User Profile



New Zealand

Fri 21st October, 2011

Recent Comments



stipey commented on Review: Paparazzi (Wii U eShop):

I'm really wishing more of these games would come to EU/AUS/NZ. Neither GetClose or SportsBall has made it over here, along with a huge list of others.



stipey commented on Review: Paparazzi (Wii U eShop):

I'm really wishing more of these games would come to EU/AUS/NZ. Neither GetClose or SportsBall has made it over here, along with a huge list of others.



stipey commented on Retro Studios Launches Twitter Account And Set...:

Is there anything to say it's the real Retro? None of the Nintendo accounts are following them, from what I can see... And they seem to be tweeting at people (70-something times as I'm typing this) far more than professional Nintendo-related accounts seem to do.



stipey commented on Demo for Super Smash Bros. 3DS Announced for N...:

Well, kind of a PR master stroke for Nintendo, making everyone this hungry for it for this many hours. People are paying for the demo! I've still not managed to get my hands on one though, if anyone has a spare EU code I would love it. :)



stipey commented on The Denpa Men Are Going Free-To-Play In Japan:

Um, why don't they slow down the rate at which they're being released if they want them to sell better?

All the Picross games being released in such a short space of time makes sense to me, because it's kinda been like one retail game split across four smaller digital versions. But what am I supposed to do with all these Denpa Men?!



stipey commented on Eiji Aonuma Vows to Reduce Hand-Holding in Fut...:

I just can't see why it isn't obvious to have somewhere players can seek help if they need it, but only give it to them if they ask for it. Sometimes it's useful to get a reminder from Fi as to where to go next. But when she just won't let me play, and it carries on through as much of the game as I was willing to put time into... it's not so good.



stipey commented on Tyrone Rodriguez Continues to Lobby Nintendo t...:

@Yorumi Ok homie! I'm telling you it's not attacking a group of people, it's criticising individuals, because I don't believe it's ok to attack a whole group either! But if you read my words and hear the opposite of what I'm trying to say then I can't help. I hope you enjoy what you are playing!

EDIT: Just a quick edit, when you say it's not ok to criticise other groups, how do you feel about a group criticising everyone else? For example certain Christians preaching that non-believers are going to H-E-double-hockey-sticks, or that people who don't fit heteronormative gender roles are performing evil acts? That's what I would equate your analogies to, rather than racism. Criticising the actions of someone who acts out of accordance to a belief is not the same thing as attacking someone who is born of a certain skin colour, or gender persuasion.



stipey commented on Tyrone Rodriguez Continues to Lobby Nintendo t...:

@Yorumi No, sorry, that wasn't what I meant at all, but I can see how the first part was unclear. I was brought up in the church because my parents baptised me and took me with them. But at a certain point, you make your own decision, whether that's to keep going with them or not to go anymore. I just meant that I was at an age where I was ALLOWED to make that decision, not that people who choose to go to church are not making one. If that makes sense?

Your other problem is something I am not saying at all, I'm saying the opposite: It's not attacking a group, but the tendancy for some individuals to turn something beautiful (I do believe Christianity is a beautiful thing, despite not being a believer) into something hateful.

@gridatttack I understand what you're saying. I do think there is something important in the crudeness of it, but I also understand that Edmund McMillen also just likes gross things, so I can see why you might find it distasteful.



stipey commented on Tyrone Rodriguez Continues to Lobby Nintendo t...:

@Yorumi @Gridatttack
I understand where you're coming from. The game has a whole bunch of adult themes, and in crossing them with your faith, it is apparently crossing a line. If the game was only setting out to make fun of Christianity, I don't think I would have enjoyed it nearly as much.

It's actually a very personal game to Edmund McMillen, and it touches upon a whole lot of themes that I grapple with myself, as someone who was brought up in the church, and then left it when I was old enough to make my own decisions. To many, many people who have struggled with the ideas in the game, I think it comes as a great solace to experience the ideas of someone feeling similarly.

Even though the imagery is a corrupted version of things you consider sacred, the way it's presented is really in the sense that Isaac's mother is actually the one corrupting it. She's the one misinterpreting the bible, using it for violent ways, being an incredible hypocrite and ultimately being led by the devil. McMillen is saying, to me, that people like Isaac's mother are the ones who have done this. And those people sure are out there in full force, who have more hate in their heart than love.

So it's much more subtle than simply ragging on a particular faith, it's really criticising people who are Doing it Wrong.



stipey commented on Nintendo Download: 1st August (Europe):

Oh man, I don't know if I can pick up that Harvest Moon game. The hours I spent as a kid trying to woo Nina (unsuccessfully, I might add)... It gets pretty tedious going through the daily chores if I remember rightly.



stipey commented on Review: Mario & Luigi: Dream Team (3DS):

@DerpSandwich Ah, man, I don't think Sticker Star was any more dumbed down than Super Paper Mario. I think they're just experimenting more with form for the Paper Mario games, and keeping the M&L games fairly similar, and just elaborating on certain things instead of changing the gameplay. Sticker Star was a great experiment, I thought. It wasn't like Thousand Year Door, or as good as that one, in my opinion, but I also didn't think it was a traversty! There's some incredibly clever stuff in Sticker Star.



stipey commented on Nintendo Download: 20th June (Europe):

Can I ask why NintendoLife keeps reviewing the games when they end up on a different platform? Surely it's a bit pointless reviewing Yoshi as you did last week when it was reviewed for 3DS only last year (or the year before maybe?)... Same goes with the Mario Bros game. How is it going to be any different to the Wii VC version at all?



stipey commented on Nintendo Reveal Why Its 3D Mario Title Isn't S...:

@element187 Well no, when they made the 3DS game, all the models that they made were already at that quality, and then they scale it back to get it on 3DS. That's how pretty much everyone works. They'll be using a slightly modified version of the engine from 3D Land. That takes a whole lot of the work out of it.

Development on 3D Land also started a long time before that came out, so the assets have been floating around for a long time!



stipey commented on Review: Swords & Soldiers 3D (3DS eShop):

Circle need to either stop putting out so many games and start working on fewer games with better quality, or have their damn eShop licence taken away. This game is brilliant, and they've gone and ruined it.



stipey commented on Nintendo Claiming Ad Revenue On YouTube User-G...:

Lets Play videos are already such a good source of advertising, it seems a bit petty to take money for them as well. I wonder how many people watch a Let's Play, then go out and buy the game.

The other thing is, the people who DO make money off it aren't making the money because of the game they're playing. The YogsCast guys (I think that's what they're called) who were a huge help towards Minecraft getting so big, are popular because of their personalities and comedy, not just because people like watching them play games.

@Smithereens does that mean my above issue is not an issue? if the appeal of your let's play for viewers is your own commentary, will Nintendo not profit from that? if so, then I guess I'm ok with it...?



stipey commented on Animal Crossing Co-Director Thinks Tom Nook Is...:

I think he's a bad guy! Sure he acts nice, acts like he's your friend, gives you a place to help you get on your feet... But just as you get your final repayments made, BAM, he sneaks over to your house and adds an extra floor you didn't want or need. "That'll be $160 000. What do you mean you don't have it on you?"

He might not be charging interest, but someone who makes (quite frankly shoddy) renovations on someone's house without their consent is certainly not doing it without taking some kind of cut. We don't know there's no handling fee in amongst all that!



stipey commented on Eternal Darkness Will "Definitely" Be Discusse...:

@Zyph The new one's a "spiritual successor" to the game. So maybe they'll licence the sanity meter from Nintendo (which Nintendo has patented), but they can't call it an Eternal Darkness game. So they can pop it on whichever consoles they choose!



stipey commented on Pentagon To Review Controversial New "Nintendo...:

Why has this been published on NintendoLife? It's completely irrelevant to videogames, as the comment section proves. The name "Nintendo Medal" is totally arbitrary, and could as easily have been the Playstation Medal or Xbox Medal.

This is not even about the fact that it's called the Nintendo Medal. It's about politics within the military. Unless Nintendo comments on the nickname, it's irrelevant, and even then it would only be tangentially relevant. Really disappointed in NintendoLife for publishing this.



stipey commented on Fire Emblem: Awakening Was Almost Set On Mars:

I don't see why it couldn't work. The setting is not what makes Fire Emblem shine, not by any stretch of the imagination. Look at the transition from Civilization to Alpha Centauri, or more aptly, Warhammer to Warhammer 40000, a series that's gone on to far outperform the original.

As long as the fundamentals were kept in tact, (turn-based, tactical gameplay, many characters who can all die permanently, story full of political intrigue etc) the game would still feel like Fire Emblem, regardless of when and where it's set. Wow, the idea of playing Fire Emblem set in real-life cities is almost too much for me.



stipey commented on ZombiU Writer Would Add More Melee Weapons If ...:

Man, I thought that bat was perfect for what it was functioning as, mechanically. It worked, but still made you feel powerless. Like every smack was a desperate one.

That made it worthwhile scrounging for bullets. They weren't actually that scarce if you kept searching. I think if they added a wider range of melee weapons they'd run the risk of confusing what the game is about. It's not about being a total baddonkey . Then again, the wide range of contradictory reviews kinda suggests that that was the case anyway.



stipey commented on Epic Mickey Future In Doubt After Sequel Falls...:

Disney messed it up themselves then, by making sure both games came out really quickly. The developer of the 3DS game hinted that Disney had actually made them cut the game short to get it out on time. Couple that with the fact that the game was announced and then released with very little fanfare, and it's surprising that Disney would even expect good sales.



stipey commented on Swords & Soldiers Battling Its Way To 3DS eSho...:

Uhh... Romino is so good. Why are they letting CIRCLE touch their stuff...?

Edit: That same interview featured this quote:
"This is how we assign our staff on each project: 1 + 1/3 + 1/3. That is, one programmer who works full-time on a single project, along with one artist and one planner who both handle three projects simultaneously. "

Maybe someone needs to tell them that having 12 projects on the go for a 21 person company is just not the best way to be doing it...



stipey commented on GoldenEye 007 Developer Closes Its Doors:

Yeah, what terrible timing. Surely they could have at least let them MAKE a mobile game... Well here's hoping they get together and go indie, those guys are talented and can do great things with enough time and money. I'd help kickstart the heck out of anything they tried to do.



stipey commented on Review: Zero Escape: Virtue's Last Reward (3DS):

Nice mention of the overwrought writing. It really irks me, and I've hardly seen anyone mention it. Also a heck of a lot of f-bombs compared to the last one, seems a bit overdone. Maybe it's appropriate considering the horror setting, but then so much of the dialogue's also light and silly. Still enjoying it though!



stipey commented on Feature: EU Wii U Launch Day - Live!:

For anyone in New Zealand, the best deal I've found for Wii U so far has been from The Warehouse: Premium bundle + NSMB U for $568. It's advertised as $595, but I asked about the difference on the website and they said the lower price is correct. Also apparently Noel Leeming has NSMB for free with the Premium...



stipey commented on Feature: EU Wii U Launch Day - Live!:

Stores open in NZ in about 9 hours. :) I cancelled my EB order today because they have no special bundles, like the free Mario U available with the Premium offered elsewhere. Hope I can still get it!



stipey commented on Review: Spirit Hunters Inc. Shadow/Light (DSiW...:

Sad for Nnooo, those guys seem great, and I loved EscapeVektor. But massive kudos to Nintendo Life for being upfront and saying you didn't like it when they gave you so many exclusives on the game. I'm sure nobody's crowing about this review on either side. I'll still get it to support the team, I guess. Looking forward to EscapeVektor on 3DS!



stipey commented on Capcom Hopes to Expand Fighting Game Audience:

The tutorial for Skullgirls on 360 taught me so many basic things that I just didn't realise from playing Capcom's games. It would be a great place for them to start. It introduces concepts and terminology that you can only learn about in Street Fighter or MvC by trawling through screeds of fan-written information.



stipey commented on Review: Planet Crashers (3DS eShop):

I would hesitantly suggest that Renegade Kid only ported the game across. It doesn't feel like one of their games. Their stuff often lacks a bit of polish but usually makes up for it in creativity, and this game has neither.

Jeez, they really nailed the feeling of grinding for the player though; I felt like the game was a grind from the second quest! Well done!