Comments 812

Re: Review: Moon (DS)

KDR_11k

I'd pick it up if I hadn't already overstrained my budget and still got CoD4 DS around fairly unplayed (though I think that game DEFINES repetition).

Re: Review: BlastWorks (Wii)

KDR_11k

I think the workarounds needed for "powerups" really ruin many design possibilities, especially forcing the player to make sure he picks the thing up angled in the right way.

Oh and let's not forget the idiocy of making player ships and levels separate instead of linking them since player ships behave very differently...

Re: Incoming Trailer and Screenshots

KDR_11k

Yeah, been a while since I've seen those ancient explosions in a game... The first time was somthing like Command & Conquer Red Alert or Descent.

Meh, we'll see if it's worth anything.

Re: Review: BlastWorks: Build, Trade & Destroy (Wii)

KDR_11k

Another review that overrates Blastworks because of the user generated content?

The main game is arse, a real mess. The creation mode is awfully restricted with basic concepts like POWERUPS missing and requiring nasty workarounds to implement. You can unlock Tumiki Fighters by beating BW and when you do you'll notice just how much better TF is in every respect than BW and that TF does many things the BW engine is incapable of!

I think 128 blocks may be the hard limit on save file size, SSBB uses that exact number for its save file too for some reason (seriously, why the hell does SSBB need that much save space???).

Re: Out Today: The Conduit + Goodies Giveaway!

KDR_11k

Ugh, multiplayer lags like profanity for me, anyone else getting a better experience? I've played a regional match, the framerate was subterran and enemy movement was so jumpy it was impossible to really track their movements or aim properly.

Re: Top 20 WiiWare Games in USA (8th July)

KDR_11k

WW rising even in the US suggests that people buy it for more reasons than just having a substitute for The Conduit.

I think the lower performance of FF4 in Europe is because we didn't get FF4 back in the day so few people have played it and even fewer have nostalgia for it.

Anyway, on to the German charts:
(2) 1 My Aquarium
(4) 2 Water Warfare
(3) 3 Texas Hold'em Tournament
(1) 4 NyxQuest
(12) 5 Puzzle Bobble Plus
(6) 6 My Pokemon Ranch
(-) 7 Gradius Rebirth
(9) 8 Onslaught
(5) 9 World of Goo
(8) 10 TV Show King
(7) 11 Fun Fun Minigolf
(11) 12 FF4 The After Years
(14) 13 Tetris Party
(10) 14 Swords & Soldiers
(15) 15 Brain Challenge
(13) 16 Bomberman Blast
(-) 17 Bit Boy
(19) 18 Snowboard Riot
(20) 19 Equilibrio
(17) 20 Cocoto Platform Jumper

Today's Hasta La Vista, Baby awards go to: Let's Catch (16), Pop-Up Pirate (18).

I think the fall of WoG can really be attributed to falling sales instead of rising sales for the competition as MPR still outdid it (I think Onslaught did get a sales boost, it ranked a bit higher throughout the week). NyxQuest was #1 two days ago, #2 yesterday...

Re: Talking Point: Bit Boy!! Took 50 Times More Work Than Bit.Trip?

KDR_11k

I wouldn't be surprised if the Bit Trip games actually took more work because they actually involved thoughtful level design instead of randomly slapping crap gtogether.

To all of you saying all THREE of the BPlus games are bad, you are aware that NintendoLife gave Niki a 8/10, right?

Yes and I lost a lot of trust for NL because of that (I bought Niki over that review and found it a flaming pile of arse).

Re: Talking Point: Bit Boy!! Took 50 Times More Work Than Bit.Trip?

KDR_11k

I doubt they spent 50x BTB's dev time on it since Beat Trip games are made on a three month schedule, even with only one team member (I have no idea how many people work on the BT games) that'd come out at ~13 man-weeks, to have 50x the work Bit Boy would have required 650 man-weeks which means 13 people working for almost a year.

Anyway, the amount of work is not proportional to the quality, implementing it is only a small part of the job, the much harder parts are the design steps where you have to find something people want (hint: not maze games) and then work on implementing it in a way that people like (hint: not with unavoidable death traps). It doesn't matter how hard you work, it matters how well you work. An incompetent git won't produce in a hundred years what a master can make in one day.

Re: Review: Bit Boy!! (WiiWare)

KDR_11k

I have no idea why people even got hyped up over the concept, the developer has a catastrophic track record, the trailer looked horrible and the idea of a maze game is already fail enough without botching it. I'll leave the retro game jokes to Strong Bad, at least he's got some funny to go along with the lame game design.

Re: Review: Bit Boy!! (WiiWare)

KDR_11k

I think accuracy on the exact game modes isn't important to anyone, we can just read the manual for that. What is important is whether the game is fun and by the sound of it the level design ruins it.

Re: Review: Bit Boy!! (WiiWare)

KDR_11k

If you really need a cheap highscore battle with your friends play Cho Ren Sha 68k or something, at least that's free and good and doesn't require people to "get it".

Re: Konami Announces WiiWare Plans for Europe

KDR_11k

Well, after being released for less than 48 hours ago it ranks 8th on the local "Popular Titles" list. Sure, our market might be small but I do think it's interesting.

I think it's one of those games that spike and drop hard, it'll rank highly for one week, then drop off the charts in no time.

Re: Review: Bit Boy!! (WiiWare)

KDR_11k

The mention of hype makes me think... Didn't Plättchen and Niki get massive hype too?

I notice B+ defenders always tell everyone they should try the game before damning it but trying means buying on WiiWare. Just don't give them the attention they want, I don't get why B+ garbage gets massive arguments over its quality when something like Fish 'em All (which looks actually GOOD, unlike this mess which looks like a bunch of idiots who were incapable of utilizing the graphics they wanted to make) is allowed to sink without a word.

Re: No More Heroes Outgrowing Wii

KDR_11k

I didn't like NMH much and I can see why many people wouldn't buy it. People buy what looks good to THEM, not to reviewers. NMH didn't look good to most people.

Re: Wii Sports Resort Goes Big In Japan

KDR_11k

Wii Sports Resort sold a whopping 360,000 copies in its first week on sale.

According to Japanese magazine Famitsu, 353,000 of that figure were shifted in its first four days at retail

The first four days were all that fell into that first week, Famitsu and MediaCreate differ on their stats but they've tracked the same period of time there.

Re: Nintendo Download: Hanabi Festival 4, Gradius Rebirth, Bit Boy!!, Brain Challenge and Mario Apps (EU)

KDR_11k

Niki was crap, since NL rated that 8/10 I'll probably wait for someone like IGN to review Bit Boy before I consider buying it (unless NL already gives it a bad score of course). To me B-plus games require the equivalent of two keys at opposite sides of the room.

I wonder if the 600 points for GR is further evidence that Konami listens to review scores and sales and lowers prices in Europe if a game did badly in other regions (Cv Judgment was only 30€ here).

Anyway, nothing for me in this update but I think there's plenty for other people.

Re: Top 20 DSiWare Games in USA (2nd July)

KDR_11k

Asphalt is doing well because people really, REALLY want racing games and are massively underserved in that area. Look at how Spogs did on WiiWare, people simply WANT racing and noone's giving them racing.

Re: Top 20 DSiWare Games in USA (2nd July)

KDR_11k

I told you it's the Toki Tori of DSiWare.

I wonder if I should really bother but here's the German list:

1 DSi Browser
2 Asphalt 4
3 Brain Age Maths
4 Wario Ware Snapped
5 AC Clock
6 Pyoro
7 Paper Plane
8 AC Calculator
9 Dr. Mario
10 Sudoku 50
11 MoI Magic of Thoughts
12 Sudoku 150
13 MoI Magic Face
14 Pop Superstar
15 Real Football
16 MoI Psychoanalysis
17 AS Kubos
18 AS Picopict
19 Mixed Messages
20 AS Nemrem

Seems to be paying off for Gameloft.

Re: Top 20 WiiWare Games in USA (1st July)

KDR_11k

I don't know about Water Warfare's player numbers, while I can't get a match goiong in most modes when I set it to Battle Royal the numbers shoot up almost immediately with 4 players being fairly low already and many matches going higher.

Germany:
(2) 1 NyxQuest
(1) 2 My Aquarium
(3) 3 Texas Hold'em Tournament
(-) 4 Water Warfare
(4) 5 World of Goo
(9) 6 My Pokemon Ranch
(6) 7 Fun Fun Minigolf
(8) 8 TV Show King
(7) 9 Onslaught
(10) 10 Swords & Soldiers
(5) 11 FF4 The After Years
(-) 12 Puzzle Bobble Plus
(12) 13 Bomberman Blast
(13) 14 Tetris Party
(14) 15 Brain Challenge
(20) 16 Let's Catch
(11) 17 Cocoto Platform Jumper
(15) 18 Pop-Up Pirate
(16) 19 Snowboard Riot
(19) 20 Equilibrio

S&S seems to have settled in at #10, doesn't look like it'll do a fast dive off the charts. FF4 is still diving, no idea where it'll settle. Water Warfare comes in at #4 but keep in mind games have more time to sell in Europe between the release and chart snapshot. NyxQuest managed to displace My Aquarium, let's see for how long.
This week's goners are Bubble Bobble Plus and SAMEGAME.

Re: Carnival King Coming to WiiWare

KDR_11k

Can we start punishing people for this "FIRST" crap?

I'm not sure how this'll perform, the last party game on WiiWare sunk pretty quickly. Maybe people are already overfed with minigame collections. I don't think "casual" gamers are really only into minigames, remember that many of them joined gaming before, at a time when there were no minigames, only arcade cabinets.

Re: Review: Water Warfare (WiiWare)

KDR_11k

It shows what you did after the match finishes along with the point values (which seem to differ based on the ranks of your competition), kinda like the titles you got in Smash Bros Melee. So far the titles I've seen were "victory" (winning the game), "first place" (placing first point-wise, doesn't necessarily mean the victory condition of the gamemode), "second place", "third place", "first shot" (first kill), "last shot" (last kill, probably limited to team games), "never knocked out" and "used no items". I haven't seen a list of them all but you can probably learn about them just by playing more.

Re: Review: Water Warfare (WiiWare)

KDR_11k

You accumulate points for certain "archievements", winning, first blood, position on the scoreboard (by frags), not using items, no deaths, etc. The points sum up and you get an icon (bronze, silver, gold, multiple decoration levels, ...) based on your total score along with a position on the leaderboards. It roughly tells you who to aim for first in battle royal.

Re: Nintendo Download: Fantasies, Fishing, Warfare, Reversi and Sudoku (US)

KDR_11k

I would get Water Warfare, but I have a bad feeling it won't be a popular game that people are going to get which is a crying shame. With that, I might not bother if there is hardly anyone here going to get it since its main target niche is the online multi-player.

It's already in the list of most popular games here, #8 currently. It's not just for online gamers, it also has local multiplayer.