I know. I have the digital version on Wii U. The physical version is coming out October 13th for Wii U, 3DS, Xbox One, and PlayStation 4. I'm definitely going to get the 3DS version because I think it would play nicely on a handheld device.
Mega Yarn Yoshi? As if my wallet hasn't suffered enough. I have too many amiibo as it is. If they ever release a Zelda specific line of amiibo, that will be my doom.
@GRex28 Thanks for the advice, but I'm actually in North America. I was thinking something along the lines of Nintendo selling this kind of merchandise directly via an online store.
This makes me want to go back and play ZombiU again and prepare to get punished. I really wish they would update ZombiU to include the new melee weapons. I think it's an insult that they won't.
So, they don't test this on retail consoles before readying a release date? I find that a bit strange, because it could potentially lead to unforeseen circumstances like this. Regardless, my initial interest in this has dropped dramatically.
I only buy my favorites, including this one, which means I have a huge amiibo collection. Fortunately, I care little for the Animal Crossing series, so I am spared that frenzy.
$275 US dollars (hehe) is way too steep for a watch that's difficult to tell time on. The units and hands are so small. What's with having only two hands, anyway? I do like the graphic and its rotary design. It's just not worth the steep price. Not even my Adult Wallet is heavy enough for that price.
Mr. Takeda is a strong candidate and would be potentially as instrumental as Mr. Iwata in the role of president. I remember reading an Iwata Asks with Mr. Takeda in it, and I quite enjoyed his thoughts and views on game design as it pertains to hardware development. I don't understand the negative comments about his age. For a man with his amount of experience and accomplishments, he's not going to be so young. It is a natural side effect of wisdom. I'd gladly have someone in his mid-60s lead Nintendo after Mr. Iwata than some young guy with half the experience and half the achievements.
This is so shocking and saddening. Even as a grown man, I'm close to shedding tears. He's touched the lives of so many people all over the world through his charm, his wit, his humor, and his energy for life. He spread happiness to others. That was his job, and he did it so well. He loved it. You could see it. In every Nintendo Direct, he spread his happiness directly to us. I hope he knew how much happiness he gave to so many people. I will surely never forget it. He still lives with us forever through his timeless gifts, the video games he gave us.
I haven't seen Star Fox Zero in person, but from the videos I've seen, the graphics look great. They do require some polish, and I imagine that as it nears its release date, the polish will improve some of the graphics before it ships out. I am also glad to see the gameplay takes after the infinitely fun Star Fox 64, not the critically panned Star Fox Assault.
However, it seems that's where the good things end. Like others, I am dismayed that the GamePad is forced upon the player. It's ludicrous to expect the player to look down at the smaller screen during gameplay. I don't understand this "precision aiming" they keep talking about. I am shocked that a man like Mr. Miyamoto is not concerned about change blindness. Visually, you cannot stare down at the GamePad to aim and then look back up to your television without consequences. As the writer of the article said, you lose your place; the visual field has changed. It disrupts with gameplay.
It is more shocking that they would force the GamePad at a time when the Wii U is ready to take its leave. It's very clear from Nintendo's recent language that its successor is well on the way. The Wii U was not able to gain any traction to create a wildly popular device for everyone like the Wii was able to. The concept just didn't work, and they kept supporting the concept not working by releasing games that took no good advantage of the GamePad. The only game that used it efficiently was Wind Waker HD. Super Mario Maker also uses it efficiently. But now is too late, and all of the other titles they chose not to show at E3 this year are clearly going to be shown next year when the successor console is revealed, which will undoubtedly not have a dual-screen concept. So, why push this on players now with a game that fans have been clamoring for since two console generations ago? Let us have Pro Controller support! Drop the need to run 60 FPS on the GamePad in order to support better in-game graphics. These fixes would be so welcomed.
It was obvious that the name Termina came from the Latin terminus. It was, however, less obvious where they got Majora from. It's not as if they made up a new word, so it's a bit puzzling to hear that they got the name from an amalgamation of two completely unrelated words. I always assumed they just took it straight from the Latin, though the meaning was still not clear.
I've been a fan of handheld gaming since the Game Gear, the original Game Boy, and the Nomad. When the Nintendo DS was announced, I was highly skeptical. I was one of the ones who quipped about the necessity of a second screen just to show a status menu. I never thought it would become more popular than the Game Boy Advance. And although the DS initially had an outpouring of experimental games, as others have mentioned, which I was not fond of, the more traditional games that came out later in its lifespan were phenomenal.
With the release of the 3DS, Nintendo continued with their traditional style of gaming. I was blown away by the graphical capabilities, firstly. They're better than GameCube and even Wii graphics. I still can't believe it. It's amazing how much technology can improve in merely a decade. Nintendo really made the 3DS to be a modernized Nintendo handheld, with its wireless capabilities, social interaction (Miiverse and StreetPass are outstanding), the eShop (the ability to download exclusive digital games, Virtual Console goodness, demos), and its superb library of games.
The 3DS is easily the best handheld gaming device ever created, in my opinion. To be honest, I've always found home consoles more preferable than handheld ones, but with the robustness of the 3DS, I find myself playing my handheld more than my home consoles or my PC games. I love it so much that I have a few of the limited edition consoles in addition to the alternative iterations. I am highly anticipating the release of the New 3DS XL in North America next month and a few more years of 3DS gaming goodness.
Comments 70
Re: GAME Confirms Shovel Knight amiibo
Maybe I should just mail my wallet to Nintendo at this point.
Re: Nintendo Confirms Super Mario Maker Console Bundle and Key Release Dates for North America and Europe
@StarDust4Ever
I know. I have the digital version on Wii U. The physical version is coming out October 13th for Wii U, 3DS, Xbox One, and PlayStation 4. I'm definitely going to get the 3DS version because I think it would play nicely on a handheld device.
Re: Mega Yarn Yoshi amiibo Stampedes onto Shelves this November
@Not_Soos
Girlfriend amiibo? The best of two put together.
Re: Bowser and Toad Wii Remote Plus Controllers Heading to Europe on 20th November
Wish they'd sell Pro Controller variants.
Re: Falco, Mewtwo, Mii Fighters & More amiibo Release Details Confirmed
Mega Yarn Yoshi? As if my wallet hasn't suffered enough. I have too many amiibo as it is. If they ever release a Zelda specific line of amiibo, that will be my doom.
Re: Nintendo Confirms Super Mario Maker Console Bundle and Key Release Dates for North America and Europe
Shovel Knight is coming out October 13th for $19.99 on all consoles.
Re: Luigi Diorama and Legend of Zelda Carry Case Return to Club Nintendo
@GRex28 Thanks for the advice, but I'm actually in North America. I was thinking something along the lines of Nintendo selling this kind of merchandise directly via an online store.
Re: Luigi Diorama and Legend of Zelda Carry Case Return to Club Nintendo
If only you could buy it with money.
Re: Mario History: Super Mario All-Stars - 1993
This NEEDS to be on the eShop, even though I already have the Wii disc release. I could really make use of the restore points feature.
Re: Video: Here's How Zombi Shapes Up Against The Original ZombiU
This makes me want to go back and play ZombiU again and prepare to get punished. I really wish they would update ZombiU to include the new melee weapons. I think it's an insult that they won't.
Re: Freedom Planet Release Bound by Bug
So, they don't test this on retail consoles before readying a release date? I find that a bit strange, because it could potentially lead to unforeseen circumstances like this. Regardless, my initial interest in this has dropped dramatically.
Re: Mewtwo Still Looks Just As Fearsome As A Packaged amiibo
I am going to be livid if this becomes a store exclusive... it may compel me to just get a Japanese version.
Re: Mewtwo Still Looks Just As Fearsome As A Packaged amiibo
I only buy my favorites, including this one, which means I have a huge amiibo collection. Fortunately, I care little for the Animal Crossing series, so I am spared that frenzy.
Re: Hardware Review: Awesome Super Mario Inspired Watch - Sun and Moon Miyamoto
$275 US dollars (hehe) is way too steep for a watch that's difficult to tell time on. The units and hands are so small. What's with having only two hands, anyway? I do like the graphic and its rotary design. It's just not worth the steep price. Not even my Adult Wallet is heavy enough for that price.
Re: Genyo Takeda The Likely Choice For Nintendo President, Analysts Claim
Mr. Takeda is a strong candidate and would be potentially as instrumental as Mr. Iwata in the role of president. I remember reading an Iwata Asks with Mr. Takeda in it, and I quite enjoyed his thoughts and views on game design as it pertains to hardware development. I don't understand the negative comments about his age. For a man with his amount of experience and accomplishments, he's not going to be so young. It is a natural side effect of wisdom. I'd gladly have someone in his mid-60s lead Nintendo after Mr. Iwata than some young guy with half the experience and half the achievements.
Re: Nintendo President Satoru Iwata Passes Away Aged 55
This is so shocking and saddening. Even as a grown man, I'm close to shedding tears. He's touched the lives of so many people all over the world through his charm, his wit, his humor, and his energy for life. He spread happiness to others. That was his job, and he did it so well. He loved it. You could see it. In every Nintendo Direct, he spread his happiness directly to us. I hope he knew how much happiness he gave to so many people. I will surely never forget it. He still lives with us forever through his timeless gifts, the video games he gave us.
Re: First Impressions: Our Maiden Flight In Star Fox Zero Prompts Mixed Emotions
I haven't seen Star Fox Zero in person, but from the videos I've seen, the graphics look great. They do require some polish, and I imagine that as it nears its release date, the polish will improve some of the graphics before it ships out. I am also glad to see the gameplay takes after the infinitely fun Star Fox 64, not the critically panned Star Fox Assault.
However, it seems that's where the good things end. Like others, I am dismayed that the GamePad is forced upon the player. It's ludicrous to expect the player to look down at the smaller screen during gameplay. I don't understand this "precision aiming" they keep talking about. I am shocked that a man like Mr. Miyamoto is not concerned about change blindness. Visually, you cannot stare down at the GamePad to aim and then look back up to your television without consequences. As the writer of the article said, you lose your place; the visual field has changed. It disrupts with gameplay.
It is more shocking that they would force the GamePad at a time when the Wii U is ready to take its leave. It's very clear from Nintendo's recent language that its successor is well on the way. The Wii U was not able to gain any traction to create a wildly popular device for everyone like the Wii was able to. The concept just didn't work, and they kept supporting the concept not working by releasing games that took no good advantage of the GamePad. The only game that used it efficiently was Wind Waker HD. Super Mario Maker also uses it efficiently. But now is too late, and all of the other titles they chose not to show at E3 this year are clearly going to be shown next year when the successor console is revealed, which will undoubtedly not have a dual-screen concept. So, why push this on players now with a game that fans have been clamoring for since two console generations ago? Let us have Pro Controller support! Drop the need to run 60 FPS on the GamePad in order to support better in-game graphics. These fixes would be so welcomed.
Re: Eiji Aonuma Discusses Idea Origins for The Legend of Zelda: Majora’s Mask
It was obvious that the name Termina came from the Latin terminus. It was, however, less obvious where they got Majora from. It's not as if they made up a new word, so it's a bit puzzling to hear that they got the name from an amalgamation of two completely unrelated words. I always assumed they just took it straight from the Latin, though the meaning was still not clear.
Re: Weirdness: Legendary Composer Koji Kondo Drew Inspiration From '70s Rock Bands
Uh...It's Emerson, Lake & Palmer (ELP). Brain Salad Surgery anyone?
Re: Talking Point: It's Time to Salute The Nintendo 3DS, Defying Early Gloom to Pass 50 Million Sales
Elegantly written article!
I've been a fan of handheld gaming since the Game Gear, the original Game Boy, and the Nomad. When the Nintendo DS was announced, I was highly skeptical. I was one of the ones who quipped about the necessity of a second screen just to show a status menu. I never thought it would become more popular than the Game Boy Advance. And although the DS initially had an outpouring of experimental games, as others have mentioned, which I was not fond of, the more traditional games that came out later in its lifespan were phenomenal.
With the release of the 3DS, Nintendo continued with their traditional style of gaming. I was blown away by the graphical capabilities, firstly. They're better than GameCube and even Wii graphics. I still can't believe it. It's amazing how much technology can improve in merely a decade. Nintendo really made the 3DS to be a modernized Nintendo handheld, with its wireless capabilities, social interaction (Miiverse and StreetPass are outstanding), the eShop (the ability to download exclusive digital games, Virtual Console goodness, demos), and its superb library of games.
The 3DS is easily the best handheld gaming device ever created, in my opinion. To be honest, I've always found home consoles more preferable than handheld ones, but with the robustness of the 3DS, I find myself playing my handheld more than my home consoles or my PC games. I love it so much that I have a few of the limited edition consoles in addition to the alternative iterations. I am highly anticipating the release of the New 3DS XL in North America next month and a few more years of 3DS gaming goodness.