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Sakamoto Wishes to Start Metroid Dread From Scratch

Posted by Trevor Chan

Metroid co-creator might not even be involved with it

With the revelation that a Metroid game was close to materialising on the Nintendo 64, it's almost a mirror image of the elusive Metroid Dread that's supposed to be on the DS. Series co-creator, Yoshiro Sakamoto, has recently shed some light on it and we could be back to square one before we've even lifted our foot off it.

Speaking to Games™ magazine, Sakamoto talks about the existence of the title that was supposed to have started development a long time ago, and where it stands today:

I cannot deny the existence of such a project in the past but cannot say if it will be what I move onto next or not. I’m sorry but we would like to keep that game a mystery. After all, there has been a lot of speculation surrounding Dread. And my hope, if at all possible, is to reset the situation at once and start from scratch.

Sounds very possible that development didn't progress very far, hence the preference to starting over. It's interesting to know that with the making of Metroid: Other M, Sakamoto has clearly been a very busy man. So busy in fact, that he hardly knows anything about the much-talked-about 3DS:

...when it comes to the 3DS, I have to admit that I have virtually no sufficient knowledge of the hardware. I was not able to think about making any games for 3DS myself but now that Other M is complete that’s something I have to start thinking about as soon as possible... You know, toward the end of Other M’s development I didn’t even get to go to the Nintendo offices, so there was no way for me to get access to the 3DS.

Might we see Metroid Dread developed for the 3DS instead? We'll have to wait and see.


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User Comments (28)



citizenerased said:

Sounds to me like he's not neccessarily starting Metroid Dread from scratch but mostly just wants the media to stop asking him about it. But it also sounds like he hasn't been seriously working on it for a while now and when it's finally revealed it'll be different from what it originally was. Would love it if it came to the 3DS personally.



Kid_A said:

Can you imagine how mindblowing an Other M-type Metroid game would be on the 3DS?



citizenerased said:

I would personally prefer a Super Metroid with the fluidity (and the X parasite) from Metroid Fusion with gamecube graphics.



Noire said:

To not see a Metroid released on the DS is truly... dreadful.




BeeZeroOne1 said:

@PhoenixAran: Nice pun, unfortunately ruined by the fact that Metroid Prime Hunters exists

I was looking forward to this game when all the hype was building up, but there's not much that can be done about it now. I was satisfied with Hunters for my handheld Metroid fix, but then I entered the series with Prime so I'm not as attached to the sidescrollers as some people. Hopefully we'll get some information by the time next year's E3 rolls around.



DrCruse said:

Metroid Dread was supposed to be "2.5D" similar to Metroid Fusion but with Polygons. I would be tempted to get a 3DS if Nintendo actually put some good games out like a 2D Metroid game for the 3DS (assuming it was like Metroid Fusion and not Super Metroid).



IronMan28 said:

A "proper" non multiplayer focused 3DS Metroid game would be awesome. Whether or not it should be Prime or Other M style is debatable.



NuYu said:

I actually think Sakamoto shouldn't have anything more to do with the Metroid-series. He should start on something new.



motang said:

3DS Metroid would be an awesome mixture, now that I am done pretty much done with Metroid Other M, I am looking forward to the next Metroid game!



HipsterDashie said:

@Atomic Wii Man

Don't forget that Metroid games are either 2D shooters or FPSs, so obviously the 2D ones wouldn't really have much of an effect on Halo.

As for the FPS side, i.e. Prime, I think Metroid would have to work extremely hard in order to even equal Halo Reach. Whilst the Metroid and Halo stories are probably on par with each other, Reach has such a wealth of options that means it easily trumps Metroid Prime overall. This isn't just a gripe against Metroid, I personally would be astonished if any other console FPS managed to outdo Halo Reach in this generation.

/dons flameproof jacket



LuWiiGi said:

Of course there will be Metroid on the 3DS. There will be EVERYTHING on the 3DS.



Ernest_The_Crab said:

@16 Metroid isn't a true FPS so to speak. It's more along the lines of an adventure game played from a first person view that just so happens to use a gun as the main weapon..



SwerdMurd said:

@Kid A - mashing the same button for 10 hours wouldn't do much for me on either platform tbh. I want straight 2d, maybe presented in 2.5 d. You just can't have the wall-bombing exploration Metroid needs without straight 2d--Other M taught me that.

@Soul -'s Halo with character customization. It's story/presentation are still lightyears behind Half Life 2 and it's 6 years old. Also, Other M wasn't a 2D shooter or an FPS. I guess by only comparing it with other console FPSes you insulate it from damage a bit...personally I don't see what makes it so unique.



Noire said:

we don't talk about metroid prime hunters

ruin my hilarious pun why dontcha



ReddLionz said:

A Prime-Style Metroid would definitely benefit the 3DS more than a 2D side scroller, although an Other M style would also work well.



HipsterDashie said:


I didn't say that Halo had an amazing story, however once you start reading the novels then it gets a lot more interesting.

But I'm straying from the major issue. You said that Reach is just "Halo with character customization" which is, honestly, a gross understatement. Of course, it builds on all the previous Halo experiences, refining and perfecting them. On top of the campaign, it offers fantastic mulitplayer options. Halo online has alwas been an extremely satisfying online experience; in fact, it was Halo 2 that truly made popular online console gaming. The wealth of customisation options provided via the Forge is unlike anything I've ever seen in other console FPSs - the sheer freedom to literally create anything and everything just blows other series like CoD out of the water. Firefight modes, custom games, matchmaking campaign all add to the social experience, and the game even offers the Theatre mode for those who are out there to create machinima.

Whilst I'm not saying that Metroid Prime is in anyway a bad series (I personally think it's a very well accomplished single player game), it would be naive to say that the wealth of single and multiplayer options offered not just in Reach, but also in earlier games like Halo 3 and ODST do not make Halo a better series than Metroid Prime.

I avoided talking about Other M since, due to the nature of it's gameplay, it would be like comparing apples to oranges.



LordJumpMad said:

I want to see more Gameplay then Story.

And why haven't we got a Online muitplayer game of Metroid, for the Wii.



hylianhalcyon said:

@NuYu: I agree

While I did enjoy Other M, after reflecting a bit on my playthrough of it, I realize just how underwhelming it actually was. If Sakamoto continues with Metroid, I sure hope he doesn't make a sequel to Other M.



Sushie said:

I'm gonna avoid other M for the time being...I'm playing through the old gamecube Prime's right now, and loving that. I will buy a 2-d metroid if they make another of those, but i'm sort of worried about the direction the series is headed in with all the narrative and such. fusion had enough of that for me. I basically want another Super Metroid!



Joetherocker said:

I just want a classic 2D Metroid. No over emphasis on story, no first person, just a good old fashioned 2D outing.



vakama94 said:

i just hope that they do a new 2D metroid but hopefully on the wii, because if not i might have to get a 3DS just for that game



PSICOffee said:

a 3D Metroid game would be great, but how many times are we going to jump around the series timeline? First it was straight 1-4, then Prime series went between 1 and 2, and now Other M before 3-4. Whats next, a game between 2 and 3 showing Samus having obstacles delivering the metroid baby to the research station? Hell I wouldn't doubt that being a possibility. It's a shame we never saw Metroid 64, as I'm sure it would have been a hit, but I want a game that definitively ends the series, one that would probably be where Samus is killed but finally kills Ridly for good and all those loose ends like that tied up. Once we have that, I have no problem going back and filling in holes. It's like Star Fox Command where they had the game that was the end of the series but said they could still plan a game that goes earlier in the time line.

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