Wow, this review surprises me. I've never played the arcade version, but I definitely agree with the bulk of the commentators that the Genesis version at least is fantastic. I first played it a couple years ago and absolutely love it. It's probably the 2nd best game on the system aside from Ristar imho.
Absolutely fantastic game that was way ahead of it's time and still holds up extremely well.
@ZurapiiYohane I'd argue it's a whole lot worse then the 90's. I managed to do voice chat in a flight sim on a 33.6K modem in 1994 on PC. 23yrs ago. On hardware with a tiny fraction of the power of the Switch. On a modem. Their nowhere even remotely close to what we had in the early 90's.
@JaxonH Sure but the SNES homebrew emulators on the 3DS have mostly been in development for barely a year, there are homebrew emulators on the DS! that can emulate the SNES as well as homebrew emulation of it on the 3DS, so give it a little more time and I have very little doubt it will easily pass Nintendo's own emulator.
I mean the PSP which is weaker then the 3DS can do decent N64 emulation, so with time third parties will probably do SNES extremely well.
I don't know what the state of homebrew WiiU emulators is, but certainly on the Wii their far far better then Nintendo's emulators. I think Ninty's own emulators on WiiU are some of the weakest offerings they've had IMO. Their capable of far better then they put out.
@JaxonH Nintendo is excellent at building emulators? I'd say they settle for adequate, most of the time at least they've come in below that a few times imo. I can't think of any occasion where I'd have considered their emulation to be on par with the quality or functionality that third party emulators have allowed.
I think the last time I tried it was about a year after I got my 3DS. I can't remember a single time I tried it and it actually worked right. If there was a sweet spot to get it to look good it must have been about .00001mm in all directions, because it never once worked properly for me.
A waste of time, and a waste of money on screens that were inadequate to use in practice. I'm not at all concerned that the Switch is dropping it.
I really like my 3DS, but the 3D may as well not exist. I'm not feeling particularly disadvantaged by not using it even if it did work as they claim anyway.
I'm sitting on a pile of platinum and gold coins, and don't even care if they all expire because I doubt there will ever be anything worth using them on.
So basically it's irrelevant, marginally better then nothing at all but you could safely skip the whole thing and not feel worried you're really missing anything.
I'd say it's less gamers want a lot as much as it is an expectation of the bare minimum standards everyone else has offered for a decade or so now at minimum.
I'd be up for going all digital if Nintendo's digital policies weren't far and away the most viciously anti consumer in the industry. I've been digital only on PC and Sony since it first became viable.
Unfortunately I'm doubtful Nintendo is ready to catch up to where everyone else was a decade or more ago.
We're not upset because everyone here is familiar with Nintendo. We're mostly the Nintendo fans. As such we already know Nintendo sales universally suck and they don't even try. Nintendo's greatest sale ever would be a monthly sale on PSN. And not even merit mention on Steam.
It's Nintendo. You just accept that sales don't exist. Holding them to the same expectations you would have for anyone else isn't really plausible. Nintendo exists in their own little world where competition is nonexistant.
Still waiting for an announcement of a North American release. Style Savvy is by far the single biggest reason I won a 3DS. Don't keep the sequel away from me Nintendo
This is very exciting. I know when I think who would do great level design in a platformer, I don't think someone like Shigeru Miyamoto with decades of experience doing so I think Facebook's head of HR.
It fascinates me that Sega went from a console powerhouse to a company that essentially just does the odd Sonic games, and pretty much every other notable title they have is on PC, and typically nowhere else.
I'm getting worried that we may not see Style Savvy 3 ever get localized, we had news of a Style Savvy 2 localization shortly after it was even announced in Japan and long before launch. Now we're already past launch of Style Savvy 3, and they still refuse to comment at all on any possibilities of a localization this time.
Depressing, Style Savvy 2 is the single biggest reason I own a 3DS.
It was $330 for the console plus two Assasin's Creed games, and a $50 gift card. The WiiU was basically the regular $300 everywhere, so for many people the XBO would have been $20 cheaper after considering the gift card.
I assume after Black Friday it'll go back to it's usual $350 price point.
No. To put it simply it has a tiny fraction of the functionality of a tablet, and what it does have in common it does far worse then any actual tablet. You can buy a decent 10" Android tablet that's vastly more useful and functional then the gamepad is for less money then the WiiU.
The WiiU plays games, let's not pretend it does anything else even remotely like a tablet. And the games that it does play may not necessarily appeal to the typical tablet gaming consumer who is probably expecting hundreds of thousands of freemium games. Anyone buying the WiiU expecting to be purchasing a tablet is going to be sorely disappointed.
I just wasted about 2hrs watching watching YT videos of the last championships. I've recorded the date down so I remember to tune into Twitch to watch some this year.
The maneuvers you and other competitors make are incredible.
A few questions if you don't mind: Is there any consensus among the top racers as to who the best character to use is? Do you get many female competitors? I notice your niece Leyla Hasso is mentioned but no others. And finally, how often do you practice at the game?
If the WiiU/PS4/XBox One all fail then Ubisoft will run to phones/tablets. Or PC. SOMETHING that can play games will sell, what it is isn't a huge concern, aside from perhaps a preference that it be a platfom that's cheap and easy to develop for. But ultimately they'll chase the audience wherever they are.
The PS4/Xbox One are selling very well so far however, there is little doubt they'll both eclipse the WiiU's lifetime sales in the very near future.
Hence why both are bigger priorities then the WiiU.
Compare the WiiU to the PSVita.
Developers aren't avoiding the Vita because they hate Sony, or because they don't want to make money, or because they love Nintendo (3DS). Their avoiding it because few people own one, and it's Sony's job to sell people on buying the Vita not third party companies.
That so many Vita owners are upset about how few games it's getting isn't their concern.
They just want sales, and since the 3DS sells it gets far more games then the Vita.
Just like PS3/4/Xbox 360/One. If they sell, they get games while the WiiU doesn't.
Any change will have to be driven by Nintendo. They saved the 3DS and reaped the benefit of it.
Ubisoft though? They don't make money off WiiU console sales. They make money off software sales regardless of what platform it's on.
@mystman12 It's not Ubisoft's responsibility to sell WiiU consoles. That's Nintendo's concern. Ubisoft doesn't care about how successful the WiiU is, and there is no reason why they should.
Their concern is maximizing sales of their own games, and that means prioritizing platforms with the largest install base because those are the ones where they'll make the most money.
It's not Ubisoft hating the WiiU, it's just Ubisoft being realistic and recognizing there is very little money to be made on a WiiU port since few people own a WiiU. So the greater concern is naturally for the platforms where it can sell it substantial numbers.
Third parties will care about the WiiU when the WiiU sells, until then they won't. They don't care what platform is successful, they sell where the consumers are.
@rjejr PS3 demos are generally the same size as the full game, and simply download an unlock code to unlock it to the complete game if you purchase.
The largest PS3 game I've seen is around 32GB, though that's only if you download about a dozen optional language voice packs, and I assume most people aren't planning to play through the game in every language... and wouldn't actually download that much.
Aside from that I believe 19.5GB is the biggest for a single game. The vast majority end up between 5-8GB. Anything over about 10GB is pretty massive for a PS3 game, you seldom see games that large though there are some obviously.
FWIW, 25GB is the single layer BluRay disc limit, 50GB for dual layer disc. So I'd assume 50GB is the fixed limit they allow.
I'm 100% digital on PC, 90% digital on PS3, and have only one indie game on 3DS, everything else is retail. That speaks volumes about how pleasant I find Nintendo's approach to digital.
Disappointing, I haven't liked any of the Wii Mario&Sonic Olympic titles, but I LOVED Mario and Sonic at the Olympic Winter Games for the DS. That was legitimately one of the biggest surprise games of the platform for me.
I was hoping this game was have as good a story mode as that one had, apparently not. I'll still give it a try though, after seeing how good it's predecessor was it deserves that much.
Comments 25
Re: Review: SEGA AGES Gain Ground - A Commendable Failure, But A Failure Nonetheless
Wow, this review surprises me.
I've never played the arcade version, but I definitely agree with the bulk of the commentators that the Genesis version at least is fantastic. I first played it a couple years ago and absolutely love it.
It's probably the 2nd best game on the system aside from Ristar imho.
Absolutely fantastic game that was way ahead of it's time and still holds up extremely well.
Re: Nintendo Switch Online App to Bring Voice Chat and SplatNet 2 to Splatoon 2 Launch
@ZurapiiYohane I'd argue it's a whole lot worse then the 90's. I managed to do voice chat in a flight sim on a 33.6K modem in 1994 on PC.
23yrs ago. On hardware with a tiny fraction of the power of the Switch. On a modem.
Their nowhere even remotely close to what we had in the early 90's.
Re: There's No 'Concrete Answer' for GameCube on the Switch Virtual Console, But There's Hope
@JaxonH Sure but the SNES homebrew emulators on the 3DS have mostly been in development for barely a year, there are homebrew emulators on the DS! that can emulate the SNES as well as homebrew emulation of it on the 3DS, so give it a little more time and I have very little doubt it will easily pass Nintendo's own emulator.
I mean the PSP which is weaker then the 3DS can do decent N64 emulation, so with time third parties will probably do SNES extremely well.
I don't know what the state of homebrew WiiU emulators is, but certainly on the Wii their far far better then Nintendo's emulators.
I think Ninty's own emulators on WiiU are some of the weakest offerings they've had IMO. Their capable of far better then they put out.
Re: There's No 'Concrete Answer' for GameCube on the Switch Virtual Console, But There's Hope
@JaxonH Nintendo is excellent at building emulators?
I'd say they settle for adequate, most of the time at least they've come in below that a few times imo.
I can't think of any occasion where I'd have considered their emulation to be on par with the quality or functionality that third party emulators have allowed.
Re: Editorial: The 3D Effect - A Smart 3DS Feature That Struggled to Find Its True Depth
I think the last time I tried it was about a year after I got my 3DS. I can't remember a single time I tried it and it actually worked right. If there was a sweet spot to get it to look good it must have been about .00001mm in all directions, because it never once worked properly for me.
A waste of time, and a waste of money on screens that were inadequate to use in practice.
I'm not at all concerned that the Switch is dropping it.
I really like my 3DS, but the 3D may as well not exist. I'm not feeling particularly disadvantaged by not using it even if it did work as they claim anyway.
Re: Poll: Six Months On - How Do You Feel About My Nintendo?
I'm sitting on a pile of platinum and gold coins, and don't even care if they all expire because I doubt there will ever be anything worth using them on.
So basically it's irrelevant, marginally better then nothing at all but you could safely skip the whole thing and not feel worried you're really missing anything.
Re: My Nintendo Extends Validity Period for Gold Points
An extra 6mnths of wondering if they'll ever put up anything I care about.
Re: Talking Point: Five Years of eShop Progress Doesn't Mask Nintendo's Next-Gen Challenge
I'd say it's less gamers want a lot as much as it is an expectation of the bare minimum standards everyone else has offered for a decade or so now at minimum.
Re: My Nintendo Rewards Start on 17th March in Japan, Alongside Miitomo Launch
I'd be up for going all digital if Nintendo's digital policies weren't far and away the most viciously anti consumer in the industry.
I've been digital only on PC and Sony since it first became viable.
Unfortunately I'm doubtful Nintendo is ready to catch up to where everyone else was a decade or more ago.
Re: The North American eShop Winter Warm-Up Sale Concludes With 15 More Discounts
@Xenocity
We're not upset because everyone here is familiar with Nintendo. We're mostly the Nintendo fans. As such we already know Nintendo sales universally suck and they don't even try.
Nintendo's greatest sale ever would be a monthly sale on PSN. And not even merit mention on Steam.
It's Nintendo. You just accept that sales don't exist. Holding them to the same expectations you would have for anyone else isn't really plausible. Nintendo exists in their own little world where competition is nonexistant.
Re: New Style Boutique 2 Uses amiibo To Keep You At The Forefront of Fashion, Struts To Europe This November
Still waiting for an announcement of a North American release. Style Savvy is by far the single biggest reason I won a 3DS. Don't keep the sequel away from me Nintendo
Re: Amazon Now Offering Nintendo Games For Direct Digital Download
I can confirm that Amazon US does accept Canadian credit cards, and the resulting key code is valid for use on the Canadian eShop.
Re: Nintendo is Partnering With Facebook for Super Mario Maker's Launch
This is very exciting.
I know when I think who would do great level design in a platformer, I don't think someone like Shigeru Miyamoto with decades of experience doing so I think Facebook's head of HR.
Re: Sega Sorry That It "Betrayed" Fans, Hopes To Win You Back With A New Game Announcement This September
It fascinates me that Sega went from a console powerhouse to a company that essentially just does the odd Sonic games, and pretty much every other notable title they have is on PC, and typically nowhere else.
It's a weird transformation.
Re: Girls Mode 3 Struts to Number One in Japan, Though Hardware Sales Stumble Again
I'm getting worried that we may not see Style Savvy 3 ever get localized, we had news of a Style Savvy 2 localization shortly after it was even announced in Japan and long before launch.
Now we're already past launch of Style Savvy 3, and they still refuse to comment at all on any possibilities of a localization this time.
Depressing, Style Savvy 2 is the single biggest reason I own a 3DS.
Re: Research Firm's Black Friday Data Shows Wii U Lagging Behind in Sales
@GreatPlayer
It was $330 for the console plus two Assasin's Creed games, and a $50 gift card. The WiiU was basically the regular $300 everywhere, so for many people the XBO would have been $20 cheaper after considering the gift card.
I assume after Black Friday it'll go back to it's usual $350 price point.
Re: Talking Point: Should Nintendo Be Promoting The Wii U GamePad As A Tablet Killer?
No. To put it simply it has a tiny fraction of the functionality of a tablet, and what it does have in common it does far worse then any actual tablet. You can buy a decent 10" Android tablet that's vastly more useful and functional then the gamepad is for less money then the WiiU.
The WiiU plays games, let's not pretend it does anything else even remotely like a tablet. And the games that it does play may not necessarily appeal to the typical tablet gaming consumer who is probably expecting hundreds of thousands of freemium games.
Anyone buying the WiiU expecting to be purchasing a tablet is going to be sorely disappointed.
Re: Feature: A Look At the Super Mario Kart (SNES) World Championship 2014
I just wasted about 2hrs watching watching YT videos of the last championships. I've recorded the date down so I remember to tune into Twitch to watch some this year.
The maneuvers you and other competitors make are incredible.
A few questions if you don't mind:
Is there any consensus among the top racers as to who the best character to use is?
Do you get many female competitors? I notice your niece Leyla Hasso is mentioned but no others.
And finally, how often do you practice at the game?
Re: Watch_Dogs Delayed Again on Wii U, Will Arrive on the System After Other Platforms
@MrGawain
If the WiiU/PS4/XBox One all fail then Ubisoft will run to phones/tablets. Or PC. SOMETHING that can play games will sell, what it is isn't a huge concern, aside from perhaps a preference that it be a platfom that's cheap and easy to develop for. But ultimately they'll chase the audience wherever they are.
The PS4/Xbox One are selling very well so far however, there is little doubt they'll both eclipse the WiiU's lifetime sales in the very near future.
Hence why both are bigger priorities then the WiiU.
Compare the WiiU to the PSVita.
Developers aren't avoiding the Vita because they hate Sony, or because they don't want to make money, or because they love Nintendo (3DS). Their avoiding it because few people own one, and it's Sony's job to sell people on buying the Vita not third party companies.
That so many Vita owners are upset about how few games it's getting isn't their concern.
They just want sales, and since the 3DS sells it gets far more games then the Vita.
Just like PS3/4/Xbox 360/One. If they sell, they get games while the WiiU doesn't.
Any change will have to be driven by Nintendo. They saved the 3DS and reaped the benefit of it.
Ubisoft though? They don't make money off WiiU console sales. They make money off software sales regardless of what platform it's on.
Re: Watch_Dogs Delayed Again on Wii U, Will Arrive on the System After Other Platforms
@unrandomsam
They can't release it if it's not finished. If it were finished they obviously would release it
Re: Watch_Dogs Delayed Again on Wii U, Will Arrive on the System After Other Platforms
@mystman12 It's not Ubisoft's responsibility to sell WiiU consoles. That's Nintendo's concern. Ubisoft doesn't care about how successful the WiiU is, and there is no reason why they should.
Their concern is maximizing sales of their own games, and that means prioritizing platforms with the largest install base because those are the ones where they'll make the most money.
It's not Ubisoft hating the WiiU, it's just Ubisoft being realistic and recognizing there is very little money to be made on a WiiU port since few people own a WiiU. So the greater concern is naturally for the platforms where it can sell it substantial numbers.
Third parties will care about the WiiU when the WiiU sells, until then they won't. They don't care what platform is successful, they sell where the consumers are.
Re: Nintendo Disables Swapnote's SpotPass Service Due to Online Safety Concerns
Now there is no means of communicating with friends via the 3DS. Kinda pathetic.
I struggle to imagine what the purpose of the app is now.
Re: Here's How Much Space Zelda: The Wind Waker HD Will Take Up On Your Wii U
@rjejr
PS3 demos are generally the same size as the full game, and simply download an unlock code to unlock it to the complete game if you purchase.
The largest PS3 game I've seen is around 32GB, though that's only if you download about a dozen optional language voice packs, and I assume most people aren't planning to play through the game in every language... and wouldn't actually download that much.
Aside from that I believe 19.5GB is the biggest for a single game. The vast majority end up between 5-8GB. Anything over about 10GB is pretty massive for a PS3 game, you seldom see games that large though there are some obviously.
FWIW, 25GB is the single layer BluRay disc limit, 50GB for dual layer disc. So I'd assume 50GB is the fixed limit they allow.
Re: We're Getting Digital Right On 3DS And Wii U, Insists Reggie
I'm 100% digital on PC, 90% digital on PS3, and have only one indie game on 3DS, everything else is retail. That speaks volumes about how pleasant I find Nintendo's approach to digital.
Re: Review: Mario & Sonic at the London 2012 Olympic Games (3DS)
Disappointing, I haven't liked any of the Wii Mario&Sonic Olympic titles, but I LOVED Mario and Sonic at the Olympic Winter Games for the DS. That was legitimately one of the biggest surprise games of the platform for me.
I was hoping this game was have as good a story mode as that one had, apparently not.
I'll still give it a try though, after seeing how good it's predecessor was it deserves that much.