Comments 244

Re: Round Table: Let's Talk Endlessly About Mario Kart 8, Just Because

BearHunger

This game looks set to repeat every problem the series has had since Mario Kart DS. It's a shame, because the courses, graphics, and character roster all look amazing. Battle mode will probably continue the recent tradition of no survival matches even in local multiplayer, and local multiplayer itself will still most likely be a snooze fest.

But for how much I whine that those games are missing the point of ol' Mario Kart, they are remarkably fun, addictive, and overall great all the same. This game will be no different, and as bad a thing as that is, that is a good thing.

Re: Talking Point: What Games Are You Playing This Weekend? - Issue Twenty Two

BearHunger

I'll be playing the Genesis version of Strider on Virtual Console. If you can get past the subpar sound, sprite flicker, and stiff controls, it's still a mediocre game. But hey, I knew what I was getting into! (Okay, well to be honest I thought the graphics only looked wonky because I was watching a Youtube video at the time.) I'll also be playing Axelay on Virtual Console as well; I was originally planning to download it on Wii U VC, but by the time it gets there it may be gone from the Wii Shop!

I won't be playing much, though, 'cause I have work to do.

Re: Preview: Mario Kart 8

BearHunger

YES! Royal Raceway!

While it supports off-TV play, it does not enable you to play with five players, nor does it allow the GamePad player to use the full screen on the controller while others use the TV in a local race, thus potentially adding an extra player in the process.

What— what the— what— what‽ Did such a feature (which S&ASR Transformed had and was appreciated for) slow the game down too much? Is there some half-butted justification, like that it would make the GamePad player jealous 'cause the visuals are worse on that? This is brain-dead.

Re: Features: The Biggest 3DS Games of 2014 - Spring Edition

BearHunger

Siesta Fiesta? Conception II? It sounds like you guys ran out of games.

Substitute any two between Friend Collection and Moon Chronicles, exclusive, for Sonic Boom and Disney Magical World and this list would be slightly more accurate. But still, ten is reaching. It doesn't help that Super Smash Bros. is (I suspect) likely to be delayed.

Re: Feature: The Biggest Wii U Games of 2014 - Spring Edition

BearHunger

This is the first time I've ever been unexcited for a Mario Kart game. Maybe that will change as the launch approaches, but usually the first trailer hooks me in and then every day thereafter is more painful waiting.

Huh, I was expecting Sonic Boom to have a higher turnout. Super Smash Bros. is a hype juggernaut, I guess. But still, don't I count as more than one vote?

Also, I don't think Xenogame is coming out this year, and I wouldn't be surprised if Super Smash Bros. is delayed into 2015.

Re: Month Of Yoshi: Your Travel Guide To Yoshi's Island

BearHunger

@Kirk Before Yoshi's Island, even. At least, I haven't had much fun with Mario & Yoshi or Yoshi's Cookie, and apparently Yoshi's Safari wasn't very good either.

I'll admit that I can forgive a lack of graphical excellence if I like the style enough. Some of this game's animations are lackluster/jarring (even on Yoshi himself, if I remember the trailers correctly), but the way the game blends 3D models with textures and assets that look painted wins me over. I didn't love it the first time I saw it, but, like the graphical style of Skyward Sword, I warmed up to it. At the end of the day I think it looks better than Mario & Luigi: Dream Team, even though that game is clearly animated better.

Re: Month Of Yoshi: Your Travel Guide To Yoshi's Island

BearHunger

@Kirk Yoshi's games have been throwaway ever since the character was created. He has been the star of exactly two games that are universally considered great. (Why two? I counted Tetris Attack.) There are worse actual Nintendo games, and certainly worse Yoshi games.

P.S. That screenshot looks fine to me, except for the NSMB2-esque washed out fuzzy background that seems to be all the rage with 3DS sidescrollers. You could've reposted one that includes Yoshi's giant feet instead.

Re: Review: Yoshi's New Island (3DS)

BearHunger

@Tsuchinoko You're not alone. I actually prefer the DS iteration. It just feels… less overwhelming. And I don't mean from a difficulty standpoint, I mean the game just doesn't stress me out like SMW2 does, even though they follow the same model. I'm not sure what it is, exactly.

@unrandomsam #201

New Kirby looks like more of the same but 30fps (So it will feel wrong). Probably even easier than this. Definitely far too soon from the last iteration.

That is exactly how I feel about that game, as well as about DKC Tropical Freeze and Rayman Legends (I know, it's a Rayman game, but bear with me). I can't get excited for a sequel that soon anymore, especially not when I had no complaints with the original.

Re: Review: Yoshi's New Island (3DS)

BearHunger

those well-versed in all things Yoshi will likely be disappointed.

Actually, they'd probably expect this due to this game being made by some of the same people who made Yoshi Topsy-Turvy (and Yoshi's Island DS, but that doesn't as much support my case), and because all Yoshi platformers except for the first and DS have gotten mixed reception at best. Even then, DS is generally held not to have reached the heights of the first game—which is not easy, of course.

But hey, thems is some great art style.

Re: Review: Donkey Kong Country: Tropical Freeze (Wii U)

BearHunger

@unrandomsam Or longer. Games could afford to be short back when they were hard enough to take multiple plays-through to beat—it took way longer than the <45 minute length of The Revenge of Shinobi for me to finally reach the end of that game. On the other hand, the N64 era had games like Donkey Kong 64, which was not especially difficult (save a few minigames) but took me almost 30 hours to complete 101%. Nowadays games have neither difficulty nor length, with the exception of DKCR.

Re: Review: Donkey Kong Country: Tropical Freeze (Wii U)

BearHunger

@unrandomsam If this game's difficulty to Returns' difficulty were like the difficulty of The Lost Levels to that of Super Mario Bros., then the vast majority of consumers would be confounded and angered. (Unless SMB1 were taken to already have been significantly more difficult than DKCR.) That said, I agree.

Re: Giant Eggs, Magic Stars and Flutter Wings Come to Yoshi's New Island

BearHunger

I actually dig the graphics; in that respect the game looks like a cross between Kirby's Dream Land 3 and Donkey Kong Country. The gameplay, though, doesn't interest me, not for poor quality but for how I do not want to play a Yoshi's Island game again. I got kinda burned out on Super Mario Advance 3… and even then I wasn't anywhere near 100% completion or even unlocking all of the extra levels.

Re: Bowser's Koopalings Join the Cast of Mario Kart 8, Launches 30th May

BearHunger

All the Koopalings would have filled out 87.5% of the character roster of one of the older Mario Kart games. The selection of drivers sure has come a long way.

I very well expect to see this game have a character roster containing three times the number that would fit in a race, even though several characters will probably be quasi-reskins like in Mario Kart Wii.

Everyone online will still just pick their Miis though. Or whoever has the highest hidden speed stat.