Comments 96

Re: Final Fantasy VI On Android Is Pricey and Looks Rather Peculiar

AceSpadeS

While I do loathe the new sprites with a passion, I am not entirely against the idea of a new, better translation...

It's not shown in any of the screenshots here, but the new art shown during conversations isn't too bad; it looks similar to the style of classic FF box art.

That being said, the version of FF VI I already own for my PSX will be more than enough for me.

Re: Yasumi Matsuno On Board For "Unsung Story" Kickstarter Campaign

AceSpadeS

I think the reason why the Vita version is a lower stretch goal is because adapting the game to the Vita hardware is much easier for a touch/mouse based interface, regardless of the engine. The entirety of the Vita's screen is touch, and multitouch, just like an iOS/Android/PC, so it wouldn't require changing in game assets and design to work with a dual screen setup where you need to have assets split between different areas with different functionality.

Re: Talking Point: The Wii U's Third-Party Concerns Are Brushed Off By 3DS

AceSpadeS

@MrWalkieTalkie

Owning both a Vita and a 3DS myself, and playing both considerably, I really don't get all the hate people are heaping on it. Yes, its library isn't as large as that of the 3DS, and yes the upcoming titles are slim at best, but it packs in a lot of amazing game experiences that the 3DS doesn't have as well. Many of the Vita's problems are the same as the problems the 3DS has/had. In my opinion it seems most publishers have abandoned the idea of handheld gaming in favor of phones and tablets almost wholesale, and that's the reason why the massive boom that the DS and PSP had in terms of support hasn't appeared. The gaming landscape has changed, and the dedicated handhled market just doesn't put out the money anymore.

Edit:

@shinobi88

Fire Emblem, Shin Megami Tensei IV, and Project X Zone aren't hardcore enough games for you? Unless by hardcore you exclusively mean AAA shooters and action games, which never were going to work well on the DS family to begin with.

Re: Nintendo Claiming Ad Revenue On YouTube User-Generated Gameplay Videos

AceSpadeS

I don't think anybody should be trying to earn their living just from sharing gameplay videos on Youtube, regardless of my opinion on whether Nintendo should be doing this or not. If you're going to rely on the randomness of the internet to survive, you've made a terrible choice.

Buy anyways, I agree with this. I think more businesses, especially music/game copyright holders, should be looking at Youtube much more carefully. It's amazing the amount of copyrighted content that is shared, or outright pirated, through or because of the service.

Re: The Monster Hunter Tri Servers Will be Shutdown Today

AceSpadeS

@SkywardLink98
Not sure about it on the PS2, though it doesn't matter as Sony shut that version of the PSN offline years ago, but on the PC the servers are all privately funded. Meaning Lucas Arts and what have you aren't paying a dime to keep them online, dedicated individuals are. Most PC games work like that, which is why even more ancient games that use server based matchmaking (Read: Neverwinter Nights) are still big online.

Re: Epic Games: Developers Can Use Unreal Engine 4 For Wii U Titles

AceSpadeS

@darkgamer001
How dare somebody who develops technology for a very specific industry have an opinion on what the people in that industry are doing. I mean really, how dare he decide that a company who isn't in line with what his company is developing is somehow a lesser company to him. Clearly he should make sure UE4 can run, and is licensed, on every console, especially the PS2. PS2 still has the highest market penetration, so clearly it's in his best interests to focus on making UE4 work best there. The whole idea that the company should focus their resources on the consoles where their technology works best should be damned! Because if he thinks that the Wii U isn't powerful enough to be worth putting UE4 on or developing it for, that is clearly fanboy hate and not a decision based on business logic.

Re: Epic Games Rules Out Unreal Engine 4 For Wii U

AceSpadeS

Unreal Engine doesn't only power FPS games, as I own quite a few UE3 games on my PC that use it for all kinds of things. Currently enjoying the graphical punch UE3 provides to Dungeon Defenders, an excellent co-op tower defense game.

The Wii U not getting UE4 is horrible news, and shows just how badly Nintendo needs to rethink their console design plans in terms of price vs. power. If people really just want an average quality experience at a lower price, there's a whole host of older consoles for that.

Re: Review: Need for Speed: Most Wanted U (Wii U)

AceSpadeS

The reason the crashes aren't as exciting as they could be. (In say a Burnout massive destruction sort of way) Is that car manufacturers don't like seeing their cars get destroyed very much, so Criterion is forced to keep the damage to a certain scale.

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