Overview
- Number of Players
- 1 (Single Player)
- Genre
- Release Date
WiiWare
- 3rd Nov 2008, 1,000 points
- 24th Oct 2008, 1,000 points
- Also Available On
- Controller Support
- Feature Support
- Official Site
- bigbluebubble.com
Reviews
Review Home Sweet Home (WiiWare)
Does Home Sweet Home have a strong enough foundation or does it totally collapse?
If you are a sucker for those home improvement shows that clog up television schedules so much these days, then perhaps this game is the one for you. Home Sweet Home started out life as a downloadable PC game but now it's seeking to expand its audience by making its...
Screenshots 10
Home Sweet Home News
News USA WiiWare Update: Alien Crush Returns and Home Sweet Home
If you’re a fan of WiiWare then you have two very different moral choices this week. On one hand you can vanquish disgusting demonic hordes and on the other you can vanquish disgusting demonic interior design.
That’s right – today marks the release of Alien Crush Returns and Home Sweet Home on the North American WiiWare service! So if you’re...
News EU WiiWare Update: Tetris Party, The Incredible Maze and Home Sweet Home
Today's European releases aren't very surprising - It's basically Monday's American update, plus one more game which was expected to be coming out soon.
Tetris Party is the latest installment of the endlessly entertaining Tetris series. With 18 different gameplay modes and an online versus mode, this is yet another refreshing take on the series and...
News Home Sweet Home - New Game Play Video!
If you've ever wanted to be an interior designer, now is your chance. Big Blue Bubble Games is getting set to release their new interior decorating game Home Sweet Home onto the WiiWare service and we can safely say that there's not another game like this available for the Wii console, that's for sure.
In Home Sweet Home, you are given the task of...
News Big Blue Bubble Interview - Home Sweet Home
Home decorating simulator Home Sweet Home is Big Blue Bubble's first title for Nintendo's WiiWare service. Keen to know a little more about this interesting title, we got in touch with the developer's CEO Damir Slogar, and asked him a few questions.
WiiWare World: Could you give us a brief history of your studio? What other notable projects have you...
News Two New WiiWare Games - Home Sweet Home and ActionLoop Twist
Canadian developer Big Blue Bubble recently announced that it's developing a WiiWare game called Home Sweet Home. This game looks to be some sort of mix of The Sims and Habbo Hotel, which I'm sure most of you know. A date and price are still unknown, but there are some screens you can look at on the Home Sweet Home WiiWare game profile page.
The...
About The Game
Picture this scene... You move into your new home, and every room is perfect. Every room, except one. Here is the blank canvas for your vision, but you lack the know-how. Who do you call? The Home Sweet Home team! Home Sweet Home will give you the chance to unleash your hidden talents as an interior designer. You choose the furniture, patterns and colors to create a masterpiece that will blow your client away. With simple controls, a fun graphical style and an easy-to-use interface, Home Sweet Home allows you to nurture your creative side. Remember, a house is not a home until it is a Home Sweet Home.
Comments 39
I am not sure if this is good or not. But my sister loves sims and animal crossing games, so maybe she will download it to my wii
Looks like a 2D version of MySims.
Looks like WiiWare is getting it's share of sim games. Final Fantasy Crystal Chronicles:My Life as a King sounds like a SimCity game with RPG elements. Home Sweet Home sounds like the Sims.
This could actually be fun. It looks just like The Sims but moor "cartoonish"
Yeah it's hard to say but it sounds okay.
It's been rated by the ESRB so expect this to release next month for us in the NA Region.
Bleh...another SIMS clone...and the SIMS isnt even that great
it look good but a bit cartoonish but other than that it look like a good game.
If it is online and supports chatting, it will be a great way for sexual predators to locate sexy children while enjoying the finer points of interior decorating. ACE!
I hate The sims and I hate Habbot hotel. No more explanation is needed
I'll wait for Animal Crossing on the Wii, thank you very much. NO
LMAO!
A Home Designing game?!?
What will developers think of next?........
It might just attract those "female" and "transgender" gamers to the Wii.
Don't see many dudes playn this game...
If your caught playn this game, you will be made fun of.
Mark my words.
Rockn.
While the look reminds me of Contact, I'd have to pass on this one. I'm just not really into Sims. Sure Animal Crossing was good, and Sims was okay, the moment I stopped playing, I mean really stopped playing, I never wanted to play them again. I really don't want another game that's just going to sit on my fireplace, collecting dust, because it's too good to give away, yet too uninteresting to play, it's too sad to see it happen to another game. As I said, I'm going to have to pass on this one.
i dont know why but ive always liked the sims and games just like this one
I think ill just save my wii points and wait for Sims 3 and AC:CF
I just heard this isn't a sim, but a decorating game! Now I'm interested!
I don't know about this. I don't think it will be that bad at all.
My brother will SO like this. I am an RPG guy (think Mario RPG and Persona 3 in addition to Pokémon), yet my brother really likes Sim games. (Hai, he downloaded SimCity.) I will probably download this for this birthday if this comes out on time.
And no, he did not have Final Fantasy Crystal Chronicles: My Life as a King, but I will get it as soon as I get my scholarship refund... (I wish I downloaded My Life as a King instead of Gyrostarr... it is a good thing that I kinda like Gyrostarr, though...)
my sister has been waiting forever for this game.. i was going to buy it as a birthday gift for her, but thats long gone by.. Why is this game complete, yet not coming out?.. Why is there absolutely no information? If they keep messing around I won't buy it, and I'm like one of maybe 400 people who actually plan to purchase this game. What could they possibly be waiting for? They aught to be a little faster on getting it out, cause last time I checked, Big Blue Bubble hasn't exactly been blowing up as a game company. So any game for them would be a help.
@marvman
Just because you don't like sims doesn't mean you mock those who do :-@
I am looking forward to this game, but when will it get released already? I've been waiting too long
Ehh.. its all the most boring parts of the Sims.. oh boy!
ROCK N ROLL
I'm gonna be optimistic and wait for a review before bashing this, although it really doesn't look like something I personally would enjoy.
Out now in Europe...I really should have waited 2 weeks before updating...
Sorry to here about your WOG issue there Starwolf. was the update required to access the shop was it?
@marvman3
Your post just marks what kind of player you are. You play mainstream games as: Gears of War, GTA and Half-Life/Counter-Strike, Sega REVO, Gran Turismo.
You are afraid of playing games that might risk your popularity amongst your macho-macho friends.
Your words will not be marked, not by me and I hope by NO ONE.
We will play whatever we find fun and interesting, at least I do. I can also tell, I'm nor "transgender", gay or girl.
I can go on and on, but I'll pass for now. I just threw away too much energy that lousy comment.
I enjoyed MySims but this looks way too simple. like one of those free flash games you can find online.
Yeah, I really don't have much hope for this. It looks like one aspect of Sims/Animal Crossing turned into an objective-based game. Thing is, those games were great because of the sum of their parts, as well as the fact that you could do whatever you felt like with your designs. The objective-based gameplay here seems oriented around figuring out which particular pieces of furniture has the highest point value as according to some description the game gives you... really, I don't see the entertainment value in that.
Didn't they release something similiar for the DS? "Imagine Fashion Designer", or something? I believe that one got slammed for being ridiculously annoying to play, with ill-defined objectives and customers who never accepted your work. A game like this will end up being either ridiculously easy or annoyingly vague - I can't see how they can possibly make a middle ground.
If your caught playn this game, you will be made fun of.
Someone has a very low self-esteem for gaming...
I need some first impressions here! Has anyone downloaded this, I'm highly considering it, but the 1000 points is a bit too high IMO.
I´ll give you a tip.
Head over to www.reflexive.com and download the pc demo
@AlexSays--And apparently a very low grade in English!
So...... has anyone bought this?
Yeah Marcel did for the review!
Wait... it's gone up to (drumroll....) POSITION NINETEEN in the WiiWare sales. Better than Potpourrii, I suppose. Oh, and who's neglecting MM9? It's in number 9 at the moment, with The unincredible maze two spots behind! Woe is me...
EDIT: Latest UK charts (in the current US charts article) now show HSH at 16, whilst MM9 has dropped to 11. Ouch.
OK... I went and bought it because I thought it still looked fairly good. Here's my review:
When it comes to simulation games, you may recall classics such as Sim City, Theme Park and Theme Hospital. This game is particularly similar to the latter, thanks to the objectives, designing, maintenance and of course, the classic isometric design. This game isn't quite as tricky or in depth as Theme Hospital, but the gameplay is fairly similar - even if it isn't based on saving lives.
In this game, you must design, decorate and build a room for a house. You start off by listening to what your client has to say, and then you get to work puzzling your way through what pieces of furniture you want, and where. Once you have the specified number of items required, you must also check to see whether your client is happy with the design, by checking the satisfaction meter in the bottom corner of the screen. If it passes the yellow bar, about 3/4 across, you can get building. To get the satisfaction rating up, you must follow your clients instructions that they give you at the start of the level. The instructions are often given in riddles, which means there's a bit of working out to do first. For example, one customer wants a room that's loud. For this, you need a stereo and a couple of speakers to keep them happy. There are usually several clues given, and so this makes the job easier, but soon enough, the riddles get more vague, often leaving a bit of confusion about what you're supposed to create.
To make the designing even harder though, you must also stay within the allotted budget, with each item for the room coming in at a different price. You can rotate and move items around the house, and if you wish, you can even remove certain items and get the item's original price back in your pocket (although on harder stages, you don't get the full amount back).
Once you've completed the first stage of each level, you then move on to building the room. Each new aspect must be catered for within a set amount of days (specified at the start, with a little countdown based at the top of the menu). To build your creation, you take control of three workers. Drag them to an item by holding A (in the same way that you'll do for moving items in the design stage), and they'll get busy building it. If you wish, you can speed up the process by pressing the B button and then performing the requested motion, such as twisting a screwdriver, swishing your remote up and down for using a paint roller, or hammering it down to, well, hammer things. The different motions are usually random, and at times, you'll find yourself hammering a brand new TV, but the fun's still there.
Another addition to this section is the fact that you have to keep your workers happy, giving them a cup of coffee now and then to refill their health bar. If this bar drops too low though, they can injure themselves (god knows how), and so you need to give them medical attention as they take a short break from work. As well as all this though, you also have to clean up after your workers. Every time they've finished an item, a rubbish symbol will appear over their heads, letting you know that you have to drag that worker's waste to the dustbin.
If you finish building a room in time, your client will be happy with your creation, and you unlock the next of the fifty levels on offer. Each one doesn't take long to complete (providing you get it right first time) but on the more difficult stages, you could be there for quarter of an hour just designing the room and finding out what combinations work best.
There are a few bonus features as well, with the opportunity to create and design your own home, offering quite a lot of entertainment for the girls and young 'uns, and for more hardcore gamers, the hard difficulty level (available from the start) should keep them occupied, although it can sometimes get a bit too chaotic due to the several different objectives in the building stage (keeping builders happy, clearing up litter, helping out and finishing within the time limit).
Another bad point about this game is that it doesn't fully display in 16:9 wide-screen, which will be a pain for many. Also, when choosing from the furniture on offer, the thumbnails can't be enlarged, meaning that you have to squint or guess what what the item will look like (although there is a description box to help you out). Plus, the controls can sometimes be a bit awkward, especially when you always have to hold A when moving items. It would have been much better if you could just tap it once to pick something up and tap it again to place it down. Clearly though, the developers don't agree. These, however, are only minor niggles.
When it comes to simulation games, you may recall classics such as Sim City, Theme Park and Theme Hospital. This game manages to equal the fun of these, whilst not quite getting as complex (though still being fairly difficult later on). HSH game is a treat for all the family, and whilst it may not appeal to some, I'd easily recommend it to those looking for something new and creative.
I'm considering it. For those that bought it, is it really worth 1000 Points?
@KS8: It does provide quite a few hours of play, and I'd definitely recommend it for 10 minutes here and there. If you've got 1000 points spare and feel as though you'd like this game, I can't really say no, but if you're running low on points, you might be better off saving this one for a rainy day.
For casual stylee gameses, I'd get this one over Brain Challenge.
The fact that you'll get coins on Club Nintendo off of this game also appeals to me. lol. I still haven't gotten it. Still undecided. Nothing has really convinced me towards either side, although I appreciate the thoughts I've heard thus far. I still dunno if this is a game for me...
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