@Darknyht I wouldn't call a generation in which you make more money than most mortal minds can possibly comprehend a 'pariah victory' or whatever. Again, this is a BUSINESS and that is what counts. Besides, one could argue that after the N64, there was no turning back when it comes to third party support.
What I'm trying to say is....no one cared about defining "winning a generation" in any other terms other than 'who sold the most' Then the Wii came along and people like you suddenly cropped up to tell us that it's about developer support, or selling the most in particular regions, etc. At the end of the day, this is a business....and it is practically a given that Nintendo made waaaaaaaaaaaaaaay more money that its rivals that generation. Hence why it's a clear cut win, unless...of course...you try to introduce more elements as usual
Oh please, by your own argument, MS can never win a generation because it gets wrecked in one region - Japan. What you're doing is the equivalent of someone claiming the opposing team didn't win because they used a gimmicky strategy or because his team had more possession. 100 million sales vs 80ish million sales globally is the figure that counts. And if you want to talk about learning about this industry, bother learning about Wii development costs vs. HD development costs, and you'll continue seeing how big of a winner the Wii was.
Sure, let's introduce new factors for winning a generation, simply because we're not content with the Wii winning the last one. Same old stuff I've been seeing all along. It's ok to say the PS1, PS2 and now the PS4 is winning it based on sales, but the Wii? Nope, time to change the goalposts...
Oh my....Arceus forbid you guys just let people who want to play his games to enjoy them. I for one, liked Block Drop U so I'm looking forward to Block Drop X Twisted Fusion. Sure, I don't like the fact that he's pushing games like Spikey Walls and that he has to use ALL CAPS in the titles...but you know what? If we're going to crucify devs when they make things we don't like, that makes for a rather toxic environment. i.e. you're not helping! Other developers aren't going to be like "HA! He deserves the criticism, his games suck!" No, they will likely be wary of an audience that is all to happy to bash games left right and centre. (I'm not saying to not criticize games that are legitimately bad....but please make the distinction between bad games and games you personally don't like)
The point is, Nintendo fans felt they were being treated as inferior, second class citizens for little or no reason at all. The reaction was completely understandable.
If the devs applied the same thing to one of Sony/MS, you can bet your backside that their fans would have the exact same reaction......if not ten times worse
I don't see the point of comparing Xenoblade to Legend of Zelda. They are two extremely high quality titles. But one debuted in 2012 and the other is a bastion of Nintendo and older than 25 years. Gee, I wonder which series is gonna win? I know polls aren't all about which one wins and that the percentage differences may be interesting, but I can't help but feel that other, fairer comparisons could have been made
You really have to wonder what the numbers are for people with an 8GB console who would: 1. Actually buy stuff from the eShop 2. Go for this type of game 3. Not be okay with buying an external HDD Because you'd have to assume that it's a negligible number, come on...for the love of Arceus
@Quorthon So what? A lot of games are conceptual ideas that have been around for a long time. The fact is that they were shown now, not during the N64 era.
If I want to use bare scraps to believe something....well you seem to be doing the same to prove the opposite. For example, the link you provided doesn't really back up it's claim that those games will be part of the Starfox game, it's only a hypothesis. The fact that Nintendo went to lengths to display them separate from Starfox would indicate that they are more than mere tech demos or a mini game from Starfox. What seems likely is that they are separate games all linked to the Starfox universe...possibly releasing before Starfox itself to build up hype for the main game. Now that last part is of course, pure speculation...but let's just say I'm not the only one going into unbacked speculation here
@Quorthon Never said they were games. Erm...wut? Miyamoto said that they were related to the same Starfox universe but never said they're not games in their own right. It's in the interview itself
@Quorthon So you can arbitrarily remove games based on your almighty power to decide what is a game and what is a tech demo, and your inside knowledge on what is and isn't coming out in 2015 despite the E3 confirmation. Nice....nah, I think those 3 games will stay on that list, thanks.
Let's get some things straight here. There is no massive shortage of games in 2015. We already know about:
Captain Toad (Europe)
Splatoon
Xenoblade Chronicles X
Zelda U
Star Fox U
Miyamoto's two projects
Mario Maker
Devil's Third
That said, yes it's a moronic decision, and we should keep contacting these companies to let them know we want this game
"A region-free 3DS is pretty useless unless you can read Japanese. And, yes, obvious observation is obvious." Because obviously all NA games are localized in Europe and vice-versa, right?
@Darknyht
Wii U from now till the end of the year - Hyrule Warriors, Sonic Boom, Smash, Captain Toad and Bayonetta 2 and that's just for notable retail exclusives. Quality > Quantity, right?
@Yorumi...but how many quality exclusives will the other consoles get a year in? The only noticeable game that comes to mind is Destiny...which is a multiplat. Of course you could say that multiplats are important, and they are....but still.
@Yorumi "deflecting from the problem doesn't really change the truth of the statement"
So in order to not 'deflect' from the problem, it's ok to single out a system? Cause from the rest of your comment, I'm sure you understand that this is a global problem. That is pretty much what I was trying to say. Talk about game droughts, but don't single out a single system unless it is only that system suffering from droughts, which is, as I'm sure we can all agree...not the case.
Actually it is Capcom's doing. This is a port, not a new game. Are you telling me that a port of a game that was loved on both the GC and the Wii would do badly on the Wii U, yet would do well on the other platforms? Are you telling me that they wouldn't recoup the peanuts it would cost them to put this on Wii U? Come on now... There is a perception problem that's running rampant and distorting reality, end of.
"Of course you can enjoy it. It is just laughable that blind followers like you enjoy whatever Nintendo offers even though it is crap" It is crap in YOUR OPINION, which you are entitled to, like I am entitled to the opinion that your opinion is crap. Not because you dislike this, but because of the fact that you generalize and call everyone that disagrees with you "blind followers"
@GreatPlayer So, let me get this straight...if you don't like off-TV play, then no one else has the right to enjoy it and "hail" Nintendo for it. Same goes for any other bonuses such as this one right here with Sonic. Yeah, just an observation right there buddy...I've seen this attitude before, mostly from fanboys for a company now laying off people left, right and centre, but I digress... not sure whether to laugh or cry
@GreatPlayer Lol I loved the gameplay of Sonic Lost World even without the DLC...this is just icing on the cake....really, delicious icing.
But go ahead and call us suckers for enjoying these awesome bonuses. I'm sure you play really high quality games instead of something like this chortles
Should have a special bundle that includes all these DLC packs at least....
I must admit, this is putting me off. The pricing (for both the base game and DLC) is still not unreasonable, I want to make that clear....I just expected to pay a set price for all the content shown in their videos, and it looks like that won't happen. Think I'll wait it out now
@JohnRedcorn Honestly, you just want to ignore all the valid examples people are giving you on how the Gamepad can be useful, just because you believe it isn't...and try to shove that point down with ridiculous examples. If you don't like the idea of an off-tv screen, fine. You're entitled to your opinion. But plenty of people like the idea...even if you don't personally. New stuff and innovation doesn't have to be liked by everyone, and rarely is.
@JohnRedcorn
Because EVERY game on Wii U needs to utilize the Gamepad in creative ways, right?
This is a trap that many people fall into. Should there be more games that utilize these features? Yes. But do ALL games need to utilize them? NO.
Back in the Wii era, 3 of my top games were SSBB, Xenoblade and MH Tri. None of these games utilized the controller features. But then games like Wii Sports Resort, Skyward Sword and MK Wii justified them.
The PS4 being "infinitely more desirable" is extremely subjective. Personally, I'd take a dozen Wii Us and even PS3s over a system that now requires you to pay for online and has zero must have games at this point in time.
Also, if you want confirmation that he's trolling, look at the above comment, with yet more generic 'underpowered', 'no 3rd party support', etc. references.
And for the record, it does have a friend system. Shows how much you really owned the console, let alone two...
@unrandomsam I wouldn't trust vgchartz completely, but multiple sources state that the sales were between 1.5 to 2 million, so I guess in this case, it's quite accurate. So yes, it sold considerably less than the PS2 version, but we all know what install base the PS2 had. However, despite a far smaller install base on the GC, the title did rack up a good amount of sales. I'm sure Capcom profited quite well from the GC version
Go on. Name these superior ports that didn't sell well then. And whilst you're at it, explain to me how Rayman Legends sold as much as the 360 and PS3 version despite having a fraction of the install base, and despite the delay saga....so much for Nintendo fans being part of the problem
It's sad how some people seem to think that we should buy hacked and gimped ports so as not to be "part of the problem". The problem has, primarily, been the attitude of 3rd parties towards Nintendo consumers. Why should said consumers buy these games when they're being treated like second-class citizens. It makes no logical sense
@gatorboi352 And yet something like Rayman Legends sold fine on Wii U, despite all the delay drama, and despite going up against the 360 and PS3 userbases (which are at around 80 million each, iirc)
Yes, the strength of Nintendo IP means that first party on Nintendo systems do well...compared to the people who buy the other two systems for 3rd party rather than exclusive
BUT, that does not mean that a good multiplat effort can't sell well. It's just that 3rd parties aren't even trying
I'm sorry but some of the arguments here are ridiculous. No...people who buy Nintendo systems for Nintendo games only are not part of the problem.... Third parties treating the audience like crap, essentially making them either pay for gimped ports or...not buy the games at all and only buy the exclusives... Now THAT is the problem
@citizenerased I'm pretty sure they did expect 3rd parties, as it explains the drought periods, but after the 3DS' first year, repeating that mistake was quite naive to say the least.
Unfortunately in this day and age, "reaching out to 3rd parties" involves paying them even for stuff like DLC, let alone the game itself...
Personally, I believe many 3rd parties can be a success on Nintendo platforms....but only if they start to treat the Nintendo fanbase more or less equally. Gimped ports do NOT help, they only create resentment. Even for non-gimped games, devs cannot expect to suddenly rake in money from an audience that has never been exposed to their games. It takes time and money to build that audience, and they're not really giving it a proper shot.
"Nintendo are paying the price for not bothering to make a powerful machine that could compete this gen" For crying out loud, when are people going to get this, sry for all caps but it is necessary: POWER WILL NOT SOLVE ANYTHING! What part of the "audience isn't there" or "low install base" from the 3rd party excuses do you not get? Nintendo could have come out with a console twice as powerful as the PS4, and 3rd parties still would come up with excuses. Nintendo made the mistake of trusting them to fill in the first year with their games instead of 1st party, and they're paying the price.
It's funny that the Betheseda article was linked here. Let's take a look at what would have happened had Nintendo listened to Betheseda and other 3rd parties and gone with more horsepower. Pick one of the following answers: A - "Nintendo fans only buy 1st party games" B - "The install base is too low" C - A silly excuse combining both of the above 'reasons'
Want more proof as to why Betheseda's hardware excuse doesn't hold any water? Where's Skyrim Wii U edition? It was a PS360 title, the Wii U would have handled it, one way or another.
If 3rd parties want to work with Nintendo....fine, brilliant even. But Nintendo has to, first and foremost....make a console with their games in mind. If 3rd parties can't understand that, they can continue pushing their day one DLC and season passes on the other platforms....cause they reeeeally have a sustainable business model there
@brandonbwii "as Nintendo system owners tend not to buy 3rd party games" ...Monster Hunter, nuff said. Besides, a release on a console/handheld away from the handheld its target audience already owns is even more of a risk than a physical release on Nintendo systems
@Doma I'd like to have a word with the chimps that can push Wii, DS and 3DS sales like that. I don't think they're from Earth...more like Planet LaLa Land
Comments 288
Re: Nintendo Stays in Profit With Wii U on Target, Though 3DS Sales Fall
@Darknyht I wouldn't call a generation in which you make more money than most mortal minds can possibly comprehend a 'pariah victory' or whatever. Again, this is a BUSINESS and that is what counts.
Besides, one could argue that after the N64, there was no turning back when it comes to third party support.
Re: Nintendo Stays in Profit With Wii U on Target, Though 3DS Sales Fall
What I'm trying to say is....no one cared about defining "winning a generation" in any other terms other than 'who sold the most'
Then the Wii came along and people like you suddenly cropped up to tell us that it's about developer support, or selling the most in particular regions, etc.
At the end of the day, this is a business....and it is practically a given that Nintendo made waaaaaaaaaaaaaaay more money that its rivals that generation. Hence why it's a clear cut win, unless...of course...you try to introduce more elements as usual
Re: Nintendo Stays in Profit With Wii U on Target, Though 3DS Sales Fall
@Quorthon
Oh please, by your own argument, MS can never win a generation because it gets wrecked in one region - Japan.
What you're doing is the equivalent of someone claiming the opposing team didn't win because they used a gimmicky strategy or because his team had more possession.
100 million sales vs 80ish million sales globally is the figure that counts. And if you want to talk about learning about this industry, bother learning about Wii development costs vs. HD development costs, and you'll continue seeing how big of a winner the Wii was.
Re: Nintendo Stays in Profit With Wii U on Target, Though 3DS Sales Fall
Sure, let's introduce new factors for winning a generation, simply because we're not content with the Wii winning the last one. Same old stuff I've been seeing all along.
It's ok to say the PS1, PS2 and now the PS4 is winning it based on sales, but the Wii? Nope, time to change the goalposts...
Re: RCMADIAX Confirms European Release Line-Up for the First Half of 2015
Oh my....Arceus forbid you guys just let people who want to play his games to enjoy them. I for one, liked Block Drop U so I'm looking forward to Block Drop X Twisted Fusion.
Sure, I don't like the fact that he's pushing games like Spikey Walls and that he has to use ALL CAPS in the titles...but you know what? If we're going to crucify devs when they make things we don't like, that makes for a rather toxic environment. i.e. you're not helping!
Other developers aren't going to be like "HA! He deserves the criticism, his games suck!" No, they will likely be wary of an audience that is all to happy to bash games left right and centre.
(I'm not saying to not criticize games that are legitimately bad....but please make the distinction between bad games and games you personally don't like)
Re: Former Nintendo Indie Champion Discusses the Company's Decision Making and the eShop Gender Divide
The point is, Nintendo fans felt they were being treated as inferior, second class citizens for little or no reason at all. The reaction was completely understandable.
If the devs applied the same thing to one of Sony/MS, you can bet your backside that their fans would have the exact same reaction......if not ten times worse
Re: Poll: Nintendo's Year of Adventure on Wii U and 3DS Promises Hundreds of Immersive Gaming Hours
I don't see the point of comparing Xenoblade to Legend of Zelda. They are two extremely high quality titles. But one debuted in 2012 and the other is a bastion of Nintendo and older than 25 years. Gee, I wonder which series is gonna win?
I know polls aren't all about which one wins and that the percentage differences may be interesting, but I can't help but feel that other, fairer comparisons could have been made
Re: Oddworld: New 'n' Tasty Wii U Delay Seems to be Due to 8GB Basic Model
You really have to wonder what the numbers are for people with an 8GB console who would:
1. Actually buy stuff from the eShop
2. Go for this type of game
3. Not be okay with buying an external HDD
Because you'd have to assume that it's a negligible number, come on...for the love of Arceus
Re: Koei Tecmo Europe All But Confirms Fatal Frame Wii U As Japan-Only
@Quorthon So what? A lot of games are conceptual ideas that have been around for a long time. The fact is that they were shown now, not during the N64 era.
If I want to use bare scraps to believe something....well you seem to be doing the same to prove the opposite. For example, the link you provided doesn't really back up it's claim that those games will be part of the Starfox game, it's only a hypothesis. The fact that Nintendo went to lengths to display them separate from Starfox would indicate that they are more than mere tech demos or a mini game from Starfox. What seems likely is that they are separate games all linked to the Starfox universe...possibly releasing before Starfox itself to build up hype for the main game. Now that last part is of course, pure speculation...but let's just say I'm not the only one going into unbacked speculation here
Re: Koei Tecmo Europe All But Confirms Fatal Frame Wii U As Japan-Only
@Quorthon Never said they were games. Erm...wut?
Miyamoto said that they were related to the same Starfox universe but never said they're not games in their own right. It's in the interview itself
It is scheduled for 2015. Now if we want to doubt everything with a release date based on past experiences, we could do the same for a crapton of other IPs on other consoles. Until a delay is confirmed it's scheduled for 2015
http://www.gamespot.com/articles/nintendo-commits-to-2015-release-date-for-star-fox/1100-6422055/
As for the other games, one is already scheduled for early 2015
http://www.vg247.com/2014/06/12/nintendo-wii-u-project-guard-giant-robot-miyamoto-e3-2014-watch-play/
Re: Koei Tecmo Europe All But Confirms Fatal Frame Wii U As Japan-Only
@Quorthon So you can arbitrarily remove games based on your almighty power to decide what is a game and what is a tech demo, and your inside knowledge on what is and isn't coming out in 2015 despite the E3 confirmation. Nice....nah, I think those 3 games will stay on that list, thanks.
Re: Koei Tecmo Europe All But Confirms Fatal Frame Wii U As Japan-Only
Let's get some things straight here. There is no massive shortage of games in 2015. We already know about:
Captain Toad (Europe)
Splatoon
Xenoblade Chronicles X
Zelda U
Star Fox U
Miyamoto's two projects
Mario Maker
Devil's Third
That said, yes it's a moronic decision, and we should keep contacting these companies to let them know we want this game
Re: Sorry, Contrary to Rumours the New Nintendo 3DS Will be Region Locked
"A region-free 3DS is pretty useless unless you can read Japanese.
And, yes, obvious observation is obvious."
Because obviously all NA games are localized in Europe and vice-versa, right?
Re: Night Trap ReVamped Developer May Flip-Flop on its Wii U Decision
Nice try.
"Never burn your bridges"...should have taken their own advice
Re: The Trending #WiiUDroughtAid Shows That, Actually, There's Plenty to Play on Wii U
@Darknyht
Wii U from now till the end of the year - Hyrule Warriors, Sonic Boom, Smash, Captain Toad and Bayonetta 2 and that's just for notable retail exclusives. Quality > Quantity, right?
Re: The Trending #WiiUDroughtAid Shows That, Actually, There's Plenty to Play on Wii U
@Darknyht Well ok let's look at August and not the rest of the year...
Re: The Trending #WiiUDroughtAid Shows That, Actually, There's Plenty to Play on Wii U
@Yorumi...but how many quality exclusives will the other consoles get a year in? The only noticeable game that comes to mind is Destiny...which is a multiplat. Of course you could say that multiplats are important, and they are....but still.
Re: The Trending #WiiUDroughtAid Shows That, Actually, There's Plenty to Play on Wii U
@Yorumi "deflecting from the problem doesn't really change the truth of the statement"
So in order to not 'deflect' from the problem, it's ok to single out a system? Cause from the rest of your comment, I'm sure you understand that this is a global problem. That is pretty much what I was trying to say. Talk about game droughts, but don't single out a single system unless it is only that system suffering from droughts, which is, as I'm sure we can all agree...not the case.
Re: The Trending #WiiUDroughtAid Shows That, Actually, There's Plenty to Play on Wii U
All this focus on the Wii U drought....not like other systems are also going through a drought period. Nope. Not at all....
Re: Capcom Is Remastering The GameCube Resident Evil, But It's Not Coming To Wii U
Actually it is Capcom's doing. This is a port, not a new game. Are you telling me that a port of a game that was loved on both the GC and the Wii would do badly on the Wii U, yet would do well on the other platforms?
Are you telling me that they wouldn't recoup the peanuts it would cost them to put this on Wii U? Come on now...
There is a perception problem that's running rampant and distorting reality, end of.
Re: Amazon Germany Offers an Exclusive Steelbook Edition of Mario Kart 8
It's not possible to get the steelbook with the limited edition (Blue Shell trophy one), right?
Re: Review: Hello Kitty Kruisers (Wii U)
Shovelware will be on every console...dunno why the lack of 3rd party should really factor in here
Re: Video: We Dash Through the Sonic Lost World Legend of Zelda DLC
"Of course you can enjoy it. It is just laughable that blind followers like you enjoy whatever Nintendo offers even though it is crap"
It is crap in YOUR OPINION, which you are entitled to, like I am entitled to the opinion that your opinion is crap. Not because you dislike this, but because of the fact that you generalize and call everyone that disagrees with you "blind followers"
Re: Video: We Dash Through the Sonic Lost World Legend of Zelda DLC
@GreatPlayer
So, let me get this straight...if you don't like off-TV play, then no one else has the right to enjoy it and "hail" Nintendo for it. Same goes for any other bonuses such as this one right here with Sonic.
Yeah, just an observation right there buddy...I've seen this attitude before, mostly from fanboys for a company now laying off people left, right and centre, but I digress...
not sure whether to laugh or cry
Re: Video: We Dash Through the Sonic Lost World Legend of Zelda DLC
@GreatPlayer
Lol I loved the gameplay of Sonic Lost World even without the DLC...this is just icing on the cake....really, delicious icing.
But go ahead and call us suckers for enjoying these awesome bonuses. I'm sure you play really high quality games instead of something like this chortles
Re: Pure Chess DLC Will Be Available Day One, And Won't Cost As Much As You Think
Should have a special bundle that includes all these DLC packs at least....
I must admit, this is putting me off. The pricing (for both the base game and DLC) is still not unreasonable, I want to make that clear....I just expected to pay a set price for all the content shown in their videos, and it looks like that won't happen. Think I'll wait it out now
Re: Nicalis Boss Tyrone Rodriguez Thinks The Wii U GamePad Is "A Waste Of Time And Resources"
@unrandomsam
Erm...you sure you're replying to the right guy? I never mentioned distance O.o
Unless I'm missing something...
Re: Nicalis Boss Tyrone Rodriguez Thinks The Wii U GamePad Is "A Waste Of Time And Resources"
@JohnRedcorn
Honestly, you just want to ignore all the valid examples people are giving you on how the Gamepad can be useful, just because you believe it isn't...and try to shove that point down with ridiculous examples.
If you don't like the idea of an off-tv screen, fine. You're entitled to your opinion. But plenty of people like the idea...even if you don't personally. New stuff and innovation doesn't have to be liked by everyone, and rarely is.
Re: Nicalis Boss Tyrone Rodriguez Thinks The Wii U GamePad Is "A Waste Of Time And Resources"
@JohnRedcorn
Because EVERY game on Wii U needs to utilize the Gamepad in creative ways, right?
This is a trap that many people fall into. Should there be more games that utilize these features? Yes. But do ALL games need to utilize them? NO.
Back in the Wii era, 3 of my top games were SSBB, Xenoblade and MH Tri. None of these games utilized the controller features. But then games like Wii Sports Resort, Skyward Sword and MK Wii justified them.
Is this that hard to understand?
Re: Nintendo UK's Store Offers The Mario and Sonic Winter Olympics Wii U Bundle
The PS4 being "infinitely more desirable" is extremely subjective. Personally, I'd take a dozen Wii Us and even PS3s over a system that now requires you to pay for online and has zero must have games at this point in time.
Also, if you want confirmation that he's trolling, look at the above comment, with yet more generic 'underpowered', 'no 3rd party support', etc. references.
And for the record, it does have a friend system. Shows how much you really owned the console, let alone two...
Re: Nintendo UK's Store Offers The Mario and Sonic Winter Olympics Wii U Bundle
Can't have ONE Wii U article without "this system has failed" trolls -__-
Re: Talking Point: The Watch_Dogs Wii U Delay Demonstrates That Major Third-Parties Are Walking Away
@unrandomsam
I wouldn't trust vgchartz completely, but multiple sources state that the sales were between 1.5 to 2 million, so I guess in this case, it's quite accurate.
So yes, it sold considerably less than the PS2 version, but we all know what install base the PS2 had. However, despite a far smaller install base on the GC, the title did rack up a good amount of sales. I'm sure Capcom profited quite well from the GC version
Re: Talking Point: The Watch_Dogs Wii U Delay Demonstrates That Major Third-Parties Are Walking Away
Didn't Resident Evil 4 sell nearly 2 million for the GC, and over 2 million for the Wii port?
Re: Talking Point: The Watch_Dogs Wii U Delay Demonstrates That Major Third-Parties Are Walking Away
@gatorboi352
Go on. Name these superior ports that didn't sell well then. And whilst you're at it, explain to me how Rayman Legends sold as much as the 360 and PS3 version despite having a fraction of the install base, and despite the delay saga....so much for Nintendo fans being part of the problem
Re: Talking Point: The Watch_Dogs Wii U Delay Demonstrates That Major Third-Parties Are Walking Away
It's sad how some people seem to think that we should buy hacked and gimped ports so as not to be "part of the problem".
The problem has, primarily, been the attitude of 3rd parties towards Nintendo consumers. Why should said consumers buy these games when they're being treated like second-class citizens. It makes no logical sense
Re: Monster Hunter 4 G Due In Autumn / Fall This Year
There's a reveal trailer
https://www.youtube.com/watch?v=QxFcG3Zsdm8
Re: Ubisoft Refuses to Comment on Watch_Dogs Wii U Cancellation Rumours
Can we get a new article or update this one with the fact that pre-orders (from the original source of this story) are now back up?
Personally, I think it would help
Re: Ubisoft Refuses to Comment on Watch_Dogs Wii U Cancellation Rumours
@gatorboi352
And yet something like Rayman Legends sold fine on Wii U, despite all the delay drama, and despite going up against the 360 and PS3 userbases (which are at around 80 million each, iirc)
Yes, the strength of Nintendo IP means that first party on Nintendo systems do well...compared to the people who buy the other two systems for 3rd party rather than exclusive
BUT, that does not mean that a good multiplat effort can't sell well. It's just that 3rd parties aren't even trying
Re: Ubisoft Refuses to Comment on Watch_Dogs Wii U Cancellation Rumours
I'm sorry but some of the arguments here are ridiculous.
No...people who buy Nintendo systems for Nintendo games only are not part of the problem....
Third parties treating the audience like crap, essentially making them either pay for gimped ports or...not buy the games at all and only buy the exclusives...
Now THAT is the problem
Re: Rune Factory 4 European Release Has Been Cancelled
Why can't it get released in the European eShop in English only (if localization in different languages is the stumbling block) like Dual Destinies?
I mean, it's not ideal, but it's better than nothing
Re: Nintendo Confirms Major Reductions In Sales and Financial Projections
@citizenerased
I'm pretty sure they did expect 3rd parties, as it explains the drought periods, but after the 3DS' first year, repeating that mistake was quite naive to say the least.
Unfortunately in this day and age, "reaching out to 3rd parties" involves paying them even for stuff like DLC, let alone the game itself...
Personally, I believe many 3rd parties can be a success on Nintendo platforms....but only if they start to treat the Nintendo fanbase more or less equally. Gimped ports do NOT help, they only create resentment. Even for non-gimped games, devs cannot expect to suddenly rake in money from an audience that has never been exposed to their games. It takes time and money to build that audience, and they're not really giving it a proper shot.
Re: Nintendo Confirms Major Reductions In Sales and Financial Projections
"Nintendo are paying the price for not bothering to make a powerful machine that could compete this gen"
For crying out loud, when are people going to get this, sry for all caps but it is necessary:
POWER WILL NOT SOLVE ANYTHING!
What part of the "audience isn't there" or "low install base" from the 3rd party excuses do you not get? Nintendo could have come out with a console twice as powerful as the PS4, and 3rd parties still would come up with excuses. Nintendo made the mistake of trusting them to fill in the first year with their games instead of 1st party, and they're paying the price.
Re: Shin Megami Tensei IV Soundtrack Released Next Month
Meanwhile, Atlus continues to hate Europe for some reason...
Re: Dallas Tech Company iLife Thinks Nintendo Stole Its Idea For Motion Control
Current laws need to be reworked to lessen the amount of patent troll cases. End of
Re: Talking Point: Is The Castlevania Series Finished With Nintendo?
It's funny that the Betheseda article was linked here. Let's take a look at what would have happened had Nintendo listened to Betheseda and other 3rd parties and gone with more horsepower. Pick one of the following answers:
A - "Nintendo fans only buy 1st party games"
B - "The install base is too low"
C - A silly excuse combining both of the above 'reasons'
Want more proof as to why Betheseda's hardware excuse doesn't hold any water? Where's Skyrim Wii U edition? It was a PS360 title, the Wii U would have handled it, one way or another.
If 3rd parties want to work with Nintendo....fine, brilliant even. But Nintendo has to, first and foremost....make a console with their games in mind. If 3rd parties can't understand that, they can continue pushing their day one DLC and season passes on the other platforms....cause they reeeeally have a sustainable business model there
Re: New Ace Attorney Title Confirmed to be in Development
@brandonbwii
"as Nintendo system owners tend not to buy 3rd party games"
...Monster Hunter, nuff said.
Besides, a release on a console/handheld away from the handheld its target audience already owns is even more of a risk than a physical release on Nintendo systems
Re: New Ace Attorney Title Confirmed to be in Development
And how exactly would a non-Nintendo game mean a better chance of it being physical? O.o
Re: Nintendo Reiterates Confidence That the Wii U Can Compete
@Doma
I'd like to have a word with the chimps that can push Wii, DS and 3DS sales like that. I don't think they're from Earth...more like Planet LaLa Land
Re: Nintendo Reiterates Confidence That the Wii U Can Compete
Bring on the armchair experts who think they can run Nintendo better
Re: DFC Intelligence Lowers Wii U Lifetime Sales Forecast, But Supports Holiday Releases and Strategy
herpderp PS4 sold 1 million at launch, therefore Wii U will fail
Good god, some of these comments made me facepalm. But I guess nowadays, a console war is won by pre-order numbers. Right? Sure.