News Article

Terra Incognita Could Come To The Wii U If Kickstarter Goal Is Reached

Posted by Orla Madden

Going back to the basics

Terra Incognita, a retro-inspired RPG that plans to bring some nostalgia to gamers, will make its way to the Wii U if its Kickstarter campaign is successful.

Dan Steer, the creator behind the nostalgic venture, has confirmed via the game's Kickstarter page that if the project reached £3,500 that it would indeed journey over to the new console. The title has greatly surpassed its original goal of £500, with £2,720 raised at the time of writing and 12 hours to go till the campaign ends.

Is Terra Incognita a game you'd like to see make it's way to the Wii U? Let us know in the comment section below.

[via kickstarter.com, nintendoeverything.com]

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User Comments (37)

edhe

#2

edhe said:

With some kickstarter projects asking for tens of thousands of dollars - plus another 10000 for the Wii U port, I can't help but feel apprehensive. Then you have Skullgirls asking for $625,000 to help them fund DLC.

How is the developer going to get the game on Wii U, Android, PC, Mac and Ouya for the equivalent of just $7000. Let alone develop the PC original for just £500. Obviously, Skullgirls has a bigger team and the animation costs more, but I can't help but notice the discrepency between the two figures.

It'd be great if this would make it to the Wii U, but I'm just hoping the target amount (plus stretch goal) is adequate.

hydeks

#3

hydeks said:

I would consider this just to be a scam to get money off idiots :P When the heck did it become necessary to have a campaign for every lil game to get them to come to a console? Why the hell should people donate money just to get a game on the system? It's freakin stupid, just release the damn game on the system, it fails, YOU where a fail, plain and simple.

Can we honestly stop making a campaign for every game (starting to feel like it at least) to show up on a Nintendo system? Ever since Operation Rainfall, there's been WAY too many.

Mk_II

#4

Mk_II said:

thing is: Kickstarter money is too cheap. Any other form of investment would carry interest. IMHO too many well-heeled developers (yeah im looking at you Braben & Garriott!) are now "abusing" Kickstarter as a cheap source of money THEY could have raised by other means.

edhe

#6

edhe said:

To be fair, the developer is just one man. He isn't established and so he doesn't have the capital to fund the project on his own.

But £500? That's about one month's wages, minus living expenses.

OptometristLime

#7

OptometristLime said:

The hate for this campaign is unwarranted, but I won't be supporting him personally.

Wii U is kind of a random platform to include, I'm all for it.

Haxonberik

#8

Haxonberik said:

I can´t really say anything bad about the guy for asking little money, he´s just being realistic on what he needs instead of abusing people asking for a big sum. Call it pre-ordered sales to secure the project will pay itself if you want.

WiiULoveSquid

#10

WiiULoveSquid said:

I guess if it looks promising to you, it's not a bad way to gamble a discount game's worth of cash to these projects.

I'm cutting back on buying retail games I know I'll enjoy so kickstarter stuff isn't in my budget right now.

C7_

#11

C7_ said:

I always get suspicious of kickstarter projects for games with incredibly low starting goals. Even small games aren't cheap to make, and I'm not trying to call it a scam or something it's just that I can't see someone making a truly successfully game out of £500 ($750).
That's not even going to cover 1 employee for even a month; how in the world are they going to make this as good as they hoped?

RaylaxStaff

#14

Raylax said:

He's either massively underestimated the cost of developing a game, or his non-Kickstarter starting budget was already in the thousands (which would the tiny £500 goal baffling, so I doubt it)

Or, as I personally suspect, he's yet to even contact Nintendo about the possibility of releasing it on eShop and is basically just thinking "YEAH. I CAN JUST SEND THE CODE TO NINTENDO AND THEY'LL PUT IT UP. THAT'S HOW IT WORKS, RIGHT?"

Best intentions aside, he's got a hyper-generic JRPG that appears to have been built in Game Maker and looks and plays entirely amateurish. As a hobbyist title from one guy, it's looking great. But as a multi-platform release on several platforms, he's thrown himself in far too deep and severely underestimated the time and costs of this level of distribution. This will not end well, I'm afraid.

Case in point: A Wii U dev kit, if Nintendo even allows him one (do they still have the office restriction in place? Because he'll need to rent one of those, too), will strip an entire third of his Kickstarter earnings before he's even started.

serplux

#15

serplux said:

@Raylax He didn't contact Nintendo. Nintendo contacted him, shipped him a development kit, and he has the game running on the platform already.

serplux

#17

serplux said:

@Raylax Yeah, Nintendo's been a lot kinder and is reaching out to a lot of indie developers recently. Even a lot of one-man crews.

Fillytase

#18

Fillytase said:

AGAIN, no option for a Wii U copy as a reward for backing, even though the Wii U release isn't even a stretch goal for this one. So once again, not backing. :

Void

#21

Void said:

Hmm, not too interested, but I'll wait untill I see some reviews.

WiiLovePeace

#23

WiiLovePeace said:

Looks like a fun game I wish I had the monies to spare but with 4 hours left I dunno if its gonna make 400+ pounds to get on Wii U :(

ogo79

#24

ogo79 said:

im gonna start a kickstarter for people to send me more copies of earthbound

odd69

#26

odd69 said:

i want this on wii u, ill buy it once they release it, cant afford to donate and buy the game too. Im sure it will be 14.99 or more so thats enough.

Kohaku

#27

Kohaku said:

Why do you ask for only 3500 on Kickstarter? Can't you get that small amount by yourself?

Squashie

#28

Squashie said:

Looking at that video, the game doesn't strike me as anything unique. It looks fun(ish) I suppose...

Burn

#30

Burn said:

No thanks. That game doesn't look very appealing or innovative :/

OptometristLime

#32

OptometristLime said:

This is heartening, and basically seals the deal; this guy is awesome!

" Creator Dan Steer about 3 hours ago

Yeah,no think for me its simply a case of: this is my first full game release, I wanted to see if their was a market for old school influenced RPGs.

So I only asked for the money that I needed to develops and release. Kick starter should not be a pay cheque in my opinion.

Thanks :)"

He also mentions that he's extending the PayPal donation period! Rewards will still apply, I plan to chip in myself.

WiiLovePeace

#34

WiiLovePeace said:

I now have the monies to donate but I think I'll buy it when it comes to the Wii U eShop, that way I know if it ill be worth buying when it comes out.

DanTerraDev

#35

DanTerraDev said:

Thanks to those of you that are not immediately writing off my game, my labour of love.
OK so! The game WAS started in 2012 on the RPG engine, it was too limited so I moved on. I like the simplicity of the engine so we took ideas from it and made our own engine. Terra Incognita now runs on a custom engine, we are going for 16bit mega drive-esque graphics, With sharper character sprites.
I am one guy....I have a tiny little dev team here. So £500 was for a windows PC release. People wanted more, so more £££ came in. Then Nintendo contacted me. So now I'm moving forward and working my arose off with it. So to people mocking RPG engine, go play with the RGSS code and learn Ruby from it, it helped me learn to do what I love. If not for an engine like the RPG engine, I wouldn't be doing what I love.
To end my list, thanks to supporters, I'm a noon developer but I know rpgs ! I grew up with classic RPGs and I will make Terra Incognita fun, addictive, nostalgic and a really great experience.
Thanks
Dan S

Aliud

#37

Aliud said:

I think this looks fantastic. A game being made by someone who actually loves games? and isn't just looking to make money? who is putting their heart and soul into it? I will definitely support this all the way, and I have to say, the idea of jumping puzzles in an old school final fantasy/suikoden style game sounds just awesome, can't wait to see the finished product with all the final animations and polish, it's already looking good so far.

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