DreamyViridi

DreamyViridi

Nature Goddess Representative

Comments 571

Re: This New Mega Man Anniversary Statue Goes Large

DreamyViridi

Well, I don't think I could get it because US$ but it would be too expensive for me anyway. And yeah, it's not a new game, but it's better than nothing!

Maybe Capcom's not making a new game because they're afraid of tainting the series as a whole with a new game.

Re: Site News: Happy "Nintendo Life" Anniversary!

DreamyViridi

"We're now the largest independent Nintendo site in the world!"

And this site deserves that title! With good detailed reviews, and respectable forums regularly check by mods (thanks @theblackdragon), N-Life is just the best place to be. Happy Anniversary, Nintendo Life! ^^
We need to celebrate this!

Re: Talking Point: An Open Letter To Nintendo

DreamyViridi

Yeah, he's lost me. The fact that he isn't just complaining on the internet is nice (and a good start) but he's still... well, complaining. However, most importantly; the letter's too long!

If I've learnt anything in Uni's business side, it's that there needs to be word limits. If the writer actually wants someone important from Nintendo to read and take note of this, he's failed because by the third paragraph; they'll most likely lose interest and ignore the rest, which is what I did. A shame because, according to the poll, he made a couple of good points.

Re: Phil Fish: I Love Nintendo In Ways It Probably Doesn't Deserve

DreamyViridi

I don't think he's doing himself any favors with these 'backpedalling' comments. When someone such as himself comments on anything, they need to be careful on what they say or at least try to elaborate on their points. This guy apparently didn't do that. You're saying something on the internet, you're bound to hurt someone's feelings. Hell, I'm not important at all but even then, I try to watch what I say.

In the end though, his opinions are just that, opinions. I don't think he needed to backpedal.

Re: Feature: Series Reboots That Have Divided Gamers

DreamyViridi

The thing about Uprising's controls is not that they're bad; it's that they're a bit of a learning curve. It took me a day to properly get a hang of controlling Pit without feeling confuzzled. The game's controls then became natural after Chapter 3 or so and have been ever since.

I can sum up why some gamers stupidly deny themselves from what could potentially be a fantastic game: "Because it's different..."
Most 'fans' don't like change and never give anything new a chance on its own, always comparing it to something else. At the same time though, these 'fans' don't truely know what they want. The only reason why they say they'd like a game better "if it did this" is because it's their idea. If the game already had their idea, they wouldn't care and probably find something else about the game to complain about.