The wait is on

The effort to get the speedy, indie action-adventure game Freedom Planet onto the Wii U eShop has had some very tough breaks lately. Its North American release was first pushed back a week by a console-freezing bug found in review copies of the game. Now, with the revised release date nearing, developer GalaxyTrail has yet to devise a full solution to the problem.

Director Stephen DiDuro went to the GalaxyTrail forums today to announce the further delay:

We received some sad news today: Our patch for the Wii U version of Freedom Planet didn't fix all of the freezing issues. In light of this, we are cancelling our launch for the time being. We're only going to announce a release date after the game is fixed and free of all issues not present in the PC version.

I understand that some fans out there were already upset at the last delay and that further delays would be the last straw, and to them I can only say that I'm sorry. I do not intend to deliver anything less than a 100% faithful and clean port, regardless of how long it takes.

If any of our new Wii U fans are interested in playing the PC/Mac/Linux version to tide them over, we'll keep you updated on any sales or bundles we may be involved with in the future. We also have several extra announcements coming later this month including for our planned character DLC, so stay tuned.

We're sorry again and thank you for your patience!

It is undoubtedly a frustrating experience to have one's work blocked by issues so close to completion. However, the resolve to see Freedom Planet on Wii U still seems healthy with the team, as DiDuro's Twitter remark to clarify his statement implies:


We will keep you updated on further release news as it becomes available.