I love how many people ignore Incoming because of the graphics with no review but want to try Bit Boy which already has a very negative review. With Incoming you at least get the CHANCE to have something that doesn't suck (plus it's 100 points less).
Wrist flicks aren't healthy, they can cause pain quickly and I wouldn't be surprised if there are more serious injuries related to them too. I think games should never be designed to use much flicking.
I think the workarounds needed for "powerups" really ruin many design possibilities, especially forcing the player to make sure he picks the thing up angled in the right way.
Oh and let's not forget the idiocy of making player ships and levels separate instead of linking them since player ships behave very differently...
Another review that overrates Blastworks because of the user generated content?
The main game is arse, a real mess. The creation mode is awfully restricted with basic concepts like POWERUPS missing and requiring nasty workarounds to implement. You can unlock Tumiki Fighters by beating BW and when you do you'll notice just how much better TF is in every respect than BW and that TF does many things the BW engine is incapable of!
I think 128 blocks may be the hard limit on save file size, SSBB uses that exact number for its save file too for some reason (seriously, why the hell does SSBB need that much save space???).
Fighting games aren't exactly "beaten", you're supposed to play them against other people. Pointing at the length of e.g. Water Warfare wouldn't make sense either.
Ugh, multiplayer lags like profanity for me, anyone else getting a better experience? I've played a regional match, the framerate was subterran and enemy movement was so jumpy it was impossible to really track their movements or aim properly.
opeter: It's what the manual says. There's no mention of any alternate control scheme. You can look yourself by selecting the game on the shop channel, clicking on more details and then the view manual button.
I mean, I'm kinda curious about it but I'm not sure wasting 8€ on that curiosity is a good idea.
I read the manual for Karatephants (you can read the manuals without buying the games after all) and UGH... The game is controlled entirely with the Wiimote. However, it doesn't use it NES style, you hold it the regular way and use waggle for everything! Even moving your character uses waggle! This definitely needs a review before I'll touch it.
WW rising even in the US suggests that people buy it for more reasons than just having a substitute for The Conduit.
I think the lower performance of FF4 in Europe is because we didn't get FF4 back in the day so few people have played it and even fewer have nostalgia for it.
Anyway, on to the German charts: (2) 1 My Aquarium (4) 2 Water Warfare (3) 3 Texas Hold'em Tournament (1) 4 NyxQuest (12) 5 Puzzle Bobble Plus (6) 6 My Pokemon Ranch (-) 7 Gradius Rebirth (9) 8 Onslaught (5) 9 World of Goo (8) 10 TV Show King (7) 11 Fun Fun Minigolf (11) 12 FF4 The After Years (14) 13 Tetris Party (10) 14 Swords & Soldiers (15) 15 Brain Challenge (13) 16 Bomberman Blast (-) 17 Bit Boy (19) 18 Snowboard Riot (20) 19 Equilibrio (17) 20 Cocoto Platform Jumper
Today's Hasta La Vista, Baby awards go to: Let's Catch (16), Pop-Up Pirate (18).
I think the fall of WoG can really be attributed to falling sales instead of rising sales for the competition as MPR still outdid it (I think Onslaught did get a sales boost, it ranked a bit higher throughout the week). NyxQuest was #1 two days ago, #2 yesterday...
I wouldn't be surprised if the Bit Trip games actually took more work because they actually involved thoughtful level design instead of randomly slapping crap gtogether.
To all of you saying all THREE of the BPlus games are bad, you are aware that NintendoLife gave Niki a 8/10, right?
Yes and I lost a lot of trust for NL because of that (I bought Niki over that review and found it a flaming pile of arse).
I doubt they spent 50x BTB's dev time on it since Beat Trip games are made on a three month schedule, even with only one team member (I have no idea how many people work on the BT games) that'd come out at ~13 man-weeks, to have 50x the work Bit Boy would have required 650 man-weeks which means 13 people working for almost a year.
Anyway, the amount of work is not proportional to the quality, implementing it is only a small part of the job, the much harder parts are the design steps where you have to find something people want (hint: not maze games) and then work on implementing it in a way that people like (hint: not with unavoidable death traps). It doesn't matter how hard you work, it matters how well you work. An incompetent git won't produce in a hundred years what a master can make in one day.
Why does Taito make everything cheaper in the US? First Bubble Bobble Plus, now Puzzle Bobble Plus, both 200 points less in the US and US points are already worth way less than PAL points.
I have no idea why people even got hyped up over the concept, the developer has a catastrophic track record, the trailer looked horrible and the idea of a maze game is already fail enough without botching it. I'll leave the retro game jokes to Strong Bad, at least he's got some funny to go along with the lame game design.
I think accuracy on the exact game modes isn't important to anyone, we can just read the manual for that. What is important is whether the game is fun and by the sound of it the level design ruins it.
If you really need a cheap highscore battle with your friends play Cho Ren Sha 68k or something, at least that's free and good and doesn't require people to "get it".
Well, after being released for less than 48 hours ago it ranks 8th on the local "Popular Titles" list. Sure, our market might be small but I do think it's interesting.
I think it's one of those games that spike and drop hard, it'll rank highly for one week, then drop off the charts in no time.
I don't think Konami will dominate the charts. They might have some success with Driift but I don't think Gradius and Contra will take many sales home.
The mention of hype makes me think... Didn't Plättchen and Niki get massive hype too?
I notice B+ defenders always tell everyone they should try the game before damning it but trying means buying on WiiWare. Just don't give them the attention they want, I don't get why B+ garbage gets massive arguments over its quality when something like Fish 'em All (which looks actually GOOD, unlike this mess which looks like a bunch of idiots who were incapable of utilizing the graphics they wanted to make) is allowed to sink without a word.
I didn't like NMH much and I can see why many people wouldn't buy it. People buy what looks good to THEM, not to reviewers. NMH didn't look good to most people.
Wii Sports Resort sold a whopping 360,000 copies in its first week on sale.
According to Japanese magazine Famitsu, 353,000 of that figure were shifted in its first four days at retail
The first four days were all that fell into that first week, Famitsu and MediaCreate differ on their stats but they've tracked the same period of time there.
Niki was crap, since NL rated that 8/10 I'll probably wait for someone like IGN to review Bit Boy before I consider buying it (unless NL already gives it a bad score of course). To me B-plus games require the equivalent of two keys at opposite sides of the room.
I wonder if the 600 points for GR is further evidence that Konami listens to review scores and sales and lowers prices in Europe if a game did badly in other regions (Cv Judgment was only 30€ here).
Anyway, nothing for me in this update but I think there's plenty for other people.
Asphalt is doing well because people really, REALLY want racing games and are massively underserved in that area. Look at how Spogs did on WiiWare, people simply WANT racing and noone's giving them racing.
I wonder if I should really bother but here's the German list:
1 DSi Browser 2 Asphalt 4 3 Brain Age Maths 4 Wario Ware Snapped 5 AC Clock 6 Pyoro 7 Paper Plane 8 AC Calculator 9 Dr. Mario 10 Sudoku 50 11 MoI Magic of Thoughts 12 Sudoku 150 13 MoI Magic Face 14 Pop Superstar 15 Real Football 16 MoI Psychoanalysis 17 AS Kubos 18 AS Picopict 19 Mixed Messages 20 AS Nemrem
I don't know about Water Warfare's player numbers, while I can't get a match goiong in most modes when I set it to Battle Royal the numbers shoot up almost immediately with 4 players being fairly low already and many matches going higher.
Germany: (2) 1 NyxQuest (1) 2 My Aquarium (3) 3 Texas Hold'em Tournament (-) 4 Water Warfare (4) 5 World of Goo (9) 6 My Pokemon Ranch (6) 7 Fun Fun Minigolf (8) 8 TV Show King (7) 9 Onslaught (10) 10 Swords & Soldiers (5) 11 FF4 The After Years (-) 12 Puzzle Bobble Plus (12) 13 Bomberman Blast (13) 14 Tetris Party (14) 15 Brain Challenge (20) 16 Let's Catch (11) 17 Cocoto Platform Jumper (15) 18 Pop-Up Pirate (16) 19 Snowboard Riot (19) 20 Equilibrio
S&S seems to have settled in at #10, doesn't look like it'll do a fast dive off the charts. FF4 is still diving, no idea where it'll settle. Water Warfare comes in at #4 but keep in mind games have more time to sell in Europe between the release and chart snapshot. NyxQuest managed to displace My Aquarium, let's see for how long. This week's goners are Bubble Bobble Plus and SAMEGAME.
Can we start punishing people for this "FIRST" crap?
I'm not sure how this'll perform, the last party game on WiiWare sunk pretty quickly. Maybe people are already overfed with minigame collections. I don't think "casual" gamers are really only into minigames, remember that many of them joined gaming before, at a time when there were no minigames, only arcade cabinets.
It shows what you did after the match finishes along with the point values (which seem to differ based on the ranks of your competition), kinda like the titles you got in Smash Bros Melee. So far the titles I've seen were "victory" (winning the game), "first place" (placing first point-wise, doesn't necessarily mean the victory condition of the gamemode), "second place", "third place", "first shot" (first kill), "last shot" (last kill, probably limited to team games), "never knocked out" and "used no items". I haven't seen a list of them all but you can probably learn about them just by playing more.
You accumulate points for certain "archievements", winning, first blood, position on the scoreboard (by frags), not using items, no deaths, etc. The points sum up and you get an icon (bronze, silver, gold, multiple decoration levels, ...) based on your total score along with a position on the leaderboards. It roughly tells you who to aim for first in battle royal.
I would get Water Warfare, but I have a bad feeling it won't be a popular game that people are going to get which is a crying shame. With that, I might not bother if there is hardly anyone here going to get it since its main target niche is the online multi-player.
It's already in the list of most popular games here, #8 currently. It's not just for online gamers, it also has local multiplayer.
Comments 812
Re: Review: ColorZ (WiiWare)
Schizoid already fried my brain.
Re: Take on Doc Louis in a Club Nintendo Exclusive Punch-Out!! Game
"not available anywhere else"
Yeah, Europeans are already used to being left out...
Re: Wii Sports: Resort launch event
Hm, WSR is listed for the 24th here, does that mean Europe is getting it before the US?
Re: PopCap Confirms Wii, DSi Support
I'd buy Plants vs. Zombies in a flash. They'd have to lower the price a tad though. Not sure I'm inclined to pay $20.
It's 10$ on Steam...
Re: Nintendo Download: Bits, Tanks, Ants, Commandos, Pulses and Brains (US)
I love how many people ignore Incoming because of the graphics with no review but want to try Bit Boy which already has a very negative review. With Incoming you at least get the CHANCE to have something that doesn't suck (plus it's 100 points less).
Re: Review: Moon (DS)
I'd pick it up if I hadn't already overstrained my budget and still got CoD4 DS around fairly unplayed (though I think that game DEFINES repetition).
Re: Bit Boy!! and Tales of Monkey Island Coming to North American on Monday
Oh and some monkey game too. Yippie!
Everybody excuse me while I clobber that guy with the big book of gaming history...
Re: Review: BlastWorks (Wii)
n8: What do you mean with "all editing tools"? Are some locked by default?
Re: Review: Karate Phants: Gloves of Glory (WiiWare)
Wrist flicks aren't healthy, they can cause pain quickly and I wouldn't be surprised if there are more serious injuries related to them too. I think games should never be designed to use much flicking.
Re: Review: Karate Phants: Gloves of Glory (WiiWare)
Ahahahahaha, I didn't think it'd be possible for someone to make a game that's worse than Battle Raper but there you go...
Are you sure a human cannot stop the constant forward punch?
Re: Review: BlastWorks (Wii)
I think the workarounds needed for "powerups" really ruin many design possibilities, especially forcing the player to make sure he picks the thing up angled in the right way.
Oh and let's not forget the idiocy of making player ships and levels separate instead of linking them since player ships behave very differently...
Re: Incoming Trailer and Screenshots
Yeah, been a while since I've seen those ancient explosions in a game... The first time was somthing like Command & Conquer Red Alert or Descent.
Meh, we'll see if it's worth anything.
Re: Review: BlastWorks: Build, Trade & Destroy (Wii)
Another review that overrates Blastworks because of the user generated content?
The main game is arse, a real mess. The creation mode is awfully restricted with basic concepts like POWERUPS missing and requiring nasty workarounds to implement. You can unlock Tumiki Fighters by beating BW and when you do you'll notice just how much better TF is in every respect than BW and that TF does many things the BW engine is incapable of!
I think 128 blocks may be the hard limit on save file size, SSBB uses that exact number for its save file too for some reason (seriously, why the hell does SSBB need that much save space???).
Re: Nintendo Download: Bomberman '94, StarTropics II, 5 Spots Party, Karate Phants and BOXLIFE (EU)
Fighting games aren't exactly "beaten", you're supposed to play them against other people. Pointing at the length of e.g. Water Warfare wouldn't make sense either.
Re: Out Today: The Conduit + Goodies Giveaway!
A second match went better though it is quite perplexing that the game allows lag to actually reduce the framerate.
Re: Out Today: The Conduit + Goodies Giveaway!
Ugh, multiplayer lags like profanity for me, anyone else getting a better experience? I've played a regional match, the framerate was subterran and enemy movement was so jumpy it was impossible to really track their movements or aim properly.
Re: Out Today: The Conduit + Goodies Giveaway!
That question is even dumber than what I've seen on the quiz show channel on TV...
Re: Nintendo Download: Bomberman '94, StarTropics II, 5 Spots Party, Karate Phants and BOXLIFE (EU)
opeter: It's what the manual says. There's no mention of any alternate control scheme. You can look yourself by selecting the game on the shop channel, clicking on more details and then the view manual button.
I mean, I'm kinda curious about it but I'm not sure wasting 8€ on that curiosity is a good idea.
Re: Nintendo Download: Bomberman '94, StarTropics II, 5 Spots Party, Karate Phants and BOXLIFE (EU)
I read the manual for Karatephants (you can read the manuals without buying the games after all) and UGH... The game is controlled entirely with the Wiimote. However, it doesn't use it NES style, you hold it the regular way and use waggle for everything! Even moving your character uses waggle! This definitely needs a review before I'll touch it.
Re: Top 20 WiiWare Games in USA (8th July)
WW rising even in the US suggests that people buy it for more reasons than just having a substitute for The Conduit.
I think the lower performance of FF4 in Europe is because we didn't get FF4 back in the day so few people have played it and even fewer have nostalgia for it.
Anyway, on to the German charts:
(2) 1 My Aquarium
(4) 2 Water Warfare
(3) 3 Texas Hold'em Tournament
(1) 4 NyxQuest
(12) 5 Puzzle Bobble Plus
(6) 6 My Pokemon Ranch
(-) 7 Gradius Rebirth
(9) 8 Onslaught
(5) 9 World of Goo
(8) 10 TV Show King
(7) 11 Fun Fun Minigolf
(11) 12 FF4 The After Years
(14) 13 Tetris Party
(10) 14 Swords & Soldiers
(15) 15 Brain Challenge
(13) 16 Bomberman Blast
(-) 17 Bit Boy
(19) 18 Snowboard Riot
(20) 19 Equilibrio
(17) 20 Cocoto Platform Jumper
Today's Hasta La Vista, Baby awards go to: Let's Catch (16), Pop-Up Pirate (18).
I think the fall of WoG can really be attributed to falling sales instead of rising sales for the competition as MPR still outdid it (I think Onslaught did get a sales boost, it ranked a bit higher throughout the week). NyxQuest was #1 two days ago, #2 yesterday...
Re: Talking Point: Bit Boy!! Took 50 Times More Work Than Bit.Trip?
I wouldn't be surprised if the Bit Trip games actually took more work because they actually involved thoughtful level design instead of randomly slapping crap gtogether.
To all of you saying all THREE of the BPlus games are bad, you are aware that NintendoLife gave Niki a 8/10, right?
Yes and I lost a lot of trust for NL because of that (I bought Niki over that review and found it a flaming pile of arse).
Re: Talking Point: Bit Boy!! Took 50 Times More Work Than Bit.Trip?
I doubt they spent 50x BTB's dev time on it since Beat Trip games are made on a three month schedule, even with only one team member (I have no idea how many people work on the BT games) that'd come out at ~13 man-weeks, to have 50x the work Bit Boy would have required 650 man-weeks which means 13 people working for almost a year.
Anyway, the amount of work is not proportional to the quality, implementing it is only a small part of the job, the much harder parts are the design steps where you have to find something people want (hint: not maze games) and then work on implementing it in a way that people like (hint: not with unavoidable death traps). It doesn't matter how hard you work, it matters how well you work. An incompetent git won't produce in a hundred years what a master can make in one day.
Re: Nintendo Download: Cores, Bubbles, Chariots, Sports, Numbers and Cars (US)
Why does Taito make everything cheaper in the US? First Bubble Bobble Plus, now Puzzle Bobble Plus, both 200 points less in the US and US points are already worth way less than PAL points.
Re: Review: Bit Boy!! (WiiWare)
I have no idea why people even got hyped up over the concept, the developer has a catastrophic track record, the trailer looked horrible and the idea of a maze game is already fail enough without botching it. I'll leave the retro game jokes to Strong Bad, at least he's got some funny to go along with the lame game design.
Re: Review: Bit Boy!! (WiiWare)
I think accuracy on the exact game modes isn't important to anyone, we can just read the manual for that. What is important is whether the game is fun and by the sound of it the level design ruins it.
Re: Triangle Studios Announces Heron: Steam Machine for WiiWare
Hacking in Bioshock had you drag tiles around, this looks more like you're going to rotate them, CoD4 did it like that.
Re: Review: Bit Boy!! (WiiWare)
If you really need a cheap highscore battle with your friends play Cho Ren Sha 68k or something, at least that's free and good and doesn't require people to "get it".
Re: Konami Announces WiiWare Plans for Europe
Well, after being released for less than 48 hours ago it ranks 8th on the local "Popular Titles" list. Sure, our market might be small but I do think it's interesting.
I think it's one of those games that spike and drop hard, it'll rank highly for one week, then drop off the charts in no time.
Re: Konami Announces WiiWare Plans for Europe
I don't think Konami will dominate the charts. They might have some success with Driift but I don't think Gradius and Contra will take many sales home.
Re: Review: Bit Boy!! (WiiWare)
The mention of hype makes me think... Didn't Plättchen and Niki get massive hype too?
I notice B+ defenders always tell everyone they should try the game before damning it but trying means buying on WiiWare. Just don't give them the attention they want, I don't get why B+ garbage gets massive arguments over its quality when something like Fish 'em All (which looks actually GOOD, unlike this mess which looks like a bunch of idiots who were incapable of utilizing the graphics they wanted to make) is allowed to sink without a word.
Re: Triangle Studios Announces Heron: Steam Machine for WiiWare
Hm, reminds me of the bomb arming minigame in CoD4 DS.
Re: No More Heroes Outgrowing Wii
I didn't like NMH much and I can see why many people wouldn't buy it. People buy what looks good to THEM, not to reviewers. NMH didn't look good to most people.
Re: Wii Sports Resort Goes Big In Japan
Wii Sports Resort sold a whopping 360,000 copies in its first week on sale.
According to Japanese magazine Famitsu, 353,000 of that figure were shifted in its first four days at retail
The first four days were all that fell into that first week, Famitsu and MediaCreate differ on their stats but they've tracked the same period of time there.
Re: No More Heroes Outgrowing Wii
I doubt it'll have success on another platform but whatever, no way to change an auteur's mind.
Re: Nintendo Download: Hanabi Festival 4, Gradius Rebirth, Bit Boy!!, Brain Challenge and Mario Apps (EU)
Niki was crap, since NL rated that 8/10 I'll probably wait for someone like IGN to review Bit Boy before I consider buying it (unless NL already gives it a bad score of course). To me B-plus games require the equivalent of two keys at opposite sides of the room.
I wonder if the 600 points for GR is further evidence that Konami listens to review scores and sales and lowers prices in Europe if a game did badly in other regions (Cv Judgment was only 30€ here).
Anyway, nothing for me in this update but I think there's plenty for other people.
Re: Top 20 DSiWare Games in USA (2nd July)
Asphalt is doing well because people really, REALLY want racing games and are massively underserved in that area. Look at how Spogs did on WiiWare, people simply WANT racing and noone's giving them racing.
Re: Top 20 DSiWare Games in USA (2nd July)
I told you it's the Toki Tori of DSiWare.
I wonder if I should really bother but here's the German list:
1 DSi Browser
2 Asphalt 4
3 Brain Age Maths
4 Wario Ware Snapped
5 AC Clock
6 Pyoro
7 Paper Plane
8 AC Calculator
9 Dr. Mario
10 Sudoku 50
11 MoI Magic of Thoughts
12 Sudoku 150
13 MoI Magic Face
14 Pop Superstar
15 Real Football
16 MoI Psychoanalysis
17 AS Kubos
18 AS Picopict
19 Mixed Messages
20 AS Nemrem
Seems to be paying off for Gameloft.
Re: Top 20 WiiWare Games in USA (1st July)
I don't know about Water Warfare's player numbers, while I can't get a match goiong in most modes when I set it to Battle Royal the numbers shoot up almost immediately with 4 players being fairly low already and many matches going higher.
Germany:
(2) 1 NyxQuest
(1) 2 My Aquarium
(3) 3 Texas Hold'em Tournament
(-) 4 Water Warfare
(4) 5 World of Goo
(9) 6 My Pokemon Ranch
(6) 7 Fun Fun Minigolf
(8) 8 TV Show King
(7) 9 Onslaught
(10) 10 Swords & Soldiers
(5) 11 FF4 The After Years
(-) 12 Puzzle Bobble Plus
(12) 13 Bomberman Blast
(13) 14 Tetris Party
(14) 15 Brain Challenge
(20) 16 Let's Catch
(11) 17 Cocoto Platform Jumper
(15) 18 Pop-Up Pirate
(16) 19 Snowboard Riot
(19) 20 Equilibrio
S&S seems to have settled in at #10, doesn't look like it'll do a fast dive off the charts. FF4 is still diving, no idea where it'll settle. Water Warfare comes in at #4 but keep in mind games have more time to sell in Europe between the release and chart snapshot. NyxQuest managed to displace My Aquarium, let's see for how long.
This week's goners are Bubble Bobble Plus and SAMEGAME.
Re: Bit Boy!! Coming to Europe July 3rd
It's amazing how B+ manages to hype people up time and time again when it's most likely that the game is a pile of arse served on an arse tablet.
Re: Renegade Kid Developing 3-D Platformer for Nintendo DS
The guns certainly don't scream "platformer".
Re: Bit Boy!! Coming to Europe July 3rd
Meh, I hope something better comes long with it but I doubt it.
Re: Carnival King Coming to WiiWare
Can we start punishing people for this "FIRST" crap?
I'm not sure how this'll perform, the last party game on WiiWare sunk pretty quickly. Maybe people are already overfed with minigame collections. I don't think "casual" gamers are really only into minigames, remember that many of them joined gaming before, at a time when there were no minigames, only arcade cabinets.
Re: New Furry Legends Gameplay Trailer
Hm, the square guys had no death effect, just disappeared...
Re: Nintendo Download: Fantasies, Fishing, Warfare, Reversi and Sudoku (US)
You can select some predetermined phrases and bind them to the d-pad but that's it.
Re: Review: Water Warfare (WiiWare)
It shows what you did after the match finishes along with the point values (which seem to differ based on the ranks of your competition), kinda like the titles you got in Smash Bros Melee. So far the titles I've seen were "victory" (winning the game), "first place" (placing first point-wise, doesn't necessarily mean the victory condition of the gamemode), "second place", "third place", "first shot" (first kill), "last shot" (last kill, probably limited to team games), "never knocked out" and "used no items". I haven't seen a list of them all but you can probably learn about them just by playing more.
Re: Review: Reel Fishing Challenge (WiiWare)
The screenshots are 16:9 so I'd suspect yes.
Re: Review: Water Warfare (WiiWare)
You accumulate points for certain "archievements", winning, first blood, position on the scoreboard (by frags), not using items, no deaths, etc. The points sum up and you get an icon (bronze, silver, gold, multiple decoration levels, ...) based on your total score along with a position on the leaderboards. It roughly tells you who to aim for first in battle royal.
Re: Review: Water Warfare (WiiWare)
Pocketim: It's about player characters. Besides, Bomberman is a robot.
Re: Rumor: Nintendo Prepping More Non-Games For DSiWare
"non-games"... You know, not long ago we used to call those applications.
Re: Nintendo Download: Fantasies, Fishing, Warfare, Reversi and Sudoku (US)
I would get Water Warfare, but I have a bad feeling it won't be a popular game that people are going to get which is a crying shame. With that, I might not bother if there is hardly anyone here going to get it since its main target niche is the online multi-player.
It's already in the list of most popular games here, #8 currently. It's not just for online gamers, it also has local multiplayer.