@FNL I don't think you're capable of forming a clear and concise argument, though. Why are you here to start arguments, anyway! That's a big yikes bro, and indicative of a troll account.
@FNL My argument is that whatever this game is, it’s got nothing in common with a Metroid game besides moving on a 2D plane and it’s a girl in a futuristic setting. You contradicted yourself when you said “I never once said the play style is the same,” and then proceeded to say how much it looks like Metroid. You’re getting so hot and bothered over nothing bro, cool off a little.
You don’t even have an icon, probably a troll account for a banned user.
"...for someone to watch that trailer and claim to not see how much has been directly lifted (right down to some of the enemy designs almost being literally clones) from Metroid Dread, they're either being intentionally disingenuous, or they've never actually played Metroid Dread."
You're contradicting yourself within a few sentences bro, clean that **** up then come talk to me.
This game has you basically swapping between three characters in a procedurally generated world. It's a roguelite. Pretty much the furthest thing from a Metroid game you can get. None of the things in both of these games are new or groundbreaking. We've been seeing stuff like it for decades. You've been brainwashed by the article!
@aaronsullivan Hahhaa, okay so ONE mechanic crossed over, and it's not one that Metroid did first. Still, the article is incredibly misleading, making people think this is a Dread clone when it's a rogue/procedural game.
@SwitchForce Yeah, Super Mario Bros and Mario World were both bundled with the systems they came out on, so they must have been garbage games, too. Do you even think before you troll? Come on man, needs more practice
@chreddy LOL Might want to actually read about the game, before claiming it's a carbon copy. A game where the devs are "leveraging our previous experience working on fighting games," and offering a procedurally generated world with three biomes to explore doesn't sound anything like that DREADful game lol.
@Rykdrew Yep, some people are good at video games. I'm blocking you, from here on out, because you're not making any sense and getting wildly off topic when I asked you to stop replying to me.
@chreddy Yeah, I remember the part where Samus air dashes...oh wait. No, I mean the part where she changes to a different loadout...whoops, I mean the part where she loads a rocket launcher on her shoulder....darn it, I mean the part where she pulls out a light sword and goes full melee....Do you remember the time in Metroid where they introduced rogue-lite game mechanics and procedurally generated levels? Oh wait, none of those things are in Dread
Yeah, I'm sure, Nintendo is going to sue them for all the things this game is doing that Dread SHOULD have done LOL
@sneaky_sasquatch Why play Dread when you could play this, which looks to be more unique and fun in every way?
@Rykdrew I saw exactly what you wrote, and it still makes no sense that a shmup is taking you 40-50 hours to find 5% of the content on the simplest level, as you wrote. It took me 40-50 hours to find and complete Elden Ring’s most obscure content FFS. I get that you probably like the game, but trying to mislead people with ridiculous playtime numbers isn’t very becoming.
@Rykdrew I highly doubt a shooter took you 40-50 hours for a single run. Sounds like nostalgia goggles is blurring that number a bit. Even the toughest bullet hell shmups gave me about an 8-10 hour learning curve to beat. Ikaruga took me 4-5. I’ve seen playthroughs of RS and there’s no way you’re getting 40-50 hours and only covering 5% of the game in a shmup.
@BulkSlash This review came across as a sales pitch more than anything. I was surprised it didn’t talk much about the technical aspect of the game, too.
@Ralizah I really wish Contra 4 had better presentation. Something about the screen swapping is just always so jarring whenever I come back to it after a couple years.
@completo88 Can't speak for Polygon, but Kotaku is the same smooth-brains commenting the same stuff over and over in their echo chamber. That's the last thing I would want to see on NL. Sometimes, it's actually a good idea to shut down a conversation, especially when it's not the main focus of the site. And lol at "warning the moderators," that's a good one.
@Dualmask Ever played the original Dragon Warrior games? Those are 4-6 hour adventures once you know where to go. Short and sweet makes for the best RPG!
From the screenshots, the writing looks pretty bad, but I know there could be more gripping dialogue than what the reviewer has on display. Well...is there?
People here seem to forget or not know about "the law of the lid." There's only so much that one person can do while in a leadership position. I would be more interested in seeing Sakurai take a more advisory role in the next Smash, and let someone else take the helm. It worked great for Dark Souls 2, in that regard, since we got a game in the series that is the most unique out of the bunch.
@bonjong23 Input lag can be eliminated with a simple setting in Retroarch This gives the player frame-perfect inputs, which you just can't do on original hardware!
I’m happy for those that enjoy Suikoden, but holy hell when I played them back during launch day I found Suikoden II to be such a slog. It would benefit from some trimming down!
Jealousy. Jealousy, everywhere. Yes, unsurprisingly, another company is doing things better than Nintendo. Don’t get mad at the users; you chose where to spend your money!
@Bret Pretty much! It determines if I buy their crappy game, or not! You've been replying to me for like 33 days, are you gonna give it a rest, yet? I thought you didn't care -_-
Comments 4,860
Re: The 3DS And Wii U Are Losing Two More Features Next Month
@KindofaBigDeal I just stopped buying Nintendo products last year, due to crap like this. Couldn't be happier!
Re: Review: Radiant Silvergun - A Superb Shmup That's Still One Of The Very Best
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Re: Talking Point: What On Earth Is Going On With Square Enix?
@tseliot I don’t believe you.
Re: Review: Radiant Silvergun - A Superb Shmup That's Still One Of The Very Best
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Re: Talking Point: What On Earth Is Going On With Square Enix?
Stop giving this garbage company your money. They stopped caring about their games a long time ago.
Re: The Metroid Dread Vibes Are Strong In Action-RPG Platformer 'Trinity Fusion'
@FNL I don't think you're capable of forming a clear and concise argument, though. Why are you here to start arguments, anyway! That's a big yikes bro, and indicative of a troll account.
Re: Review: Radiant Silvergun - A Superb Shmup That's Still One Of The Very Best
Removed
Re: The Metroid Dread Vibes Are Strong In Action-RPG Platformer 'Trinity Fusion'
@FNL My argument is that whatever this game is, it’s got nothing in common with a Metroid game besides moving on a 2D plane and it’s a girl in a futuristic setting. You contradicted yourself when you said “I never once said the play style is the same,” and then proceeded to say how much it looks like Metroid. You’re getting so hot and bothered over nothing bro, cool off a little.
You don’t even have an icon, probably a troll account for a banned user.
Re: The Metroid Dread Vibes Are Strong In Action-RPG Platformer 'Trinity Fusion'
@FNL From your post literally above mine:
"...for someone to watch that trailer and claim to not see how much has been directly lifted (right down to some of the enemy designs almost being literally clones) from Metroid Dread, they're either being intentionally disingenuous, or they've never actually played Metroid Dread."
You're contradicting yourself within a few sentences bro, clean that **** up then come talk to me.
Re: The Metroid Dread Vibes Are Strong In Action-RPG Platformer 'Trinity Fusion'
@FNL That's not a very sound argument...
This game has you basically swapping between three characters in a procedurally generated world. It's a roguelite. Pretty much the furthest thing from a Metroid game you can get. None of the things in both of these games are new or groundbreaking. We've been seeing stuff like it for decades. You've been brainwashed by the article!
Re: Review: Radiant Silvergun - A Superb Shmup That's Still One Of The Very Best
@NeonPizza You had me at the gif LOL
Agreed though, I don't think I even own enough shmups to put that much time in even if I played them all twice through!
Re: Review: Radiant Silvergun - A Superb Shmup That's Still One Of The Very Best
@NeonPizza RIGHT?! Don't get me wrong, I'm a shmup junky, but the most time I'll put into them across a week is something like 2 hours max.
Re: The Metroid Dread Vibes Are Strong In Action-RPG Platformer 'Trinity Fusion'
@aaronsullivan Hahhaa, okay so ONE mechanic crossed over, and it's not one that Metroid did first. Still, the article is incredibly misleading, making people think this is a Dread clone when it's a rogue/procedural game.
Re: UK Charts: Splatoon 3 Holds Firm In Another Strong Week For Nintendo
@SwitchForce Yeah, Super Mario Bros and Mario World were both bundled with the systems they came out on, so they must have been garbage games, too. Do you even think before you troll? Come on man, needs more practice
Re: The Metroid Dread Vibes Are Strong In Action-RPG Platformer 'Trinity Fusion'
@Olliemar28 After reading the steam page, it's clear this game has nothing to do with Metroid. It's a procedurally generated rogue-lite:
https://store.steampowered.com/app/1911360/Trinity_Fusion/
@chreddy LOL Might want to actually read about the game, before claiming it's a carbon copy. A game where the devs are "leveraging our previous experience working on fighting games," and offering a procedurally generated world with three biomes to explore doesn't sound anything like that DREADful game lol.
Re: Review: Radiant Silvergun - A Superb Shmup That's Still One Of The Very Best
@Rykdrew Yep, some people are good at video games. I'm blocking you, from here on out, because you're not making any sense and getting wildly off topic when I asked you to stop replying to me.
Re: The Metroid Dread Vibes Are Strong In Action-RPG Platformer 'Trinity Fusion'
@ArcticEcho Metroid Dread: A white and red logo with solid letters and harsh angles.
Trinity Fusion: A white logo with line-breaks in the letters, and a purple, rounded font for the second word.
I'm 41, been stabbed in my right eye TWICE and can still see the difference between the fonts, champ.
I'm sure this procedurally generated rogue-lite is EXACTLY like Dread. Now, where's my eye-roll...
Re: Review: Radiant Silvergun - A Superb Shmup That's Still One Of The Very Best
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Re: The Metroid Dread Vibes Are Strong In Action-RPG Platformer 'Trinity Fusion'
@chreddy Yeah, I remember the part where Samus air dashes...oh wait. No, I mean the part where she changes to a different loadout...whoops, I mean the part where she loads a rocket launcher on her shoulder....darn it, I mean the part where she pulls out a light sword and goes full melee....Do you remember the time in Metroid where they introduced rogue-lite game mechanics and procedurally generated levels? Oh wait, none of those things are in Dread
Yeah, I'm sure, Nintendo is going to sue them for all the things this game is doing that Dread SHOULD have done LOL
@sneaky_sasquatch Why play Dread when you could play this, which looks to be more unique and fun in every way?
^_^
Re: Review: Radiant Silvergun - A Superb Shmup That's Still One Of The Very Best
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Re: The Metroid Dread Vibes Are Strong In Action-RPG Platformer 'Trinity Fusion'
Oh, Dread has three playable characters? What are they?
How the heck is anyone seeing Metroid Dread from the screens?
Visuals are much lighter and crisper in presentation.
It looks much more on the gory side than any Metroid game.
Enemies on display are unique.
Character looks nothing like Samus, other than sharing the same gender.
After watching the trailer, this looks anything BUT Dread, which is great! Let it stand on it's own!
Oh, AND THE LEVELS ARE PROCEDURALLY GENERATED
BuT iT LoOkS LiKe DrEAd
o_o
Re: Review: Radiant Silvergun - A Superb Shmup That's Still One Of The Very Best
Removed
Re: Review: Radiant Silvergun - A Superb Shmup That's Still One Of The Very Best
@Rykdrew I saw exactly what you wrote, and it still makes no sense that a shmup is taking you 40-50 hours to find 5% of the content on the simplest level, as you wrote. It took me 40-50 hours to find and complete Elden Ring’s most obscure content FFS. I get that you probably like the game, but trying to mislead people with ridiculous playtime numbers isn’t very becoming.
Re: Review: Radiant Silvergun - A Superb Shmup That's Still One Of The Very Best
@Rykdrew I highly doubt a shooter took you 40-50 hours for a single run. Sounds like nostalgia goggles is blurring that number a bit. Even the toughest bullet hell shmups gave me about an 8-10 hour learning curve to beat. Ikaruga took me 4-5. I’ve seen playthroughs of RS and there’s no way you’re getting 40-50 hours and only covering 5% of the game in a shmup.
Re: Review: Radiant Silvergun - A Superb Shmup That's Still One Of The Very Best
@BulkSlash This review came across as a sales pitch more than anything. I was surprised it didn’t talk much about the technical aspect of the game, too.
Re: Best Contra Games On Nintendo Systems
@NeonPizza That’s exactly what throws me off. If they removed the gap in a remaster or added TATE mode I would pee myself.
Re: Best Contra Games On Nintendo Systems
@Timptation it’s hard to see why it would make others happy? Are you a sociopath or just being obtuse?
Re: Best Contra Games On Nintendo Systems
@Ralizah I really wish Contra 4 had better presentation. Something about the screen swapping is just always so jarring whenever I come back to it after a couple years.
Re: Best Contra Games On Nintendo Systems
@Timptation Games can be listed for their overall impact. A collection made a lot of people happy, which is probably why it’s on the list.
Re: Review: Jack Move - A Short, Sharp, And Utterly Gripping Cyberpunk RPG
@Skunkfish Hahaha, I needed that laugh, thanks
Re: Review: Jack Move - A Short, Sharp, And Utterly Gripping Cyberpunk RPG
@Dualmask Which JRPGs are long AND deep? I haven't found any. Tons that are long and repetitive!
Re: Ion Fury Follow-Up Phantom Fury Announced For Nintendo Switch
@nessisonett Here, here!!
NINJA APPROVED
Re: Ion Fury Follow-Up Phantom Fury Announced For Nintendo Switch
@completo88 Can't speak for Polygon, but Kotaku is the same smooth-brains commenting the same stuff over and over in their echo chamber. That's the last thing I would want to see on NL. Sometimes, it's actually a good idea to shut down a conversation, especially when it's not the main focus of the site. And lol at "warning the moderators," that's a good one.
Re: Review: Jack Move - A Short, Sharp, And Utterly Gripping Cyberpunk RPG
@Dualmask Ever played the original Dragon Warrior games? Those are 4-6 hour adventures once you know where to go. Short and sweet makes for the best RPG!
Re: Review: Jack Move - A Short, Sharp, And Utterly Gripping Cyberpunk RPG
From the screenshots, the writing looks pretty bad, but I know there could be more gripping dialogue than what the reviewer has on display. Well...is there?
Re: Tekken 8 Director Praises Sakurai, Says He's "Probably The Only One That Could Properly" Make Smash Bros.
People here seem to forget or not know about "the law of the lid." There's only so much that one person can do while in a leadership position. I would be more interested in seeing Sakurai take a more advisory role in the next Smash, and let someone else take the helm. It worked great for Dark Souls 2, in that regard, since we got a game in the series that is the most unique out of the bunch.
Re: Prodeus Brings Old-School DOOM-Like Carnage To Switch Next Week
@TheFox Not gonna lie, I would play those shooters lol
Re: Prodeus Brings Old-School DOOM-Like Carnage To Switch Next Week
Boomer shooter? Doom existed in the 1940’s?
Re: Random: Reddit User Creates The Ultimate 3DS Emulator With A Steam Deck
@bonjong23 Input lag can be eliminated with a simple setting in Retroarch This gives the player frame-perfect inputs, which you just can't do on original hardware!
Re: Random: Reddit User Creates The Ultimate 3DS Emulator With A Steam Deck
@nin10doom Well, go tell them. I’m sure they’ll stop!
Re: Random: Nintendo Confirms How To Pronounce Zelda: Tears Of The Kingdom
The headline cleared it up for me, thanks.
NINJA APPROVED
Re: Konami Is Bringing Suikoden I & II Back With HD Remasters On Switch Next Year
I’m happy for those that enjoy Suikoden, but holy hell when I played them back during launch day I found Suikoden II to be such a slog. It would benefit from some trimming down!
Re: Random: Reddit User Creates The Ultimate 3DS Emulator With A Steam Deck
@SwitchForce You can totally and easily attach a Steamdeck to any HDMI device. Literal plug and play.
Re: Random: Reddit User Creates The Ultimate 3DS Emulator With A Steam Deck
@Vil This LOL
Jealousy. Jealousy, everywhere. Yes, unsurprisingly, another company is doing things better than Nintendo. Don’t get mad at the users; you chose where to spend your money!
NINJA APPROVED
Re: Random: This Fan Found A Sealed Copy Of Nintendo Power #1 - Should He Open It?
@eltomo There are PDF scans of the entire NP series, my friend. Free
Re: 'The Legend Of Zelda: Tears Of The Kingdom' Launches In May 2023
Then why do you keep replying to me if you do not care?
Re: 'The Legend Of Zelda: Tears Of The Kingdom' Launches In May 2023
@Bret Pretty much! It determines if I buy their crappy game, or not! You've been replying to me for like 33 days, are you gonna give it a rest, yet? I thought you didn't care -_-
Re: Yakuza Dev Still Doesn't Think Switch Is The Right Platform For The Series
A lot of butts will be hurt by this statement by the Yakuza devs! LOL
Re: 'The Legend Of Zelda: Tears Of The Kingdom' Launches In May 2023
@mrMike I don't think the creators input is really that valid on the topic.
Re: 'The Legend Of Zelda: Tears Of The Kingdom' Launches In May 2023
@Bret LOZ MM is a spinoff, end of discussion, really! I'd be happier not talking, but you keep replying to me to show me how much you care!