Normally I'd say that it's still going to be the best on the PC, but given how the PS4 is shaping up, I am expecting to see Sony get some exclusive content to make it the best one.
@star-fox Once those developers saw the Wii was a smashing success they began throwing titles at it left and right, releasing all kinds of big budget games like they did for the less successful competing systems, and stayed far away from crappy PS2 era ports. Right?
@SneakyStyle
Maybe because there isn't any good news right now. Probably won't be till e3, either. Mario Kart, SSB, and the like are just names right now.
Edit: Oh, and MicroSony don't need to spend money to hurt the Wii U. Nintendo has done a pretty good job of doing that themselves as of late.
To me, this makes perfect sense. If they want to go multiplatform and delay the game so the they can do so in the traditional release fashion, I see no problem.
@Everly That comment was directed at the people complaining about the exclusivity in general. I don't enjoy the delays either, but I won't drop my support of Ubi because of it.
Run For Money: Flee From the Strongest Hunters in History The God and the Fate Revolution Paradox /sigh I wish we named our games this well in the US of A...
Solution: Get a gaming PC for all the multi-platform HD glory games. (And ya know... all those great PC exclusives) and have Nintendo systems for the amazing experiences they have. Get the best of both worlds and don't worry about missing out.
I can confirm that one of my 5 or 6 local Gamestops could not give me a firm date for when it would be available. They said maybe Friday, but will sell it as soon as it arrives.
The Plants vs. Zombies, Marvel Vengeance and Virtue, and Civil War tables are all extremely fun, well made, and worth the asking price. I'm coming from the Vita release of ZP2, but I'm guessing there isn't ant major difference between the versions in gameplay.
I'm hoping that big IP for Wii U is Sleeping Dogs 2... That game was excellent. (Yes, I know it was developed by a different studio Square owns, but it's certainly possible)
@eltomo The extremely well recieved Saints Row: The Third would like a word or two with you about greatness. So would Warhammer 40,000: Dawn of War, Supreme Commander, and Metro 2033.
@Zodiak13 You dream of the day a multinational, billion dollar company that employees more than a hundred thousand employees and has been creating innovative products in consumer electronics for decades goes bankrupt? That's a pretty harsh dream...
I didn't realize Red Faction hadn't been sold, although I should have. I'm hoping that it goes to a good home, as it is an enjoyable series. As for Darksiders, both of the games are sitting in my PC backlog...
@CanisWolfred I tend to be pretty bad at the old-old school dungeon-crawler-grid-first-person RPGs like Strange Journey, and I'm not sure why. Most other RPGs types I play on hard for the fun of it, but Strange was just evil to me. Even that game can't hold a candle to the Might and Magic series for difficulty to me though...
@THENAMESNORM I don't know which ones are available in Europe, but I would reccomend starting with Shin Megami Tensei Devil Survivor (Or Devil Survivor Overclocked) for starting out with these on a Nintendo platform. The other one to be released on the DS (Or any console since the NES, I think), Strange Journey, is a good game too, but far less captivating than Devil Survivor. It's also obscenely tough.
If you happen to own a PS2/P/Vita, however, the Persona series are also amazing Shin Megami Tensei games. If you enjoy RPGs with incredible characters, dialog, and stories, you will not be disappointed.
Shameless advertising alert here. If you want to give THQ's best and brightest a shot, Amazon has a bundle of their games for PC available this week for $25. I own all but 2 of the games in the pack from a similar deal on Steam, and can say it's well worth it if you want to see what the hype is about. Really hoping all of the developers carry on well with their new publishers, as they are responsible for some of the best games of the modern day. (Especially Relic, really loving Relic...)
I think Nintendo might balk at Saints Row, given just how lunatic the most recent game was. The Third is an excellent game though, and still one of the most entertaining open world action games out there. It arguably has the best vehicular combat of any title as well.
Interested that Homefront is getting a sequel, and even more interested Crytek is involved. Homefront had an interesting campaign while it lasted, and I'd like to see the story continued. Seems unlikely it will come to a Nintendo platform though.
Personally I'd be happy just seeing a Persona, any Persona, make it to a Nintendo platform. People without Sony systems need a chance to experience how amazing these games are. (It seems unlikely right now, given all the Personas have now been remade for PSP/Vita though)
This is one of the coolest ideas I've seen in a long time. Both series are amazing RPGs, and I can definitely see a crossover working well between the two. I wonder if any of the SMT spinoffs, like Persona or Devil Survivor, will get a nod in here.
@kkslider5552000
Capcom's statement was about "Late" ports, as I recall. Meaning games that have been out for sometime on other HD consoles will most likely not be ported to Wii U.
I might try out the PC version of this though, just for the shiny factor... But I'm more interested in that Dementium II PC.
@Smooth27
Actually MH3 was on Wii first, then came to 3DS, and is now headed to WII U. That game has been going places.
I quote from the IGN article. "It's one of the mechanisms that Sony has made available for third parties." It was Capcom's choice to implement the technology, Sony simply made it available. If I develop a way for you to protect your intellectual property from thieves and pirates, it's your choice to use it or not. Systems like that exist to convince developers/publishers to bring games to a system. I realize that I was wrong in saying it was Capcom's DRM, as that was what your original article lead me to believe, but my position is still that it was Capcom's choice to implement the technology. Why shouldn't Sony, Nintendo, or Microsoft give publishers options to secure their content? Piracy benefits no one in the long run. If it makes shareholders feel more secure, then its a good thing, because if the shareholders go, the company goes too.
As for that patent, it is simply a patent not an actual technology. Push Square has run articles on plenty of other patents from Sony that have gone nowhere, and I see no reason to believe this patent is any different until I see proof. If I went and assumed every patent would become an actual product, I'd still be waiting for this... http://www.google.com/patents/US20120268359?dq=Sony&hl=en&sa=X&ei=8579UOjcJOen0AHQloCYBw&ved=0CEAQ6AEwBDgK
@Gamesake Last time I checked, a patent was not the "creation" of something, bur rather the exploration of an idea. Sony had an idea for that technology and filed for a patent to ensure other companies didn't create something similar, undermining the research Sony had already done. This technology doesn't exist yet, so there is no reason to use it in an argument about the state of DRM today. Of course, SecuROM is not an ideal system, but that system was created because of the severe piracy problem the PC had and has, and you aren't going to find a perfect solution for it. Certainly, it was not an ideal design choice, but it's also up to the publishers of software whether or not to include it. Sony created an option, and developers chose to use it. Because it was a less than optimal design, and because better DRM options have been made for the PC, it has largely faded out. Some companies still choose to use it, however. (See: http://www.reclaimyourgame.com/content.php/16-DRMs#content)
In regards to the PSN being a form of DRM, of course it is. Xbox Live and the eShop are DRM as well, same as iTunes, Origin, or most any other digital distribution model. I don't find Sony's model any more or less restrictive than Nintendo's*, Microsoft's, or Steam's. If you could download and share your digital games freely, it's unlikely anybody would publish a game for that distributor. Gog.com is one of the very few examples of a DRM free digital distribution model that is successful, and even then it's mainly selling older games. For any most any other model though, your games are tied to a specific user ID, as with Sony or Microsoft, or a specific system, as with Nintendo, to prevent games being pirated and stolen.
Now about the Steam service being celebrated, of course it is. Valve is a developer that is hugely celebrated, and often rightly so, for releasing quality games. These games are, of course, tied to Steam, and people certainly are willing to support that service. Millions of people use Steam as their primary way of buying, organizing, updating, and playing games because those services for those games are provided in an organized, well presented package. People don't celebrate the DRM directly, but they celebrate the convenience, quality, and value that having that DRM brings.
The other point you make, about Bionic Commando Rearmed 2 (From your PSN link) being a place whee "Sony shines" is incorrect. The added DRM is a product of Capcom, not Sony. I would suggest reading the article fully before placing blame next time.
*I hope Nintendo moves to tying eShop purchases to an ID soon, to allow people to move from one system to another without need to retain both systems.
@Gamesake No more DRM? Please, do share where Sony was responsible for creating DRM? If you want to rant against DRM in terms of gaming, all three console manufacturers do not currently have stringent DRM policies on their systems. The PC gaming space is where the real DRM issue is at, and if you really want to view DRM as being evil, you should be targeting Steam, a DRM policy people are celebrating, not Sony. I personally don't mind DRM from Steam for most games, because Steam simplifies the process and is less obscene than some other companies, such as Ubisoft.
In regards to the high prices, I won't deny the PS3 had a terrible launch price, but it didn't stay at that price. The consumers spoke with their wallets, Sony listened, and the PS3 has been a very good deal since then. The Vita was no more expensive than the 3DS when it launched, the memory cards can be found for much better prices than the MSRP if you're willing to look, and the system has been put on numerous sales since launch; I've spent roughly $300 on my system total and have a fairly expansive game collection and the memory to hold it. Sony's PS+ program offers quite the variety of free games, both AAA retail launches and indy hits, and puts games on sale regularly. Outside of that, the PSN store is very fairly priced and comparable (oftentimes less expensive) to the eShop.
Nintendo's forays into the online marketplace and networks with the Wii U and 3DS are a clear product of Nintendo realizing their competitors had better online services and, and that they need to improve or be left behind. Just as Sony's forays into many different products have been inspired by Nintendo's software and hardware designs. Both companies are what they are today because they've pushed themselves forward in response to each other and Microsoft, and to ignore the impact that has had on the industry and wish that Sony would simply disappear is a terribly foolish choice.
Now back to playing on my systems from all three parties.
Oh, and for those who want to play the "better games" card when attacking the Vita, there are plenty of quality experiences on both titles.
3DS has NSMB2; Vita has Rayman Origins and LBP, all excellent platformers. (I wish Ubisoft had done better with the 3DS version of Rayman though...) Racers? Need for Speed Most Wanted is an amazing open world racer for Vita, just as Mario Kart 3D is an amazing combat racer for 3DS. The Vita has one of the most incredible JRPG experiences in Persona 4 Golden, while the 3DS has Tales, and the 3DS has SMT: Devil Survivor Overclocked (By the same people who created Persona) and Dragon Quest VII on the way. Notably these are all remakes, but that seems to be the way the handheld RPG market is leaning lately. Both systems have great fighting games in BlazBlue, Marvel Vs Capcom, Street Fighter, Playstation All Stars... There are excellent adventuring experiences on both systems, with OOT:3D and Assassin's Creed III: Liberation being two of my favorites. Both systems have excellent original downloadable offerings as well, and once Nintendo starts making more GB-GBA games available they each have access to many amazing experiences from older systems.
The Vita is not lacking in amazing games, what it is lacking in are games that drive explosive system sales, just as the 3DS was not so long ago. I don't know if it will ever get a game that will sell the system to other people, but I do know that it has games that sold it to me, and I haven't regretted my purchase for a minute.
@Rei7 Right there in the same boat with you. I am a happy owner of quite a few gaming systems (Including a high end PC, 3DS, and Vita), and like them for different types of games.
Monster Hunter is not a game I want on my 3DS, nor am particularly interested in. For one, the trailer I saw for MH4 on 3DS looks pretty bad in terms of graphics, more like a DS game than something that really takes advantage of the 3DS (Kid Icarus or Resident Evil anyone?) and graphics are pretty important in a game like this. If you want to sell me another Monster Hunter game on the premise of going around and hunting monsters, the monsters need to be interesting to hunt. Muddy looking textures certainly do not help this, and the trailer really failed to make the game look like something worth buying in that regard.
Of course, graphics can be forgiven if the gameplay is good, but I'm not convinced that MH4 will be all that great. I found the various PSP releases difficult to play at times due to the lack of a second stick, and I honestly don't see Capcom making it much better by using the touchscreen. If you remove the touchscreen from play, all you're really left with is the same inputs as the PSP did, hence my concern. Now MH4 has me questioning its controls, and thusly its gameplay, while I'm still in doubt about the graphics.
Putting this on the Vita would offer Capcom the chance to wipe away these concerns for me and to convince me to invest in this title. Regardless of if this is a simultaneous release or not, I think the Vita is the handheld where Monster Hunter belongs for moving the series forward.
As to all of the people who are gleeful that this game isn't coming to the Vita. MH4 on the Vita would not hurt your precious 3DS. The 3DS has achieved more than enough sales and support that one game, or even a slew of games, isn't going to cause it to suddenly die. By celebrating that the Vita is failing to sell, you're celebrating that somebody's hard work is failing, that people are losing their jobs, and that a system that is just as innovative and exciting as the 3DS was when it released is being ignored in favor of mobile games. Somebody who is a real fan of Nintendo wouldn't want Sony to fail because Sony has done a great deal for the gaming industry, and benefiting the gaming industry benefits everybody. It was on a Sony system that open world gaming became successful for consoles; something I'm guessing plenty of you do, or would, enjoy seeing in games on Nintendo consoles. It was on a Sony system that RPGs were able to move into the 3D realm and gain mainstream popularity on consoles; a move that is responsible for games like The Last Story, Xenoblade, and Pandora's Tower being considered worth making and localizing. It's Sony's gaming products that provide competition for Nintendo. competition that promotes innovation. Innovation that brings us new and exciting takes on games. Innovation that drove Nintendo forward with their online marketplace and product offerings. Sony is an integral part of the gaming industry; if they fall that means part of the industry falls with it.
...I actually like the posters quite a bit. Another 3 chances to display my nerd pride. ORDERED!
Not to say the cards don't look good, I just rarely break out an actual deck of cards, and if I do I already own a Star Wars set, a Packers set, and a few more. Clubhouse games makes it much easier, though.
That being said, I don't understand these complaints at all. I've only taken one of my pins out of the box so far, and I'm just enjoying the pixel art display piece. My statue sits on my shelf getting dusty with my other Nintendo display objects, Legos, and such. And I am personally very excited to add another 3 posters to my little shrine of happiness, especially posters that were free to me.
Actually it does appear to have shoulder buttons. Look above the Start button on the center of the controller. There's two extra buttons there, and I'm positive those aren't on any normal Gamecube controller. Even though you'd still be missing Z, you'd have all the buttons you need to at least navigate menus.
Even if this is just a pipe dream, I'd love to see how they use the Wii U's unique features to enhance the experience. I own Morrowind GOTY version for my Xbox (Elder Scrolls 3) and absolutely love it, and having any open world/ended RPG even close to that would be a huge bonus for Nintendo and the fans. Hope I don't pass out from the breath holding though.
I read this site fairly frequently, but almost never log on to my account here. So far you're one of about 2 flipnote users I've recognized (shows what I know, ha).
You overrate me though, I never did much in the way of original art. Aside from my optical illusions / scrolling box art, most of my flipnotes were just Japanese imports, back before Japanese imports became trendy.
Because of that, I'm alot more interested in Flipnote Memo as a producer, instead of leech, than I ever was for studio. While my optical illusions looked great (and designing them was fun as well) the possibilites of using 3D to add an increased layer of, literally, eye popping is extremely interesting. (by the way, my gmail is aceofpandas if you want to contact me)
As far as people complaining about how DSiware will look "bad" on the 3DS screens, I've yet to notice enough graphical loss from stretching/scaling to be bothered by it. In fact, I find the circle pad much more comfortable for day to day gaming than a D-pad. Besides, the resolution can be kept at the DSlite sized screen to prevent the now "fuzzy" graphics from upsetting your eyes.
Then again, I've never judged by graphics, because they don't interest me as much as other elements do.
While a few of these do make sense, namely Flipnote and the Browser, the rest have me a bit confused. Pinball Pulse (an excellent distraction) and Earthworm Jim in particular. Of the pay to purchase titles, I only own Real Soccer 2009, Pinball Pulse, and Asphalt 4, of which ony Pulse has much chance of being played again. So my losses, such as they are, remain minimal.
I am however, a bit dissapointed that Flipnote Studio has been denied transfer. Although I've not used FN in roughly a year, permanent bans put a bit of a damper on this, I was interested in tinkering around with it on my newer-shinier-bigger 3DS. (There's also the small matter of it being a new MAC address) But, FN Memo should be worth a try. Hopefully with fewer spamnotes, softcore h****i, and cyber relationships (as Steven Tylerwould say, Dream on), so this is more or less a moot point.
All told, the bulk of my DSiware library will make the jump, all $200+ of it, and hopefully it will get a new lease on life from the circle pad, larger screens, and un-glitched cameras.
Also, to the theory that Real Soccer and Asphalt were cut to improve sales, look at games such as Tetris Party Deluxe, Puzzle League, and NFS Nitro-X, all of these have full-priced cartridge brethren, yet they were released at $20 less anyways.
Comments 96
Re: Wii U Version Of Deus Ex Will Be The "Ultimate Edition Of The Game"
This is a wonderful game from what I've played on the PC. It's got great gameplay and a solid story, enjoy it!
Also, since Missing Link/Bosses have been updated, this means a true no killing playthrough SHOULD be possible... I wish I could do that.
Re: Developer Says Watch_Dogs Will Offer The "Same Experience" On All Consoles
Normally I'd say that it's still going to be the best on the PC, but given how the PS4 is shaping up, I am expecting to see Sony get some exclusive content to make it the best one.
PC will still look and run the best though.
Re: Take-Two Snaps Up WWE Licence
@manic221
Pointless comment is pointless.
Nice avatar choice! (Even though I kept her out of my party most of the time)
Re: Sony Trolls Nintendo Ahead of PlayStation 4 Announcement
I like it.
Re: Video: Tesla Coil Shows Creative Spark To Play Mario Theme
If you enjoyed this, here's a favorite of mine. http://www.youtube.com/watch?v=bbLshnfu0wY
Re: Rumour: Wii U Version Of Aliens: Colonial Marines Postponed?
NOT like this game is worth getting on any platform, ever.
Re: 3DS Has The Potential To Find You A Partner
Kid's parents need to be talking to their son right about now.
Re: Developer States That Wii U Woes Were a Focus At DICE
@star-fox
Once those developers saw the Wii was a smashing success they began throwing titles at it left and right, releasing all kinds of big budget games like they did for the less successful competing systems, and stayed far away from crappy PS2 era ports. Right?
Wait... They didn't?
Re: Talking Point: This Fan's Tragic Tale Highlights The Problem With Nintendo's Approach To Download Purchases
@SneakyStyle
Maybe because there isn't any good news right now. Probably won't be till e3, either. Mario Kart, SSB, and the like are just names right now.
Edit: Oh, and MicroSony don't need to spend money to hurt the Wii U. Nintendo has done a pretty good job of doing that themselves as of late.
Re: Ubisoft Confirms Rayman Legends Delay Isn't Down To Development Issues
To me, this makes perfect sense. If they want to go multiplatform and delay the game so the they can do so in the traditional release fashion, I see no problem.
Re: Rayman Legends No Longer a Wii U Exclusive, Delayed to September
@Everly
That comment was directed at the people complaining about the exclusivity in general. I don't enjoy the delays either, but I won't drop my support of Ubi because of it.
Re: Rayman Legends No Longer a Wii U Exclusive, Delayed to September
@real_gamer A company wants to make the most money by selling their product to everybody who wants to buy it. Amazing how that works out.
Re: Rayman Legends No Longer a Wii U Exclusive, Delayed to September
Nintendo fans get upset about not getting games released on other consoles.
Nintendo fans complain about a game getting released on other consoles.
Am I the only one who sees the irony in what some people are doing here?
Re: 3DS Software and Hardware Still Leading Japanese Charts
Run For Money: Flee From the Strongest Hunters in History
The God and the Fate Revolution Paradox
/sigh I wish we named our games this well in the US of A...
Re: Talking Point: Wii U's Graphical Grunt is Laid Bare - Shall We Play Games Now?
Solution: Get a gaming PC for all the multi-platform HD glory games. (And ya know... all those great PC exclusives) and have Nintendo systems for the amazing experiences they have. Get the best of both worlds and don't worry about missing out.
Re: Fire Emblem: Awakening Cut Down By Shipping Delay
According to another Gamestop, they will have them tomorrow, but don't expect any spare stock besides pre-orders.
Edit: Anybody know if the eShop edition charges tax? Or am I good if I just grab $40 in points?
Re: Fire Emblem: Awakening Cut Down By Shipping Delay
I can confirm that one of my 5 or 6 local Gamestops could not give me a firm date for when it would be available. They said maybe Friday, but will sell it as soon as it arrives.
Re: Zen Studios Confirms Zen Pinball 2 Launch Tables
The Plants vs. Zombies, Marvel Vengeance and Virtue, and Civil War tables are all extremely fun, well made, and worth the asking price. I'm coming from the Vita release of ZP2, but I'm guessing there isn't ant major difference between the versions in gameplay.
Edit: No Civil War on Wii U? Dammit.
Re: Crystal Dynamics Explains Why Tomb Raider Isn't Coming To Wii U
I'm hoping that big IP for Wii U is Sleeping Dogs 2... That game was excellent. (Yes, I know it was developed by a different studio Square owns, but it's certainly possible)
Re: Emergency Maintenance Scheduled for Nintendo Online Services on 28th January
@HawkeyeWii
It might save them from getting a thousand "ESHOP IS DOWN! HACKING! PIRATES! I'LL DIE!" messages when it does though.
Re: THQ President: Lack Of Vigil Buyer Is A "Travesty"
@eltomo
The extremely well recieved Saints Row: The Third would like a word or two with you about greatness. So would Warhammer 40,000: Dawn of War, Supreme Commander, and Metro 2033.
Re: THQ President: Lack Of Vigil Buyer Is A "Travesty"
@Zodiak13
You dream of the day a multinational, billion dollar company that employees more than a hundred thousand employees and has been creating innovative products in consumer electronics for decades goes bankrupt? That's a pretty harsh dream...
Re: THQ President: Lack Of Vigil Buyer Is A "Travesty"
I didn't realize Red Faction hadn't been sold, although I should have. I'm hoping that it goes to a good home, as it is an enjoyable series. As for Darksiders, both of the games are sitting in my PC backlog...
Re: Atlus Lifts The Lid On Shin Megami Tensei: Devil Summoner: Soul Hackers Box Set
@CanisWolfred
I tend to be pretty bad at the old-old school dungeon-crawler-grid-first-person RPGs like Strange Journey, and I'm not sure why. Most other RPGs types I play on hard for the fun of it, but Strange was just evil to me. Even that game can't hold a candle to the Might and Magic series for difficulty to me though...
Re: Atlus Lifts The Lid On Shin Megami Tensei: Devil Summoner: Soul Hackers Box Set
@THENAMESNORM
I don't know which ones are available in Europe, but I would reccomend starting with Shin Megami Tensei Devil Survivor (Or Devil Survivor Overclocked) for starting out with these on a Nintendo platform. The other one to be released on the DS (Or any console since the NES, I think), Strange Journey, is a good game too, but far less captivating than Devil Survivor. It's also obscenely tough.
If you happen to own a PS2/P/Vita, however, the Persona series are also amazing Shin Megami Tensei games. If you enjoy RPGs with incredible characters, dialog, and stories, you will not be disappointed.
Re: Bowser Is Officially The Greatest Video Game Villain Of All Time
Kefka at 25? MADNESS! He destroyed the flipping world!
Re: Game Over For THQ As Assets Are Purchased By Rival Publishers
@Luigifan141
Shameless advertising alert here. If you want to give THQ's best and brightest a shot, Amazon has a bundle of their games for PC available this week for $25. I own all but 2 of the games in the pack from a similar deal on Steam, and can say it's well worth it if you want to see what the hype is about. Really hoping all of the developers carry on well with their new publishers, as they are responsible for some of the best games of the modern day. (Especially Relic, really loving Relic...)
Re: Game Over For THQ As Assets Are Purchased By Rival Publishers
@ToxieDogg
I think Nintendo might balk at Saints Row, given just how lunatic the most recent game was. The Third is an excellent game though, and still one of the most entertaining open world action games out there. It arguably has the best vehicular combat of any title as well.
Interested that Homefront is getting a sequel, and even more interested Crytek is involved. Homefront had an interesting campaign while it lasted, and I'd like to see the story continued. Seems unlikely it will come to a Nintendo platform though.
Re: RPG Mashup to Combine Fire Emblem and Shin-Megami Tensei
@Blaze
Personally I'd be happy just seeing a Persona, any Persona, make it to a Nintendo platform. People without Sony systems need a chance to experience how amazing these games are. (It seems unlikely right now, given all the Personas have now been remade for PSP/Vita though)
Re: RPG Mashup to Combine Fire Emblem and Shin-Megami Tensei
This is one of the coolest ideas I've seen in a long time. Both series are amazing RPGs, and I can definitely see a crossover working well between the two. I wonder if any of the SMT spinoffs, like Persona or Devil Survivor, will get a nod in here.
Re: Resident Evil Revelations Set to Infest Wii U
@kkslider5552000
Capcom's statement was about "Late" ports, as I recall. Meaning games that have been out for sometime on other HD consoles will most likely not be ported to Wii U.
I might try out the PC version of this though, just for the shiny factor... But I'm more interested in that Dementium II PC.
@Smooth27
Actually MH3 was on Wii first, then came to 3DS, and is now headed to WII U. That game has been going places.
Re: Project X Zone Fighting To a Worldwide Release This Summer
I would probably pay $40 just for the nifty pixel art of all these characters and the music. The fact that it has gameplay too is just a bonus.
Re: Capcom Comments On Monster Hunter 4 Vita Rumours
@Gamesake
I quote from the IGN article. "It's one of the mechanisms that Sony has made available for third parties." It was Capcom's choice to implement the technology, Sony simply made it available. If I develop a way for you to protect your intellectual property from thieves and pirates, it's your choice to use it or not. Systems like that exist to convince developers/publishers to bring games to a system. I realize that I was wrong in saying it was Capcom's DRM, as that was what your original article lead me to believe, but my position is still that it was Capcom's choice to implement the technology. Why shouldn't Sony, Nintendo, or Microsoft give publishers options to secure their content? Piracy benefits no one in the long run. If it makes shareholders feel more secure, then its a good thing, because if the shareholders go, the company goes too.
As for that patent, it is simply a patent not an actual technology. Push Square has run articles on plenty of other patents from Sony that have gone nowhere, and I see no reason to believe this patent is any different until I see proof. If I went and assumed every patent would become an actual product, I'd still be waiting for this... http://www.google.com/patents/US20120268359?dq=Sony&hl=en&sa=X&ei=8579UOjcJOen0AHQloCYBw&ved=0CEAQ6AEwBDgK
Re: Capcom Comments On Monster Hunter 4 Vita Rumours
@Gamesake
Last time I checked, a patent was not the "creation" of something, bur rather the exploration of an idea. Sony had an idea for that technology and filed for a patent to ensure other companies didn't create something similar, undermining the research Sony had already done. This technology doesn't exist yet, so there is no reason to use it in an argument about the state of DRM today. Of course, SecuROM is not an ideal system, but that system was created because of the severe piracy problem the PC had and has, and you aren't going to find a perfect solution for it. Certainly, it was not an ideal design choice, but it's also up to the publishers of software whether or not to include it. Sony created an option, and developers chose to use it. Because it was a less than optimal design, and because better DRM options have been made for the PC, it has largely faded out. Some companies still choose to use it, however. (See: http://www.reclaimyourgame.com/content.php/16-DRMs#content)
In regards to the PSN being a form of DRM, of course it is. Xbox Live and the eShop are DRM as well, same as iTunes, Origin, or most any other digital distribution model. I don't find Sony's model any more or less restrictive than Nintendo's*, Microsoft's, or Steam's. If you could download and share your digital games freely, it's unlikely anybody would publish a game for that distributor. Gog.com is one of the very few examples of a DRM free digital distribution model that is successful, and even then it's mainly selling older games. For any most any other model though, your games are tied to a specific user ID, as with Sony or Microsoft, or a specific system, as with Nintendo, to prevent games being pirated and stolen.
Now about the Steam service being celebrated, of course it is. Valve is a developer that is hugely celebrated, and often rightly so, for releasing quality games. These games are, of course, tied to Steam, and people certainly are willing to support that service. Millions of people use Steam as their primary way of buying, organizing, updating, and playing games because those services for those games are provided in an organized, well presented package. People don't celebrate the DRM directly, but they celebrate the convenience, quality, and value that having that DRM brings.
The other point you make, about Bionic Commando Rearmed 2 (From your PSN link) being a place whee "Sony shines" is incorrect. The added DRM is a product of Capcom, not Sony. I would suggest reading the article fully before placing blame next time.
*I hope Nintendo moves to tying eShop purchases to an ID soon, to allow people to move from one system to another without need to retain both systems.
Re: Capcom Comments On Monster Hunter 4 Vita Rumours
@Gamesake
No more DRM? Please, do share where Sony was responsible for creating DRM? If you want to rant against DRM in terms of gaming, all three console manufacturers do not currently have stringent DRM policies on their systems. The PC gaming space is where the real DRM issue is at, and if you really want to view DRM as being evil, you should be targeting Steam, a DRM policy people are celebrating, not Sony. I personally don't mind DRM from Steam for most games, because Steam simplifies the process and is less obscene than some other companies, such as Ubisoft.
In regards to the high prices, I won't deny the PS3 had a terrible launch price, but it didn't stay at that price. The consumers spoke with their wallets, Sony listened, and the PS3 has been a very good deal since then. The Vita was no more expensive than the 3DS when it launched, the memory cards can be found for much better prices than the MSRP if you're willing to look, and the system has been put on numerous sales since launch; I've spent roughly $300 on my system total and have a fairly expansive game collection and the memory to hold it. Sony's PS+ program offers quite the variety of free games, both AAA retail launches and indy hits, and puts games on sale regularly. Outside of that, the PSN store is very fairly priced and comparable (oftentimes less expensive) to the eShop.
Nintendo's forays into the online marketplace and networks with the Wii U and 3DS are a clear product of Nintendo realizing their competitors had better online services and, and that they need to improve or be left behind. Just as Sony's forays into many different products have been inspired by Nintendo's software and hardware designs. Both companies are what they are today because they've pushed themselves forward in response to each other and Microsoft, and to ignore the impact that has had on the industry and wish that Sony would simply disappear is a terribly foolish choice.
Now back to playing on my systems from all three parties.
Re: Capcom Comments On Monster Hunter 4 Vita Rumours
Oh, and for those who want to play the "better games" card when attacking the Vita, there are plenty of quality experiences on both titles.
3DS has NSMB2; Vita has Rayman Origins and LBP, all excellent platformers. (I wish Ubisoft had done better with the 3DS version of Rayman though...)
Racers? Need for Speed Most Wanted is an amazing open world racer for Vita, just as Mario Kart 3D is an amazing combat racer for 3DS.
The Vita has one of the most incredible JRPG experiences in Persona 4 Golden, while the 3DS has Tales, and the 3DS has SMT: Devil Survivor Overclocked (By the same people who created Persona) and Dragon Quest VII on the way. Notably these are all remakes, but that seems to be the way the handheld RPG market is leaning lately.
Both systems have great fighting games in BlazBlue, Marvel Vs Capcom, Street Fighter, Playstation All Stars...
There are excellent adventuring experiences on both systems, with OOT:3D and Assassin's Creed III: Liberation being two of my favorites.
Both systems have excellent original downloadable offerings as well, and once Nintendo starts making more GB-GBA games available they each have access to many amazing experiences from older systems.
The Vita is not lacking in amazing games, what it is lacking in are games that drive explosive system sales, just as the 3DS was not so long ago. I don't know if it will ever get a game that will sell the system to other people, but I do know that it has games that sold it to me, and I haven't regretted my purchase for a minute.
Re: Capcom Comments On Monster Hunter 4 Vita Rumours
@Rei7
Right there in the same boat with you. I am a happy owner of quite a few gaming systems (Including a high end PC, 3DS, and Vita), and like them for different types of games.
Monster Hunter is not a game I want on my 3DS, nor am particularly interested in. For one, the trailer I saw for MH4 on 3DS looks pretty bad in terms of graphics, more like a DS game than something that really takes advantage of the 3DS (Kid Icarus or Resident Evil anyone?) and graphics are pretty important in a game like this. If you want to sell me another Monster Hunter game on the premise of going around and hunting monsters, the monsters need to be interesting to hunt. Muddy looking textures certainly do not help this, and the trailer really failed to make the game look like something worth buying in that regard.
Of course, graphics can be forgiven if the gameplay is good, but I'm not convinced that MH4 will be all that great. I found the various PSP releases difficult to play at times due to the lack of a second stick, and I honestly don't see Capcom making it much better by using the touchscreen. If you remove the touchscreen from play, all you're really left with is the same inputs as the PSP did, hence my concern. Now MH4 has me questioning its controls, and thusly its gameplay, while I'm still in doubt about the graphics.
Putting this on the Vita would offer Capcom the chance to wipe away these concerns for me and to convince me to invest in this title. Regardless of if this is a simultaneous release or not, I think the Vita is the handheld where Monster Hunter belongs for moving the series forward.
As to all of the people who are gleeful that this game isn't coming to the Vita. MH4 on the Vita would not hurt your precious 3DS. The 3DS has achieved more than enough sales and support that one game, or even a slew of games, isn't going to cause it to suddenly die. By celebrating that the Vita is failing to sell, you're celebrating that somebody's hard work is failing, that people are losing their jobs, and that a system that is just as innovative and exciting as the 3DS was when it released is being ignored in favor of mobile games. Somebody who is a real fan of Nintendo wouldn't want Sony to fail because Sony has done a great deal for the gaming industry, and benefiting the gaming industry benefits everybody. It was on a Sony system that open world gaming became successful for consoles; something I'm guessing plenty of you do, or would, enjoy seeing in games on Nintendo consoles. It was on a Sony system that RPGs were able to move into the 3D realm and gain mainstream popularity on consoles; a move that is responsible for games like The Last Story, Xenoblade, and Pandora's Tower being considered worth making and localizing. It's Sony's gaming products that provide competition for Nintendo. competition that promotes innovation. Innovation that brings us new and exciting takes on games. Innovation that drove Nintendo forward with their online marketplace and product offerings. Sony is an integral part of the gaming industry; if they fall that means part of the industry falls with it.
No true gamer wants to see the industry fall.
Re: Namco's Harada: Smash Bros. Design is Sakurai's Job
Link appeared in Soul Caliber 2, so I think it is fair that one of Soul Caliber's fighters appear to bring the fight back to Link.
Re: Club Nintendo's Gold and Platinum Prizes Have Emerged
...I actually like the posters quite a bit. Another 3 chances to display my nerd pride. ORDERED!
Not to say the cards don't look good, I just rarely break out an actual deck of cards, and if I do I already own a Star Wars set, a Packers set, and a few more. Clubhouse games makes it much easier, though.
That being said, I don't understand these complaints at all. I've only taken one of my pins out of the box so far, and I'm just enjoying the pixel art display piece. My statue sits on my shelf getting dusty with my other Nintendo display objects, Legos, and such. And I am personally very excited to add another 3 posters to my little shrine of happiness, especially posters that were free to me.
Re: E3 2012: Watch Ubisoft's Wii U Games Live Right Here
LOL. Now that was unexpected.
Re: E3 2012: Watch Ubisoft's Wii U Games Live Right Here
Pickin my nose with it. Winning.
Re: Check Out This Fan-Made Portable GameCube
Actually it does appear to have shoulder buttons. Look above the Start button on the center of the controller. There's two extra buttons there, and I'm positive those aren't on any normal Gamecube controller. Even though you'd still be missing Z, you'd have all the buttons you need to at least navigate menus.
They could be turbo buttons though...
Re: Feature: Resident Evil's Nintendo History
The GBC version actually looks pretty interesting. Seeing how all the different areas of RE would like rendered in that style at least....
Re: Skyrim on Wii U a "Definite Possibility" Says Bethesda
Even if this is just a pipe dream, I'd love to see how they use the Wii U's unique features to enhance the experience. I own Morrowind GOTY version for my Xbox (Elder Scrolls 3) and absolutely love it, and having any open world/ended RPG even close to that would be a huge bonus for Nintendo and the fans. Hope I don't pass out from the breath holding though.
Re: These DSiWare Games Cannot Be Moved to 3DS
@ #45 Alpha
I read this site fairly frequently, but almost never log on to my account here. So far you're one of about 2 flipnote users I've recognized (shows what I know, ha).
You overrate me though, I never did much in the way of original art. Aside from my optical illusions / scrolling box art, most of my flipnotes were just Japanese imports, back before Japanese imports became trendy.
Because of that, I'm alot more interested in Flipnote Memo as a producer, instead of leech, than I ever was for studio. While my optical illusions looked great (and designing them was fun as well) the possibilites of using 3D to add an increased layer of, literally, eye popping is extremely interesting. (by the way, my gmail is aceofpandas if you want to contact me)
As far as people complaining about how DSiware will look "bad" on the 3DS screens, I've yet to notice enough graphical loss from stretching/scaling to be bothered by it. In fact, I find the circle pad much more comfortable for day to day gaming than a D-pad. Besides, the resolution can be kept at the DSlite sized screen to prevent the now "fuzzy" graphics from upsetting your eyes.
Then again, I've never judged by graphics, because they don't interest me as much as other elements do.
-Ace of SpadeS
(Don't multipost on me now, my failing internet)
Re: These DSiWare Games Cannot Be Moved to 3DS
While a few of these do make sense, namely Flipnote and the Browser, the rest have me a bit confused. Pinball Pulse (an excellent distraction) and Earthworm Jim in particular. Of the pay to purchase titles, I only own Real Soccer 2009, Pinball Pulse, and Asphalt 4, of which ony Pulse has much chance of being played again. So my losses, such as they are, remain minimal.
I am however, a bit dissapointed that Flipnote Studio has been denied transfer. Although I've not used FN in roughly a year, permanent bans put a bit of a damper on this, I was interested in tinkering around with it on my newer-shinier-bigger 3DS. (There's also the small matter of it being a new MAC address) But, FN Memo should be worth a try. Hopefully with fewer spamnotes, softcore h****i, and cyber relationships (as Steven Tylerwould say, Dream on), so this is more or less a moot point.
All told, the bulk of my DSiware library will make the jump, all $200+ of it, and hopefully it will get a new lease on life from the circle pad, larger screens, and un-glitched cameras.
Also, to the theory that Real Soccer and Asphalt were cut to improve sales, look at games such as Tetris Party Deluxe, Puzzle League, and NFS Nitro-X, all of these have full-priced cartridge brethren, yet they were released at $20 less anyways.
-Ace of SpadeS