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Thanks to the success of games like Shovel Knight, Celeste and Hyper Light Drifter, 2D video games have experienced a resurgence in recent years. Believe it or not, but there was a period where these types of games were considered relics of the past, with the industry at the time pushing for a 3D future. Fortunately, indie developers far and wide have continued the tradition of 2D game development.

During an interview with Games Industry about 2D video games, Seth Coster from Butterscotch Shenanigans - the developer behind Crashlands - said Switch and mobile users valued substance over visual presentation:

"Mobile and Switch gamers don't seem to care too much whether a game is in 2D or 3D. They tend to focus a lot more on the substance of the game itself - the gameplay, the humor, the stories. But on the more 'hardcore' platforms that tend to push graphics and realism, I think 2D will still be lagging behind for a good long while."

He went on to discuss how the next decade would be an exciting one for 2D games:

"I think in the next decade, we'll see the level of detail and polish creeping up and up in 2D games, such that we get to experience games with gorgeous, high-resolution, hand-painted imagery. It's going to be great, and it'll really set 2D apart from 3D in a big way."

Do you agree with what Coster is saying here? What do you think about 2D games not being as widely accepted on more powerful systems? Tell us below.