Earlier this week the 3DS eShop - and the eShop as a broader brand - celebrated its 5th Anniversary, and we shared a rather cheerful article in praise of the progress made with the store. Though Nintendo was relatively early in the download scene with the Wii and DSi stores, both had a number of issues and over-stringent rules that limited their impact. The market changed as mobile began its inexorable rise, while rival stores on other systems and PC also adopted new ideas and features. The 3DS eShop began a modernisation of Nintendo's approach, which then expanded with the Wii U store in November 2012.
We highlighted a number of the key moves by Nintendo in that previously-linked article, and stand by the premise that the eShop has delivered important steps in improving the company's positioning in the download space. We're currently pulling together a feature with the views of some eShop developers and, generally, they also seem to regard the store in a positive light. Improved layouts, DLC offerings, free-to-play, more dynamic pricing and promotions, linked eShop fund accounts, web purchases with auto-downloads - all of these have been areas of progress as Nintendo has also seen its revenues from the stores consistently climb.
Yet Nintendo does have areas it needs to improve and address in its next iteration of the eShop, particularly with the NX platform less than a year away. A number in the Nintendo Life community highlighted their gripes with the current stores in comments sections, and the continual evolution and expansion of other download store-fronts also pose challenges for the big N. With the download scene so vital to Nintendo's sales, its next eShop evolution could be one of the most critical features in the next generation.
So, what are the major areas to be improved? We break down a few of them below.
Unified, Cloud-Based Accounts
Yes, we're like a broken record on this, but only because this is 2016 and it should be mandatory at this point. Let's accept the idea that the 3DS is too darn limited technologically to support an all-singing and dancing modern account system alongside Wii U, just for the sake of simplicity; yet now we can consider what NX should do.
In fairness to Nintendo, the new Nintendo Account system - into which My Nintendo connects - seems like an obvious case of pre-planning. These accounts rather awkwardly link to the Nintendo Network ID setup that's on Wii U and 3DS, but that's always had the whiff of a temporary measure. Though NNID improved in terms of supporting shared eShop funds and occasional cross-buy promotions - such as with Mutant Mudds Super Challenge - it's still not a fully-modern integrated account system across Wii U and 3DS.
We expect the Nintendo Network ID to drift out of the conversation with NX as Nintendo simply focuses on the Nintendo Account and My Nintendo reward programme. But what do we expect from it that's better than the current setup? Well, purchases should be linked to an account in the 'cloud', not to hardware. Tying download purchases to individual systems is a form of control, very much Nintendo's modus operandi, but it's hopelessly old fashioned. Let's take services like Android apps and Steam on PC as examples - if you buy a new phone or access your Steam Library on a new PC you deal with simple, one-time security emails to prove who you are and access rights to shift to that hardware. When you fire up a new Android smartphone (this writer isn't sure whether iOS is the same) you simply login and it fetches your apps, contacts and details for you. Easy peasy.
We also know that our game purchases are already stored in the cloud, by virtue of the fact there are cases where Nintendo's Customer Service teams have deleted games from systems remotely. It's only locked to hardware on a consumer level, so that should end with the NX. What will that mean for the eShop? It should mean that controlling our download copies and accessing them when switching to a new NX (imagine there's a Super Mario Galaxy 3 special edition you simply must have...) should be as easy as inputting our login details and perhaps clicking an email link. This will also allow for smarter promotions with the likes of My Nintendo, and also change the way we buy games.
Improved Cross-Buy and Promotions
This, to some degree, depends upon the kind of system NX is - if it's a unified home / portable approach the idea of cross-buy on new titles may be rather moot. If these forms do both come and are a little more separate, however - think PS4 / Vita-esque - then a closer architectural structure to assist developers will be vital. If there are dual versions of games, Nintendo should also ensure it's as simple as possible for developers to offer cross-buy promotions; it should not be a difficult task.
More importantly, if the Virtual Console is to be a part of the NX, Nintendo needs to consider its approach. There's no getting around the fact that there's a level of apathy and frustration around buying the same retro classics on multiple occasions. Nintendo places a certain value on these games, to the point that it still differentiates between platforms, such as the upcoming anniversary sale in Europe discounting SNES titles on Wii U but not the more recently released equivalents on New 3DS.
In fairness, to take the Wii U example you're able to get major discounts on VC games if you've completed a transfer from your Wii and already owned the download in the last-generation. A similar promotion would be welcome on NX, but with a far more convenient process, utilising the aforementioned cloud-based account to identify our previous VC purchases on Wii, Wii U and 3DS / New 3DS. Nintendo has this data, of course it does, so ideally it'll use it to take away clunky processes to auto-enable repeat purchase discounts and free copies.
Which brings us to general eShop pricing. In some respects this is an area where Nintendo cannot win. If it encourages a market with a rush to the bottom in pricing (Wii U has had a bit of that) it'll turn some gamers and developers off, while likewise being deemed too expensive is also damaging. It seems that some feel the eShop is generally a little over-priced, while also failing to match the likes of Steam in terms of aggressive and frequent promotions and discounts. That whole economy is tough to judge, though Nintendo can influence these areas depending on its terms of service (such as the percentage it takes of sales) and how quickly and easily game publishers can run promotions. We're not sure a rush to the bottom is the answer, but there's no doubt scope for Nintendo to streamline and improve processes around pricing and promotions.
Finally, there's the question over bundles and monthly services. Nintendo has actually been a leader in the console space with game bundles, as the only one of the 'big three' to embrace the Humble Bundle, for example, with two separate examples on that service. It's natural, though, to wonder whether Nintendo has considered offering a PlayStation Plus-style offering with guaranteed games every month. Alternatives could be a monthly or annual fee to pick a fixed number of Nintendo and Virtual Console downloads from expansive ranges. Ultimately, many people like frequent content in exchange for a relatively small amount of money; though it'll go against Nintendo's instincts on game value, a rival to the Sony and Microsoft options may be required.
A Quicker, More Intuitive User Interface
This very much depends on the user, but some find the slowness of the eShop in navigation a major bugbear. Our Managing Director Anthony Dickens - probably by virtue of a life focused on web technology - has always found the load times on the Wii U eShop (especially at launch) baffling, considering the fact it's basically loading a glorified web app. It's a valid issue - Nintendo should aim to make eShop navigation as quick and snappy as stores on mobile, PC and rival systems. A slick store leaves a good impression.
General layout will also be key for future iterations of the eShop, depending upon whether it's being browsed on a portable device, on a TV or in related smart device and web apps. On that latter point Nintendo could do much better with web purchases - at present the approach in how we buy eShop games from the official websites varies per region. It would be preferable to have a dedicated eShop website / app that automatically recognises your location but is structured and designed like an actual store (PSN and Steam are both quite good at this).
The 3DS store, meanwhile, suffers from hardware and screen limitations to a degree, with Nintendo limited in options, and this writer actually quite likes the Wii U eShop layout. It's all a bit subjective when it comes to visual design, but ultimately clean, clear and well-spaced categories and products are typically good areas of focus.
Beyond aesthetics and speed, Nintendo can certainly benefit from chopping out a couple of tiers in the purchasing process. There are good intentions behind the store's repeated reminders and screens seeking confirmation before completing a purchase, but it's all a bit 2010. Once on a product page it should be quick and easy to view a video and screenshots or simply tap a button to get the process moving. General eShop navigation right now, even just for browsing, probably has too many screens and transitions. Add to that the fact they run relatively sluggishly by current-day standards, and there's a sense of platforms marginally out of touch in terms of design and functionality.
To be clear, we don't think either eShop is bad in their current form, with the Wii U iteration in particular standing up relatively well. Ultimately, though, a new eShop could certainly benefit from some modern touches and a quicker, more instinctive UI.
Those are a few key areas that we think can be realistically and fully addressed in the next generation of the eShop. Let us know your thoughts down in the comments.
Comments 97
Never had an issue with the interface or speeds of the eShop; It would benefit from cross-platform promotions and unified accounts greatly, however. Sales and promotional specials would be pretty slick as well. Beef it up, Nintendo!!!!
I don't get the point of Crossbuy. You bought it for one system, why get it for free on the other? That's like saying you got a game on Wii U, why not get the same game for free on PC?
The Eshop is a good start but does need more improvement n revamping too be stop on.
@Socar it's expected now with devices that share the same ecosystem. Apple and Sony have been doing this for a while and it's nice that I get an app on my iPhone and it also runs on my iPad and vice-versa.
@Socar Crossbuy is a good thing when companies realize that we are buying the game, and it shouldn't matter which device we want to play that game on. I really think Microsoft is starting to understand this by letting you transfer saved games between xbox one and PC. With more unified architecture it's easier to do, but I doubt Wii U/PC crossbuy will ever be a thing.
@Socar Because those of us who got a game for the Wii U, like Earthbound, don't want to buy it a second time when it comes out to the N3DS. Those that don't emply Cross Buy are being rude to their consumers by requiring us to pick which version they want.
If I knew Earthbound would have been on the N3DS, I would have NEVER bought it on the Wii U. And now I, as well as others, are pissed off at Nintendo for their underhanded marketing trick.
The speed and interface of the WiiU eShop is fine, the 3DS one is pretty bad, but still better than the awful PSN store
Interface was never an issue. All the rest, though, is.
@BensonUii what about applying the same logic to PSN, Steam and GOG? They don't seem to be having any of the supposed issues you've mentioned.
I've never had any issues with eShop, tbh. "Unified accounts" would be nice, I guess. Also, decoupling game saves from downloads would be nice.
@BensonUii That's the thing with cloud-based accounts though. When you login on a second NX, for example, you could simply say it's your new 'primary' system. It can then know to unlock and download your content and settings as you choose. The 'old' NX would stop serving as your primary system and lock itself down, waiting for a new account to be setup with it as the primary system. It can all be automated.
In terms of content and games / app types, I don't really want a race to the bottom in terms of prices and kinds of games.
I would also like add to cart option, alot easier for multiple purchases
I think this CAN be a good idea if it's executed well. We need ALOT of games on sale in order to soften the blow that will be Nintendo's E3 performance. It can't be a bunch of VC like I heard it is in Europe. That's not acceptable. I wanna see games like FE Awakening for 20 bucks Kid Icarus for 20 bucks etc. Now don't get me wrong, I'm not white knighting for Nintendo; I think this is an embarrassment overall.
I wouldn't call it progress, if anything the Wii U eShop has taken major steps backwards compared to the Wii. There, there was a proper shop, limited by the Wii's hardware sure. But, now we're missing so much content, C64, TGFX, Megadrive, Master System, Neo Geo, arcade games and more. It's a pittance on Wii U by comparison. The Wii U Virtual Console has well over 100 titles less than Wii. There's still no cross buy and no proper account. Constantly charging for VC titles that are already owned on previous systems.
I'd pay a monthly subscription if it gave me access to a huge stack of VC and maybe other games, or a 'free' game a fortnight like Live.
The interface is probably THE best feature of the eshop. The sluggishness of buying games is a bit of down tick, but nothing too severe.
I think a vast majority have a gripe with Nintendo's definition of "sale" when compared to every other outlet for sales whether its Sony, Microsoft, or Steam. To be more fair to Nintendo, as far as comparisons go, the prices for the same games on amazon, EB, and other vendors when compared to eshop is the hands down THE BIGGEST complaint to their online presence.
It boggles the mind how they can't be so stubborn on their prices, well not really but that's a whole other conversation involving business terms that I'd rather not get into.
I feel like the Wii had alot more Virtual Console games then the Wii U had at the same time span.
The eshop is grossly outdated and needs significant improvements for the NX. Pricing is one of the biggest issues not just with the eshop but Nintendo overall. All first party titles need to drop in price as time goes on.
On the subject of the virtual console, that also needs improvements. The games are horribly overpriced and lack any of the basic features found in free emulators or the emulators designed by Rare for their collection.
The virtual console needs to include all basic graphics settings like resolution, shaders, anti-aliasing, widescreen, etc.
The Wii U Eshop has been good from my experience. The 3DS Eshop is practically unusable. Sale prices are pretty laughable a lot of times on both though. Not having cross buy for at least virtual console games is ridiculous. I get that the systems are different and require development, but that should be mitigated by the already high asking price of those games.
@Socar I don't get cross-buy either, it's freeloading. What I do want though is my save files safe from errors/crashes or memory malfunctions and a cloud-based system that doesn't make me worry about the money I lose if my 3DS gets stolen/broken.
Crossbuy is nice, but I dont understand the massive backlash without it because it not applies to any other media format. Going to a theater to watch a movie doesnt give you a DVD, BluRay, Netflix account, iTunes, Google Play... If you want to use the product, you have to buy again, it is what it is.
1 thing Nitneod deserves credit for on the eShop is letting me use a credit card to buy whatever it is they are selling at any price. Sony makes me charge $5 to my CC for anything, so a lot of stuff on sale for $1.99 or $2.99 I don't even buy.
@TheCodemastr Going to a theater doesn't give you access to the DVD and such, but many DVD and Blu-ray discs come with a copy of the movie digitally that can be accessed across multiple devices and services so you do get cross-buy type functionality when you purchase movies these days.
Sony gives you access to the game on up to three systems in many cases right now with cross-buy titles. If you own PS3, Vita and/or PS4 you have the ability to play and save your games across multiple systems, both third party and first party titles. Most, if not all of your iOS purchases are accessible on multiple devices.
Cross-buy is becoming a huge part of the retail landscape these days and with many people having multiple devices it only makes sense to allow customers to access the content on any device they own.
@rjejr This, exactly. I love that I can spend whatever amount on the eShop I want so if there's a game for $2 that I want to get I don't have to spend $5 to get it.
@Dakt "Also I don't think we want a lot, we just want parity with the competitors systems."
"If I have to buy my WiiU download games again on NX, I'm done"
The competitor systems DON'T do that though.l Nintendo actually are ahead in this regard because you can atleast transfer Wii VC to WiiU on Wii mode. They're the only console where you can carry software forwards through the generations.
My Xbox 360 downloads are stuck on my Xbox 360 forever. I can't transfer Banjo Kazooie or Banjo Tooie from 360 to X1 if I had one and every PS classic bought on PS3 has to be completley repurchased on PS4(and there are even less games on there than Nintendo's VC). You're asking for more than what the competition are doing despite Nintendo are already doing more.
What you're asking isn't unreasonable. But if Nintendo had parity with the other systems it would actually be far worse, so your argument is pretty bizarre because if Nintendo did was what Sony and Microsoft did you actually would be rebuying VC games on the NX.
@SmileyRyder
To be fair Sony has a minimum charge of $5. If you buy a $5.99 game, you can pay that exactly with Sony. On many of their flash sales I can get over $5 and pay an exact amount. If I can't get over $5, I usually wait. Steam/Gog of course always allow you to pay exact change.
You forgot the one thing it really needs...
ADD TO CART
Something that I'm suprised Nintendo didn't add to the eShop was gifting games to people on your friends list.
I used to buy games for some of my Wii friends from the Wii shop at christmas and they did the same. That way I played and enjoyed some games that I wouldn't normally have picked myself.
Something else I would love Nintendo allow us to do is let us play our games on friends consoles from our portable hard drives. They just need to disable the copy and move functions if we use a hard drive on a friends WiiU.
Nintendo just needs more discounts and quality releases on the shop, then it'll be all better. Oh, and My Nintendo coins for physical releases. Them too.
The only stores I use are eShop and Steam, and frankly Steam is the clunkier to use. Also, Steam sales are so frequent and deep that I really do believe it has devalued my PC game collection.
@Dr_Lugae
Depends on how you define competitor. Steam always allows you to carry forward as with kindle and ipad. Xbox/PS4 have some carryforward. Xbox one works with a growing library of 360 disc games. Ps1/ps2 classics don't exist in the psn store now. Strong rumors suggest they are coming and with ability to play ps1 on vita/psp/ps3 I'd be surprised if your lisence didn't allow access to play on the ps4. There has also been strong rumors that ps1/ps2 disc support will come to the ps4. GOG has instituted a new program where you get some games drm free that you've purchased on steam.
I just think with Nintendo's struggles they need to find more ways to add value to the consumer. Even if that means one upping the competition since Nintendo is the only one still pushing the handheld console. Use that to your advantage, don't treat them seperate.
@8itmap_k1d
Steam sales have devalued my Wii Ucollection. Seriously almost all the Wii U indir games have hit $1-2. I had 1001 spikes on Wii U and loved it. So when it was on a $1 humble bundle (now) I double dipped. The problem is really there are so many good games released now. Either some developers will go out or game prices will continue to go down until they do. It's the way the market works. That may mean a period of time in the future with fewer game options for consumers. But right now is generally a great time for the video game buyer.
@Syrek24
It's certainly nice to have a copy of some games for travel while I generally prefer games on a home console. I think the problem with the "entitled" anology is the market shows consumers are leaving Nintendo consoles. You can call those that leave "entitled" but that's not going to bring those consumers back. Strong digital rights that allow people to use games they buy in a miriad of ways may create more value and lead to more marketshare for Nintendo. At the end of the day, all Nintendo wants to do is maximize profits. They can make whatever policies they want. But heavy handed policies aren't the best way to maximize profits.
"gamers want a lot it seems?"
Really?
Excellent article, in iOS when you have a new device you just input ur ID and it sent a verification code to another of ur devices or to your phone number and you can have up to 5 devices attached to your apple ID
@SLIGEACH_EIRE
"Constantly charging for VC titles that are already owned on previous systems."
Here's the thing- the Wii U does let you transfer from Wii. So any games you previously purchased- you're not being charged again. You may opt to buy a better, upgraded version of it (and for a discount at that) but you still have those games. Exactly as you paid for them.
Not even PS4 lets you do that, and X1 only does it for 150 some odd games on the list (slowly growing though).
And crossbuy this generation on PS4/Vita doesn't work for any virtual console games. They refuse to release Vita's PSone/PSP on PS4, and PS4's PS2 on Vita, to avoid developing a separate version just to hand it out for free.
So I think if not even Sony has it implemented on their virtual console games, people DEFINITELY shouldn't expect it from Nintendo. The only reason iOS can do it across the board is because the game can be developed once and it runs on any iOS device. But Wii U and 3DS require separate games developed because one version will not run on the other.
At best, we can hope for online accounts. But even Sony now actively avoids having to make any crossbuy promotions. Maybe Nintendo could make similar architectures so indies could at least see crossbuy here and there.
@JaxonH
PS1 and PS2 games are rumored to be coming to PS4. While their version of VC is yet to arrive it's hard to judge how Sony will implement that transition. Nintendo didn't have VC ready day 1 for Wii U or 3DS and Sony systems are harder to emulate so it's taken them some time with the transition.
It's also cherry picking to say Sony no longer offers Vita/PS4 crossbuy. Vita is no longer supported by Sony and is essentially a dead system. During it's run they supported crossbuy heavily. At this point it's fair to say Sony will no longer provide Vita support and won't develop a replacement.
@JaxonH Crossbuy for PS1 games does work between Vita and PS3. Any PS1 game you bought on either system works on the other so Sony does have some cross-buy implementation with their VC style games.
Then many games that come to PS4 and Vita include cross-buy for those games. Not every game. It's up to each publisher how they want to handle it, but the ability is there and many of them take advantage of that because they know customers want to be able to play the game on whichever system they choose.
Many third parties still heavily support Vita so it's not a dead system and part of a perfect example of how cross-buy can work on a home system and console.
Nintendo really should look at this model and implement it going forward.
@Syrek24 My point...is that there was no indication that Earthbound was ever going to come to the N3DS. If I had the choice, of course I would have picked the N3DS over Wii U...but now I am left angry at Nintendo for misleading me...
The only thing I'd really want is crossbuy (heck, for this generation I'd even settle for cross-release on VC games that are supported on both). I'm sure cloud storage will come with the NX. Otherwise, the 3DS shop interface isn't a total disaster, and it's such a quantum leap up from the Wii shop that I expect as much of a dramatic improvement on the NX shop.
@cleveland124 That isn't a rumour. The PS4 already has PS2 games, they're just re-sold at a higher price than with HD upscaling and trophy support, even if you own it on PS3 you don't get access or a discount.
They're not going to give it away for free if they're already re-selling the same product again separatley from the PS3 version. It'd be like expecting PS4 backwards compatibility with PS3 games when they're already renting PS3 games through streaming with PSNow.
The two things I want most from Nintendo for the eshop are cross-buy (especially for the VC), and an expanded Virtual Console. Considering the number of platforms, and games, the Wii VC supported, the Wii U's VC is pathetic. The NX VC should bring back 3rd party platforms, add the Gamecube, and crank out multiple games a week (and have some VC sales). Aside from that, I would like an account system, and while I like the eshop quite a bit, faster is obviously better.
Smash Bros had discounted cross buy prices for the DLC. I think that struck a good balance. However if the NX is a console/portable hybrid, we shouldn't have to worry about it.
Realistically, I think a faster OS and a change in Nintendo's YouTube stance is enough of an upgrade. The games are there with the WiiU already. Also maybe some 3rd part support, but I don't really care about that. PC haha
Two words: friend codes
Nintendo please get rid of the paging. Showing me 10 games at a time is beyond tedious. I don't really care for the 3DS eshop structure. I feel I can never find the things I want in there. Also show me the download size before I commit the funds for a game. Finally yes please allow a game to be on multiple systems at once. I now have to either buy physical or purchase the game on my 3DS and separately on my daughters.
@Dr_Lugae
I guess you're right. I have a PS3 but not a PS4 so I haven't been following that as closely. Sony seemed to have the best digital rights with the PS3 gen but it seems they are backtracking some. I still think that doesn't discount Steam/IOS/Kindle as competitors though and even if it did, Nintendo is in a unique situation to be able to benefit from home console/handheld that they don't seem to be taking advantage of.
Sort of an off-topic question...
Is there any reason the Wii U virtual console is basically abysmal compared to the original Wii?? I mean, are there more technical challenges or licensing issues??
Basically, I just remember there being SOOO many games available on the original Wii VC...and it seems like they're hardly trying on this gen's go-around. (Unless I'm remembering incorrectly)
@SmileyRyder
Oh I know. Last gen system (PS3) always had great crossbuy support. Just like how what's his name was saying the Wii had great VC selection last gen. But this gen is another story.
I own PS4 and Vita so I've seen what they have offered. There's been a lot of good indie crossbuy offers, and some occasional 3rd party here and there (nothing for the good games though like Final Fantasy X or Minecraft- though there was a $5 discount), but nothing from Sony themselves all generation (unless there's some games I'm forgetting, but I cant think of any)
Vita has been a good example of how crossbuy can work, absolutely- I'm always greatful for indies I get free from a PS4 purchase. But it's not a "100% every game you get on both" which seems to be what a lot of ppl here expect from Nintendo. My point being, if even Sony aka "king of crossbuy" only offers it sparingly this gen, how much less should we expect from Nintendo?
@cleveland124
Its not cherry picking. They don't need to support Vita anymore to make the VC on the system available on PS4. Yet going on 3 years now and not one single virtual console game has been made available. But even during the first 2 years they didn't really offer anything for PS4/Vita. It's been all indies and a few 3rd party games.
Which again, that's awesome and I love it. Anything is better than nothing. My point was that it's not all encompassing like people here seem to think it is, claiming "industry standards" as if every game you buy on PS4 magically appears on Vita (that's what ppl here say Nintendo should do- every game on Wii U, get on 3DS).
If we ever do get crossbuy, it'll be how Sony does it- basically just indies and select 3rd party games that come to both systems. And if they really do it like "the industry" they'll just stop releasing console VC platforms on handhelds entirely to avoid developing games for free, and visa versa. I'd almost rather pay twice and get the option of having on either, than have no shared VC between platforms under the guise of crossbuy (for shared games that don't exist).
@JaxonH
The VC for PSP and Vita supported almost all PS1 games. Neither was powerful enough to emulate PS2. I think it's fair to want both of Nintendo's current gen systems to support VC games. Then if indies/3rd parties bring full games to both great. The question as Nintendo is struggling in the market is if Nintendo can continue to have two systems in the market and continue to treat them as unrelated.
Nintendo sells hardware and software. Think about your comment above. Exstrapolated out what you're saying is buy a Wii U or a 3DS. I don't think this is the same thing, but I would go buy another Wii U today if Nintendo allowed me to access my files on two units. I have two PS3s because of it. I know there are people that would buy a 3DS if they could access their VC there instead of starting fresh. So there is money in crossbuy. There might be less money than double buy but it's not black and white. We'd also have to determine the value of customer satisfaction/loyalty as offering more value should improve those.
@TheCodemastr I think a middle ground in which Nintendo offers you a massive discount on identical games you already own on another system, a la Wii-to-Wii U, would make everyone happy. I will never pay full price for any game I already own in some fashion, but I can be swayed to upgrade or get another copy on a console I'd rather play it on for a couple of bucks.
@cleveland124 That's true the Console and Handheld could be closer. But that is what Nintendo said they plan with the the 9th gen systems supposedly sharing a Nintendo Operating System based on the WiiU architecture if what Iwata said back in 2014 is to be believed.
Although in that scenario I wonder if the 3DS virtual console might actually be at risk of not being carried forward(could be part of the reason why the WiiU has the DS and GBA VC).
@cleveland124
"The question as Nintendo is struggling in the market is if Nintendo can continue to have two systems in the market and continue to treat them as unrelated"
And a fair question that is indeed.
I don't expect full crossbuy. However, I want something even better. I want to see their home console and handheld converge into one single platform. A handheld that streams wirelessly to any TV, 1080p. Yes that would mean it would be no stronger than Wii U. Yes that would mean little 3rd party support.
BUT. It would mean twice as much value (buy one console, play on the go or on TV) and all software development would funnel to a single platform, effectively doubling their 1st party content. I think if they did that, it would be enough to sustain an entire platform in and of themselves. 3DS has plenty support and has relied on no AAA ports. A consolidated system would have everything the 3DS has (including the 3rd party games from Atlus, SE, Sega, NIS and Capcom) PLUS all the games Wii U had. Combined, they would never need to worry about AAA a support again. Which, would probably result in AAA support. Simply because the console has appeal and would sell well.
Not totally likely, but I like to see a secondary streaming service for virtual console games in a monthly fee a la Netflix, since some games on there barely last more than an hour.
"Nintendo has actually been a leader in the console space with game bundles, as the only one of the 'big three' to embrace the Humble Bundle, for example, with two separate examples on that service."
For EU it was only once - the first one was for US only.
Overall, though, it's hard to disagree with this article. How can Nintendo still be without unified account system? I could understand if it was some outlandish new technology, but it was done around the time Wii came around by the competition already. Wii U came in, and still nothing. They are taking babysteps towards it, but I suspect NX won't launch with this "feature", because they love too much being el presidente of your purchase.
It's clear Nintendo loves to be in control, but that's what drives people away from them.
@TheCodemastr You aren't buying a movie by going to a theatre showing though... And when I do buy movies, they often do come with a digital copy as well. Buying a non consumable item once should be enough with today's technology.
@FlameRunnerFast
They didn't mislead you, there was no indication of Earthbound coming to the N3DS because the N3DS wasn't available for purchase when Earthbound came out on the VC and they didn't have any intention of releasing SNES games on the 3DS (which is still the case).
@JaxonH
We'll see I guess. I think there are some issues with that. I've read it's 4x costlier to make a Wii U game than a 3DS game. So if Wii U power is the goal, they can probably pump out 1.25 gamest they made for the Wii U without expanding software developing capability. Nintendo systems have a rap for Nintendo only software already so I don't see how they could grow the market by putting the same games on the new system as they've had. A Nintendo only console would probably have to have a bunch of Mario/Zelda/Metroid to keep the core interested which will probably water those series down somewhat in the fans eyes. And as a consumer I'd be kinda miffed that they killed the Wii U to replace it with basically the same thing but in portable form.
Parity of content and promotions across regions? Are the PSXbox online shops region-free so to speak? If it's possible, then that is something I'd like, especially if digital makes even more ground on physical.
@jimi Sure Nintendo has done some additional game releases we didn't see on Wii VC....but there are still A BUNCH missing!! (Looking at you N64!)
But agreed about 3rd parties. It's a shame. I'm really hoping the NX is a breeze/pleasure to port to and that it's almost as simple as pushing a button to have hardware classics emulated on it. We NEED this.
@jimi cough Wave Race cough
Hahaa, I'm just messing. But seriously... give me WAVE RACE!!!
But yeah, something tells me they're gonna get it right this time, and that they have 3rd parties on board. Hell, even if they offered a ridiculous cut on profits to 3rd parties, it would be a good idea. Even something wild like 50% would at least get the game count # up on the system, and would help entice "on-the-fence" buyers into the system.
I for one would be attracted to a system that potentially could house ALL of the games that I've ever owned/have a fondness for.
We shall see...
@jimi Thanks. I suppose it's licensing and different laws or requirements across regions. There's probably no way around that. I'd settle for region-free physical so I could at least import titles to play.
@jimi
Not sure about ps4, but steam has an ofline mode and will not boot you out of the game. Sure there are a few games like Ubisofts the crew which require an additional drm (uplay) which requires a constant internet connection, but 95% of the games work fine in offline mode.
@xVAKAR1ANx I completely agree about the cart option. I've beeb saying it for a while but it is baffling that an online game store in today's market still lacks a cart feautre
@jimi
I lost power for 8 hours the other day and could play my steam games on my laptop tethered to my phone whereas I could not play the Wii U. I mean things happen and you'll not be able to account for 100% of the items. If you have an inconsistent internet you could set up steam to always boot to offline mode. Or you could set it up for always offline on a 2nd computer or laptop and you wouldn't lose those games for that time. As far as I know Steam never asks you to re-authenticate. I guess it did a few years ago but they seem to have listened to their customers and removed it.
It seems to me to be a developer preference really. Ubisoft wanted the Crew to be online only so it was on PC, XBone, PS4. Had this been on Wii U my guess is it would have been online only too. The Wii Uis certainly capable of checking online and booting you. I don't know of a Nintendo mandate that third parties cannot do this. Just seems Nintendo doesn't currently have any of those games.
@jimi what has any of that got to do with cross-buy?
Also most of the stuff you said is factually incorrect
I say expanded virtual console, why not add Sega Saturn and Dreamcast games to it.
@john48062
I'd love that. But since Nintendo can't convince sega to release genesis games, I'd say the chances of that are nil.
@HeroOfTime32 you're remembering perfectly!! The original Wii has twice as many vc games to choose from! 412-233 is the score. And excellent systems like Genesis, master system, Neo geo and turbo 16 are sorely missing!! Even VIRTUAL CONSOLE ARCADE hasn't made a comeback. That format alone could brings us 100s of pure arcade classics if Nintendo tried hard enough!! Just a terrible job by Nintendo!! You can also fairly ask the question why not GameCube on virtual console??? Let's hope the NX addresses these issues!! I hope! Oh one last thing to chew on: there's almost 40 turbographx 16 games on the Wii u in Japan!! Over here in the USA?? Zip!! Why??? Beats me!
@joey302 Damn... I knew there was a difference. Didn't realize it had TWICE as many VC games as Wii U!!
This all sounds great but to be honest, my expectations for everything Nintendo is working on right now are decidedly remaining pretty low. I hope and wish to be wowed but the reality is thier recent history has completely sunk thier credibility for me. After so many mind-boggling, strange decisions the last few years, I simply can't put my full trust in them again until they can bring the heat and get thier feet back under them.
So most of you guys think cross buy isn't important, yet most a super pumped about a potential hybrid NX console?
Alright then.....
Yes, yes, and yes; I completely agree on all points. Nintendo user interfaces, for all their veneer of cheery cleanliness, is garbage in the 3DS eshop. Definitely needs an overhaul.
@FlameRunnerFast
Totally agree with you. Buying the same game, from the same company multiple times is crazy! Its the same account - so cross buy shouldnt be a problem. Its just corporate greed thats behind it.
Eshop does its job as of today. Because right know, it's job is mostly to purchase ONE game on ONE hardware every 2 month. For this purpose the interface can be as bad and slugish as it please it's only going to be infuriating for a few minutes on rare occasion.
When I loosed my 3DS and had to buy a new one and ask Nintendo SAV to transfert my game library to the new one ( an absurde process in 2016 ) I had the rather annoying task of re-downloading all my games one by one on the 3DS Eshop. It took hours...
If, for the NX, Nintendo wants its Eshop to be a regular, often used, place to buy games, it needs to seriously work on its speed and UI.
Otherwise I like the aesthetique, the cute animation and stuff, it's very Nintendo, friendly, and that's how it should be. Just faster, more organized and less... 2006...
As long as there are happy faces on Nintendo's ads, everything's all right...
No, seriously, compared to PlayStation and Xbox stores, Nintendo's eShop is very expensive and behind the times.
@Dakt On Xbox One you get all your Xbox 360 games as well, without paying a cent, even if the games are not digital. On Wii U and 3DS/New 3DS you have to pay twice for the same digital games attached to the same user account/NNID.
@ThomasBW84 @BensonUii Thomas is right here. On PS and Xbox you can select your primary console, it's not like you can buy three Xbox or PS consoles and sell two of them with 100 "free" games per console included.
Like Thomas said, Nintendo already knows what games have downloaded every console owner. Actually, they know it since last generation, but this generation they also know what portable and home video games were purchased by the same customer. If they don't want to give you your Earthbound game for playing on both consoles, it's just because they don't want to, unless you pay twice, of course. It is rude and cheap.
On PS4, for example, you pay a fee for downloading remastered PS2 games, but Sony offers cross-buy for PS4/Vita free or charge, as opposed to Nintendo does with their WiiU/3DS customers.
On Xbox One, your Xbox 360 games become available for free. You can even insert an Xbox 360 disc and download and play the Xbox One version. Eject the game and you can keep your download but not play the game, so if you sell your disc, you have to buy the digital game to play it. It's a great strategy for companies and players alike.
There are good things about Nintendo, but consideration for their loyal customers is not one of them, unfortunately.
@Dakt I know. For instance, Wii U has better deals than 3DS, but I think it's just because Wii U sell less software than 3DS. It's true that there are games that are frequently discounted on Wii U. How many times have we seen Trine, Trine 2 or Shantae being discounted? A lot of times, but always the same games. At the end of the day, there are fewer indie games available on Wii U and 3DS than on any other digital store. You could think it's not Nintendo's fault but then we check Virtual Console releases of games published by Nintendo and we see that they are fewer than last generation, and for the same price. Nintendo should release all their games on the Virtual Console to make up for new releases drought, but they are coming slower than ever before.
@ThomasBW84
"This very much depends on the user, but some find the slowness of the eShop in navigation a major bugbear."
Really? They cannot have ever used the PlayStation Store? After Sony changed UI around 2010, and presumably a lot of code, the PlayStation Store on PlayStation 3 is a a slow mess. Expect 2 minutes of loading, and only after you've downloaded the latest version of the store, which has a new version every few weeks.
I have to let the PS Store update, but it updates so slow I usually forget about it while starting my Wii U or Steam instead. It is usually a four minute project just to enter the store, whereas on Wii U and 3DS, I'm in and browsing after about 20 seconds on Wii U or about 40 seconds on 3DS!
@AcridSkull
I didn't see your message, I shared my PS Store views two posts above.
Are you talking about it in general, on PS3, or on PS4? I don't own a PS4, but the PS3 Store is the slowest store I know.
@FlameRunnerFast You can't blame Nintendo for not saying Earthbound was coming to the N3DS because the N3DS didn't EXIST when Earthbound came out for the WiiU. Hell, I doubt SNES games for N3DS was even a thought until recently. Nintendo didn't lie or mislead you. Earthbound came out on WiiU in 2014. On 3DS it was in 2016. Kind of a big gap there for a bait and switch.
@BornInNorway81 I don't know about PS3, on PS4 is really fast.
@GraveLordXD They like being charged twice for the same game apparently
As others have mentioned they really need to add a proper shopping cart for multiple purchases, especially with the gold points rewards system so you can stack the cost.
I want to be able to add Google Play credit to my eShop funds. Google opinion rewards= free games!
@GraveLordXD Owning a private copy of the game you purchased is authorized in the limit of your country own regulation about personal copies. And with "private copy", I mean a file you produced yourself from your own card/disc. The problem is that most of the programs allowing you to do that (dumping, right?) are illegal themselves depending of the country's laws too.
@BinaryFragger That is absolutely true.
@BornInNorway81 I'm talking about the PS3 store, as you said it takes 5 minutes to load, it's slow and unresponsive switching between categories, needs updating every week and crashes often.
The WiiU eShop in comparison is generally quite fast to load and navigate, it can be slow (and irritating) when going back from a games page however.
I'd say it's less gamers want a lot as much as it is an expectation of the bare minimum standards everyone else has offered for a decade or so now at minimum.
@GraveLordXD You're right, as long as an emulator doesn't include any proprietary material, it is good. I missunderstood you ^^" : I had read in your text that owning a game allows to play a rom of this game on an emulator (that is the incorrect thing).
My excuses.
@JaxonH hey u copy my suggestion
@VanillaLake
Virtual console is tricky business though.
I suspect they were able to release such a wide span of games last gen due to the userbase being large enough to yield a profitable return.
This generation it's gone from being their all time best selling console to their all time worst. I'm thinking the ROI isn't nearly high enough for the more niche games as opposed to investing those resources elsewhere.
But I don't think its been that bad for VC, at least, not for Wii U anyways. It may have started out slow but there's quite a selection now. A lot of the SNES third party RPG's and licensed games are missing but I think that's up to the third parties to release, as it always has been. Aside from no GC I have little complaints for Wii U. And since its not BC I think emulation is a little much for the Wii U to handle. I'm looking forward to GC virtual console on NX now.
3DS- that's the system with crap VC. If it weren't for the dozen new SNES games it would be all NES and Gameboy. At least the SNES games have been all heavy hitters. I'm hoping for another 1-2 dozen SNES and maybe 2- dozen top GBA and I'll be 100% content.
Truth is I have all these games on my 3DS since the A9LH breakthrough, but I'd love to actually show my support and buy them from Nintendo.
@JaxonH The Wii U is capable of running GameCube games naively. With hacks the Wii U is capable of loading Gamecube games from a hard drive. There is no reason that GameCube games aren't available for purchase especially with the GameCube controller adapter out in the marketplace.
@Malakai
I have not heard of any GC games being ran through Loadline yet. So I did a search and sure enough, it's possible.
I was under the impression the Wii OS built in didn't contain BC for GC, but apparently it does (it has to cause there's no possible way it's using emulation- not even a lot of high grade PC's can emulate GC properly).
But ya, apparently you're right. Still doesn't change the fact we're not getting GC VC this generation. I'd be surprised... No. I'd be amazed if we saw GC VC on Wii U.
NX is still my hope for that.
@JaxonH GBA VC is a no-go. "There should be no software removing the 3DS basic nackground functions" (Nintendo statement)
@rei
They released Ambassador GBA games so clearly they've already done it.
The 3DS includes GBA FIRM which allows GBA to run natively rather than be emulated. They wouldn't have intentionally given the system the capacity to run GBA if they hadn't planned on releasing GBA VC at some point.
@JaxonH The GBA games weren't running on the 3DS system. It was only due to the DS processor "tricked" to start them (sorry if I can't explain it correctly, I am not good with those things).
No, it was only made to make up for the people who bought the 3DS early, before its price cutdown. They didnt plan to release a GBA VC collection, and they certainly don't right now.
What I placed betwen " " was their opinion on the matter: it won't be a 3DS feature because it doesn't work inside the 3DS native system (but in the DS one), thus removing every bit of the supposed "3DS game experience" (home menu, background applications, etc).
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