If there was an easy mode you wouldn't be enjoying this game, you'd be"enjoying" a different game than the devs intended. No they'll never add a little balloon that carries you through the tricky platforming just so you can gaze at the pretty illustrations.
Good, all their energy should be spent on the sequel. I want base building that allows you to take anything you find in the world and decorate with it. And the graphics need to be so scalable that it runs flawlessly on Switch 2 and also looks incredible on PC.
OP in what way? Finding chests I guess? The last couple bosses, platforming sections, bonus levels etc lost nothing from being able to suck everything up, it was just pure chaotic fun.
@bransby Imposing your own limitations defeats the purpose of a "game" where you're accomplishing someone else's carefully constructed challenge not your own fictional one unless it's some kind of community driven hurdle like speedruns or Nuzlocke etc. I loved the elephant so I'm not complaining.
PLEASE make it to where you can put items on dressers/shelves/stoves etc when they're in front of a curtain or wall hanging item 😭 and for the love of God please let the trash cans function as an actual trash can. And fix how buggy/patchy surfaces of bodies of water often get when you suck some water up, oceans and lakes should realistically fill themselves in, not leave permanent ugly holes that are almost impossible to fill back up evenly yourself.
Fantastic game though.
@Markatron84 I would say it largely depends on whether or not your friend enjoys anime boy feet. I have very little interest in them myself so I'm a little underwhelmed but it's still nice feeling like you're doing a solid for your virtual homies.
Looks like more ScarVi. The budget is barely bigger and the litany of terrible things in those games couldn't be fixed in a decade much less an extra year so I see no reason to get excited.
It makes sense than TPC/GameFreak wanted actual revenue for their game instead of some small slice of whatever Nintendo earns from Switch Online, however they calculate that and divvy it up couldn't possibly be as much income as an actual sale. More people would obviously pay the $20 up front to own it than the reportedly still dismal number of people willing to pay $80 a year to not own anything (nearly $1k a decade for temporary access to antiques is a niche interest, shocking).
Gen 9 was trash but the Pokemon designs were solid as always, I hope this set has some good art for the future/prehistoric variations and the mythicals.
I wish I'd waited until all the DLC was out for ReAnimal before I bought it but I'm glad it seems to be selling well despite being ridiculously short with an incoherent story (yes I read Reddit for an hour to get some vague idea thanks)
Seems like a perfect GameFly rental. I understand they put a lot of work into it and they deserve to make a lot of money but 5 hours is not enough entertainment to warrant that price tag for me. Probably not a fair comparison but Silksong gave me 100 hours for $20 and I've heard they're making bank on that game, and it took them 7 years to develop, so I'm wondering if a competitive price wouldn't have benefited this game too, but hopefully they know what they're doing because I really want them to succeed and keep pumping these out.
I wanted to like this game so bad, it's very pretty and has a lot of character, but before I was even a quarter of the way through my head started to hurt from how patronizingly easy it was and it only got worse level by level. The definition of style over substance. The only challenge came from the last few levels but it was too little too late, I felt like for the first time a mainline Mario game was treating me the same way their commercials and Directs always talk to me: like I'm a toddler. It's the only 2D Mario I'll never touch again in my life.
@Elock ah yes, the complaints of someone who gave up an hour into a 60 hour game, preceded by a review as if you're somehow qualified. Thank you for your input.
Wonderful update, the smoothness of 120fps is very noticeable and it indeed looks better than ever, especially in handheld mode. Playing through it again I'm reminded why I still prefer this game overall to Silksong, I'm in love with the vibrant whimsical atmosphere mixed with the otherworldly Gothic settings.
If this kind of game is for you then it will probably be in your top 5 games for the rest of your life. It ruined every other Metroidvania for me. It was my girlfriend's first video game she ever played by herself after we got into Smash and Animal Crossing. She can't do the hardest bosses (that aren't required to beat the game) yet but she beat the game and she's obsessed with it and so proud of herself for putting in the effort and not giving up, so even if you're scared of a challenge I encourage you to push through because it's really worth it.
These aren't $70 games. I actually grew to hate my time in Prime 4, but maybe I've played more high quality modern titles on other platforms than the few Nintendo-only players that bought it and like it. There are just so many better games to play for so much cheaper, they made a bad call with their price hike.
He has a very impressive resume having been the producer on many of my favorite games of all time, Link's Awakening and Donkey Long Country to name a couple. It's a shame but not surprising that he wants to hang it up after the long tortured development of Prime 4 that ultimately didn't pay off, he's only 62 so I have to imagine he would have had a few more games in him otherwise.
@DreamJackal The more I play the more I doubt it's even 1440p. @StarCollector Animations can stay locked to 30 frames while the refresh rate of everything else is increased to 60, it would fix the main reason people complain about 30 and yes it would take some coding but they ARE charging money after all.
There is still so much aliasing everywhere it's hard to believe this is really 4K, I play 5 feet away from a 65" LG OLED and I'm somewhat of a pixel peeper and boy is it hard to spot a difference from the Switch 1 version here. The mouse mode is a joke, having to swap back and forth from mouse mode to sticks instead of being able to use the cursor to make selections in the build menu is actually ridiculous and I'll never touch that feature again. The megaphone works maybe 10% of the time. I know people claim yOu dOnT nEeD sIxTy fRaMeS fOr A cOzY and I know it is likely tied to the logic animation and it would have taken work to redo that stuff but it really feels sluggish and archaic compared to modern cozy games, just walking horizontally through town is like viewing a slideshow that gives me motion sickness, considering they'll make millions off of this otherwise lazy update I think the effort would have been more than appreciated. I know it's only $5 but I feel scammed.
Playing it now and it's confirmed my worry that there's not enough here to keep me back. I'll get the couple new sets, do a few rooms at the hotel and be completely done with the game just like before. Too little too late, but maybe that's just me. At least I got to see it for myself before I jumped on the $5 upgrade right away without thinking twice about it.
There's going to need to be a LOT of new furniture if Animal Crossing hopes to spice anything up. Nothing they've shown could keep me interested if I'm still just using all of the same old furniture to decorate the new dream islands and hotel rooms. The LEGO stuff looks cool but that's one niche set, none of the hotel themed stuff they showed excites me and looks to be a very small collection. I don't know what they were thinking here honestly. Multiplayer with 12 people? Who asked for that? I'm in AC communities on every platform and can't imagine any posts asking to form a group half that big until some future game has an MMO-ish hub world or something. It just seems like they missed a big opportunity to be exciting.
Wait, what the actual heck? Seriously? What's happening to this place?? Where is everyone going? 😭 Goodbye sweet Felix, thank you for being a cool guy.
@ShadLink That was my whole point. We're okay with developers using tools to make things easier for them, that's not what upsets people about AI, we're upset by the theft.
Development tools have had automation features built-in from day 1. Many assets, animations, sounds in games are public domain or auto generated by Unity, Unreal, etc. Aoftware like Garage Band etc are full of sounds and instruments originally played by someone else if not entirely digital.
Use it as an algorithm to reduce your dirty work if you want, I get that, but the second you take the artistic integrity out of the soul of your game you're going to face backlash. It remains to be seen what percentage of gamers truly cherish the blood sweat and tears put into the experience by true artists but I think every soul on earth recognizes when the soul of something is absent and I don't believe AI will ever replicate the human soul. I'm hopeful that we'll all instinctovely reject whatever thoughtless AI slop the industry pumps out but then again, Scarlet and Violet sold quite well.
Outside of a few standout moments, most of the experience felt rushed or incomplete to me. If anything needs to change for a Prime 5 in my mind, it's the combat. The beams fly too slow to hit the desired target often enough to feel satisfying - even just hitting weak points that you're locked onto feels so inaccurate and clumsy. The beams need to shoot faster, fly faster, there needs to be a full-auto firing mode (my poor trigger fingers got so sick of spamming), and there should always be at least one or two melee options available to you. It's so not fun for me that running back through areas and having enemies respawn constantly was never anything but a nuisance, I never felt like I could just battle for the fun of it.
That's not everything though. The couple million fans will get mad at me for saying this but the series needs a complete overhaul if we want the games to have more appeal to a wider audience and sell enough copies for consistent releases like Nintendo's top performers. The desert wasn't the only fumble, compared to modern AAA games and even many recent indies, this whole experience felt like a 5/10 relic that only nostalgia chasers would be happy about. I want to see what Nintendo can really accomplish with a sci-fi puzzle-heavy adventure game. An open world could actually be really cool for Samus. You could find individual part upgrades to customize your suit and ship to your liking. It could be a lot like Star Wars Outlaws in terms of exploration, with temples and shrines thrown in. People aren't sick of open worlds and they never will be - they're sick of empty, pointless open worlds and this one was the emptiest most pointless one I've experienced maybe ever, and I've played Scarlet.
It really is so attractive to look at on a 65" OLED. The best bit is the lighting and HDR. Polygons are cool and all but if we just port/create a ton of PS4 level games with beefed up lighting effects and HDR then that will be more than enough for me and I'm very picky about graphics. My only hope for the console is that they get VRR working on the dock and start prioritizing 40fps over 30, even if it takes a DLSS update from Nvidia.
@ozwally I think most people notice the screen taking an eternity to respond to button presses, it's just whether or not they have the patience or higher standards. I guarantee iwhen they fix it that you'll enjoy the game more, even if subconsciously.
@swedetrap I highly recommend taking a few minutes to get used to the gyro controls. It becomes second nature and is bested only by mouse controls (real PC mice I mean). Sticks are archaic.
This is a GORGEOUS demo, I'm not much of an RPG guy but for $40 it's going to be hard to pass seeing how much work they clearly put into bringing it over. The HDR is very well handled, the thousands of lights in the city pop out of my OLED like little Christmas lights. The textures on skin and clothes are the best I've seen on the S2 by a country mile and there aren't any low res blotchy shadow issues like in Outlaws and other 3rd party games. VERY impressed, and yeah 40fps would have been nice but I got over it pretty quick - maybe if we get docked VRR and a DLSS update they can upgrade the fps later.
@obijuankanoobie Brother you can still redownload any games you purchased on the Wii and DSi from like 20 years ago to this day with no signs of going away.
@eldersnake There's an element of objectivity with sales numbers, review scores and frequency of reference across the public sphere but yes I'm certainly not trying to discredit or deligitimize anyone who finds this to be their cup of tea - I just see a lot of lost potential with the series and I believe not only are Nintendo holding themselves back by not evolving it but they're hurting the fans because more of the same that only ever sells a handful of copies means more of the same waiting a quarter of a lifetime for the next entry.
@michellelynn0976 wow look at you go, what a mess. All over a game that will sell 3 million at best. Did you have a blast dropping little bombs to stop the mean tornado man? Did that innovation blow you away? And oh, look how cool it is to grab a little purple knob wItH yOuR MiNd and make it follow the path to unlock stuff, truly a breakthrough accomplishment, you're so right, good job big guy! I stopped playing halfway through the volcano temple because the boredom was driving me insane. I'm glad the puzzles are enough to meet your standards, my point stands.
@Otoemetry nah, Hollow Knight is my favorite game of all time, and I can list 30 other Metroidvanias off the top of my head that have catapulted the genre to new heights leaving this outdated game in the dust, as if Prime is even all that comparable anyways.
@ThatOneLevel I highly doubt that tbh. Hollow Knight sold more copies than Arceus which still seems like it will have outsold this game when the dust settles. Silksong had a stronger start than HK and has a lot of DLC planned. I guess we'll see.
Comments 53
Re: Silksong's "Last Significant Update" Before DLC Launch Has Been Revealed, Here Are The Full Patch Notes
If there was an easy mode you wouldn't be enjoying this game, you'd be"enjoying" a different game than the devs intended. No they'll never add a little balloon that carries you through the tricky platforming just so you can gaze at the pretty illustrations.
Re: Cyberpunk 2077 Has "No Plans For Additional DLCs Or Expansions"
Good, all their energy should be spent on the sequel. I want base building that allows you to take anything you find in the world and decorate with it. And the graphics need to be so scalable that it runs flawlessly on Switch 2 and also looks incredible on PC.
Re: "It Probably Went Too Far" - Even Bananza's Creators Think One Transformation Is Overpowered
OP in what way? Finding chests I guess? The last couple bosses, platforming sections, bonus levels etc lost nothing from being able to suck everything up, it was just pure chaotic fun.
Re: "It Probably Went Too Far" - Even Bananza's Creators Think One Transformation Is Overpowered
@bransby Imposing your own limitations defeats the purpose of a "game" where you're accomplishing someone else's carefully constructed challenge not your own fictional one unless it's some kind of community driven hurdle like speedruns or Nuzlocke etc. I loved the elephant so I'm not complaining.
Re: Round Up: The Previews Are In For Elden Ring's Updated Switch 2 Build
I just hope it doesn't dip below 30 and that it has good HDR. A docked 40fps mode would be sick.
Re: Pokémon Pokopia Is Getting A New Update Soon, Here Are The Details
PLEASE make it to where you can put items on dressers/shelves/stoves etc when they're in front of a curtain or wall hanging item 😭 and for the love of God please let the trash cans function as an actual trash can. And fix how buggy/patchy surfaces of bodies of water often get when you suck some water up, oceans and lakes should realistically fill themselves in, not leave permanent ugly holes that are almost impossible to fill back up evenly yourself.
Fantastic game though.
Re: Nintendo "Cagey" About Letting Games On Switch 2, Wants To Avoid "Slop Fest"
@Markatron84 I would say it largely depends on whether or not your friend enjoys anime boy feet. I have very little interest in them myself so I'm a little underwhelmed but it's still nice feeling like you're doing a solid for your virtual homies.
Re: Nintendo "Cagey" About Letting Games On Switch 2, Wants To Avoid "Slop Fest"
Wow so no next gen sequel to this then I guess :c was really looking forward to playing "this little piggy" on my boys with mouse mode and 4K 60p HDR.

Re: Round Up: The Reviews Are In For Pokémon Pokopia
@Lord Yeah I'm sure they'd hate to attract the 40+ million people that bought New Horizons.
Re: Pokémon Winds & Waves Announced For Switch 2, Launching Next Year
@BigRed40 "just got" interesting choice of words
Re: Pokémon Winds & Waves Announced For Switch 2, Launching Next Year
Looks like more ScarVi. The budget is barely bigger and the litany of terrible things in those games couldn't be fixed in a decade much less an extra year so I see no reason to get excited.
Re: Fallout 4 On Switch 2 Is Getting DLSS Support And Stability Improvements
I came to complain about lack of gyro. Glad others beat me to the punch. Proud of y'all.
Re: Nintendo Seemingly Rules Out Virtual Console Revival, Says It Remains Focused On Offering Classics Via Switch Online
@JohnnyMind you can split the cost on anything in life bud that doesn't lower the actual price.
Re: Nintendo Seemingly Rules Out Virtual Console Revival, Says It Remains Focused On Offering Classics Via Switch Online
It makes sense than TPC/GameFreak wanted actual revenue for their game instead of some small slice of whatever Nintendo earns from Switch Online, however they calculate that and divvy it up couldn't possibly be as much income as an actual sale. More people would obviously pay the $20 up front to own it than the reportedly still dismal number of people willing to pay $80 a year to not own anything (nearly $1k a decade for temporary access to antiques is a niche interest, shocking).
Re: Pokémon TCG Pocket's Gen 9-Themed Booster Pack Arrives Next Week
Gen 9 was trash but the Pokemon designs were solid as always, I hope this set has some good art for the future/prehistoric variations and the mythicals.
Re: UK Charts: Mario Tennis Fever Serves Up A Decent Debut
I wish I'd waited until all the DLC was out for ReAnimal before I bought it but I'm glad it seems to be selling well despite being ridiculously short with an incoherent story (yes I read Reddit for an hour to get some vague idea thanks)
Re: Pokémon Pokopia's Roots Go Back Further Than You Think
I'm so stoked that GameFreak isn't making this one. Day 1 for me.
Re: Review: Reanimal (Switch 2) - Little Nightmares Team Delivers Its Darkest, Boldest Vision Yet
Seems like a perfect GameFly rental. I understand they put a lot of work into it and they deserve to make a lot of money but 5 hours is not enough entertainment to warrant that price tag for me. Probably not a fair comparison but Silksong gave me 100 hours for $20 and I've heard they're making bank on that game, and it took them 7 years to develop, so I'm wondering if a competitive price wouldn't have benefited this game too, but hopefully they know what they're doing because I really want them to succeed and keep pumping these out.
Re: Mario Tennis Fever Demo Now Available At Switch 2 Kiosks (North America)
Y'all they're not trying to sell a game with this demo they're trying to sell the hardware.
Re: Round Up: The Previews Are In For Super Mario Bros. Wonder - Switch 2 Edition + Meetup In Bellabel Park
I wanted to like this game so bad, it's very pretty and has a lot of character, but before I was even a quarter of the way through my head started to hurt from how patronizingly easy it was and it only got worse level by level. The definition of style over substance. The only challenge came from the last few levels but it was too little too late, I felt like for the first time a mainline Mario game was treating me the same way their commercials and Directs always talk to me: like I'm a toddler. It's the only 2D Mario I'll never touch again in my life.
@Shaw_Brothers Right? Gotta love it.
Re: Review: Hollow Knight (Switch) - One Of The Finest Metroidvanias That's Not A Metroid Or 'Vania
@Elock ah yes, the complaints of someone who gave up an hour into a 60 hour game, preceded by a review as if you're somehow qualified. Thank you for your input.
Re: Hands On: Does Hollow Knight's Free Upgrade Make A Difference On Switch 2?
Wonderful update, the smoothness of 120fps is very noticeable and it indeed looks better than ever, especially in handheld mode. Playing through it again I'm reminded why I still prefer this game overall to Silksong, I'm in love with the vibrant whimsical atmosphere mixed with the otherworldly Gothic settings.
Re: Review: Hollow Knight (Switch) - One Of The Finest Metroidvanias That's Not A Metroid Or 'Vania
If this kind of game is for you then it will probably be in your top 5 games for the rest of your life. It ruined every other Metroidvania for me. It was my girlfriend's first video game she ever played by herself after we got into Smash and Animal Crossing. She can't do the hardest bosses (that aren't required to beat the game) yet but she beat the game and she's obsessed with it and so proud of herself for putting in the effort and not giving up, so even if you're scared of a challenge I encourage you to push through because it's really worth it.
Re: Switch 2 Exclusive 'Orbitals' Mixes Anime Visuals And Co-Op Puzzle Platforming This Summer
My woman and I will have a blast with this. Split Fiction, ReAnimal and now Orbitals to keep things fun in the bedroom.
Re: Metroid Prime 4 & Hyrule Warriors: Age Of Imprisonment Sales Get Off To A Slow Start
These aren't $70 games. I actually grew to hate my time in Prime 4, but maybe I've played more high quality modern titles on other platforms than the few Nintendo-only players that bought it and like it. There are just so many better games to play for so much cheaper, they made a bad call with their price hike.
Re: Nintendo Producer Kensuke Tanabe Has Seemingly Confirmed His Retirement
He has a very impressive resume having been the producer on many of my favorite games of all time, Link's Awakening and Donkey Long Country to name a couple. It's a shame but not surprising that he wants to hang it up after the long tortured development of Prime 4 that ultimately didn't pay off, he's only 62 so I have to imagine he would have had a few more games in him otherwise.
Re: Poll: What Review Score Would You Give Animal Crossing: New Horizons - Nintendo Switch 2 Edition?
@DreamJackal The more I play the more I doubt it's even 1440p.
@StarCollector Animations can stay locked to 30 frames while the refresh rate of everything else is increased to 60, it would fix the main reason people complain about 30 and yes it would take some coding but they ARE charging money after all.
Re: Poll: What Review Score Would You Give Animal Crossing: New Horizons - Nintendo Switch 2 Edition?
There is still so much aliasing everywhere it's hard to believe this is really 4K, I play 5 feet away from a 65" LG OLED and I'm somewhat of a pixel peeper and boy is it hard to spot a difference from the Switch 1 version here. The mouse mode is a joke, having to swap back and forth from mouse mode to sticks instead of being able to use the cursor to make selections in the build menu is actually ridiculous and I'll never touch that feature again. The megaphone works maybe 10% of the time. I know people claim yOu dOnT nEeD sIxTy fRaMeS fOr A cOzY and I know it is likely tied to the logic animation and it would have taken work to redo that stuff but it really feels sluggish and archaic compared to modern cozy games, just walking horizontally through town is like viewing a slideshow that gives me motion sickness, considering they'll make millions off of this otherwise lazy update I think the effort would have been more than appreciated. I know it's only $5 but I feel scammed.
Re: The Demo For Reanimal Is Now Available On Switch 2
Yeahhh I can tell it will be a good game like LM1&2 but I may have to pass on Switch 2, this was a little rough performance-wise.
Re: Animal Crossing: New Horizons Update 3.0.0 Patch Notes - Switch 2 And Switch New Content, Features And More
Playing it now and it's confirmed my worry that there's not enough here to keep me back. I'll get the couple new sets, do a few rooms at the hotel and be completely done with the game just like before. Too little too late, but maybe that's just me. At least I got to see it for myself before I jumped on the $5 upgrade right away without thinking twice about it.
Re: The Demo For Reanimal Is Now Available On Switch 2
USA too? I can't find it
Re: Nintendo Switch 2 System Update 21.2.0 Is Now Live, Here Are The Full Patch Notes
I tried to roundhouse kick my Switch off of my cabinet and it wouldn't budge. That's a lot of stability, good job Nintendo.
Re: UK Charts: Here's Hoping Animal Crossing Spices Things Up This Week
There's going to need to be a LOT of new furniture if Animal Crossing hopes to spice anything up. Nothing they've shown could keep me interested if I'm still just using all of the same old furniture to decorate the new dream islands and hotel rooms. The LEGO stuff looks cool but that's one niche set, none of the hotel themed stuff they showed excites me and looks to be a very small collection. I don't know what they were thinking here honestly. Multiplayer with 12 people? Who asked for that? I'm in AC communities on every platform and can't imagine any posts asking to form a group half that big until some future game has an MMO-ish hub world or something. It just seems like they missed a big opportunity to be exciting.
Re: Video: It's Time To Say Goodbye To The Lovely Felix-From-Nintendo-Life
Wait, what the actual heck? Seriously? What's happening to this place?? Where is everyone going? 😭 Goodbye sweet Felix, thank you for being a cool guy.
Re: "A Knife Can Be Used For Cooking Or As A Weapon" - Level-5 Boss Defends GenAI In Game Development
@ShadLink That was my whole point. We're okay with developers using tools to make things easier for them, that's not what upsets people about AI, we're upset by the theft.
Re: "A Knife Can Be Used For Cooking Or As A Weapon" - Level-5 Boss Defends GenAI In Game Development
Development tools have had automation features built-in from day 1. Many assets, animations, sounds in games are public domain or auto generated by Unity, Unreal, etc. Aoftware like Garage Band etc are full of sounds and instruments originally played by someone else if not entirely digital.
Use it as an algorithm to reduce your dirty work if you want, I get that, but the second you take the artistic integrity out of the soul of your game you're going to face backlash. It remains to be seen what percentage of gamers truly cherish the blood sweat and tears put into the experience by true artists but I think every soul on earth recognizes when the soul of something is absent and I don't believe AI will ever replicate the human soul. I'm hopeful that we'll all instinctovely reject whatever thoughtless AI slop the industry pumps out but then again, Scarlet and Violet sold quite well.
Re: Nintendo Suggests Metroid Prime 4's Tortured Development Meant It Was "Divorced From The Changing Of Times"
Outside of a few standout moments, most of the experience felt rushed or incomplete to me. If anything needs to change for a Prime 5 in my mind, it's the combat. The beams fly too slow to hit the desired target often enough to feel satisfying - even just hitting weak points that you're locked onto feels so inaccurate and clumsy. The beams need to shoot faster, fly faster, there needs to be a full-auto firing mode (my poor trigger fingers got so sick of spamming), and there should always be at least one or two melee options available to you. It's so not fun for me that running back through areas and having enemies respawn constantly was never anything but a nuisance, I never felt like I could just battle for the fun of it.
That's not everything though. The couple million fans will get mad at me for saying this but the series needs a complete overhaul if we want the games to have more appeal to a wider audience and sell enough copies for consistent releases like Nintendo's top performers. The desert wasn't the only fumble, compared to modern AAA games and even many recent indies, this whole experience felt like a 5/10 relic that only nostalgia chasers would be happy about. I want to see what Nintendo can really accomplish with a sci-fi puzzle-heavy adventure game. An open world could actually be really cool for Samus. You could find individual part upgrades to customize your suit and ship to your liking. It could be a lot like Star Wars Outlaws in terms of exploration, with temples and shrines thrown in. People aren't sick of open worlds and they never will be - they're sick of empty, pointless open worlds and this one was the emptiest most pointless one I've experienced maybe ever, and I've played Scarlet.
Re: Cyberpunk 2077's Massive Switch 2 eShop Discount Was An "Error"
Got this and Dave the Diver for $30. Merry Christmas to me!
Re: Sonic Racing: CrossWorlds NiGHTS DLC Pack Launches For Free This Week
@Nintendontyouknow I jumped on it and I feel pretty lucky, I had no idea it was a mistake.
Re: Super Mario Galaxy + Super Mario Galaxy 2 Updated To Version 1.3.0, Here Are The Full Patch Notes
@DennyCrane

Re: Super Mario Galaxy + Super Mario Galaxy 2 Updated To Version 1.3.0, Here Are The Full Patch Notes
@DennyCrane Did you notice any improvements?
Re: "A Really Good Experience" - Digital Foundry Dives Into Switch 2's Final Fantasy VII Remake Demo
It really is so attractive to look at on a 65" OLED. The best bit is the lighting and HDR. Polygons are cool and all but if we just port/create a ton of PS4 level games with beefed up lighting effects and HDR then that will be more than enough for me and I'm very picky about graphics. My only hope for the console is that they get VRR working on the dock and start prioritizing 40fps over 30, even if it takes a DLSS update from Nvidia.
Re: Video: Digital Foundry Reviews Skyrim On Switch 2, And Yeah, It's Bad
@ozwally I think most people notice the screen taking an eternity to respond to button presses, it's just whether or not they have the patience or higher standards. I guarantee iwhen they fix it that you'll enjoy the game more, even if subconsciously.
Re: Best Switch 2 Ports - The Most Impressive Third-Party Games On Nintendo Switch 2
@swedetrap I highly recommend taking a few minutes to get used to the gyro controls. It becomes second nature and is bested only by mouse controls (real PC mice I mean). Sticks are archaic.
Re: Surprise! Final Fantasy VII Remake Intergrade's Free Switch 2 Demo Is Now Live
@obijuankanoobie I don't think you can play the physical 3DS and Wii games on your Switch either? I guess I'm not sure your point anymore, I'm sorry.
Re: Surprise! Final Fantasy VII Remake Intergrade's Free Switch 2 Demo Is Now Live
This is a GORGEOUS demo, I'm not much of an RPG guy but for $40 it's going to be hard to pass seeing how much work they clearly put into bringing it over. The HDR is very well handled, the thousands of lights in the city pop out of my OLED like little Christmas lights. The textures on skin and clothes are the best I've seen on the S2 by a country mile and there aren't any low res blotchy shadow issues like in Outlaws and other 3rd party games. VERY impressed, and yeah 40fps would have been nice but I got over it pretty quick - maybe if we get docked VRR and a DLSS update they can upgrade the fps later.
@obijuankanoobie Brother you can still redownload any games you purchased on the Wii and DSi from like 20 years ago to this day with no signs of going away.
Re: Japanese Charts: Sorry Samus, Octopath Is The Best-Selling New Release This Week
@eldersnake There's an element of objectivity with sales numbers, review scores and frequency of reference across the public sphere but yes I'm certainly not trying to discredit or deligitimize anyone who finds this to be their cup of tea - I just see a lot of lost potential with the series and I believe not only are Nintendo holding themselves back by not evolving it but they're hurting the fans because more of the same that only ever sells a handful of copies means more of the same waiting a quarter of a lifetime for the next entry.
Re: Japanese Charts: Sorry Samus, Octopath Is The Best-Selling New Release This Week
@michellelynn0976 wow look at you go, what a mess. All over a game that will sell 3 million at best. Did you have a blast dropping little bombs to stop the mean tornado man? Did that innovation blow you away? And oh, look how cool it is to grab a little purple knob wItH yOuR MiNd and make it follow the path to unlock stuff, truly a breakthrough accomplishment, you're so right, good job big guy! I stopped playing halfway through the volcano temple because the boredom was driving me insane. I'm glad the puzzles are enough to meet your standards, my point stands.
Re: Japanese Charts: Sorry Samus, Octopath Is The Best-Selling New Release This Week
@Otoemetry nah, Hollow Knight is my favorite game of all time, and I can list 30 other Metroidvanias off the top of my head that have catapulted the genre to new heights leaving this outdated game in the dust, as if Prime is even all that comparable anyways.
Re: Review: Pokémon Legends: Z-A: Mega Dimension (Switch 2) - Repetition Takes The Shine Off
@ThatOneLevel I highly doubt that tbh. Hollow Knight sold more copies than Arceus which still seems like it will have outsold this game when the dust settles. Silksong had a stronger start than HK and has a lot of DLC planned. I guess we'll see.