No game is ever really perfect, and there are things that developers want to add with the benefit of hindsight. In the case of ZombiU, lead writer and story designer Gabrielle Shrager has admitted that if she had her way, she'd add in more melee weapons to spice things up a bit.
Speaking to Game Informer, Shrager said:
More melee weapons would be one of the first things on our list. Give me a halberd to keep those zombies back! The pickings in the Tower of London’s armory would feel like Christmas!
The game's sole close combat option was the iconic cricket bat - inspired by the cult British zombie movie Shaun of the Dead - but Shrager explains that the bat wasn't intended to play as big a role as it eventually did:
The cricket bat was designed to be used almost as a last resort, significant because it’s such a violent assault on your senses. Players quickly learn that it won’t save their bacon against more than one zombie at a time (either the hard way, or by listening to the Prepper). Some players depend on it entirely instead of scavenging for ammo and new gear, and these players deserve a richer melee experience.
Do you think that bigger, better melee weapons would enrich the ZombiU experience, or would they merely unbalance the challenge? Drop a comment to let us know what you think.