" but Morrowind was not perfect. Far from it actually. Not even for it's time. But it had something not many games of that size has....soul. That special feeling of something divine.
I believe the game is a modern re imagining of Elder Scrolls Arena. For those of you who don't know what that is, since you only played Skyrim and believe Skyrim is the best game out there. Elder Scrolls: Arena is the first Elder Scrolls game. There is no open world at all.
Bad performance? Input Lag? Long Load Times? I'm experiencing none of this. Also, it's not a mainline entry - yet to expect the depth of one for free? Whoever ***** out this article is an ignorant Popgamer.
Currently playing it, it's ok actually - you don't have to pay, it scratches a Skyrim-shaped itch until I get round to buying its big brother on my shiny new handheld, it looks decent enough, and actually its quite engaging for an hour or so a day...
Personally I think the review is a bit on the harsh side.
@Darknyht but the point is that you don't have to waste money on it though, it's playable without spending money. Folks still have to voluntarily give it money, it doesn't automatically take it out of your wallet.
I really like this game surprising
-Long loading time
-Always disconnects with strong wifi connected
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