I played the Switch demo and "torturous to get through" is just spot on as a summary of the impression I got. Epic Mickey never was a good game in the first place and there's simply no way to fix all of the outdated and clumsily realised stuff in a remaster. Avoid at all costs, I'd say. There are just so many games these days that are better all around and cost less.
This thing is very wholesome. Listen to a bedtime story each evening. Roam the village collecting stuff, fishing, exploring. Shin chan is a bit cheeky at times, but that just seems to be who he is. So, just shake your butt at the press of a button and have fun.
I'm not an artist (not even self-proclaimed) and I can't draw or paint too well. In my opinion these aren't very good, smart or even worth mentioning. I'd even go so far as to say hardly anyone will get the alleged Animal Crossing connection without being told there's supposed to be one.
No, it has not been exciting for this die-hard Nintendo fan. Price too high (not even taking the ridiculously overpriced accessories into account) and no games at all.
Zelda can be played quite sufficiently on my Wii U - which otherwise has been cut off in terms of software development a long time ago. What for? Well, nothing. Not even those bleak ports of Mario Kart and Splatoon are ready to launch with the system.
I don't have to snuggle up to Nintendo because I want to be invited to future events. I don't buy the concept or the line-up. I'm sick of Nintendo representatives lying to me about how they're learning from mistakes or what great upcoming software they can't tell me about right now. The Switch will be the first piece of hardware I just don't buy - and the situation of the system will be pants at the end of 2017 as far as I'm concerned.
One source claims that he or she learned about eShop Publishers dropping releases in Germany due to certain circumstances. Who on this earth is actually meant to believe that this might have taken place during "secret European developer meetings to discuss the current state of the eShop"?
Better check back with multiple sources - that is, of course, if any other members of this secret society watching over the eShop can be tracked down.
"On YouTube, and in modern media as a whole, the content creators and trend-setters have the power - so it's mutually beneficial to let creators do what they want. It's free advertising and exposure."
That's the kind of lies we're being told over and over. It is thievery we are talking about here - going by way of attempted blackmail. Give in to our terms for we're the new gods of a whole new generation. Displease us and we'll sick the kids at you.
"There's a place for controlled content and broadcasts, yet this is a period in which younger consumers - in particular - are accustomed to being able to share their opinions and content on anything they please with the world at the click of a button."
This may be true, but that doesn't make it right or legitimate. Shut off your damn devices and do something without posting about you doing it or what you think of it. And, please, do not make a video or set up a live stream.
"Heavily criticised by some of YouTube's biggest stars" - yet I haven't heard about even one of these so called "stars". Think about that, kids. Stupid chatter or screaming over gameplay is a waste of your time. Go, play the games yourself!
Let more companies give 'em a decent smack on their grubby fingers and show them how insignificant they really are.
Get those prices down. Start sales, a "Thank you for buying Wii U!" campaign. Say: Games drought? Well, make it a retro Spring / retro Summer with some of gaming's biggest classics for less money. Most of us have bought many of them numerous times. We've paid more than enough for them in the past to justify lower prices today.
If it doesn't work right away, make it work. Don't just whine about it. Making it work is your job.
And: Since Frostbite 3 will be hitting PS3 and X360, hardware can't be the limiting factor on Wii U. The real problems here are ideological stubbornness, bigotry and ugly malevolence. EA has come pretty low when most of use sure believed they couldn't sink any lower.
I don't have the money to spare, so I won't buy it. Even if I had the money to spare, I still wouldn't buy it. 'The Gamepad' has to prove itself after launch. The lukewarm, underwhelming use of it they've shown so far didn't convince me. 'Exciting exclusives', 'third-party catch-up', 'Miiverse'. You're joking, right?! 'It's a new Nintendo system'. Might have been enough somewhere back in the past. You know, when there was less talking and more getting the great games out there, announcing big stuff on Nintendo's side. Nowadays I hear and see and read Reggie, Miyamoto, Iwata and company talking their heads off in that self-satisfied, narcissistic kind of way I despise. They don't have anything substantial to say, but they chew your ear off babbling - and think they're so cool. Shut up and make stuff, I say!
Nothing new to raise my attention level for Wii U to anything above 'meh'. Bayonetta? Seriously, the sequel no other company wanted to make. Who cares?! Monster Hunter? The port of a port of an old Wii game, possibly with additional content. If I had cared for this in the first place, I'd have played this on Wii! To be honest: I switched the thing off when they started blabbering about Nintendo TVii and went for a walk. I went out expecting to miss out on nothing and came back actually having missed out on nothing. Good old lazy Nintendo - at least these days. Just a bunch of talking heads.
They had plenty of time. They just spent too much of it telling us about garbage and non-games I never wanted to see or hear of in the first place. Throw in some lukewarm ports of games that were hot yesterday and one must be confused about what they were trying to achieve with this.
Calculate the amount of money needed to publish it yourself, then evaluate the chances for this thing via Kickstarter. This way people could buy the game in advance and the Nigoro guys might at least be sure not to end up with a financial loss.
With the minimum sales limit for WiiWare still in place this game isn't exactly cut out to make money for a publisher or even Nigoro themselves.
They've had years to cope with the fact that La-Mulana will never make money (due to the minimum sales limit). So, why cancel it now?! Including the game in your game portfolio (on the website) is obviously okay, but sticking with your business partner to push the software through onto the sales platform seems to be a whole different thing. Dishonorable!
Bought it, played it, liked it! From what I've seen so far this is a steal at just 500 Points. I'm looking forward to more chapters! The retro vibe is really cool. Reminds me a bit of the BIT.TRIP games, while obviously having an art style and great production values (if I might just borrow the term from the movie business) of its own.
Thanks, guys! I just thought I remembered me downloading some new release in the Wii Shop right after midnight somewhere in the past. Seems that my memory is just wrong.
Nnooo shows me some love with such a bargain, so I'm going to give some back by buying escapeVektor right away. I dig the style and I most definitely dig the price. I wish you good sales, guys!
I didn't stick to my initial reaction (said I wouldn't buy for 1500 points) and bought MotoHeroz after the first reviews! This simply is one of the best games you can get on WiiWare and the price is absolutely justified by the addicting gameplay and polish to be found in the game. Buy points, buy the game, compete online! Doing a good run can be tricky, but you'll get better with practice, practice and practice.
YUCK! I hear too much of that crappy MIDI music in the trailer! I'd hoped they'd gotten rid of that, but they seem to use it once again. This is something that really bugs me. Can do without voice acting, but this?!
I've had my fair share of fun with both games for Wii, but the second one - while still being a good game - clearly was a sequel for the fans. I guess it was a bit too simplistic, straightforward and colourful for the HD crowd. Both games have soundtracks that are simply ace though! I'll always remember painting the town with those incredibly addicting tunes blasting away.
Avoid this rip-off completely! All parties involved should be ashamed for putting such a hefty price tag on this title. And yes, Cave Story and La-Mulana are completely different cases.
SEGA needs to dump HVS ASAP! They seem to be incapable of making good games and the major complaints in all the reviews covering their titles are always the same: uninspired, generic, bad art direction (if any), contains stuff copied from other games jumbled together rather badly. They're either unwilling or unable to learn and evolve. Some people just aren't meant to make games at all.
Maybe it's some sort of misunderstanding or mix-up. We'll hopefully be able to solve the problem so that I'll be able to give the folks at Nigoro some money for their work - although they won't see any until the game reaches the minimum downloads limit. Cave Story for WiiWare is a great buy and I figure La-Mulana will be worth the money as well.
I contacted the USK via e-mail and Christine Schulz (head of their examination department) replied as follows:
"The legally binding [as in: ready for sale] approval process for the game [La-Mulana] under that very USK number was finished by November 24th by approving the game. Therefore it's all done as far as we can say. There's no new situation causing a hold-up from our side."
Where is La Mulana?! They seem to be sitting on this one!
EDIT: MDK 2 sales in the U.S. "don't justify" a EU release (according to my e-mail correspondence with Interplay). Liight for WiiWare outside the U.S. was abandoned some time ago (again: poor sales in the U.S.) and I wouldn't wait for The Magic Obelisk either (no plans for EU release).
Man, don't keep releasing the old stuff over and over! This is the kind of nostalgia that's bordering on plain laziness a little too much for my taste.
These are the features that should be most important to gamers in the US and EU: release dates and price in Nintendo Points. I will - most likely - buy this one right after release, so all I need to know is when to expect the game and how much it'll cost me.
Comments 51
Re: Epic Mickey: Rebrushed 'Deep Dive Trailer' Highlights The Remaster's Neat New Features
@NeonMullet
I played the Switch demo and "torturous to get through" is just spot on as a summary of the impression I got. Epic Mickey never was a good game in the first place and there's simply no way to fix all of the outdated and clumsily realised stuff in a remaster. Avoid at all costs, I'd say. There are just so many games these days that are better all around and cost less.
Re: Random: Japan Joins In With 'Shin Chan's' Morning Gymnastics Sessions
This thing is very wholesome. Listen to a bedtime story each evening. Roam the village collecting stuff, fishing, exploring. Shin chan is a bit cheeky at times, but that just seems to be who he is. So, just shake your butt at the press of a button and have fun.
Re: Gallery: Artist Reimagines Animal Crossing Characters As People
I'm not an artist (not even self-proclaimed) and I can't draw or paint too well. In my opinion these aren't very good, smart or even worth mentioning. I'd even go so far as to say hardly anyone will get the alleged Animal Crossing connection without being told there's supposed to be one.
Re: Animal Crossing: New Horizons: Best Custom Design Codes - Zelda, Mario, Pokémon and More
@dartmonkey The handle is @MKluni. Thanks for the feedback.
Re: Animal Crossing: New Horizons: Best Custom Design Codes - Zelda, Mario, Pokémon and More
Again: Some of my stuff.
Re: Guide: The Best Animal Crossing: New Horizons Custom Designs On The Internet - Zelda, Pokémon and More
https://pbs.twimg.com/media/EVEOILSU4AQQeO6?format=jpg&name=large
https://pbs.twimg.com/media/EU7ELokUEAIZ6PR?format=jpg&name=large
https://pbs.twimg.com/media/EU6cyc8UMAAt89T?format=jpg&name=large
https://pbs.twimg.com/media/EUxTkXQU0AEdnKU?format=jpg&name=large
https://pbs.twimg.com/media/EUxTYSQU0AAha-8?format=jpg&name=large
https://pbs.twimg.com/media/EUxTSyPUwAEM38q?format=jpg&name=large
https://pbs.twimg.com/media/EUxTICXU0AwFbxr?format=jpg&name=large
Re: Investors React Negatively to Nintendo Switch Launch Details
No, it has not been exciting for this die-hard Nintendo fan. Price too high (not even taking the ridiculously overpriced accessories into account) and no games at all.
Zelda can be played quite sufficiently on my Wii U - which otherwise has been cut off in terms of software development a long time ago. What for? Well, nothing. Not even those bleak ports of Mario Kart and Splatoon are ready to launch with the system.
I don't have to snuggle up to Nintendo because I want to be invited to future events. I don't buy the concept or the line-up. I'm sick of Nintendo representatives lying to me about how they're learning from mistakes or what great upcoming software they can't tell me about right now. The Switch will be the first piece of hardware I just don't buy - and the situation of the system will be pants at the end of 2017 as far as I'm concerned.
Re: Exclusive: eShop Publishers Are Dropping Releases In Germany Due To Low Sales And Cost Of USK Rating
One source claims that he or she learned about eShop Publishers dropping releases in Germany due to certain circumstances. Who on this earth is actually meant to believe that this might have taken place during "secret European developer meetings to discuss the current state of the eShop"?
Better check back with multiple sources - that is, of course, if any other members of this secret society watching over the eShop can be tracked down.
Re: Editorial: Nintendo's Problems With Trends and Modern Media Continue to Damage Its Image
"On YouTube, and in modern media as a whole, the content creators and trend-setters have the power - so it's mutually beneficial to let creators do what they want. It's free advertising and exposure."
That's the kind of lies we're being told over and over. It is thievery we are talking about here - going by way of attempted blackmail. Give in to our terms for we're the new gods of a whole new generation. Displease us and we'll sick the kids at you.
"There's a place for controlled content and broadcasts, yet this is a period in which younger consumers - in particular - are accustomed to being able to share their opinions and content on anything they please with the world at the click of a button."
This may be true, but that doesn't make it right or legitimate. Shut off your damn devices and do something without posting about you doing it or what you think of it. And, please, do not make a video or set up a live stream.
Re: Nintendo YouTube Creators Program Update Clarifies Rules and Delayed Approvals Due to Volume of Applications
"Heavily criticised by some of YouTube's biggest stars" - yet I haven't heard about even one of these so called "stars". Think about that, kids. Stupid chatter or screaming over gameplay is a waste of your time. Go, play the games yourself!
Let more companies give 'em a decent smack on their grubby fingers and show them how insignificant they really are.
Re: YouTube Stars Aren't Happy With Nintendo's Revenue-Sharing 'Creators Program'
YouTube stars aren't happy? Well, who cares?! I don't.
Who said they were somebody in the first place?
Re: Former Sony Developer Feels The Wii U "Won't See Another Christmas"
Like Kuzco once said: Don't know, don't care. Just stop passing out irrelevant opinions of people no one ever heard of as news.
Re: Talking Point: The Wii U Virtual Console Has Started, But Not With a Bang
Get those prices down. Start sales, a "Thank you for buying Wii U!" campaign. Say: Games drought? Well, make it a retro Spring / retro Summer with some of gaming's biggest classics for less money. Most of us have bought many of them numerous times. We've paid more than enough for them in the past to justify lower prices today.
Re: DICE Tested Its Frostbite Engine On Wii U, Wasn't Enamoured With The Results
If it doesn't work right away, make it work. Don't just whine about it. Making it work is your job.
And: Since Frostbite 3 will be hitting PS3 and X360, hardware can't be the limiting factor on Wii U. The real problems here are ideological stubbornness, bigotry and ugly malevolence. EA has come pretty low when most of use sure believed they couldn't sink any lower.
Re: Talking Point: The Message in "I'm Not a Gamer" Commercials
I bet at least two of them girls border on being underweight. What kind of message is that supposed to deliver to all the girls out there?
Re: Wii U eShop "More Open, Social and Indie-Friendly" Than Wii
Tear down that minimum sales (to get paid) wall, Mr. Iwata!
Re: Talking Point: Five Reasons to Buy a Wii U
I don't have the money to spare, so I won't buy it. Even if I had the money to spare, I still wouldn't buy it. 'The Gamepad' has to prove itself after launch. The lukewarm, underwhelming use of it they've shown so far didn't convince me. 'Exciting exclusives', 'third-party catch-up', 'Miiverse'. You're joking, right?! 'It's a new Nintendo system'. Might have been enough somewhere back in the past. You know, when there was less talking and more getting the great games out there, announcing big stuff on Nintendo's side. Nowadays I hear and see and read Reggie, Miyamoto, Iwata and company talking their heads off in that self-satisfied, narcissistic kind of way I despise. They don't have anything substantial to say, but they chew your ear off babbling - and think they're so cool. Shut up and make stuff, I say!
Re: Reaction: Wii U Preview Events
Nothing new to raise my attention level for Wii U to anything above 'meh'. Bayonetta? Seriously, the sequel no other company wanted to make. Who cares?! Monster Hunter? The port of a port of an old Wii game, possibly with additional content. If I had cared for this in the first place, I'd have played this on Wii! To be honest: I switched the thing off when they started blabbering about Nintendo TVii and went for a walk. I went out expecting to miss out on nothing and came back actually having missed out on nothing. Good old lazy Nintendo - at least these days. Just a bunch of talking heads.
Re: La Mulana European Release Also Confirmed for 20th September
Thanks, EnjoyUp Games! Points ready and waiting. Will buy!
Re: The Legend of Zelda Music Makes Olympics Appearance
Audio: rather mediocre.
Video: garbage.
Re: First Impressions: Game & Wario
Looks like complete rubbish to me. Maybe Nintendo should spend some more time making anything b u t minigame collections.
Re: Zelda Remakes Still Part of Nintendo's Quest
Which title would you prefer to play again?
NONE! Give me new games. Nintendo, I'm already fed up with your thinking about more remakes.
Re: Nintendo Shares Drop After E3 Press Conference
Fans are unimpressed as well.
Re: Reaction: Your Opinions on Nintendo's E3 Conference
They had plenty of time. They just spent too much of it telling us about garbage and non-games I never wanted to see or hear of in the first place. Throw in some lukewarm ports of games that were hot yesterday and one must be confused about what they were trying to achieve with this.
Re: Now You Can 'Like' Wii U on Facebook
I don't like (or use) Facebook and Twitter. Do whatever you like on there, but I refuse to take notice of it.
Re: La-Mulana Director Would Welcome Offers from Publishers
Calculate the amount of money needed to publish it yourself, then evaluate the chances for this thing via Kickstarter. This way people could buy the game in advance and the Nigoro guys might at least be sure not to end up with a financial loss.
With the minimum sales limit for WiiWare still in place this game isn't exactly cut out to make money for a publisher or even Nigoro themselves.
Re: La-Mulana Canned for North America, Europe
They've had years to cope with the fact that La-Mulana will never make money (due to the minimum sales limit). So, why cancel it now?! Including the game in your game portfolio (on the website) is obviously okay, but sticking with your business partner to push the software through onto the sales platform seems to be a whole different thing. Dishonorable!
Re: Nintendo Download: 19th April 2012 (Europe)
Erm, La-Mulana?!
Re: Nintendo Download: 1st December 2011 (North America)
Could somebody at NLife ask Nigoro about what's going on with La-Mulana?
Re: Nintendo Download: 10th November 2011 (Europe)
Where is La-Mulana?!
Re: Feature: escapeVektor: Chapter 1 - An Insight Into its Development
Bought it, played it, liked it! From what I've seen so far this is a steal at just 500 Points. I'm looking forward to more chapters! The retro vibe is really cool. Reminds me a bit of the BIT.TRIP games, while obviously having an art style and great production values (if I might just borrow the term from the movie business) of its own.
Re: Feature: escapeVektor: Chapter 1 - An Insight Into its Development
Thanks, guys! I just thought I remembered me downloading some new release in the Wii Shop right after midnight somewhere in the past. Seems that my memory is just wrong.
Re: Feature: escapeVektor: Chapter 1 - An Insight Into its Development
Still no trace of the game in my German Wii Shop.
Re: Feature: escapeVektor: Chapter 1 - An Insight Into its Development
I just fired up my Wii Shop and escapeVektor simply isn't there. I guess I'll check back later.
Re: Nintendo Download: 29th September 2011 (Europe)
Nnooo shows me some love with such a bargain, so I'm going to give some back by buying escapeVektor right away. I dig the style and I most definitely dig the price. I wish you good sales, guys!
Re: Review: MotoHeroz (WiiWare)
I didn't stick to my initial reaction (said I wouldn't buy for 1500 points) and bought MotoHeroz after the first reviews! This simply is one of the best games you can get on WiiWare and the price is absolutely justified by the addicting gameplay and polish to be found in the game. Buy points, buy the game, compete online! Doing a good run can be tricky, but you'll get better with practice, practice and practice.
Re: This Is How You Upgrade Items in Skyward Sword
YUCK! I hear too much of that crappy MIDI music in the trailer! I'd hoped they'd gotten rid of that, but they seem to use it once again. This is something that really bugs me. Can do without voice acting, but this?!
Re: MotoHeroz Races to North America on 15th September
Thanks, but no thanks. Will buy one N64-VC plus Escape Vector instead. Give my regards to RedLynx, they blew it.
Re: de Blob Developer Blue Tongue Shuts Up Shop
I've had my fair share of fun with both games for Wii, but the second one - while still being a good game - clearly was a sequel for the fans. I guess it was a bit too simplistic, straightforward and colourful for the HD crowd. Both games have soundtracks that are simply ace though! I'll always remember painting the town with those incredibly addicting tunes blasting away.
Re: Just Why Is La-Mulana Taking So Long?
Recent news!
Ratings complete: CHECK! (USK confirmed theirs)
Now it's off to "lot check" and - hopefully - a release in the near future.
Re: Review: Burn the Rope (WiiWare)
Avoid this rip-off completely! All parties involved should be ashamed for putting such a hefty price tag on this title. And yes, Cave Story and La-Mulana are completely different cases.
Re: Zelda Symphony Concert Hits London on 25th October
Only one show for Europe? What a bunch of *ssholes over there at Big N! Where's your apology for t h i s sh*t, Mr Iwata?!
Re: Review: Captain America: Super Soldier (Wii)
SEGA needs to dump HVS ASAP! They seem to be incapable of making good games and the major complaints in all the reviews covering their titles are always the same: uninspired, generic, bad art direction (if any), contains stuff copied from other games jumbled together rather badly. They're either unwilling or unable to learn and evolve. Some people just aren't meant to make games at all.
Re: Just Why Is La-Mulana Taking So Long?
Maybe it's some sort of misunderstanding or mix-up. We'll hopefully be able to solve the problem so that I'll be able to give the folks at Nigoro some money for their work - although they won't see any until the game reaches the minimum downloads limit.
Cave Story for WiiWare is a great buy and I figure La-Mulana will be worth the money as well.
Re: Just Why Is La-Mulana Taking So Long?
I contacted the USK via e-mail and Christine Schulz (head of their examination department) replied as follows:
"The legally binding [as in: ready for sale] approval process for the game [La-Mulana] under that very USK number was finished by November 24th by approving the game. Therefore it's all done as far as we can say. There's no new situation causing a hold-up from our side."
Press contact: presse--at--usk.de
Christine Schulz: schulz--at--usk.de
[--at-- -> @]
Re: Just Why Is La-Mulana Taking So Long?
From the USK website:
La-Mulana
System: Nintendo Wii
Genre: Rollenspiel / actionorientiert
[RPG / Action RPG]
Publisher: Nicalis, Inc.
Altersfreigabe: Freigegeben ab 12 Jahren gemäß § 14 JuSchG
[12 years and up]
Prüfdatum [date of approval]: 24.11.2010
USK Nr.: 29469/10
Sprache: englisch
(Stuff in [] added by me.)
Re: Nintendo Download: 28th July 2011 (Europe)
Where is La Mulana?! They seem to be sitting on this one!
EDIT: MDK 2 sales in the U.S. "don't justify" a EU release (according to my e-mail correspondence with Interplay). Liight for WiiWare outside the U.S. was abandoned some time ago (again: poor sales in the U.S.) and I wouldn't wait for The Magic Obelisk either (no plans for EU release).
Re: Another Zelda Remake for 3DS?
Man, don't keep releasing the old stuff over and over! This is the kind of nostalgia that's bordering on plain laziness a little too much for my taste.
Re: Features: The World of MotoHeroz
These are the features that should be most important to gamers in the US and EU: release dates and price in Nintendo Points. I will - most likely - buy this one right after release, so all I need to know is when to expect the game and how much it'll cost me.
Re: Review: Liight (WiiWare)
Well, it seems that the Euro release (at least on WiiWare) isn't going to happen (due to various reasons). What a letdown for us Europeans.