Comments 320

Re: Switch Owners Aren't Worried About Visual Presentation, According To Crashlands Dev

GeoChrome

This is just an extreme generalization of Switch gamers, as there definitely will be people that want 3D models in the games they play. It’s actually kind of funny how Coster states the next decade will set 2D games apart from 3D, when in reality there is already a great amount of oversaturation in the “2D pixel art” style of games, especially on the eShop. This doesn’t mean all of them are bad, just that the style is starting to get a little tired and unoriginal.

Re: Video: YouTube Content Creators Team Up With Nintendo To Promote Super Smash Bros. Ultimate

GeoChrome

These are great choices, definitely not riding the trend train. Why else would a video game company pick a Top 10 channel, a beauty channel, and skit youtubers to promote their newest installment in an extremely popular game franchise? (It seems like less than or equal to half the channels are related to gaming. Matthew Santoro is very mind boggling, as well as his attempt at including a sponsorship into his usually clickbait videos.)

Re: Unlocking All Super Smash Bros. Ultimate Fighters Should Only Take A Couple Of Hours

GeoChrome

I think this spokesperson might be severely underestimating the time it takes to unlock characters on purpose. Going by previous releases, if you really put effort into the game, unlocking all of the characters or at least most of them in a few hours could happen. But with this kind of roster, it would make more sense if they started making unlocking characters progressively harder, like in Brawl and other entries. He might also be referring to getting characters in an unconventional way, like how Subspace allowed you to grind for new fighters. Tl;dr: Don’t assume that this guy has perfect estimates.