It's not long now until Pokémon Ultra Sun and Ultra Moon arrive in store; they're all set to be big hits for the 3DS; for those fully invested in the latest generation they'll be tough to ignore.
The Pokémon Company has now released a localised version of a story trailer that made its debut in Japan a few weeks ago - it sets up a fairly dramatic storyline.
In addition early details have supposedly leaked from the next Famitsu magazine, so potential spoilers ahead.
With that warning out of the way, below is a summary on the apparent revelations from our chums at Serebii.
It confirms that the game is further detailed than people believe, with there being further post-game story content than before, saying it is far more in-depth than Pokémon Platinum and that the story is twice that of Pokémon Sun & Moon's. It also states that catching and training Pokémon will have elements to make it easier to obtain compared to Sun & Moon. It also confirms that you will encounter various Legendary Pokémon through the Ultra Wormholes when you travel through portals on Solgaleo & Lunala, including Legendary Pokémon, noting the possibility of Mewtwo.
Are you excited about Pokémon Ultra Sun and Ultra Moon heading to 3DS? What do you think of information suggesting that there'll be a lot of new story to explore? Let us know in the comments.
[source serebii.net]
Comments 53
The bit about more post game has me intrigued. I think I'll be getting this one.
Sounds like if you skipped Sun/Moon then this is worth it. I wonder how much I could sell my copy of Moon for...
More post game sounds great. Double the story sounds DREADFUL. Why do these games even need a narrative? Just let us explore, catch, train, and battle instead of slogging through a boring story. Open-world Pokémon. I’m hoping the Switch game is something like that.
If I had known these were coming, I would have never gotten Moon in digital form. With that being said, its nice to have more info on these and I will be picking one of them up
More post game?
You have my attention, Game Freak.
Also it would be cool if those Ultra Wormholes took you to a 3D version of the original locations of those legendaries (ex: Cerulean Cave for Mewtwo)
Remember when everyone was complaining this game would be a lazy cash-grab with barely any differences from the original Sun and Moon? Good times...
At this point, a good post-game is the only thing that will make me actively want to buy this.
PR speak. They've yet to reveal anything that really backs that statement up, so it's best not to read too much into it for the time being. Put your money where your mouth is Game Freak, and then we'll talk.
I can't wait another month! Luckily, Odyssey might just keep me distracted from the hype until launch.
I can’t wait to play these games. I am beyond hyped for these. This trailer makes me excited for the story.
This is shaping up to be a great entry. One of my biggest complaints of Sun and Moon was the lack of substantial post game. The overall game world was rather small, I really hope there's a lot more to explore in Alola this time around.
If this is backed up by actual new content revealed, I'd consider it. Not really sure how they'd get such a dramatic story to fit in with the "do all the trials" game structure, but I'm not entirely closed to the idea of getting this yet.
@shadow-wolf Hahaha! YES! XD XD Good times indeed! XD XD
@Tsurii I still think a Pokémon game without a narrative would work just fine. You can play the role of Pokémon trainer without having a boring story you are forced to play through. Focus on exploration, catching, training, and battling in an open world. Surely I can’t be the only one that can’t stand the story in main series Pokémon games and plays mainly for the post game, right?
I want real details.
Just what Sun & Moon needed, more cutscenes.
@justin233 I agree. Pokémon is not about saving the world from a evil organization (and solve someone else's family problems along the way). It is about exploring, catching, trading and battling. They can put an evil organization there to mix it up (much like in gen I and II), but not make it the main goal.
@Tsurii A role playing game doesn't need to add a deep story. A role playing game is just a game where you take a role, like, you know, a Pokémon trainer.
@Yorumi That's why I believe that BotW is a better than most of the self-called RPG's in the market, because that's how you make a Role Playing Game.
@shadow-wolf Well, it still is.
@justin233 Open-world Pokémon sounds extremely good, but knowing how lazy GameFreak is when it comes to code, I can't see it in a near future (I mean, we can't even control the camera yet). What I hope is just that they don't block the areas until you met certain conditions, like a fence or Lillie, which are almost the same thing now that I think about it.
@Aurumonado I recommend you don't, at least not now. You never know when Gamefreak decides to make another event (like the Pikachu one that's live right now) that, in order to get every single one of them, you have to restart your game again and again.
@MonkiPlays Or actual sequels.
@Bolt_Strike you're completely right. I'm not falling for PR speak.
I don't mind pokemon games with story (Red and blue, RSE, BW2, GSC) because it is usually silly and whatnot, but when they try to get all serious and force that in your face it hurts the role playing experience and fun. (S&M I'm looking at you, I don't want to be lillie's bodyguard in her story when I wanted to be the protagonist in mine.)
@Darkhound1999 A veteran mode sounds more appealing to me. 60 minutes of tutorial is just to much when 20 years ago it took less than 5.
@kotag That's why I'm ok with BW and not with SM.
Still not a day one buy, but I'm more intrigued than I was. I really liked Platinum despite how little it changed in the long run, and these two games look as though they're bringing more changes to the table (from what I have seen/read).
Then again, this could all be PR speak. I think I'll rely more on various reviews and user impressions of these games this time around.
@Tyranexx Platinum was great because it brought both version in a single, definitive game. USUM accomplish the same, but with two versions. If you want all the UB and the other legendary mascot, be ready to trade yours or get the other version too.
They SAY that, but will it actually be stuffed with substantial content?
@Bolt_Strike PR speak? Wasn't that a summary by Serebii? Serebii isn't associated with TPC.
This isn't your mother's Alola.
I was worried about these games at first, but the recent news has got me hyped up for them.
@shadow-wolf I was thinking the exact same thing, lol
@ShadJV It came from an interview in Famitsu, Serebii is just reporting on it. Serebii is never a firsthand source for any kind of news.
I disagree about RPGs not needing a story. I play RPGs for the story, like Bravely Default, Dragon Quest and others. Just catch and battling Pokémon is boring.
I'm definitely going to pick it up, but it does kind of feel wrong that these are looking to become the games we should have gotten with the first Sun/Moon to begin with. There was not too much in terms of post game content in those games. They do that very often. X/Y had very little postgame content as well, while OmegaRuby/AlphaSapphire had lots of optional islands and legendary Pokémon to collect. And before that I was dissapointed with Black/White, while Black2/White2 felt much bigger, more finished and much more satisfying. It kind of feels cheap buying a game while you know there will probably be a similar but better experience a year later.
Mine’s preordered! One of the few games I didn’t cancel my preorder for. Can’t wait- playing Pokémon around Thanksgiving has become something I cherish in the recent years (since Alpha/Omega rereleases)
I’m glad more details have trickled out. I agree about the stories being somewhat repetitive sometimes but I generally enjoy them. Not a deal breaker for me
They finally have my attention. Let's hope this purported extra post game content is actually compelling.
I'm more interested in the games now after hearing about the increased story details and post game content. I really do hope that they ease up on the tutorial beginning but knowing Gamefreak that wont be likely (The opening hours of S/M were a SLOG due to too many tutorials). I'm also excited that they're making it easier to catch certain pokemon. I freaking HATED how some pokemone were only catchable through chaining battles. One of the worst ideas they have come up with a long time.
Lastly I hope that they fix festival plaza because that was equally terrible.
More story and more post game? Nice, I may be tempted to trade in my copy of Moon since I haven’t finished it yet. Plus it seems Lusamine gets more screen time that simply going full on crazy, so that is a plus on my books.
Sigh, how is my wallet going to handle this Holiday season?
I would be less interested in Pokemon if they scrapped the story parts of it. I actually liked SUMO's plot.
@Oat I disliked the SOS battle too until I got the hang of it. I actually think its a nifty twist. It could use some tweaking. But overall, I wouldn't mind a Pokemon or 10 being obtainable only by this method
@UmbreonsPapa SOS Battle was a feature I didn't realize I wasn't missing from Pokemon games until it appeared.
(RPG battles that never end because enemies keep making more respawn)
And getting Gengar was not fun (no trade to get it the traditional way). Hours spent spamming Adrenaline Orb (to waste turns) hoping FOR another enemy spawn when I actually wanted them and then hoping it was the 1% chance.
Still a lack of new pokemon from what we've seen. I like the idea of new story and post game, but I also like having new pokemon to catch. I'm still very undecided on this, on top of the fact there's been a lot of other good games out, and I find it much harder to pick up my 3DS nowadays still haven't finished Samus Returns, although I'm close to the end of it.
@Devlind: In this day and age, trading through the GTS is no problem. It used to be a huge issue for me since I lived in the middle of nowhere as a kid and had to make do by trading between my own games and hijacking one of my siblings' systems if needed.
@Luna_110: As much as I liked Sun/Moon's story (especially compared to most of X/Y), I felt that Lusamine's motives could have been explained a lot better. How much of her madness came from herself, and how much of that was influenced by Nihilego? Hopefully US/UM will expand on that better.
So...is this like the original game plus more, or is it a new story or sequel entirely, set in the Alola region?
That drip-feeding we got with info about this game so far could only lead to two places: either a rehash, or the Black 'n' White 2 treatment.
I'm glad the latter seems to be the case.
I wonder if it’s still possible that we could go to Kanto
Am I the only one that finds it ironic that Breath of the Wild has basically no structured story content despite most of the series being praised for its story telling, while SuMo and USUM are offering a lot of structured story content despite most of the series being praised for not taking itself too seriously and being more about personal adventure and monster raising?
Am I the only one who thinks they got the design philosophies backwards? Because that's how it feels to be a Zelda and Pokemon fan lately...
Color me interested.
In fact, it better be.
Because the post game from the past 3 games have been lackluster at best.
Meh, not interested.
Man, it's a Pokémon game... I'll buy it, no matter what I'm still not decided which of them I'll get first. Though, I'm more inclined towards Ultra Sun.
Before- these are just lazy cash grabs with no effort. Pass!
Now- expanded story, extra post game content? Ugh who wants story in Pokemon?
There's just no pleasing people😂
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